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  • The Wax and the Wane of the Web

    The Wax and the Wane of the Web

    I offer a second bit of advice to friends and family when they become new relatives: When you start to believe that you’ve got everything figured out, everything will change. Simply as you start to get the hang of injections, diapers, and ordinary sleep, it’s time for solid foods, potty training, and nighttime sleep. When you figure those away, it’s time for school and unique sleep. The cycle goes on and on.

    The same applies for those of us working in design and development these times. Having worked on the web for about three years at this point, I’ve seen the typical wax and wane of concepts, strategies, and systems. Each day that we as developers and designers get into a regular rhythm, some innovative idea or technology comes down to shake things up and copy our world.

    How we got below

    I built my first website in the mid-’90s. Design and development on the web back then was a free-for-all, with few established norms. For any layout aside from a single column, we used table elements, often with empty cells containing a single pixel spacer GIF to add empty space. We styled text with numerous font tags, nesting the tags every time we wanted to vary the font style. And we had only three or four typefaces to choose from: Arial, Courier, or Times New Roman. When Verdana and Georgia came out in 1996, we rejoiced because our options had nearly doubled. The only safe colors to choose from were the 216 “web safe” colors known to work across platforms. The few interactive elements (like contact forms, guest books, and counters) were mostly powered by CGI scripts (predominantly written in Perl at the time). Achieving any kind of unique look involved a pile of hacks all the way down. Interaction was often limited to specific pages in a site.

    The beginning of website standards

    At the turn of the century, a new cycle started. Crufty code littered with table layouts and font tags waned, and a push for web standards waxed. Newer technologies like CSS got more widespread adoption by browsers makers, developers, and designers. This shift toward standards didn’t happen accidentally or overnight. It took active engagement between the W3C and browser vendors and heavy evangelism from folks like the Web Standards Project to build standards. A List Apart and books like Designing with Web Standards by Jeffrey Zeldman played key roles in teaching developers and designers why standards are important, how to implement them, and how to sell them to their organizations. And approaches like progressive enhancement introduced the idea that content should be available for all browsers—with additional enhancements available for more advanced browsers. Meanwhile, sites like the CSS Zen Garden showcased just how powerful and versatile CSS can be when combined with a solid semantic HTML structure.

    Server-side languages like PHP, Java, and.NET overtook Perl as the predominant back-end processors, and the cgi-bin was tossed in the trash bin. With these better server-side tools came the first era of web applications, starting with content-management systems ( particularly in the blogging space with tools like Blogger, Grey Matter, Movable Type, and WordPress ). In the mid-2000s, AJAX opened doors for asynchronous interaction between the front end and back end. Suddenly, pages could update their content without needing to reload. A crop of JavaScript frameworks like Prototype, YUI, and jQuery arose to help developers build more reliable client-side interaction across browsers that had wildly varying levels of standards support. Techniques like image replacement let crafty designers and developers display fonts of their choosing. And technologies like Flash made it possible to add animations, games, and even more interactivity.

    These new technologies, standards, and techniques reinvigorated the industry in many ways. Web design flourished as designers and developers explored more diverse styles and layouts. But we still relied on tons of hacks. Early CSS was a huge improvement over table-based layouts when it came to basic layout and text styling, but its limitations at the time meant that designers and developers still relied heavily on images for complex shapes ( such as rounded or angled corners ) and tiled backgrounds for the appearance of full-length columns (among other hacks ). Complicated layouts required all manner of nested floats or absolute positioning ( or both ). Flash and image replacement for custom fonts was a great start toward varying the typefaces from the big five, but both hacks introduced accessibility and performance problems. And JavaScript libraries made it easy for anyone to add a dash of interaction to pages, although at the cost of doubling or even quadrupling the download size of simple websites.

    The web as software platform

    The symbiosis between the front end and back end continued to improve, and that led to the current era of modern web applications. Between expanded server-side programming languages ( which kept growing to include Ruby, Python, Go, and others ) and newer front-end tools like React, Vue, and Angular, we could build fully capable software on the web. Alongside these tools came others, including collaborative version control, build automation, and shared package libraries. What was once primarily an environment for linked documents became a realm of infinite possibilities.

    At the same time, mobile devices became more capable, and they gave us internet access in our pockets. Mobile apps and responsive design opened up opportunities for new interactions anywhere and any time.

    This combination of capable mobile devices and powerful development tools contributed to the waxing of social media and other centralized tools for people to connect and consume. As it became easier and more common to connect with others directly on Twitter, Facebook, and even Slack, the desire for hosted personal sites waned. Social media offered connections on a global scale, with both the good and bad that that entails.

    Want a much more extensive history of how we got here, with some other takes on ways that we can improve? Jeremy Keith wrote” Of Time and the Web“. Or check out the” Web Design History Timeline” at the Web Design Museum. Neal Agarwal also has a fun tour through” Internet Artifacts“.

    Where we are now

    In the last couple of years, it’s felt like we’ve begun to reach another major inflection point. As social-media platforms fracture and wane, there’s been a growing interest in owning our own content again. There are many different ways to make a website, from the tried-and-true classic of hosting plain HTML files to static site generators to content management systems of all flavors. The fracturing of social media also comes with a cost: we lose crucial infrastructure for discovery and connection. Webmentions, RSS, ActivityPub, and other tools of the IndieWeb can help with this, but they’re still relatively underimplemented and hard to use for the less nerdy. We can build amazing personal websites and add to them regularly, but without discovery and connection, it can sometimes feel like we may as well be shouting into the void.

    Browser support for CSS, JavaScript, and other standards like web components has accelerated, especially through efforts like Interop. New technologies gain support across the board in a fraction of the time that they used to. I often learn about a new feature and check its browser support only to find that its coverage is already above 80 percent. Nowadays, the barrier to using newer techniques often isn’t browser support but simply the limits of how quickly designers and developers can learn what’s available and how to adopt it.

    Today, with a few commands and a couple of lines of code, we can prototype almost any idea. All the tools that we now have available make it easier than ever to start something new. But the upfront cost that these frameworks may save in initial delivery eventually comes due as upgrading and maintaining them becomes a part of our technical debt.

    If we rely on third-party frameworks, adopting new standards can sometimes take longer since we may have to wait for those frameworks to adopt those standards. These frameworks—which used to let us adopt new techniques sooner—have now become hindrances instead. These same frameworks often come with performance costs too, forcing users to wait for scripts to load before they can read or interact with pages. And when scripts fail ( whether through poor code, network issues, or other environmental factors ), there’s often no alternative, leaving users with blank or broken pages.

    Where do we go from here?

    Today’s hacks help to shape tomorrow’s standards. And there’s nothing inherently wrong with embracing hacks —for now—to move the present forward. Problems only arise when we’re unwilling to admit that they’re hacks or we hesitate to replace them. So what can we do to create the future we want for the web?

    Build for the long haul. Optimize for performance, for accessibility, and for the user. Weigh the costs of those developer-friendly tools. They may make your job a little easier today, but how do they affect everything else? What’s the cost to users? To future developers? To standards adoption? Sometimes the convenience may be worth it. Sometimes it’s just a hack that you’ve grown accustomed to. And sometimes it’s holding you back from even better options.

    Start from standards. Standards continue to evolve over time, but browsers have done a remarkably good job of continuing to support older standards. The same isn’t always true of third-party frameworks. Sites built with even the hackiest of HTML from the’ 90s still work just fine today. The same can’t always be said of sites built with frameworks even after just a couple years.

    Design with care. Whether your craft is code, pixels, or processes, consider the impacts of each decision. The convenience of many a modern tool comes at the cost of not always understanding the underlying decisions that have led to its design and not always considering the impact that those decisions can have. Rather than rushing headlong to “move fast and break things”, use the time saved by modern tools to consider more carefully and design with deliberation.

    Always be learning. If you’re always learning, you’re also growing. Sometimes it may be hard to pinpoint what’s worth learning and what’s just today’s hack. You might end up focusing on something that won’t matter next year, even if you were to focus solely on learning standards. ( Remember XHTML? ) But constant learning opens up new connections in your brain, and the hacks that you learn one day may help to inform different experiments another day.

    Play, experiment, and be weird! This web that we’ve built is the ultimate experiment. It’s the single largest human endeavor in history, and yet each of us can create our own pocket within it. Be courageous and try new things. Build a playground for ideas. Make goofy experiments in your own mad science lab. Start your own small business. There has never been a more empowering place to be creative, take risks, and explore what we’re capable of.

    Share and amplify. As you experiment, play, and learn, share what’s worked for you. Write on your own website, post on whichever social media site you prefer, or shout it from a TikTok. Write something for A List Apart! But take the time to amplify others too: find new voices, learn from them, and share what they’ve taught you.

    Go forth and make

    As designers and developers for the web ( and beyond ), we’re responsible for building the future every day, whether that may take the shape of personal websites, social media tools used by billions, or anything in between. Let’s imbue our values into the things that we create, and let’s make the web a better place for everyone. Create that thing that only you are uniquely qualified to make. Then share it, make it better, make it again, or make something new. Learn. Make. Share. Grow. Rinse and repeat. Every time you think that you’ve mastered the web, everything will change.

  • To Ignite a Personalization Practice, Run this Prepersonalization Workshop

    To Ignite a Personalization Practice, Run this Prepersonalization Workshop

    Photo this. You’ve joined a club at your business that’s designing innovative product features with an focus on technology or AI. Or your business has really implemented a personalization website. Either way, you’re designing with statistics. Then what? When it comes to designing for personalization, there are many warning stories, no immediately achievement, and some guidelines for the baffled.

    Between the dream of getting it right and the fear of it going wrong—like when we encounter “persofails” in the vein of a company constantly imploring daily consumers to buy more toilet seats—the personalization gap is true. It’s an particularly confusing place to be a modern professional without a map, a map, or a strategy.

    For those of you venturing into customisation, there’s no Lonely Planet and some tour guides because powerful personalization is so specific to each group’s skills, systems, and market place.

    But you can ensure that your team has packed its bags sensibly.

    There’s a DIY formula to increase your chances for success. At minimum, you’ll defuse your boss’s irrational exuberance. Before the party you’ll need to effectively prepare.

    We call it prepersonalization.

    Behind the music

    Consider Spotify’s DJ feature, which debuted this past year.

    We’re used to seeing the polished final result of a personalization feature. Before the year-end award, the making-of backstory, or the behind-the-scenes victory lap, a personalized feature had to be conceived, budgeted, and prioritized. Before any personalization feature goes live in your product or service, it lives amid a backlog of worthy ideas for expressing customer experiences more dynamically.

    So how do you know where to place your personalization bets? How do you design consistent interactions that won’t trip up users or—worse—breed mistrust? We’ve found that for many budgeted programs to justify their ongoing investments, they first needed one or more workshops to convene key stakeholders and internal customers of the technology. Make yours count.

    ​ From Big Tech to fledgling startups, we’ve seen the same evolution up close with our clients. In our experiences with working on small and large personalization efforts, a program’s ultimate track record—and its ability to weather tough questions, work steadily toward shared answers, and organize its design and technology efforts—turns on how effectively these prepersonalization activities play out.

    Time and again, we’ve seen effective workshops separate future success stories from unsuccessful efforts, saving countless time, resources, and collective well-being in the process.

    A personalization practice involves a multiyear effort of testing and feature development. It’s not a switch-flip moment in your tech stack. It’s best managed as a backlog that often evolves through three steps:

    1. customer experience optimization ( CXO, also known as A/B testing or experimentation )
    2. always-on automations ( whether rules-based or machine-generated )
    3. mature features or standalone product development ( such as Spotify’s DJ experience )

    This is why we created our progressive personalization framework and why we’re field-testing an accompanying deck of cards: we believe that there’s a base grammar, a set of “nouns and verbs” that your organization can use to design experiences that are customized, personalized, or automated. You won’t need these cards. But we strongly recommend that you create something similar, whether that might be digital or physical.

    Set your kitchen timer

    How long does it take to cook up a prepersonalization workshop? The surrounding assessment activities that we recommend including can ( and often do ) span weeks. For the core workshop, we recommend aiming for two to three days. Here’s a summary of our broader approach along with details on the essential first-day activities.

    The full arc of the wider workshop is threefold:

      Kickstart: This sets the terms of engagement as you focus on the opportunity as well as the readiness and drive of your team and your leadership..
    1. Plan your work: This is the heart of the card-based workshop activities where you specify a plan of attack and the scope of work.
    2. Work your plan: This phase is all about creating a competitive environment for team participants to individually pitch their own pilots that each contain a proof-of-concept project, its business case, and its operating model.

    Give yourself at least a day, split into two large time blocks, to power through a concentrated version of those first two phases.

    Kickstart: Whet your appetite

    We call the first lesson the “landscape of connected experience“. It explores the personalization possibilities in your organization. A connected experience, in our parlance, is any UX requiring the orchestration of multiple systems of record on the backend. This could be a content-management system combined with a marketing-automation platform. It could be a digital-asset manager combined with a customer-data platform.

    Spark conversation by naming consumer examples and business-to-business examples of connected experience interactions that you admire, find familiar, or even dislike. This should cover a representative range of personalization patterns, including automated app-based interactions ( such as onboarding sequences or wizards ), notifications, and recommenders. We have a catalog of these in the cards. Here’s a list of 142 different interactions to jog your thinking.

    This is all about setting the table. What are the possible paths for the practice in your organization? If you want a broader view, here’s a long-form primer and a strategic framework.

    Assess each example that you discuss for its complexity and the level of effort that you estimate that it would take for your team to deliver that feature ( or something similar ). In our cards, we divide connected experiences into five levels: functions, features, experiences, complete products, and portfolios. Size your own build here. This will help to focus the conversation on the merits of ongoing investment as well as the gap between what you deliver today and what you want to deliver in the future.

    Next, have your team plot each idea on the following 2×2 grid, which lays out the four enduring arguments for a personalized experience. This is critical because it emphasizes how personalization can not only help your external customers but also affect your own ways of working. It’s also a reminder ( which is why we used the word argument earlier ) of the broader effort beyond these tactical interventions.

    Each team member should vote on where they see your product or service putting its emphasis. Naturally, you can’t prioritize all of them. The intention here is to flesh out how different departments may view their own upsides to the effort, which can vary from one to the next. Documenting your desired outcomes lets you know how the team internally aligns across representatives from different departments or functional areas.

    The third and final kickstart activity is about naming your personalization gap. Is your customer journey well documented? Will data and privacy compliance be too big of a challenge? Do you have content metadata needs that you have to address? ( We’re pretty sure that you do: it’s just a matter of recognizing the relative size of that need and its remedy. ) In our cards, we’ve noted a number of program risks, including common team dispositions. Our Detractor card, for example, lists six stakeholder behaviors that hinder progress.

