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  • Personalization Pyramid: A Framework for Designing with User Data

    Personalization Pyramid: A Framework for Designing with User Data

    As a UX professional in today’s data-driven surroundings, it ’s extremely likely that you ’ve been asked to design a personal digital experience, whether it ’s a public website, person site, or local program. However while there continues to be no lack of marketing buzz around personalization systems, we also have very few defined approaches for implementing personalized UX.

    That’s where we come in. After completing tens of personalisation projects over the past few years, we gave ourselves a purpose: could you make a systematic personalization platform especially for UX practitioners? The Personalization Pyramid is a designer-centric model for standing up human-centered personalisation programs, spanning information, classification, content delivery, and general goals. By using this strategy, you will be able to understand the core components of a modern, UX-driven personalization system ( or at the very least understand enough to get started ).

    Getting Started

    For the sake of this essay, we’ll believe you’re already familiar with the basics of online personalization. A nice guide can be found these: Website Personalization Planning. While Graphic jobs in this area can take on several different forms, they usually stem from identical starting positions.

    Common scenarios for starting a customisation task:

    • Your organization or client purchased a content management system ( CMS ) or marketing automation platform ( MAP ) or related technology that supports personalization
    • The CMO, CDO, or CIO has identified personalisation as a target
    • User data is disjointed or confusing
    • You are running some secluded targeting strategies or A/B tests
    • Partners disagree on personalization technique
    • Mission of client privacy rules ( e. g. GDPR ) requires revisiting existing user targeting practices

    Regardless of where you begin, a powerful personalization system will require the same key creating stones. We’ve captured these as the “levels ” on the pyramid. Whether you are a UX artist, scholar, or planner, understanding the core components may help make your contribution effective.

    From top to bottom, the amounts include:

      North Star: What larger geopolitical target is driving the personalization system?
    1. Objectives: What are the specific, tangible benefits of the system?
    2. Touchpoints: Where will the personalized experience been served?
    3. Contexts and Campaigns: What personalization information does the person view?
    4. User Segments: What constitutes a special, suitable market?
    5. Actionable Data: What dependable and credible information is captured by our professional platform to generate personalization?
    6. Natural Data: What wider set of data is potentially available ( now in our environment ) allowing you to optimize?

    We’ll go through each of these levels in turn. To help make this actionable, we created an accompanying deck of cards to illustrate specific examples from each level. We’ve found them helpful in personalization brainstorming sessions, and will include examples for you here.

    Starting at the Top

    The components of the pyramid are as follows:

    North Star

    A north star is what you are aiming for overall with your personalization program ( big or small ). The North Star defines the (one ) overall mission of the personalization program. What do you wish to accomplish? North Stars cast a shadow. The bigger the star, the bigger the shadow. Example of North Starts might include:

      Function: Personalize based on basic user inputs. Examples: “Raw ” notifications, basic search results, system user settings and configuration options, general customization, basic optimizations
    1. Feature: Self-contained personalization componentry. Examples: “Cooked ” notifications, advanced optimizations ( geolocation ), basic dynamic messaging, customized modules, automations, recommenders
    2. Experience: Personalized user experiences across multiple interactions and user flows. Examples: Email campaigns, landing pages, advanced messaging ( i. e. C2C chat ) or conversational interfaces, larger user flows and content-intensive optimizations ( localization ).
    3. Product: Highly differentiating personalized product experiences. Examples: Standalone, branded experiences with personalization at their core, like the “algotorial” playlists by Spotify such as Discover Weekly.

    Goals

    As in any good UX design, personalization can help accelerate designing with customer intentions. Goals are the tactical and measurable metrics that will prove the overall program is successful. A good place to start is with your current analytics and measurement program and metrics you can benchmark against. In some cases, new goals may be appropriate. The key thing to remember is that personalization itself is not a goal, rather it is a means to an end. Common goals include:

    • Conversion
    • Time on task
    • Net promoter score ( NPS)
    • Customer satisfaction

    Touchpoints

    Touchpoints are where the personalization happens. As a UX designer, this will be one of your largest areas of responsibility. The touchpoints available to you will depend on how your personalization and associated technology capabilities are instrumented, and should be rooted in improving a user’s experience at a particular point in the journey. Touchpoints can be multi-device ( mobile, in-store, website ) but also more granular ( web banner, web pop-up etc. ). Here are some examples:

    Channel-level Touchpoints

    • Email: Role
    • Email: Time of open
    • In-store display ( JSON endpoint )
    • Native app
    • Search

    Wireframe-level Touchpoints

    • Web overlay
    • Web alert bar
    • Web banner
    • Web content block
    • Web menu

    If you’re designing for web interfaces, for example, you will likely need to include personalized “zones ” in your wireframes. The content for these can be presented programmatically in touchpoints based on our next step, contexts and campaigns.