    Effectively collaborating and managing expectations is critical to your success. Consider the potential barriers to your future progress. Press the participants to name specific steps to overcome or mitigate those barriers in your organization. As studies have shown, personalization efforts face many common barriers.

    At this point, you’ve hopefully discussed sample interactions, emphasized a key area of benefit, and flagged key gaps? Good—you’re ready to continue.

    Hit that test kitchen

    Next, let’s look at what you’ll need to bring your personalization recipes to life. Personalization engines, which are robust software suites for automating and expressing dynamic content, can intimidate new customers. Their capabilities are sweeping and powerful, and they present broad options for how your organization can conduct its activities. This presents the question: Where do you begin when you’re configuring a connected experience?

    What’s important here is to avoid treating the installed software like it were a dream kitchen from some fantasy remodeling project ( as one of our client executives memorably put it ). These software engines are more like test kitchens where your team can begin devising, tasting, and refining the snacks and meals that will become a part of your personalization program’s regularly evolving menu.

    The ultimate menu of the prioritized backlog will come together over the course of the workshop. And creating “dishes” is the way that you’ll have individual team stakeholders construct personalized interactions that serve their needs or the needs of others.

    The dishes will come from recipes, and those recipes have set ingredients.

    Verify your ingredients

    Like a good product manager, you’ll make sure—andyou’ll validate with the right stakeholders present—that you have all the ingredients on hand to cook up your desired interaction ( or that you can work out what needs to be added to your pantry ). These ingredients include the audience that you’re targeting, content and design elements, the context for the interaction, and your measure for how it’ll come together.

    This isn’t just about discovering requirements. Documenting your personalizations as a series of if-then statements lets the team:

    1. compare findings toward a unified approach for developing features, not unlike when artists paint with the same palette,
    2. specify a consistent set of interactions that users find uniform or familiar,
    3. and develop parity across performance measurements and key performance indicators too.

    This helps you streamline your designs and your technical efforts while you deliver a shared palette of core motifs of your personalized or automated experience.

    Compose your recipe

    What ingredients are important to you? Think of a who-what-when-why construct:

    • Who are your key audience segments or groups?
    • What kind of content will you give them, in what design elements, and under what circumstances?
    • And for which business and user benefits?

    We first developed these cards and card categories five years ago. We regularly play-test their fit with conference audiences and clients. And we still encounter new possibilities. But they all follow an underlying who-what-when-why logic.

    Here are three examples for a subscription-based reading app, which you can generally follow along with right to left in the cards in the accompanying photo below.

    1. Nurture personalization: When a guest or an unknown visitor interacts with a product title, a banner or alert bar appears that makes it easier for them to encounter a related title they may want to read, saving them time.
    2. Welcome automation: When there’s a newly registered user, an email is generated to call out the breadth of the content catalog and to make them a happier subscriber.
    3. Winback automation: Before their subscription lapses or after a recent failed renewal, a user is sent an email that gives them a promotional offer to suggest that they reconsider renewing or to remind them to renew.

    A useful preworkshop activity may be to think through a first draft of what these cards might be for your organization, although we’ve also found that this process sometimes flows best through cocreating the recipes themselves. Start with a set of blank cards, and begin labeling and grouping them through the design process, eventually distilling them to a refined subset of highly useful candidate cards.

    You can think of the later stages of the workshop as moving from recipes toward a cookbook in focus—like a more nuanced customer-journey mapping. Individual” cooks” will pitch their recipes to the team, using a common jobs-to-be-done format so that measurability and results are baked in, and from there, the resulting collection will be prioritized for finished design and delivery to production.

    Better kitchens require better architecture

    Simplifying a customer experience is a complicated effort for those who are inside delivering it. Beware anyone who says otherwise. With that being said,” Complicated problems can be hard to solve, but they are addressable with rules and recipes“.

    When personalization becomes a laugh line, it’s because a team is overfitting: they aren’t designing with their best data. Like a sparse pantry, every organization has metadata debt to go along with its technical debt, and this creates a drag on personalization effectiveness. Your AI’s output quality, for example, is indeed limited by your IA. Spotify’s poster-child prowess today was unfathomable before they acquired a seemingly modest metadata startup that now powers its underlying information architecture.

    You can definitely stand the heat …

    Personalization technology opens a doorway into a confounding ocean of possible designs. Only a disciplined and highly collaborative approach will bring about the necessary focus and intention to succeed. So banish the dream kitchen. Instead, hit the test kitchen to save time, preserve job satisfaction and security, and safely dispense with the fanciful ideas that originate upstairs of the doers in your organization. There are meals to serve and mouths to feed.

    This workshop framework gives you a fighting shot at lasting success as well as sound beginnings. Wiring up your information layer isn’t an overnight affair. But if you use the same cookbook and shared recipes, you’ll have solid footing for success. We designed these activities to make your organization’s needs concrete and clear, long before the hazards pile up.

    While there are associated costs toward investing in this kind of technology and product design, your ability to size up and confront your unique situation and your digital capabilities is time well spent. Don’t squander it. The proof, as they say, is in the pudding.

  • User Research Is Storytelling

    User Research Is Storytelling

    Always since I was a child, I’ve been fascinated with movies. I loved the heroes and the excitement—but most of all the reports. I wanted to be an actor. And I believed that I’d get to do the things that Indiana Jones did and go on fascinating experiences. I also dreamed up suggestions for videos that my friends and I could render and sun in. But they never went any farther. I did, however, end up working in user experience ( UX). Today, I realize that there’s an element of drama to UX— I hadn’t actually considered it before, but consumer research is story. And to get the most out of consumer research, you need to show a good account where you bring stakeholders—the solution team and choice makers—along and getting them interested in learning more.

    Think of your favourite film. More than likely it follows a three-act construction that’s frequently seen in story: the layout, the fight, and the quality. The second act shows what exists now, and it helps you get to know the characters and the challenges and problems that they face. Act two introduces the turmoil, where the action is. Here, issues grow or get worse. And the third and final work is the solution. This is where the issues are resolved and the figures learn and change. I believe that this architecture is also a great way to think about customer study, and I think that it can be particularly helpful in explaining person exploration to others.

    Use story as a framework to complete research

    It’s sad to say, but many have come to see studies as being inconsequential. If finances or timelines are small, analysis tends to be one of the first points to go. Instead of investing in study, some goods professionals rely on manufacturers or—worse—their personal judgment to make the “right” options for users based on their experience or accepted best practices. That may get clubs some of the way, but that strategy is so easily miss out on solving people ‘ real problems. To remain user-centered, this is something we should avoid. User research elevates design. It keeps it on track, pointing to problems and opportunities. Being aware of the issues with your product and reacting to them can help you stay ahead of your competitors.

    In the three-act structure, each act corresponds to a part of the process, and each part is critical to telling the whole story. Let’s look at the different acts and how they align with user research.

    Act one: setup

    The setup is all about understanding the background, and that’s where foundational research comes in. Foundational research ( also called generative, discovery, or initial research ) helps you understand users and identify their problems. You’re learning about what exists today, the challenges users have, and how the challenges affect them—just like in the movies. To do foundational research, you can conduct contextual inquiries or diary studies ( or both! ), which can help you start to identify problems as well as opportunities. It doesn’t need to be a huge investment in time or money.

    Erika Hall writes about minimum viable ethnography, which can be as simple as spending 15 minutes with a user and asking them one thing:”‘ Walk me through your day yesterday.’ That’s it. Present that one request. Shut up and listen to them for 15 minutes. Do your damndest to keep yourself and your interests out of it. Bam, you’re doing ethnography”. According to Hall, “]This ] will probably prove quite illuminating. In the highly unlikely case that you didn’t learn anything new or useful, carry on with enhanced confidence in your direction”.

    This makes total sense to me. And I love that this makes user research so accessible. You don’t need to prepare a lot of documentation, you can just recruit participants and do it! This can yield a wealth of information about your users, and it’ll help you better understand them and what’s going on in their lives. That’s really what act one is all about: understanding where users are coming from.

    Jared Spool talks about the importance of foundational research and how it should form the bulk of your research. If you can draw from any additional user data that you can get your hands on, such as surveys or analytics, that can supplement what you’ve heard in the foundational studies or even point to areas that need further investigation. Together, all this data paints a clearer picture of the state of things and all its shortcomings. And that’s the beginning of a compelling story. It’s the point in the plot where you realize that the main characters—or the users in this case—are facing challenges that they need to overcome. Like in the movies, this is where you start to build empathy for the characters and root for them to succeed. And hopefully stakeholders are now doing the same. Their sympathy may be with their business, which could be losing money because users can’t complete certain tasks. Or maybe they do empathize with users ‘ struggles. Either way, act one is your initial hook to get the stakeholders interested and invested.

    Once stakeholders begin to understand the value of foundational research, that can open doors to more opportunities that involve users in the decision-making process. And that can guide product teams toward being more user-centered. This benefits everyone—users, the product, and stakeholders. It’s like winning an Oscar in movie terms—it often leads to your product being well received and successful. And this can be an incentive for stakeholders to repeat this process with other products. Storytelling is the key to this process, and knowing how to tell a good story is the only way to get stakeholders to really care about doing more research.

    This brings us to act two, where you iteratively evaluate a design or concept to see whether it addresses the issues.

    Act two: conflict

    Act two is all about digging deeper into the problems that you identified in act one. This usually involves directional research, such as usability tests, where you assess a potential solution ( such as a design ) to see whether it addresses the issues that you found. The issues could include unmet needs or problems with a flow or process that’s tripping users up. Like act two in a movie, more issues will crop up along the way. It’s here that you learn more about the characters as they grow and develop through this act.

    Usability tests should typically include around five participants according to Jakob Nielsen, who found that that number of users can usually identify most of the problems:” As you add more and more users, you learn less and less because you will keep seeing the same things again and again… After the fifth user, you are wasting your time by observing the same findings repeatedly but not learning much new”.

    There are parallels with storytelling here too, if you try to tell a story with too many characters, the plot may get lost. Having fewer participants means that each user’s struggles will be more memorable and easier to relay to other stakeholders when talking about the research. This can help convey the issues that need to be addressed while also highlighting the value of doing the research in the first place.

    Researchers have run usability tests in person for decades, but you can also conduct usability tests remotely using tools like Microsoft Teams, Zoom, or other teleconferencing software. This approach has become increasingly popular since the beginning of the pandemic, and it works well. You can think of in-person usability tests like going to a play and remote sessions as more like watching a movie. There are advantages and disadvantages to each. In-person usability research is a much richer experience. Stakeholders can experience the sessions with other stakeholders. You also get real-time reactions—including surprise, agreement, disagreement, and discussions about what they’re seeing. Much like going to a play, where audiences get to take in the stage, the costumes, the lighting, and the actors ‘ interactions, in-person research lets you see users up close, including their body language, how they interact with the moderator, and how the scene is set up.

    If in-person usability testing is like watching a play—staged and controlled—then conducting usability testing in the field is like immersive theater where any two sessions might be very different from one another. You can take usability testing into the field by creating a replica of the space where users interact with the product and then conduct your research there. Or you can go out to meet users at their location to do your research. With either option, you get to see how things work in context, things come up that wouldn’t have in a lab environment—and conversion can shift in entirely different directions. As researchers, you have less control over how these sessions go, but this can sometimes help you understand users even better. Meeting users where they are can provide clues to the external forces that could be affecting how they use your product. In-person usability tests provide another level of detail that’s often missing from remote usability tests.

    That’s not to say that the “movies” —remote sessions—aren’t a good option. Remote sessions can reach a wider audience. They allow a lot more stakeholders to be involved in the research and to see what’s going on. And they open the doors to a much wider geographical pool of users. But with any remote session there is the potential of time wasted if participants can’t log in or get their microphone working.

    The benefit of usability testing, whether remote or in person, is that you get to see real users interact with the designs in real time, and you can ask them questions to understand their thought processes and grasp of the solution. This can help you not only identify problems but also glean why they’re problems in the first place. Furthermore, you can test hypotheses and gauge whether your thinking is correct. By the end of the sessions, you’ll have a much clearer picture of how usable the designs are and whether they work for their intended purposes. Act two is the heart of the story—where the excitement is—but there can be surprises too. This is equally true of usability tests. Often, participants will say unexpected things, which change the way that you look at things —and these twists in the story can move things in new directions.

    Unfortunately, user research is sometimes seen as expendable. And too often usability testing is the only research process that some stakeholders think that they ever need. In fact, if the designs that you’re evaluating in the usability test aren’t grounded in a solid understanding of your users ( foundational research ), there’s not much to be gained by doing usability testing in the first place. That’s because you’re narrowing the focus of what you’re getting feedback on, without understanding the users ‘ needs. As a result, there’s no way of knowing whether the designs might solve a problem that users have. It’s only feedback on a particular design in the context of a usability test.

    On the other hand, if you only do foundational research, while you might have set out to solve the right problem, you won’t know whether the thing that you’re building will actually solve that. This illustrates the importance of doing both foundational and directional research.

    In act two, stakeholders will—hopefully—get to watch the story unfold in the user sessions, which creates the conflict and tension in the current design by surfacing their highs and lows. And in turn, this can help motivate stakeholders to address the issues that come up.

    Act three: resolution

    While the first two acts are about understanding the background and the tensions that can propel stakeholders into action, the third part is about resolving the problems from the first two acts. While it’s important to have an audience for the first two acts, it’s crucial that they stick around for the final act. That means the whole product team, including developers, UX practitioners, business analysts, delivery managers, product managers, and any other stakeholders that have a say in the next steps. It allows the whole team to hear users ‘ feedback together, ask questions, and discuss what’s possible within the project’s constraints. And it lets the UX research and design teams clarify, suggest alternatives, or give more context behind their decisions. So you can get everyone on the same page and get agreement on the way forward.

    This act is mostly told in voiceover with some audience participation. The researcher is the narrator, who paints a picture of the issues and what the future of the product could look like given the things that the team has learned. They give the stakeholders their recommendations and their guidance on creating this vision.

    Nancy Duarte in the Harvard Business Review offers an approach to structuring presentations that follow a persuasive story. ” The most effective presenters use the same techniques as great storytellers: By reminding people of the status quo and then revealing the path to a better way, they set up a conflict that needs to be resolved”, writes Duarte. ” That tension helps them persuade the audience to adopt a new mindset or behave differently”.

    This type of structure aligns well with research results, and particularly results from usability tests. It provides evidence for “what is “—the problems that you’ve identified. And “what could be “—your recommendations on how to address them. And so on and so forth.

    You can reinforce your recommendations with examples of things that competitors are doing that could address these issues or with examples where competitors are gaining an edge. Or they can be visual, like quick mockups of how a new design could look that solves a problem. These can help generate conversation and momentum. And this continues until the end of the session when you’ve wrapped everything up in the conclusion by summarizing the main issues and suggesting a way forward. This is the part where you reiterate the main themes or problems and what they mean for the product—the denouement of the story. This stage gives stakeholders the next steps and hopefully the momentum to take those steps!

    While we are nearly at the end of this story, let’s reflect on the idea that user research is storytelling. All the elements of a good story are there in the three-act structure of user research:

      Act one: You meet the protagonists ( the users ) and the antagonists ( the problems affecting users ). This is the beginning of the plot. In act one, researchers might use methods including contextual inquiry, ethnography, diary studies, surveys, and analytics. The output of these methods can include personas, empathy maps, user journeys, and analytics dashboards.
      Act two: Next, there’s character development. There’s conflict and tension as the protagonists encounter problems and challenges, which they must overcome. In act two, researchers might use methods including usability testing, competitive benchmarking, and heuristics evaluation. The output of these can include usability findings reports, UX strategy documents, usability guidelines, and best practices.
      Act three: The protagonists triumph and you see what a better future looks like. In act three, researchers may use methods including presentation decks, storytelling, and digital media. The output of these can be: presentation decks, video clips, audio clips, and pictures.

    The researcher has multiple roles: they’re the storyteller, the director, and the producer. The participants have a small role, but they are significant characters ( in the research ). And the stakeholders are the audience. But the most important thing is to get the story right and to use storytelling to tell users ‘ stories through research. By the end, the stakeholders should walk away with a purpose and an eagerness to resolve the product’s ills.

    So the next time that you’re planning research with clients or you’re speaking to stakeholders about research that you’ve done, think about how you can weave in some storytelling. Ultimately, user research is a win-win for everyone, and you just need to get stakeholders interested in how the story ends.

  • Weekend Favs April 5th

    Weekend Favs April 5th

    Weekend Favs April 5th written by John Jantsch read more at Duct Tape Selling

    My trip blog post program includes posting references to a handful of equipment or great glad I ran across during the week. I don’t go into detail about the sees, but I encourage you to check them out if they sound exciting. The pictures in the article is a favourite for the week from an online ]…]

    Your Book Launch Requires a Marketing Plan written by Jarret Redding read more at Duct Tape Marketing

    The Duct Tape Marketing Podcast with Alex Strathdee

    In this instance of the Duct Tape Marketing Podcast, I interviewed Alex Strathdee, CEO of Shelf Life and publisher of Before the Bestseller. Alex is an expert in reserve promotion, having helped over 1, 000 writers across 50+ areas get genuine benefits. His perspectives challenge the standard belief that publishers will market your book and show the necessary strategies every author must use to generate their own achievement.

    During our chat, Alex shared effective and useful tips on how to sell books, build a compelling book release plan, and avoid the most common reserve marketing mistakes. From free viewer seeding to building an author email list, Alex outlines a consistent book sales strategy that helps artists to address their book like a business asset—whether you &#8217, d self publishing or working with a traditional publisher.

    Alex’s approach to nonfiction book marketing is data-driven, entrepreneurial, and deeply practical. Whether you’re a seasoned business owner or just starting out, the insights from this episode can help you avoid wasted effort—and get real ROI from your book.

    Key Takeaways:

      Publishers won’t market your book. Authors must take ownership of their book promotion strategy.

    • Think of your book like a product. If it’s good ( and light, as Alex says ), it needs only wind—your marketing—to take off.
    • Pick a sales goal. Whether it &#8217, s 1, 000 or 20, 000 copies, defining a target helps guide every marketing tactic.
    • Use free reader seeding. Get your book into the hands of people who can talk about it and create buzz.
    • Break down your sales goal into channels. Consider email, podcasts, Amazon ads, or lumpy mail to move copies strategically.
    • Your email list is gold. Start small with 100 engaged readers and build from there—this is traffic you own.
    • Use VA support for outreach. Outsourcing book promotion tasks helps you scale more efficiently.
    • Don&#8217, t overlook physical presence. Alex shares how one book sold millions after being spotted in a car wash!
    • Design a book funnel. Use your book as a lead magnet for higher-ticket services like courses or coaching.
    • Presentation matters. From soft t-shirts to custom editions, packaging your book with care can spark word-of-mouth and long-term publishing success.

    Chapters:

    • ]00: 09 ] Introduction to Alex Strathdee
    • ]01: 03] Do Publishers Promote Books?
    • ]02: 45] Mistakes in Book Marketing
    • ]06: 54] How is AI Affecting Book Marketing?
    • ]08: 30 ] What is the Goal of your Book?
    • ]09: 39] Seeding Readers with no Audience
    • ]13: 34] Team and Tools to Help You with Your Book
    • ]16: 03] Positioning Yourself to get Lucky

    More About Alex Strathdee:

      Check out Alex Strathdee&#8217, s Website

    • Connect with Alex Strathdee on LinkedIn
    • Read Before The Bestseller: Your Proven Path to Book Sales Without Wasting Time &amp, Money by Alex Strathdee

     

    John Jantsch ( 00: 00.951 )

    Hello and welcome to another episode of the Duct Tape Marketing Podcast. This is John Jantsch. My guest today is Alex Strathdee. He is the CEO of Shelf Life, where he helps authors market books. After working with over 1, 000 books and 50 plus niches, he wanted to know what advice to give authors whose books weren’t selling. Clients include Mike McCallewitz, Alan Dibbs, Michael Bungastanier, Tony Fidel, Reid Hoffman. He hosts.

    his own podcast, Before the Best Seller with authors who have sold over 10, 000 copies, which include Dan Pink, Kim Scott, and others. But we’re going talk about his book today, Before the Best Seller, your proven path to book sales without wasting time and money. So Alex, welcome to the show.

    Alex Strathdee ( 00: 47.864 )

    John, it’s a dream come true being here growing up with you as one of the marketing greats to get to have a chat with you is pretty cool.

    John Jantsch ( 00: 55.227 )

    I appreciate that. So I know the answer to this, but I’m just going to let you let you hit it out of the park. When I write a book, doesn’t the publisher promote my book?

    Alex Strathdee ( 01: 09.422 )

    You would think that is why we exist is because Seth Godin, I know, has a good statistic that, you know, authors spend 90 % on or they make revenue from 90 % of the 90 % of the revenue is from their backlist and they only spend 2 % of their their budget on actually launching new books, which is a statistic that every author should be listening to and thinking, oh, so I can’t expect my publisher to actually market.

    John Jantsch ( 01: 10.627 )

    Yeah.

    John Jantsch ( 01: 24.835 )

    Huh.

    John Jantsch ( 01: 36.725 )

    Yeah, I’ve actually published, let’s say I self-published one book, six books have been with major publishers. And I can say that not only do they not promote your book, they don’t know how, quite frankly. I mean, they’re pretty rooted in some ancient approaches.

    Alex Strathdee ( 01: 56.43 )

    And that’s how I came into this industry was actually getting like pretty much scammed by someone who was like, oh, here’s what book marketing really is. And I was like, oh, wait, I’m going to be our famous rich, you know, author tomorrow. Wow, that’s fantastic. All I have to do is become an Amazon bestseller. Cool. And then you quickly find out that’s that’s not how you become an author.

    John Jantsch ( 02: 11.458 )

    Yeah

    John Jantsch ( 02: 16.035 )

    Well, and the other thing of course, and I’m sure you’re experiencing this, my first book came out in 2007. There weren’t a lot of nonfiction books, quite frankly, particularly from marketers. Now there’s probably been five titles that have come out since we started this show. I mean, it’s crazy.

    Alex Strathdee ( 02: 32.942 )

    There’s a marketing book for every niche now. There was one book that I was marketing that is, Kroll Space Repair. It’s insane, the niches that you find these days. But I love niches. I think niches are some of the best places to market.

    John Jantsch ( 02: 47.285 )

    So where do you find, we’ll start with the mistakes. Where do you find people making a mistake? I know the biggest one is they write a book and go, okay, now what? Probably, but what are some of the other common mistakes?

    Alex Strathdee ( 02: 56.77 )

    Yeah, the first. I’ll first start with a piece of education and it’s how to think about your book, and it’s a analogy that I actually stole from Ricardo Fayette of Reidsy, and it’s it’s the book is a ship analogy where essentially your book is a ship and how good your book is is how and how, you know, the word of mouth will spread for that book is how light the material of that ship is made of. So if you have a really, really good book, you have a really young.

    think I was reading your Wikipedia before this as well. You like your woodworking, so we’ll use a nice wood reference here. You know, if you have a really good book, then it’s a light piece of wood, right? So, you know, then your book, all that that ship needs is some wind in the sails and it starts to cruise along. If your book is made of lead, meaning it’s a terrible book and people don’t want to share it, then yeah, you can strap rockets to the side. But the second you turn off those rockets, it’s going to sink to the bottom of ocean. So the first thing is to think about your book as a ship.

    John Jantsch ( 03: 46.563 )

    You

    Alex Strathdee ( 03: 54.72 )

    And so the next question you get is, well, how do I know what my book is made of? And the answer to that is by product testing it. So it’s by committing to. this is, your question was, where do people actually start with their marketing? The starting point is picking a number. So that is the Bill Gladstone, who’s the late former literary agent to people like Eckhart Tolle, Marie Kondo, Jack Canfield. His whole thing is that in order for a book to be commercially successful, you need to see 20, 000 copies into the wild.

    Now, if your book is about crawl space repair, the odds of you seeding 20, 000 copies is pretty low, right? So you get to realize that there’s some nuance in here, depending on the industry that you’re a part of. Rob Fitzpatrick says that number only needs to be 1000. He’s a author of right. You saw books. He focuses more on like writing really, really good nonfiction books. And the truth is the numbers somewhere between 1000 and 20, 000. And it’s up to the author to figure out what that number is.

    John Jantsch ( 04: 29.559 )

    Yeah, yeah.

    John Jantsch ( 04: 43.478 )

    It’s a book.

    John Jantsch ( 04: 51.053 )

    So.

    I mean, again, I’m trying to process that comment. if I’ve published a book or self-published a book or I’m thinking about putting a book out, am I now then one of my first tasks is I need to get a thousand people who I think would be interested in this and send them a copy?

    Alex Strathdee ( 04: 58.094 )

    Yes. Yeah.

    Alex Strathdee ( 05: 12.46 )

    That is one of the ways. we call that free reader seating and the the but yeah, essentially once you have your number, what that is, is that’s empowering because where most authors start in their book marketing is just talking to, you know, like marketing salespeople of, you need this program, you need this program, you don’t really know what you’re trying to achieve. You just kind of think that like, well, if I make the New York Times bestseller list, then my book did what it’s supposed to do, right?

    John Jantsch ( 05: 13.709 )

    Yeah.

    Alex Strathdee ( 05: 36.814 )

    And so just having an understanding of what you’re actually trying to achieve with your book is that will solve half of your marketing issues. Because once you have your number, you break that down into, OK, I’m going to move 200 copies through podcasting. I’m to 100 copies through my email list. I’m going to move 200 copies through Amazon ads. Right. And then you actually break that seeding number down into many goals. And those are the different tools of book marketing that I talk about with him.

    John Jantsch ( 06: 02.263 )

    So we’ve probably all encountered a book that you’re like, this is really bad. Why is it selling so many copies?

    Alex Strathdee ( 06: 11.852 )

    Yeah, yeah. The one of my one of my shocking things, it’s kind of like, you know, Febreeze didn’t sell until a marketer figured out how to make it sell right. Like until someone was like, it shouldn’t have no smell. It should have a smell because that indicates to people that the room is clean. Right. So, you know, at the end of the day, I think you can have a pretty mediocre book. And if you have a really good marketing strategy behind it, it’s going to do a whole lot better than a book that has no marketing and is, you know, the best book in the world. And

    You know, so that’s one of the things I tell authors is like, you know, I know we have a fellow friend, Mike McCallewitz, you he and get different, you know, are you like, you have a responsibility to market if your thing is the best thing on the market. You know, you’re being selfish by actually not having a marketing plan behind that book. And there’s a lot of authors would be bestselling authors that get stopped because they’re, think that marketing their book is beneath them.

    John Jantsch ( 07: 05.763 )

    Yeah. So we’re, always make a joke of this. We’re seven minutes in the show. I’m going to mention AI for the first time. so how is, how is AI affecting in your view, both the written word as well as the, marketing component of, of marketing.

    Alex Strathdee ( 07: 14.542 )

    Let’s do it.

    Alex Strathdee ( 07: 28.844 )

    I think what it comes down to is brand at the end of the day, you know, there’s, that’s one of the big issues on Amazon right now is there’s a lot of people selling courses for like make a million dollars writing AI created books or whatever have you. Yeah. And it’s like, you can put those books up there, but you’re still going to have the same issue that the regular author has, which is to market those books. Like, so I think that

    John Jantsch ( 07: 40.023 )

    Right, 10 books a day, right, yeah.

    Alex Strathdee ( 07: 52.518 )

    I’m not afraid of, you know, I think it comes back to your marketing, right? Like if you have a really good marketer who’s empowered by AI, then maybe they’ll start moving some AI books, but we’re starting to look into using tools like make.com to automate like social media creation and posting based on like best practices in the industry. So think make.com is a great low code platform for some people who are a little more tech savvy to start looking at. But I mean, there’s, lots of ways, you know, like we use chat GPT to write our job descriptions.

    John Jantsch ( 08: 14.765 )

    Yeah, yeah.

    Alex Strathdee ( 08: 20.44 )

    You know, like you have someone on your team that takes half a day to write a job description, just ask ChatGPT to ask you for a meta ads expert and hire them in the Philippines, right? So I think there’s a lot of things that like from on the surface level, ChatGPT can start to really help authors with, you know, where they don’t have to know how to write a full on job description. They can have ChatGPT do that for them. And then on a deeper level, you can start using platforms like make.com to create workflows and go a little bit deeper with the tools.

    John Jantsch ( 08: 20.76 )

    Yeah.

    John Jantsch ( 08: 26.573 )

    Yeah. Yeah.

    John Jantsch ( 08: 48.675 )

    important do you think it is, particularly I’m talking about non-fiction books, so business authors, how important do you believe that it is that most authors should also have a course and maybe a certification or a coaching program or something like that that actually comes from the book?

    Alex Strathdee ( 09: 06.102 )

    Yeah, and that’s an interesting, you know, because even fiction and nonfiction have entirely different business models that you’re working with. Right. And so like one of our first steps with authors is always to figure out what is it you’re actually trying to achieve with this book? Because, know, someone who has a this is also like something you have to realize when you’re bidding against people on a lot of the ad platforms like, you know, Amazon.

    is oftentimes, especially in the nonfiction niche, you’re bidding against people who aren’t trying to make money on book royalties. They’re trying to sell a twenty thousand hundred thousand dollar course on the back end. So the days of making money through Amazon ads, one of the questions we get a lot. The days of making passive income with Amazon ads is over. They like very few books do that nowadays and very few traditional or self published authors. And I’m talking about self published to get full royalties are actually at that point in their, you know, in their book journey.

    John Jantsch ( 09: 34.967 )

    Yeah, right, Right, right, right, right.

    John Jantsch ( 09: 59.181 )

    So how does somebody who, like in my particular case, by the time I put my first book out, I had a huge email list. I had actually been publishing other stuff online, a blog and all podcasts and all that kind of stuff. So I had a decent live audience. How does somebody who, and let’s jump to fiction maybe, has no audience and is actually not known for writing Western literature, romance novels, all of sudden writes one. mean, how does that person

    Seed some readers.

    Alex Strathdee ( 10: 30.466 )

    Yeah, that’s that’s a really great question and to to which does mean that it’s it’s more challenging. So let me let me try to make this as concise as possible because I could ramble for the next how much time you got, John. So when it comes to starting, I mean, you mentioned the number one thing and the most important thing is always to have a newsletter list. That’s the one traffic you control. You’ve had plenty of episodes talking about the importance of that. Right. So.

    John Jantsch ( 10: 34.039 )

    Which means it’s a hard question.

    Alex Strathdee ( 10: 56.654 )

    When it comes to your email list, one of the best ways and I stand on the shoulders of great marketers, know, so like Tim Grahl, who wrote your first 1000 copies, you know, he has a great way to start your Facebook, you know, your email list through Facebook, just reaching out to your friends and family one by one and saying, hey, I’m going to start, you know, writing about this topic.

    you would you like to come along for the journey? And like, you know, if you’re running ads, do you know, to your webpage, you might get a conversion rate of like, well, like 3 % on your web on your website. As if you’re messaging people one by one on Facebook, like start with finding a hundred people to put on your email list, start sending out like a new valuable newsletter each week and happy to dive into that if you want. But you know, I just start with like who the people, you know, and ask them, Hey, here’s what I’m going to do. It’s kind of an experiment. Would you like to join and make that your first 100?

    So that’s the first step. Any questions about like the email list side? I’m sure you probably were already already on top of that one. And the other way is I’ll actually use an example of a fictional author, John Strelecki. He’s the author of a cafe on the edge of the world. He’s now sold over 8 million books and he, kid you not, just went to chamber of commerce meetings and it hits a, his book is somewhat of a fable.

    John Jantsch ( 11: 50.007 )

    No, no, no, I think, yeah, yeah, we have definitely.

    Alex Strathdee ( 12: 11.48 )

    capable if you haven’t heard of it’s kind of like the go giver sort of that situation that has like a deeper meaning to it that’s easy to pick up on short read. And he went to Chamber of Commerce meetings having one on one conversations with people until he had personally handed out 10, 000 copies of his book. He has now sold over 8 million copies of his book. Clearly that worked. And so a genuine conversation you like finding a local group that you can go to and know, hand copies out one by one with a genuine conversation. Now.

    John Jantsch ( 12: 14.018 )

    Yeah, yeah.

    Alex Strathdee ( 12: 38.286 )

    There’s a way you can do this the wrong way and there’s a way you can do this the right way. And I’ll use an example, you know, I’m out here in San Diego, if you couldn’t tell by the mustache and the long hair. we have namaste yoga, cliff side here on the ocean. You know, can picture it, beautiful blue sky, you know, right? You hear the waves breaking and, you know, a nice way to relax on a Saturday and Sunday morning. And this woman was walking by.

    handing out post-it notes that just had nice messages on them. Like, you you’re pretty or like, you know, you’re smart or whatever. And on the back of those post-it notes was, you know, a Lincoln invite to grab her book. But like she was starting with value. was like, would you like a positive note? And of course, like, you know, it’s also her, her audience, right? Like an audience of yogis on a cliffside on a, on a Saturday morning at 10 a. m. is, is her demographic. And you compare that against, I was hosting a barbecue for a friend, you know, here at my, my apartment complex.

    John Jantsch ( 13: 20.472 )

    Yeah, yeah.

    Right. Yeah.

    Alex Strathdee ( 13: 33.534 )

    And this man, I guess, saw a gathering of us down by the grill and walked down and began telling people about his AI book that we should all go by and read. like most of the people were like service workers, like baristas, no interest in learning about AI. And he’s like forcing AI on everyone. It was the most uncomfortable situation. So like when you’re having these conversations, be the first, not the second.

    John Jantsch ( 13: 48.653 )

    Yeah

    John Jantsch ( 13: 57.995 )

    Yeah, that’s awesome. What would, so if somebody’s, I know there’s wide ranges and variances on all kinds of, depends, but if somebody’s getting started with a nonfiction book, they’ve got a business as well. They’re doing a couple of things. What’s the team, the system, you know, the approach that kind of like they need to be doing this, this, this, this kind of thing.

    Alex Strathdee ( 14: 21.646 )

    Yeah, yeah. And I’m all for systems like one of my favorite marketers, Alan Dibb, know, random acts of marketing don’t work. That’s like I will sing that from, you know, the mountaintops until the day I die. And so, you know, having VA’s is great. You know, I have a whole section. I talk a lot about VA’s and I know you’ve covered a lot about VA’s as well. But the system is start with your high number, break down into the littler numbers, pick out the tools that you’re you’re you know, whether it’s and I’ve got, you know, a few of the tools that

    John Jantsch ( 14: 37.933 )

    Yeah.

    Alex Strathdee ( 14: 50.114 )

    you know, we’ve seen great success with is like free reader seatings, like finding people on Linked In. And so having a team member who is actually finding your ideal person on Linked In, on Instagram and messaging them one-on-one saying, Hey, we’ve got this free book. Would you like, you know, a copy of it for free? And most of it’s like a free gift. Like, yeah, people are all for, you know, I know you’re a fan of lumpy mail. Like I love lumpy mail. And so, you know, that’s, that’s something that works really well. We’re doing that with like Dan Heath right now that he just launched reset.

    John Jantsch ( 15: 09.795 )

    Yeah. Right.

    Alex Strathdee ( 15: 18.586 )

    And so for him, like that’s already led to two additional, like one lady wrote back and was like, wow, I’m going to make this my book for the book, my book club of like 80 people. Right. It’s like putting yourself a lot of the seating number that you, you pick is putting yourself in a position to get lucky. But like, I find that when it comes down to systems, a lot of the research is, can be outsourced. So like finding those people on Linked In, messaging those people on Linked In, like you don’t have the time to be there messaging these people one-on-one. and the great thing is, you know, like you mentioned, these people have businesses.

    John Jantsch ( 15: 26.381 )

    Yeah. Yeah.

    Alex Strathdee ( 15: 48.48 )

    If they have, know, like you’re essentially sending them like your business card at the same time, like your, your guess, you know, you, it’s a, yeah, you got to pay for shipping and handling or whatever. even traditionally published authors will oftentimes be able to get a deal with their publisher for like six bucks. Always look at your, author, author copy price if you’re a traditionally published author, but, yeah.

    John Jantsch ( 15: 53.272 )

    Yes.

    John Jantsch ( 16: 06.307 )

    Well, would also tell you those books cost them nothing. I always negotiated a thousand bucks that they gave me.

    Alex Strathdee ( 16: 12.053 )

    Yeah. Good. That’s great. Yeah. That’s I’m going to start using that. That’s really smart. I didn’t know you could, you could get away with that. But, yeah, having people who are doing the researching and the messaging, I think like anytime you’re doing cold researching or cold messaging, like that’s a great opportunity to start bringing in an assistant for that stuff.

    John Jantsch ( 16: 31.245 )

    Yeah, and that kind of thing can be had, you know, fairly inexpensively. I want to go back something you just touched on a little bit, putting yourself in a position to get lucky. I know you spent a lot of time in the book on that. You’ve even got a couple examples in the book. You want to share any Oprah moments?

    Alex Strathdee ( 16: 48.21 )

    One of my favorite stories and a lot of people don’t know this is Robert Kiyosaki. Everyone’s heard of Rich Dad Poor Dad, right? So what a lot of people don’t know is that is how that book became the best selling personal finance book of all time. And the way it was done was Robert called up his buddy who owned a car wash and he said, hey, do you mind if I sell some copies of Rich Dad Poor Dad in your car wash? And his buddy was like, sure, whatever.

    John Jantsch ( 16: 54.147 )

    Sure. Yeah.

    Alex Strathdee ( 17: 14.026 )

    There’s he is a bookstore of one at that point. There is no you know, like customers are looking over at you know, at air fresheners to buy while they’re waiting for their car to get washed or they’re using the unusable bathrooms that you know at car washes and Then they walk, know to the over the cashier and wow, it’s this personal finance book. Let me pick that up I have a little time. Let me read it and So one of the people who happened to walk through that car wash was one of the founders of Amway

    John Jantsch ( 17: 17.315 )

    You

    John Jantsch ( 17: 34.477 )

    Right.

    Alex Strathdee ( 17: 40.534 )

    Now not talking about, whether Amway is a good company or what you think about, you know, rich divorce or anything, but the person picked this book up and loved it so much that he then took it to the other executives. And he’s like, this is a powerful tool for us to educate and empower our people. so Amway started to fly Robert Kiyosaki all around the country to speak at events. And that book quickly became their Bible. And he found his micro community, a lot of

    Authors will find their micro community early on. Like Mike McAuliffe did this with Profit First. He was speaking on college campuses and kids were taking home those books on spring break and moms were picking up those books and reading and fixing their company’s finances or the company business or the family business. And that was his following. And he never meant for the book to find its way to those people. yeah, mean, putting yourself in a position to get lucky is what a lot of that picking your number to begin with is doing.

    John Jantsch ( 18: 33.911 )

    Yeah. And really the seating probably, I mean, you have no idea who it’s going to, I mean, maybe you targeted somebody, but you have no idea who, what their circle of influence is. And I think that’s, just becomes a numbers game at that point as you’re, as you’re kind of stressing, isn’t it?

    Alex Strathdee ( 18: 49.41 )

    And that’s why people will be like, give away my book for free. it’s like, well, first of all, a lot of people will put their book up for expensive on launch. And it’s like, yeah, their mom buys it, their cousin buys it, their son buys it. But at end of the day, are you actually solving for any of those people? that’s a big part. Are you actually solving the problem of any of those people? And so that’s a big part of it is your number has to consist of people whose problem you’re actually solving for. Because if you’re not, then no one’s going to get excited about your book.

    John Jantsch ( 18: 53.111 )

    Yeah

    John Jantsch ( 19: 18.979 )

    It was a book that I actually had the author on here. He has since passed away, but called Giftology by John Ruhlman. And he did what I thought was a really interesting thing. His book was published by a publisher, but he talked to publisher into letting him create a special edition of the book. It was hard bound, like kind of leather, you know, had, you know, gold lettering on it. And, you know, he sent out like 4, 000 of those.

    And it was in this really incredible package and it just, people couldn’t not talk about it. And it just really launched his book because he just got so much word of mouth before anybody had really read it just by the presentation.

    Alex Strathdee ( 19: 59.598 )

    Packages can be a really fun way to do it. Brian Johnson, who recently really released art and actually sent giftology funny enough, like two weeks ago, I had a partnership and I was like this, like do this. So it’s funny that you bring that up. the yeah, and he sent if you’re going to send this is a little like, you know, people love these small little things. If if you’re going to do T-shirts, John, make them the softest, most comfortable T-shirt you’ve you’ve ever worn so that people actually wear it. I have so.

    John Jantsch ( 20: 03.094 )

    Eh.

    John Jantsch ( 20: 08.738 )

    Yeah, yeah, yeah.

    John Jantsch ( 20: 21.091 )

    Right.

    John Jantsch ( 20: 26.049 )

    Yep.

    Alex Strathdee ( 20: 27.096 )

    Bryan Johnson sent me two of the literally softest shirts I own and they’ve become my travel shirts. So I have walked through about like 30 airports wearing these shirts and been a walking billboard for this guy. So that’s like, if you’re going to do like shirts for your book, make sure the title is on there and make them the softest that you could possibly make them.

    John Jantsch ( 20: 32.523 )

    You

    John Jantsch ( 20: 46.403 )

    Love it. Love it. Well, Alex, I appreciate you taking a moment to stop by the Duct Tape Marketing Podcast. Where would you invite people to connect with you and find out more about before the bestseller?

    Alex Strathdee ( 20: 56.204 )

    Yeah, I’m always up for a conversation. know, we pride ourselves in like just having very honest conversations with authors and kind of like where they’re at. We prefer to work with authors for years. So if we don’t think like an engagement is going to work out for more than like a small period of time, then like we’ll tell you that. Yeah, reach out to us. Our website is get shelf life dot com. Feel free to shoot me an email if you have a question about book marketing. Alex at get shelf life dot com.

    And yeah, check out our book before the best seller on Amazon now.

    John Jantsch ( 21: 27.267 )

    Well, again, I appreciate you taking a moment to stop by. Hopefully we’ll run into you one of these days out there on the road.

    Alex Strathdee ( 21: 32.952 )

    This is a bucket list item, John. Thanks for having me on.

    John Jantsch ( 21: 35.395 )

    You

    powered by
  • Assassin’s Creed vs. Ghost of Tsushima: Which Is Better?

    Assassin’s Creed vs. Ghost of Tsushima: Which Is Better?

    It may seem clear to examine Assassin’s Creed Shadows and Ghost of Tsushima for the simple fact that they’re both triple-A, open-world game set in royal Japan. But that’s not the actual story below. The truth is if Assassin’s Creed Shadows wasn’t as good as it is, there would be no assessment. Spirit of Tsushima]…]

    The article Assassin’s Creed vs. Ghost of Tsushima: Which Is Better? appeared primary on Den of Geek.

    Some may complain that the walk look for Superman does n&#8217, t really let us break anything new. It begins with Superman crashing into the frost and calling for his puppy Krypto, just like the video released a few months before. It continues with a medley of images, including photographs of characters such as Hawkgirl, Metamorpho, and the Green Lantern Guy Gardner. It ends with Superman ( David Corenswet ) embracing Lois Lane ( Rachel Brosnahan ), all while a variation of the John Williams theme plays.

    But, there is new images in this preview. Well, just new in the sense that we have n&#8217, t seen this particular field from Superman earlier. But the thoughts in the film is aged in the very best manner, proving that James Gunn is going deeply into DC and even tissue legend to create anything special.

    cnx. powershell. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    The teaser features extended footage of Krypto ( perhaps because it debuted in front of the kid-friendly A Minecraft Movie ), frolicking and being a normal dog before rescuing Superman. Krypto takes Superman to his Arctic hideaway the Fortress of Solitude, presented here with the crystal style that John Barry made for the 1978 picture.

    But the most renowned addition comes with the numbers who tend to Superman, four human machines with robes and spears.

    Superman and robots may be new to the this picture &#8217, s marketing, and truly, to Superman movies in general. But they have a long story in the cartoons. In throughout the Silver Age, Superman frequently employed machine replicas of himself, often to put off people who suspect his secret personality, and sometimes just to disaster with Lois Lane.

    Since Crisis on Infinite Earths rebooted the DC Universe in the mid-1980s, the computers tended to be more insect-like aides who tended to the Fortress of Solitude. The film version appears to combine the two methods, as they appear to be caretakers of the Fortress with more slender features, but they still activity the weapon and capes of their masters.

    But, the whole idea of mechanical assistants and a hidden stronghold goes up even further than the Silver Age, yet before Superman also started the hero comic book genre with Action Comics# 1 in 1938. They are concepts Superman inherited from pulp novels and magazines, high adventure stories about people with remarkable powers, who sometimes put on costumes and took on alter egos.

    In particular, they come from the adventures of Doc Savage, created by Henry W. Ralston, John L. Nanovic, and Lester Dent, and debuting in 1933&#8217, s Doc Savage Magazine# 1. Dubbed the Man of Bronze, Doc Savage was a genius mathematician, scientist, and adventurer, who fought evildoers with the help of his team of experts. Savage operated mostly out of his office on the 86th floor of the Empire State Building, but also had a secret arctic hideout called the Fortress of Solitude.

    To be clear, Doc Savage didn&#8217, t fill his Fortress with robots. But in the 1935 novel The Fantastic Island, Savage employs Robbie the Robot as a synthetic double to confound his enemies, just like Superman would do two decades later. But he did fill it with his assistants and aids, a common trope found in fellow pulp heroes such as Zorro, Tarzan, and the Shadow.

    Superman&#8217, s creators Jerry Siegel and Joe Shuster alter that trope for the first adventures of their hero, using Superman&#8217, s secret identity as Clark Kent and his friendship with Lois Lane as an alternative to the band of experts on which the pulp heroes relied. But the trope soon resurfaced, with Superman not only getting help from his pal Jimmy Olsen and boss Perry White ( both additions from the radio show The Adventures of Superman ), but also with fellow heroes Batman and the Justice Society of America.

    More importantly for the James Gunn movie, writer Grant Morrison strengthened the connections between Superman and the pulp heroes. The robots seen in the film come directly from Morrison&#8217, s All-Star Superman, which features the Man of Steel completing heroic tasks before his death and creating new scientific wonders in his lab, plot points common to the pulp era. Morrison&#8217, s Superman and the Authority, which features a team-up that Gunn&#8217, s movie will replicate, reimagines Superman as an explicitly in the style of Doc Savage ( or even Alan Moore&#8216, s homage Tom Strong ), complete with ever-present work gloves and a commitment to scientific exploration. And, of course, the robots are there again to help him.

    As this brief history shows, the robots aren&#8217, t just a cool detail from the comics. They are part of a longer tradition of genre fiction, one that Gunn clearly loves. By situating Superman within this lineage, Gunn shows that he&#8217, s not just performing another cynical task of IP-mining. He&#8217, s celebrating a genre, remembering its past while moving forward.

    Superman flies into theaters on July 11, 2025.

    The post New Superman Trailer Reveals How Deep into Pulp Origins James Gunn Is Diving appeared first on Den of Geek.

  • Lazarus’ Shinichirō Watanabe Wants You To Forget About Cowboy Bebop For a Bit

    Lazarus’ Shinichirō Watanabe Wants You To Forget About Cowboy Bebop For a Bit

    Shinichirō Watanabe is a real animation filmmaker who is responsible for some of the most famous names to come out of the late ‘ 90s and 2000s, quite as Cowboy Bebop, Samurai Champloo, Space Dandy, and Carole &amp, Tuesday. Watanabe’s line cover incredibly diverse materials, but all his animation safely interact with people because of the]… ]

    The article Lazarus ‘ Shinichirō Watanabe Wants You To Miss About Cowboy Bebop For a Bit appeared second on Den of Geek.

    Some may complain that the walk look for Superman does n&#8217, t really let us break anything new. It begins with Superman crashing into the frost and calling for his puppy Krypto, just like the video released a few months before. It continues with a medley of images, including photographs of characters such as Hawkgirl, Metamorpho, and the Green Lantern Guy Gardner. It ends with Superman ( David Corenswet ) embracing Lois Lane ( Rachel Brosnahan ), all while a variation of the John Williams theme plays.

    However, there is new images in this preview. Well, just new in the sense that we have n&#8217, t seen this particular field from Superman earlier. But the thoughts in the film is aged in the very best manner, proving that James Gunn is going deeply into DC and even tissue legend to create anything special.

    cnx. powershell. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    The teaser features extended footage of Krypto ( perhaps because it debuted in front of the kid-friendly A Minecraft Movie ), frolicking and being a normal dog before rescuing Superman. Krypto takes Superman to his Arctic hideaway the Fortress of Solitude, presented here with the crystal style that John Barry made for the 1978 picture.

    But the most significant inclusion comes with the numbers who tend to Superman, four human machines with robes and spears.

    Superman and robots may be new to the this picture &#8217, s marketing, and truly, to Superman movies in general. But they have a longer history in the cartoons. In throughout the Silver Age, Superman frequently employed machine replicas of himself, often to put off people who suspect his secret personality, and sometimes just to disaster with Lois Lane.

    Since Crisis on Infinite Earths rebooted the DC Universe in the mid-1980s, the computers tended to be more insect-like aides who tended to the Fortress of Solitude. The film version appears to combine the two methods, as they appear to be caretakers of the Fortress with more slender features, but they still activity the weapon and capes of their masters.

    However, the whole idea of robotic assistants and a hidden fortress goes back even further than the Silver Age, even before Superman even started the superhero comic book genre with Action Comics# 1 in 1938. They are concepts Superman inherited from pulp novels and magazines, high adventure stories about people with remarkable powers, who sometimes put on costumes and took on alter egos.

    In particular, they come from the adventures of Doc Savage, created by Henry W. Ralston, John L. Nanovic, and Lester Dent, and debuting in 1933&#8217, s Doc Savage Magazine# 1. Dubbed the Man of Bronze, Doc Savage was a genius mathematician, scientist, and adventurer, who fought evildoers with the help of his team of experts. Savage operated mostly out of his office on the 86th floor of the Empire State Building, but also had a secret arctic hideout called the Fortress of Solitude.

    To be clear, Doc Savage didn&#8217, t fill his Fortress with robots. But in the 1935 novel The Fantastic Island, Savage employs Robbie the Robot as a synthetic double to confound his enemies, just like Superman would do two decades later. But he did fill it with his assistants and aids, a common trope found in fellow pulp heroes such as Zorro, Tarzan, and the Shadow.

    Superman&#8217, s creators Jerry Siegel and Joe Shuster alter that trope for the first adventures of their hero, using Superman&#8217, s secret identity as Clark Kent and his friendship with Lois Lane as an alternative to the band of experts on which the pulp heroes relied. But the trope soon resurfaced, with Superman not only getting help from his pal Jimmy Olsen and boss Perry White ( both additions from the radio show The Adventures of Superman ), but also with fellow heroes Batman and the Justice Society of America.

    More importantly for the James Gunn movie, writer Grant Morrison strengthened the connections between Superman and the pulp heroes. The robots seen in the film come directly from Morrison&#8217, s All-Star Superman, which features the Man of Steel completing heroic tasks before his death and creating new scientific wonders in his lab, plot points common to the pulp era. Morrison&#8217, s Superman and the Authority, which features a team-up that Gunn&#8217, s movie will replicate, reimagines Superman as an explicitly in the style of Doc Savage ( or even Alan Moore&#8216, s homage Tom Strong ), complete with ever-present work gloves and a commitment to scientific exploration. And, of course, the robots are there again to help him.

    As this brief history shows, the robots aren&#8217, t just a cool detail from the comics. They are part of a longer tradition of genre fiction, one that Gunn clearly loves. By situating Superman within this lineage, Gunn shows that he&#8217, s not just performing another cynical task of IP-mining. He&#8217, s celebrating a genre, remembering its past while moving forward.

    Superman flies into theaters on July 11, 2025.

    The post New Superman Trailer Reveals How Deep into Pulp Origins James Gunn Is Diving appeared first on Den of Geek.

  • 1923 Cast Discusses How the Season 2 Finale Links to Yellowstone’s Timeline 

    1923 Cast Discusses How the Season 2 Finale Links to Yellowstone’s Timeline 

    This article contains spoilers for 1923 including the winter 2 episode. As buyers of amusement, it’s strange to think of how much energy the common possesses over software. No longer are conversations limited to the antiquated watercooler conversations in cubicle-riddled office spaces – online forums have taken hold where fans across the globe can share ]… ]

    The article 1923 Cast Addresses How the Season 2 Finale Links to Yellowstone’s Timeline appeared initially on Den of Geek.

    Some may complain that the walk look for Superman does n&#8217, t really let us break anything new. It begins with Superman crashing into the winter and calling for his puppy Krypto, just like the video released a few months before. It continues with a medley of images, including photographs of characters such as Hawkgirl, Metamorpho, and the Green Lantern Guy Gardner. It ends with Superman ( David Corenswet ) embracing Lois Lane ( Rachel Brosnahan ), all while a variation of the John Williams theme plays.

    However, there is new images in this preview. Well, just new in the sense that we have n&#8217, t seen this particular field from Superman earlier. But the thoughts in the film is aged in the very best manner, proving that James Gunn is going deeply into DC and even tissue legend to create anything special.

    cnx. powershell. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    The teaser features extended footage of Krypto ( perhaps because it debuted in front of the kid-friendly A Minecraft Movie ), frolicking and being a normal dog before rescuing Superman. Krypto takes Superman to his Arctic hideaway the Fortress of Solitude, presented here with the crystal style that John Barry made for the 1978 picture.

    But the most renowned addition comes with the numbers who tend to Superman, four human machines with robes and spears.

    Superman and robots may be new to the this picture &#8217, s advertising, and truly, to Superman movies in general. But they have a longer history in the cartoons. In throughout the Silver Age, Superman frequently employed machine replicas of himself, often to put off people who suspect his secret personality, and sometimes just to disaster with Lois Lane.

    Since Crisis on Infinite Earths rebooted the DC Universe in the mid-1980s, the computers tended to be more insect-like aides who tended to the Fortress of Solitude. The film version appears to combine the two methods, as they appear to be caretakers of the Fortress with more slender features, but they still activity the weapon and capes of their masters.

    But, the whole idea of mechanical assistants and a hidden stronghold goes up even further than the Silver Age, yet before Superman also started the hero comic book genre with Action Comics# 1 in 1938. They are concepts Superman inherited from pulp novels and magazines, high adventure stories about people with remarkable powers, who sometimes put on costumes and took on alter egos.

    In particular, they come from the adventures of Doc Savage, created by Henry W. Ralston, John L. Nanovic, and Lester Dent, and debuting in 1933&#8217, s Doc Savage Magazine# 1. Dubbed the Man of Bronze, Doc Savage was a genius mathematician, scientist, and adventurer, who fought evildoers with the help of his team of experts. Savage operated mostly out of his office on the 86th floor of the Empire State Building, but also had a secret arctic hideout called the Fortress of Solitude.

    To be clear, Doc Savage didn&#8217, t fill his Fortress with robots. But in the 1935 novel The Fantastic Island, Savage employs Robbie the Robot as a synthetic double to confound his enemies, just like Superman would do two decades later. But he did fill it with his assistants and aids, a common trope found in fellow pulp heroes such as Zorro, Tarzan, and the Shadow.

    Superman&#8217, s creators Jerry Siegel and Joe Shuster alter that trope for the first adventures of their hero, using Superman&#8217, s secret identity as Clark Kent and his friendship with Lois Lane as an alternative to the band of experts on which the pulp heroes relied. But the trope soon resurfaced, with Superman not only getting help from his pal Jimmy Olsen and boss Perry White ( both additions from the radio show The Adventures of Superman ), but also with fellow heroes Batman and the Justice Society of America.

    More importantly for the James Gunn movie, writer Grant Morrison strengthened the connections between Superman and the pulp heroes. The robots seen in the film come directly from Morrison&#8217, s All-Star Superman, which features the Man of Steel completing heroic tasks before his death and creating new scientific wonders in his lab, plot points common to the pulp era. Morrison&#8217, s Superman and the Authority, which features a team-up that Gunn&#8217, s movie will replicate, reimagines Superman as an explicitly in the style of Doc Savage ( or even Alan Moore&#8216, s homage Tom Strong ), complete with ever-present work gloves and a commitment to scientific exploration. And, of course, the robots are there again to help him.

    As this brief history shows, the robots aren&#8217, t just a cool detail from the comics. They are part of a longer tradition of genre fiction, one that Gunn clearly loves. By situating Superman within this lineage, Gunn shows that he&#8217, s not just performing another cynical task of IP-mining. He&#8217, s celebrating a genre, remembering its past while moving forward.

    Superman flies into theaters on July 11, 2025.

    The post New Superman Trailer Reveals How Deep into Pulp Origins James Gunn Is Diving appeared first on Den of Geek.

  • Beware the Cut ‘n’ Paste Persona

    Beware the Cut ‘n’ Paste Persona

    This Person Does Not Arise is a site that generates mortal eyes with a machine learning algorithm. It takes actual photos and recombines them into false people faces. We just scrolled past a LinkedIn article stating that this website may be important “if you are developing a image and looking for a photo”.

    We agree: the computer-generated heads could be a great fit for personas—but not for the purpose you might think. Ironically, the website highlights the core issue of this very common design method: the person ( a ) does not exist. Like the photographs, identities are artificially made. Knowledge is taken out of natural environment and recombined into an isolated preview that’s detached from reality.

    But strangely enough, manufacturers use personalities to encourage their style for the real world.

    Personas: A action up

    Most manufacturers have created, used, or come across personalities at least once in their profession. In their content” Personas- A Plain Introduction”, the Interaction Design Foundation defines profile as “fictional characters, which you create based upon your study in order to reflect the unique user types that might use your service, product, site, or brand”. In their most complete expression, personas typically consist of a name, profile picture, quotes, demographics, goals, needs, behavior in relation to a certain service/product, emotions, and motivations ( for example, see Creative Companion’s Persona Core Poster ). The purpose of personas, as stated by design agency Designit, is” to make the research relatable, ]and ] easy to communicate, digest, reference, and apply to product and service development”.

    The decontextualization of personalities

    Personas are common because they make “dry” research information more realistic, more people. However, this process constrains the study’s data research in such a way that the investigated customers are removed from their unique settings. As a result, personalities don’t describe important factors that make you realize their decision-making method or allow you to connect to users ‘ thoughts and behavior, they lack stories. You understand what the image did, but you don’t have the qualifications to know why. You end up with images of people that are really less people.

    This “decontextualization” we see in identities happens in four way, which we’ll discuss below.

    Personalities assume people are dynamic

    Although many companies still try to box in their employees and customers with outdated personality tests ( referring to you, Myers-Briggs ), here’s a painfully obvious truth: people are not a fixed set of features. You act, think, and feel different according to the situations you experience. You appear distinct to different people, you may act helpful to some, tough to others. And you change your mind all the time about selections you’ve taken.

    Modern psychology agree that while persons usually behave according to certain styles, it’s actually a combination of history and culture that determines how people act and take decisions. The context—the atmosphere, the effect of other people, your feelings, the whole story that led up to a situation—determines the kind of person you are in each particular time.

    In their effort to reduce reality, personalities do not take this variability into consideration, they present a person as a predetermined set of features. Like personality tests, personas snatch people away from real life. Even worse, people are reduced to a label and categorized as” that kind of person” with no means to exercise their innate flexibility. This practice reinforces stereotypes, lowers diversity, and doesn’t reflect reality.

    Personas focus on individuals, not the environment

    In the real world, you’re designing for a context, not for an individual. Each person lives in a family, a community, an ecosystem, where there are environmental, political, and social factors you need to consider. A design is never meant for a single user. Rather, you design for one or more particular contexts in which many people might use that product. Personas, however, show the user alone rather than describe how the user relates to the environment.

    Would you always make the same decision over and over again? Maybe you’re a committed vegan but still decide to buy some meat when your relatives are coming over. As they depend on different situations and variables, your decisions—and behavior, opinions, and statements —are not absolute but highly contextual. The persona that “represents” you wouldn’t take into account this dependency, because it doesn’t specify the premises of your decisions. It doesn’t provide a justification of why you act the way you do. Personas enact the well-known bias called fundamental attribution error: explaining others ‘ behavior too much by their personality and too little by the situation.

    As mentioned by the Interaction Design Foundation, personas are usually placed in a scenario that’s a” specific context with a problem they want to or have to solve “—does that mean context actually is considered? Unfortunately, what often happens is that you take a fictional character and based on that fiction determine how this character might deal with a certain situation. This is made worse by the fact that you haven’t even fully investigated and understood the current context of the people your persona seeks to represent, so how could you possibly understand how they would act in new situations?

    Personas are meaningless averages

    As mentioned in Shlomo Goltz’s introductory article on Smashing Magazine,” a persona is depicted as a specific person but is not a real individual, rather, it is synthesized from observations of many people”. A well-known critique to this aspect of personas is that the average person does not exist, as per the famous example of the USA Air Force designing planes based on the average of 140 of their pilots ‘ physical dimensions and not a single pilot actually fitting within that average seat.

    The same limitation applies to mental aspects of people. Have you ever heard a famous person say,” They took what I said out of context! They used my words, but I didn’t mean it like that”. The celebrity’s statement was reported literally, but the reporter failed to explain the context around the statement and didn’t describe the non-verbal expressions. As a result, the intended meaning was lost. You do the same when you create personas: you collect somebody’s statement ( or goal, or need, or emotion ), of which the meaning can only be understood if you provide its own specific context, yet report it as an isolated finding.

    But personas go a step further, extracting a decontextualized finding and joining it with another decontextualized finding from somebody else. The resulting set of findings often does not make sense: it’s unclear, or even contrasting, because it lacks the underlying reasons on why and how that finding has arisen. It lacks meaning. And the persona doesn’t give you the full background of the person ( s ) to uncover this meaning: you would need to dive into the raw data for each single persona item to find it. What, then, is the usefulness of the persona?

    The relatability of personas is deceiving

    To a certain extent, designers realize that a persona is a lifeless average. To overcome this, designers invent and add “relatable” details to personas to make them resemble real individuals. Nothing captures the absurdity of this better than a sentence by the Interaction Design Foundation:” Add a few fictional personal details to make the persona a realistic character”. In other words, you add non-realism in an attempt to create more realism. You deliberately obscure the fact that” John Doe” is an abstract representation of research findings, but wouldn’t it be much more responsible to emphasize that John is only an abstraction? If something is artificial, let’s present it as such.

    It’s the finishing touch of a persona’s decontextualization: after having assumed that people’s personalities are fixed, dismissed the importance of their environment, and hidden meaning by joining isolated, non-generalizable findings, designers invent new context to create ( their own ) meaning. In doing so, as with everything they create, they introduce a host of biases. As phrased by Designit, as designers we can” contextualize]the persona ] based on our reality and experience. We create connections that are familiar to us“. This practice reinforces stereotypes, doesn’t reflect real-world diversity, and gets further away from people’s actual reality with every detail added.

    To do good design research, we should report the reality “as-is” and make it relatable for our audience, so everyone can use their own empathy and develop their own interpretation and emotional response.

    Dynamic Selves: The alternative to personas

    If we shouldn’t use personas, what should we do instead?

    Designit has proposed using Mindsets instead of personas. Each Mindset is a” spectrum of attitudes and emotional responses that different people have within the same context or life experience”. It challenges designers to not get fixated on a single user’s way of being. Unfortunately, while being a step in the right direction, this proposal doesn’t take into account that people are part of an environment that determines their personality, their behavior, and, yes, their mindset. Therefore, Mindsets are also not absolute but change in regard to the situation. The question remains, what determines a certain Mindset?

    Another alternative comes from Margaret P., author of the article” Kill Your Personas“, who has argued for replacing personas with persona spectrums that consist of a range of user abilities. For example, a visual impairment could be permanent ( blindness ), temporary ( recovery from eye surgery ), or situational (screen glare ). Persona spectrums are highly useful for more inclusive and context-based design, as they’re based on the understanding that the context is the pattern, not the personality. Their limitation, however, is that they have a very functional take on users that misses the relatability of a real person taken from within a spectrum.

    In developing an alternative to personas, we aim to transform the standard design process to be context-based. Contexts are generalizable and have patterns that we can identify, just like we tried to do previously with people. So how do we identify these patterns? How do we ensure truly context-based design?

    Understand real individuals in multiple contexts

    Nothing is more relatable and inspiring than reality. Therefore, we have to understand real individuals in their multi-faceted contexts, and use this understanding to fuel our design. We refer to this approach as Dynamic Selves.

    Let’s take a look at what the approach looks like, based on an example of how one of us applied it in a recent project that researched habits of Italians around energy consumption. We drafted a design research plan aimed at investigating people’s attitudes toward energy consumption and sustainable behavior, with a focus on smart thermostats.

    1. Choose the right sample

    When we argue against personas, we’re often challenged with quotes such as” Where are you going to find a single person that encapsulates all the information from one of these advanced personas]? ]” The answer is simple: you don’t have to. You don’t need to have information about many people for your insights to be deep and meaningful.

    In qualitative research, validity does not derive from quantity but from accurate sampling. You select the people that best represent the “population” you’re designing for. If this sample is chosen well, and you have understood the sampled people in sufficient depth, you’re able to infer how the rest of the population thinks and behaves. There’s no need to study seven Susans and five Yuriys, one of each will do.

    Similarly, you don’t need to understand Susan in fifteen different contexts. Once you’ve seen her in a couple of diverse situations, you’ve understood the scheme of Susan’s response to different contexts. Not Susan as an atomic being but Susan in relation to the surrounding environment: how she might act, feel, and think in different situations.

    Given that each person is representative of a part of the total population you’re researching, it becomes clear why each should be represented as an individual, as each already is an abstraction of a larger group of individuals in similar contexts. You don’t want abstractions of abstractions! These selected people need to be understood and shown in their full expression, remaining in their microcosmos—and if you want to identify patterns you can focus on identifying patterns in contexts.

    Yet the question remains: how do you select a representative sample? First of all, you have to consider what’s the target audience of the product or service you are designing: it might be useful to look at the company’s goals and strategy, the current customer base, and/or a possible future target audience.

    In our example project, we were designing an application for those who own a smart thermostat. In the future, everyone could have a smart thermostat in their house. Right now, though, only early adopters own one. To build a significant sample, we needed to understand the reason why these early adopters became such. We therefore recruited by asking people why they had a smart thermostat and how they got it. There were those who had chosen to buy it, those who had been influenced by others to buy it, and those who had found it in their house. So we selected representatives of these three situations, from different age groups and geographical locations, with an equal balance of tech savvy and non-tech savvy participants.

    2. Conduct your research

    After having chosen and recruited your sample, conduct your research using ethnographic methodologies. This will make your qualitative data rich with anecdotes and examples. In our example project, given COVID-19 restrictions, we converted an in-house ethnographic research effort into remote family interviews, conducted from home and accompanied by diary studies.

    To gain an in-depth understanding of attitudes and decision-making trade-offs, the research focus was not limited to the interviewee alone but deliberately included the whole family. Each interviewee would tell a story that would then become much more lively and precise with the corrections or additional details coming from wives, husbands, children, or sometimes even pets. We also focused on the relationships with other meaningful people ( such as colleagues or distant family ) and all the behaviors that resulted from those relationships. This wide research focus allowed us to shape a vivid mental image of dynamic situations with multiple actors.

    It’s essential that the scope of the research remains broad enough to be able to include all possible actors. Therefore, it normally works best to define broad research areas with macro questions. Interviews are best set up in a semi-structured way, where follow-up questions will dive into topics mentioned spontaneously by the interviewee. This open-minded “plan to be surprised” will yield the most insightful findings. When we asked one of our participants how his family regulated the house temperature, he replied,” My wife has not installed the thermostat’s app—she uses WhatsApp instead. If she wants to turn on the heater and she is not home, she will text me. I am her thermostat”.

    3. Analysis: Create the Dynamic Selves

    During the research analysis, you start representing each individual with multiple Dynamic Selves, each” Self” representing one of the contexts you have investigated. The core of each Dynamic Self is a quote, which comes supported by a photo and a few relevant demographics that illustrate the wider context. The research findings themselves will show which demographics are relevant to show. In our case, as our research focused on families and their lifestyle to understand their needs for thermal regulation, the important demographics were family type, number and nature of houses owned, economic status, and technological maturity. ( We also included the individual’s name and age, but they’re optional—we included them to ease the stakeholders ‘ transition from personas and be able to connect multiple actions and contexts to the same person ).

    To capture exact quotes, interviews need to be video-recorded and notes need to be taken verbatim as much as possible. This is essential to the truthfulness of the several Selves of each participant. In the case of real-life ethnographic research, photos of the context and anonymized actors are essential to build realistic Selves. Ideally, these photos should come directly from field research, but an evocative and representative image will work, too, as long as it’s realistic and depicts meaningful actions that you associate with your participants. For example, one of our interviewees told us about his mountain home where he used to spend every weekend with his family. Therefore, we portrayed him hiking with his little daughter.

    At the end of the research analysis, we displayed all of the Selves ‘” cards” on a single canvas, categorized by activities. Each card displayed a situation, represented by a quote and a unique photo. All participants had multiple cards about themselves.

    4. Identify design opportunities

    Once you have collected all main quotes from the interview transcripts and diaries, and laid them all down as Self cards, you will see patterns emerge. These patterns will highlight the opportunity areas for new product creation, new functionalities, and new services—for new design.

    In our example project, there was a particularly interesting insight around the concept of humidity. We realized that people don’t know what humidity is and why it is important to monitor it for health: an environment that’s too dry or too wet can cause respiratory problems or worsen existing ones. This highlighted a big opportunity for our client to educate users on this concept and become a health advisor.

    Benefits of Dynamic Selves

    When you use the Dynamic Selves approach in your research, you start to notice unique social relations, peculiar situations real people face and the actions that follow, and that people are surrounded by changing environments. In our thermostat project, we have come to know one of the participants, Davide, as a boyfriend, dog-lover, and tech enthusiast.

    Davide is an individual we might have once reduced to a persona called “tech enthusiast”. But we can have tech enthusiasts who have families or are single, who are rich or poor. Their motivations and priorities when deciding to purchase a new thermostat can be opposite according to these different frames.

    Once you have understood Davide in multiple situations, and for each situation have understood in sufficient depth the underlying reasons for his behavior, you’re able to generalize how he would act in another situation. You can use your understanding of him to infer what he would think and do in the contexts ( or scenarios ) that you design for.

    The Dynamic Selves approach aims to dismiss the conflicted dual purpose of personas—to summarize and empathize at the same time—by separating your research summary from the people you’re seeking to empathize with. This is important because our empathy for people is affected by scale: the bigger the group, the harder it is to feel empathy for others. We feel the strongest empathy for individuals we can personally relate to.

    If you take a real person as inspiration for your design, you no longer need to create an artificial character. No more inventing details to make the character more “realistic”, no more unnecessary additional bias. It’s simply how this person is in real life. In fact, in our experience, personas quickly become nothing more than a name in our priority guides and prototype screens, as we all know that these characters don’t really exist.

    Another powerful benefit of the Dynamic Selves approach is that it raises the stakes of your work: if you mess up your design, someone real, a person you and the team know and have met, is going to feel the consequences. It might stop you from taking shortcuts and will remind you to conduct daily checks on your designs.

    And finally, real people in their specific contexts are a better basis for anecdotal storytelling and therefore are more effective in persuasion. Documentation of real research is essential in achieving this result. It adds weight and urgency behind your design arguments:” When I met Alessandra, the conditions of her workplace struck me. Noise, bad ergonomics, lack of light, you name it. If we go for this functionality, I’m afraid we’re going to add complexity to her life”.

    Conclusion

    Designit mentioned in their article on Mindsets that “design thinking tools offer a shortcut to deal with reality’s complexities, but this process of simplification can sometimes flatten out people’s lives into a few general characteristics”. Unfortunately, personas have been culprits in a crime of oversimplification. They are unsuited to represent the complex nature of our users ‘ decision-making processes and don’t account for the fact that humans are immersed in contexts.

    Design needs simplification but not generalization. You have to look at the research elements that stand out: the sentences that captured your attention, the images that struck you, the sounds that linger. Portray those, use them to describe the person in their multiple contexts. Both insights and people come with a context, they cannot be cut from that context because it would remove meaning.

    It’s high time for design to move away from fiction, and embrace reality—in its messy, surprising, and unquantifiable beauty—as our guide and inspiration.

  • That’s Not My Burnout

    That’s Not My Burnout

    Are you like me, reading about persons fading away as they burn over, and feeling unable to connect? Do you feel like your feelings are invisible to the planet because you’re experiencing burnout different? When stress starts to press down on us, our main comes through more. Beautiful, quiet souls get softer and dissipate into that remote and distracted fatigue we’ve all read about. But some of us, those with fires constantly burning on the sides of our key, getting hotter. In my soul I am fireplace. When I face fatigue I twice over, triple down, burning hotter and hotter to try to best the issue. I don’t fade— I am engulfed in a passionate stress.

    But what on earth is a passionate burnout?

    Envision a person determined to do it all. She has two wonderful children whom she, along with her father who is also working mildly, is homeschooling during a crisis. She has a demanding customer fill at work—all of whom she loves. She gets up early to get some movement in ( or frequently catch up on work ), does meal training as the children are eating breakfast, and gets to work while positioning herself near “fourth quality” to listen in as she juggles clients, jobs, and expenses. Sound like a bit? Yet with a supportive group both at home and at work, it is.

    Sounds like this person has too much on her disk and needs self-care. But no, she doesn’t have occasion for that. In truth, she starts to feel like she’s dropping balls. No accomplishing enough. There’s not enough of her to be here and that, she is trying to divide her head in two all the time, all day, every day. She starts to fear herself. And as those thoughts creep in more and more, her domestic tale becomes more and more important.

    Instantly she KNOWS what she needs to accomplish! She may DO MORE.

    This is a challenging and dangerous period. Hear why? Because when she doesn’t end that new purpose, that storyline will get worse. Instantly she’s failing. She isn’t doing much. SHE is not enough. She does fail, she might fail her home… so she’ll get more she should accomplish. She doesn’t nap as much, proceed because much, all in the attempts to do more. Caught in this period of trying to prove herself to herself, not reaching any purpose. Always feeling “enough”.

    But, yeah, that’s what zealous burnout looks like for me. It doesn’t happen overnight in some magnificent sign but rather gradually builds over weeks and months. My burning out process looks like speeding up, hardly a man losing focus. I rate up and up and up… and therefore I simply quit.

    I am the one who was

    It’s amusing the things that shape us. Through the glass of youth, I viewed the worries, problems, and sacrifices of someone who had to make it all work without having much. I was happy that my mom was so competent and my dad sympathetic, I never went without and also got an extra here or there.

    Growing up, I did not think pity when my family paid with meal stamps, in truth, I’d have probably taken on any debate on the topic, orally eviscerating anyone who dared to criticize the disabled person trying to make sure all our needs were met with so little. As a child, I watched the way the fear of not making those ends meet impacted people I love. As the non-disabled person in my home, I would take on many of the physical tasks because I was” the one who could” make our lives a little easier. I learned early to associate fears or uncertainty with putting more of myself into it— I am the one who can. I learned early that when something frightens me, I can double down and work harder to make it better. I can own the challenge. When people have seen this in me as an adult, I’ve been told I seem fearless, but make no mistake, I’m not. If I seem fearless, it’s because this behavior was forged from other people’s fears.

    And here I am, more than 30 years later still feeling the urge to mindlessly push myself forward when faced with overwhelming tasks ahead of me, assuming that I am the one who can and therefore should. I find myself driven to prove that I can make things happen if I work longer hours, take on more responsibility, and do more.

    I do not see people who struggle financially as failures, because I have seen how strong that tide can be—it pulls you along the way. I truly get that I have been privileged to be able to avoid many of the challenges that were present in my youth. That said, I am still” the one who can” who feels she should, so if I were faced with not having enough to make ends meet for my own family, I would see myself as having failed. Though I am supported and educated, most of this is due to good fortune. I will, however, allow myself the arrogance of saying I have been careful with my choices to have encouraged that luck. My identity stems from the idea that I am” the one who can” so therefore feel obligated to do the most. I can choose to stop, and with some quite literal cold water splashed in my face, I’ve made the choice to before. But that choosing to stop is not my go-to, I move forward, driven by a fear that is so a part of me that I barely notice it’s there until I’m feeling utterly worn away.

    So why all the history? You see, burnout is a fickle thing. I have heard and read a lot about burnout over the years. Burnout is real. Especially now, with COVID, many of us are balancing more than we ever have before—all at once! It’s hard, and the procrastinating, the avoidance, the shutting down impacts so many amazing professionals. There are important articles that relate to what I imagine must be the majority of people out there, but not me. That’s not what my burnout looks like.

    The dangerous invisibility of zealous burnout

    A lot of work environments see the extra hours, extra effort, and overall focused commitment as an asset ( and sometimes that’s all it is ). They see someone trying to rise to challenges, not someone stuck in their fear. Many well-meaning organizations have safeguards in place to protect their teams from burnout. But in cases like this, those alarms are not always tripped, and then when the inevitable stop comes, some members of the organization feel surprised and disappointed. And sometimes maybe even betrayed.

    Parents—more so mothers, statistically speaking—are praised as being so on top of it all when they can work, be involved in the after-school activities, practice self-care in the form of diet and exercise, and still meet friends for coffee or wine. During COVID many of us have binged countless streaming episodes showing how it’s so hard for the female protagonist, but she is strong and funny and can do it. It’s a “very special episode” when she breaks down, cries in the bathroom, woefully admits she needs help, and just stops for a bit. Truth is, countless people are hiding their tears or are doom-scrolling to escape. We know that the media is a lie to amuse us, but often the perception that it’s what we should strive for has penetrated much of society.

    Women and burnout

    I love men. And though I don’t love every man ( heads up, I don’t love every woman or nonbinary person either ), I think there is a beautiful spectrum of individuals who represent that particular binary gender.

    That said, women are still more often at risk of burnout than their male counterparts, especially in these COVID stressed times. Mothers in the workplace feel the pressure to do all the “mom” things while giving 110 %. Mothers not in the workplace feel they need to do more to” justify” their lack of traditional employment. Women who are not mothers often feel the need to do even more because they don’t have that extra pressure at home. It’s vicious and systemic and so a part of our culture that we’re often not even aware of the enormity of the pressures we put on ourselves and each other.

    And there are prices beyond happiness too. Harvard Health Publishing released a study a decade ago that “uncovered strong links between women’s job stress and cardiovascular disease”. The CDC noted,” Heart disease is the leading cause of death for women in the United States, killing 299, 578 women in 2017—or about 1 in every 5 female deaths”.

    This relationship between work stress and health, from what I have read, is more dangerous for women than it is for their non-female counterparts.

    But what if your burnout isn’t like that either?

    That might not be you either. After all, each of us is so different and how we respond to stressors is too. It’s part of what makes us human. Don’t stress what burnout looks like, just learn to recognize it in yourself. Here are a few questions I sometimes ask friends if I am concerned about them.

    Are you happy? This simple question should be the first thing you ask yourself. Chances are, even if you’re burning out doing all the things you love, as you approach burnout you’ll just stop taking as much joy from it all.

    Do you feel empowered to say no? I have observed in myself and others that when someone is burning out, they no longer feel they can say no to things. Even those who don’t” speed up” feel pressure to say yes to not disappoint the people around them.

    What are three things you’ve done for yourself? Another observance is that we all tend to stop doing things for ourselves. Anything from skipping showers and eating poorly to avoiding talking to friends. These can be red flags.

    Are you making excuses? Many of us try to disregard feelings of burnout. Over and over I have heard,” It’s just crunch time”,” As soon as I do this one thing, it will all be better”, and” Well I should be able to handle this, so I’ll figure it out”. And it might really be crunch time, a single goal, and/or a skill set you need to learn. That happens—life happens. BUT if this doesn’t stop, be honest with yourself. If you’ve worked more 50-hour weeks since January than not, maybe it’s not crunch time—maybe it’s a bad situation that you’re burning out from.

    Do you have a plan to stop feeling this way? If something is truly temporary and you do need to just push through, then it has an exit route with a
    defined end.

    Take the time to listen to yourself as you would a friend. Be honest, allow yourself to be uncomfortable, and break the thought cycles that prevent you from healing.

    So now what?

    What I just described is a different path to burnout, but it’s still burnout. There are well-established approaches to working through burnout:

    • Get enough sleep.
    • Eat healthy.
    • Work out.
    • Get outside.
    • Take a break.
    • Overall, practice self-care.

    Those are hard for me because they feel like more tasks. If I’m in the burnout cycle, doing any of the above for me feels like a waste. The narrative is that if I’m already failing, why would I take care of myself when I’m dropping all those other balls? People need me, right?

    If you’re deep in the cycle, your inner voice might be pretty awful by now. If you need to, tell yourself you need to take care of the person your people depend on. If your roles are pushing you toward burnout, use them to help make healing easier by justifying the time spent working on you.

    To help remind myself of the airline attendant message about putting the mask on yourself first, I have come up with a few things that I do when I start feeling myself going into a zealous burnout.

    Cook an elaborate meal for someone!

    OK, I am a “food-focused” individual so cooking for someone is always my go-to. There are countless tales in my home of someone walking into the kitchen and turning right around and walking out when they noticed I was” chopping angrily”. But it’s more than that, and you should give it a try. Seriously. It’s the perfect go-to if you don’t feel worthy of taking time for yourself—do it for someone else. Most of us work in a digital world, so cooking can fill all of your senses and force you to be in the moment with all the ways you perceive the world. It can break you out of your head and help you gain a better perspective. In my house, I’ve been known to pick a place on the map and cook food that comes from wherever that is ( thank you, Pinterest ). I love cooking Indian food, as the smells are warm, the bread needs just enough kneading to keep my hands busy, and the process takes real attention for me because it’s not what I was brought up making. And in the end, we all win!

    Vent like a foul-mouthed fool

    Be careful with this one!

    I have been making an effort to practice more gratitude over the past few years, and I recognize the true benefits of that. That said, sometimes you just gotta let it all out—even the ugly. Hell, I’m a big fan of not sugarcoating our lives, and that sometimes means that to get past the big pile of poop, you’re gonna wanna complain about it a bit.

    When that is what’s needed, turn to a trusted friend and allow yourself some pure verbal diarrhea, saying all the things that are bothering you. You need to trust this friend not to judge, to see your pain, and, most importantly, to tell you to remove your cranium from your own rectal cavity. Seriously, it’s about getting a reality check here! One of the things I admire the most about my husband ( though often after the fact ) is his ability to break things down to their simplest. ” We’re spending our lives together, of course you’re going to disappoint me from time to time, so get over it” has been his way of speaking his dedication, love, and acceptance of me—and I could not be more grateful. It also, of course, has meant that I needed to remove my head from that rectal cavity. So, again, usually those moments are appreciated in hindsight.

    Pick up a book!

    There are many books out there that aren’t so much self-help as they are people just like you sharing their stories and how they’ve come to find greater balance. Maybe you’ll find something that speaks to you. Titles that have stood out to me include:

    • Thrive by Arianna Huffington
    • Tools of Titans by Tim Ferriss
    • Girl, Stop Apologizing by Rachel Hollis
    • Dare to Lead by Brené Brown

    Or, another tactic I love to employ is to read or listen to a book that has NOTHING to do with my work-life balance. I’ve read the following books and found they helped balance me out because my mind was pondering their interesting topics instead of running in circles:

    • The Drunken Botanist by Amy Stewart
    • Superlife by Darin Olien
    • A Brief History of Everyone Who Ever Lived by Adam Rutherford
    • Gaia’s Garden by Toby Hemenway

    If you’re not into reading, pick up a topic on YouTube or choose a podcast to subscribe to. I’ve watched countless permaculture and gardening topics in addition to how to raise chickens and ducks. For the record, I do not have a particularly large food garden, nor do I own livestock of any kind… yet. I just find the topic interesting, and it has nothing to do with any aspect of my life that needs anything from me.

    Forgive yourself

    You are never going to be perfect—hell, it would be boring if you were. It’s OK to be broken and flawed. It’s human to be tired and sad and worried. It’s OK to not do it all. It’s scary to be imperfect, but you cannot be brave if nothing were scary.

    This last one is the most important: allow yourself permission to NOT do it all. You never promised to be everything to everyone at all times. We are more powerful than the fears that drive us.

    This is hard. It is hard for me. It’s what’s driven me to write this—that it’s OK to stop. It’s OK that your unhealthy habit that might even benefit those around you needs to end. You can still be successful in life.

    I recently read that we are all writing our eulogy in how we live. Knowing that your professional accomplishments won’t be mentioned in that speech, what will yours say? What do you want it to say?

    Look, I get that none of these ideas will “fix it”, and that’s not their purpose. None of us are in control of our surroundings, only how we respond to them. These suggestions are to help stop the spiral effect so that you are empowered to address the underlying issues and choose your response. They are things that work for me most of the time. Maybe they’ll work for you.

    Does this sound familiar?

    If this sounds familiar, it’s not just you. Don’t let your negative self-talk tell you that you “even burn out wrong”. It’s not wrong. Even if rooted in fear like my own drivers, I believe that this need to do more comes from a place of love, determination, motivation, and other wonderful attributes that make you the amazing person you are. We’re going to be OK, ya know. The lives that unfold before us might never look like that story in our head—that idea of “perfect” or “done” we’re looking for, but that’s OK. Really, when we stop and look around, usually the only eyes that judge us are in the mirror.

    Do you remember that Winnie the Pooh sketch that had Pooh eat so much at Rabbit’s house that his buttocks couldn’t fit through the door? Well, I already associate a lot with Rabbit, so it came as no surprise when he abruptly declared that this was unacceptable. But do you recall what happened next? He put a shelf across poor Pooh’s ankles and decorations on his back, and made the best of the big butt in his kitchen.

    At the end of the day we are resourceful and know that we are able to push ourselves if we need to—even when we are tired to our core or have a big butt of fluff’ n’ stuff in our room. None of us has to be afraid, as we can manage any obstacle put in front of us. And maybe that means we will need to redefine success to allow space for being uncomfortably human, but that doesn’t really sound so bad either.

    So, wherever you are right now, please breathe. Do what you need to do to get out of your head. Forgive and take care.

  • Asynchronous Design Critique: Giving Feedback

    Asynchronous Design Critique: Giving Feedback

    Feedback, in whichever form it takes, and whatever it may be called, is one of the most powerful sweet skills that we have at our disposal to jointly get our models to a better position while growing our own skills and ideas.

    Feedback is also one of the most underestimated equipment, and generally by assuming that we’re already good at it, we settle, forgetting that it’s a talent that can be trained, grown, and improved. Bad feedback can make confusion in projects, send down confidence, and change faith and team collaboration over the long term. Quality comments can be a revolutionary force.

    Practicing our knowledge is absolutely a good way to enhance, but the learning gets yet faster when it’s paired with a good base that programs and focuses the exercise. What are some fundamental aspects of giving great feedback? And how can comments be adjusted for isolated and distributed job settings?

    On the web, we can discover a long history of sequential suggestions: from the early weeks of open source, script was shared and discussed on email lists. Today, developers engage on pull requests, designers comment in their favorite design tools, project managers and scrum masters exchange ideas on tickets, and so on.

    Design critique is often the name used for a type of feedback that’s provided to make our work better, collaboratively. So it shares a lot of the principles with feedback in general, but it also has some differences.

    The content

    The foundation of every good critique is the feedback’s content, so that’s where we need to start. There are many models that you can use to shape your content. The one that I personally like best—because it’s clear and actionable—is this one from Lara Hogan.

    While this equation is generally used to give feedback to people, it also fits really well in a design critique because it ultimately answers some of the core questions that we work on: What? Where? Why? How? Imagine that you’re giving some feedback about some design work that spans multiple screens, like an onboarding flow: there are some pages shown, a flow blueprint, and an outline of the decisions made. You spot something that could be improved. If you keep the three elements of the equation in mind, you’ll have a mental model that can help you be more precise and effective.

    Here is a comment that could be given as a part of some feedback, and it might look reasonable at a first glance: it seems to superficially fulfill the elements in the equation. But does it?

    Not sure about the buttons ‘ styles and hierarchy—it feels off. Can you change them?

    Observation for design feedback doesn’t just mean pointing out which part of the interface your feedback refers to, but it also refers to offering a perspective that’s as specific as possible. Are you providing the user’s perspective? Your expert perspective? A business perspective? The project manager’s perspective? A first-time user’s perspective?

    When I see these two buttons, I expect one to go forward and one to go back.

    Impact is about the why. Just pointing out a UI element might sometimes be enough if the issue may be obvious, but more often than not, you should add an explanation of what you’re pointing out.

    When I see these two buttons, I expect one to go forward and one to go back. But this is the only screen where this happens, as before we just used a single button and an” ×” to close. This seems to be breaking the consistency in the flow.

    The question approach is meant to provide open guidance by eliciting the critical thinking in the designer receiving the feedback. Notably, in Lara’s equation she provides a second approach: request, which instead provides guidance toward a specific solution. While that’s a viable option for feedback in general, for design critiques, in my experience, defaulting to the question approach usually reaches the best solutions because designers are generally more comfortable in being given an open space to explore.

    The difference between the two can be exemplified with, for the question approach:

    When I see these two buttons, I expect one to go forward and one to go back. But this is the only screen where this happens, as before we just used a single button and an” ×” to close. This seems to be breaking the consistency in the flow. Would it make sense to unify them?

    Or, for the request approach:

    When I see these two buttons, I expect one to go forward and one to go back. But this is the only screen where this happens, as before we just used a single button and an” ×” to close. This seems to be breaking the consistency in the flow. Let’s make sure that all screens have the same pair of forward and back buttons.

    At this point in some situations, it might be useful to integrate with an extra why: why you consider the given suggestion to be better.

    When I see these two buttons, I expect one to go forward and one to go back. But this is the only screen where this happens, as before we just used a single button and an” ×” to close. This seems to be breaking the consistency in the flow. Let’s make sure that all screens have the same two forward and back buttons so that users don’t get confused.

    Choosing the question approach or the request approach can also at times be a matter of personal preference. A while ago, I was putting a lot of effort into improving my feedback: I did rounds of anonymous feedback, and I reviewed feedback with other people. After a few rounds of this work and a year later, I got a positive response: my feedback came across as effective and grounded. Until I changed teams. To my shock, my next round of feedback from one specific person wasn’t that great. The reason is that I had previously tried not to be prescriptive in my advice—because the people who I was previously working with preferred the open-ended question format over the request style of suggestions. But now in this other team, there was one person who instead preferred specific guidance. So I adapted my feedback for them to include requests.

    One comment that I heard come up a few times is that this kind of feedback is quite long, and it doesn’t seem very efficient. No… but also yes. Let’s explore both sides.

    No, this style of feedback is actually efficient because the length here is a byproduct of clarity, and spending time giving this kind of feedback can provide exactly enough information for a good fix. Also if we zoom out, it can reduce future back-and-forth conversations and misunderstandings, improving the overall efficiency and effectiveness of collaboration beyond the single comment. Imagine that in the example above the feedback were instead just,” Let’s make sure that all screens have the same two forward and back buttons”. The designer receiving this feedback wouldn’t have much to go by, so they might just apply the change. In later iterations, the interface might change or they might introduce new features—and maybe that change might not make sense anymore. Without the why, the designer might imagine that the change is about consistency… but what if it wasn’t? So there could now be an underlying concern that changing the buttons would be perceived as a regression.

    Yes, this style of feedback is not always efficient because the points in some comments don’t always need to be exhaustive, sometimes because certain changes may be obvious (” The font used doesn’t follow our guidelines” ) and sometimes because the team may have a lot of internal knowledge such that some of the whys may be implied.

    So the equation above isn’t meant to suggest a strict template for feedback but a mnemonic to reflect and improve the practice. Even after years of active work on my critiques, I still from time to time go back to this formula and reflect on whether what I just wrote is effective.

    The tone

    Well-grounded content is the foundation of feedback, but that’s not really enough. The soft skills of the person who’s providing the critique can multiply the likelihood that the feedback will be well received and understood. Tone alone can make the difference between content that’s rejected or welcomed, and it’s been demonstrated that only positive feedback creates sustained change in people.

    Since our goal is to be understood and to have a positive working environment, tone is essential to work on. Over the years, I’ve tried to summarize the required soft skills in a formula that mirrors the one for content: the receptivity equation.

    Respectful feedback comes across as grounded, solid, and constructive. It’s the kind of feedback that, whether it’s positive or negative, is perceived as useful and fair.

    Timing refers to when the feedback happens. To-the-point feedback doesn’t have much hope of being well received if it’s given at the wrong time. Questioning the entire high-level information architecture of a new feature when it’s about to ship might still be relevant if that questioning highlights a major blocker that nobody saw, but it’s way more likely that those concerns will have to wait for a later rework. So in general, attune your feedback to the stage of the project. Early iteration? Late iteration? Polishing work in progress? These all have different needs. The right timing will make it more likely that your feedback will be well received.

    Attitude is the equivalent of intent, and in the context of person-to-person feedback, it can be referred to as radical candor. That means checking before we write to see whether what we have in mind will truly help the person and make the project better overall. This might be a hard reflection at times because maybe we don’t want to admit that we don’t really appreciate that person. Hopefully that’s not the case, but that can happen, and that’s okay. Acknowledging and owning that can help you make up for that: how would I write if I really cared about them? How can I avoid being passive aggressive? How can I be more constructive?

    Form is relevant especially in a diverse and cross-cultural work environments because having great content, perfect timing, and the right attitude might not come across if the way that we write creates misunderstandings. There might be many reasons for this: sometimes certain words might trigger specific reactions, sometimes nonnative speakers might not understand all the nuances of some sentences, sometimes our brains might just be different and we might perceive the world differently—neurodiversity must be taken into consideration. Whatever the reason, it’s important to review not just what we write but how.

    A few years back, I was asking for some feedback on how I give feedback. I received some good advice but also a comment that surprised me. They pointed out that when I wrote” Oh, ]… ]”, I made them feel stupid. That wasn’t my intent! I felt really bad, and I just realized that I provided feedback to them for months, and every time I might have made them feel stupid. I was horrified … but also thankful. I made a quick fix: I added “oh” in my list of replaced words (your choice between: macOS’s text replacement, aText, TextExpander, or others ) so that when I typed “oh”, it was instantly deleted.

    Something to highlight because it’s quite frequent—especially in teams that have a strong group spirit—is that people tend to beat around the bush. It’s important to remember here that a positive attitude doesn’t mean going light on the feedback—it just means that even when you provide hard, difficult, or challenging feedback, you do so in a way that’s respectful and constructive. The nicest thing that you can do for someone is to help them grow.

    We have a great advantage in giving feedback in written form: it can be reviewed by another person who isn’t directly involved, which can help to reduce or remove any bias that might be there. I found that the best, most insightful moments for me have happened when I’ve shared a comment and I’ve asked someone who I highly trusted,” How does this sound”?,” How can I do it better”, and even” How would you have written it” ?—and I’ve learned a lot by seeing the two versions side by side.

    The format

    Asynchronous feedback also has a major inherent advantage: we can take more time to refine what we’ve written to make sure that it fulfills two main goals: the clarity of communication and the actionability of the suggestions.

    Let’s imagine that someone shared a design iteration for a project. You are reviewing it and leaving a comment. There are many ways to do this, and of course context matters, but let’s try to think about some elements that may be useful to consider.

    In terms of clarity, start by grounding the critique that you’re about to give by providing context. Specifically, this means describing where you’re coming from: do you have a deep knowledge of the project, or is this the first time that you’re seeing it? Are you coming from a high-level perspective, or are you figuring out the details? Are there regressions? Which user’s perspective are you taking when providing your feedback? Is the design iteration at a point where it would be okay to ship this, or are there major things that need to be addressed first?

    Providing context is helpful even if you’re sharing feedback within a team that already has some information on the project. And context is absolutely essential when giving cross-team feedback. If I were to review a design that might be indirectly related to my work, and if I had no knowledge about how the project arrived at that point, I would say so, highlighting my take as external.

    We often focus on the negatives, trying to outline all the things that could be done better. That’s of course important, but it’s just as important—if not more—to focus on the positives, especially if you saw progress from the previous iteration. This might seem superfluous, but it’s important to keep in mind that design is a discipline where there are hundreds of possible solutions for every problem. So pointing out that the design solution that was chosen is good and explaining why it’s good has two major benefits: it confirms that the approach taken was solid, and it helps to ground your negative feedback. In the longer term, sharing positive feedback can help prevent regressions on things that are going well because those things will have been highlighted as important. As a bonus, positive feedback can also help reduce impostor syndrome.

    There’s one powerful approach that combines both context and a focus on the positives: frame how the design is better than the status quo ( compared to a previous iteration, competitors, or benchmarks ) and why, and then on that foundation, you can add what could be improved. This is powerful because there’s a big difference between a critique that’s for a design that’s already in good shape and a critique that’s for a design that isn’t quite there yet.

    Another way that you can improve your feedback is to depersonalize the feedback: the comments should always be about the work, never about the person who made it. It’s” This button isn’t well aligned” versus” You haven’t aligned this button well”. This is very easy to change in your writing by reviewing it just before sending.

    In terms of actionability, one of the best approaches to help the designer who’s reading through your feedback is to split it into bullet points or paragraphs, which are easier to review and analyze one by one. For longer pieces of feedback, you might also consider splitting it into sections or even across multiple comments. Of course, adding screenshots or signifying markers of the specific part of the interface you’re referring to can also be especially useful.

    One approach that I’ve personally used effectively in some contexts is to enhance the bullet points with four markers using emojis. So a red square � � means that it’s something that I consider blocking, a yellow diamond � � is something that I can be convinced otherwise, but it seems to me that it should be changed, and a green circle � � is a detailed, positive confirmation. I also use a blue spiral � � for either something that I’m not sure about, an exploration, an open alternative, or just a note. But I’d use this approach only on teams where I’ve already established a good level of trust because if it happens that I have to deliver a lot of red squares, the impact could be quite demoralizing, and I’d reframe how I’d communicate that a bit.

    Let’s see how this would work by reusing the example that we used earlier as the first bullet point in this list:

    • 🔶 Navigation—When I see these two buttons, I expect one to go forward and one to go back. But this is the only screen where this happens, as before we just used a single button and an” ×” to close. This seems to be breaking the consistency in the flow. Let’s make sure that all screens have the same two forward and back buttons so that users don’t get confused.
    • � � Overall— I think the page is solid, and this is good enough to be our release candidate for a version 1.0.
    • � � Metrics—Good improvement in the buttons on the metrics area, the improved contrast and new focus style make them more accessible.
    • � � Button Style—Using the green accent in this context creates the impression that it’s a positive action because green is usually perceived as a confirmation color. Do we need to explore a different color?
    • 🔶Tiles—Given the number of items on the page, and the overall page hierarchy, it seems to me that the tiles shouldn’t be using the Subtitle 1 style but the Subtitle 2 style. This will keep the visual hierarchy more consistent.
    • � � Background—Using a light texture works well, but I wonder whether it adds too much noise in this kind of page. What is the thinking in using that?

    What about giving feedback directly in Figma or another design tool that allows in-place feedback? In general, I find these difficult to use because they hide discussions and they’re harder to track, but in the right context, they can be very effective. Just make sure that each of the comments is separate so that it’s easier to match each discussion to a single task, similar to the idea of splitting mentioned above.

    One final note: say the obvious. Sometimes we might feel that something is obviously good or obviously wrong, and so we don’t say it. Or sometimes we might have a doubt that we don’t express because the question might sound stupid. Say it—that’s okay. You might have to reword it a little bit to make the reader feel more comfortable, but don’t hold it back. Good feedback is transparent, even when it may be obvious.

    There’s another advantage of asynchronous feedback: written feedback automatically tracks decisions. Especially in large projects,” Why did we do this”? could be a question that pops up from time to time, and there’s nothing better than open, transparent discussions that can be reviewed at any time. For this reason, I recommend using software that saves these discussions, without hiding them once they are resolved.

    Content, tone, and format. Each one of these subjects provides a useful model, but working to improve eight areas—observation, impact, question, timing, attitude, form, clarity, and actionability—is a lot of work to put in all at once. One effective approach is to take them one by one: first identify the area that you lack the most (either from your perspective or from feedback from others ) and start there. Then the second, then the third, and so on. At first you’ll have to put in extra time for every piece of feedback that you give, but after a while, it’ll become second nature, and your impact on the work will multiply.

    Thanks to Brie Anne Demkiw and Mike Shelton for reviewing the first draft of this article.