    Contexts and Campaigns

    Once you ’ve outlined some touchpoints, you can consider the actual personalized content a user will receive. Many personalization tools will refer to these as “campaigns ” ( so, for example, a campaign on a web banner for new visitors to the website ). These will programmatically be shown at certain touchpoints to certain user segments, as defined by user data. At this stage, we find it helpful to consider two separate models: a context model and a content model. The context helps you consider the level of engagement of the user at the personalization moment, for example a user casually browsing information vs. doing a deep-dive. Think of it in terms of information retrieval behaviors. The content model can then help you determine what type of personalization to serve based on the context ( for example, an “Enrich ” campaign that shows related articles may be a suitable supplement to extant content ).

    Personalization Context Model:

    1. Browse
    2. Skim
    3. Nudge
    4. Feast

    Personalization Content Model:

    1. Alert
    2. Make Easier
    3. Cross-Sell
    4. Enrich

    We’ve written extensively about each of these models elsewhere, so if you’d like to read more you can check out Colin’s Personalization Content Model and Jeff’s Personalization Context Model.

    User Segments

    User segments can be created prescriptively or adaptively, based on user research ( e. g. via rules and logic tied to set user behaviors or via A/B testing ). At a minimum you will likely need to consider how to treat the unknown or first-time visitor, the guest or returning visitor for whom you may have a stateful cookie ( or equivalent post-cookie identifier ), or the authenticated visitor who is logged in. Here are some examples from the personalization pyramid:

    • Unknown
    • Guest
    • Authenticated
    • Default
    • Referred
    • Role
    • Cohort
    • Unique ID

    Actionable Data

    Every organization with any digital presence has data. It’s a matter of asking what data you can ethically collect on users, its inherent reliability and value, as to how can you use it ( sometimes known as “data activation. ” ) Fortunately, the tide is turning to first-party data: a recent study by Twilio estimates some 80 % of businesses are using at least some type of first-party data to personalize the customer experience.

    First-party data represents multiple advantages on the UX front, including being relatively simple to collect, more likely to be accurate, and less susceptible to the “creep factor” of third-party data. So a key part of your UX strategy should be to determine what the best form of data collection is on your audiences. Here are some examples:

    There is a progression of profiling when it comes to recognizing and making decisioning about different audiences and their signals. It tends to move towards more granular constructs about smaller and smaller cohorts of users as time and confidence and data volume grow.

    While some combination of implicit / explicit data is generally a prerequisite for any implementation ( more commonly referred to as first party and third-party data ) ML efforts are typically not cost-effective directly out of the box. This is because a strong data backbone and content repository is a prerequisite for optimization. But these approaches should be considered as part of the larger roadmap and may indeed help accelerate the organization’s overall progress. Typically at this point you will partner with key stakeholders and product owners to design a profiling model. The profiling model includes defining approach to configuring profiles, profile keys, profile cards and pattern cards. A multi-faceted approach to profiling which makes it scalable.

    Pulling it Together

    While the cards comprise the starting point to an inventory of sorts ( we provide blanks for you to tailor your own ), a set of potential levers and motivations for the style of personalization activities you aspire to deliver, they are more valuable when thought of in a grouping.

    In assembling a card “hand”, one can begin to trace the entire trajectory from leadership focus down through a strategic and tactical execution. It is also at the heart of the way both co-authors have conducted workshops in assembling a program backlog—which is a fine subject for another article.

    In the meantime, what is important to note is that each colored class of card is helpful to survey in understanding the range of choices potentially at your disposal, it is threading through and making concrete decisions about for whom this decisioning will be made: where, when, and how.

    Lay Down Your Cards

    Any sustainable personalization strategy must consider near, mid and long-term goals. Even with the leading CMS platforms like Sitecore and Adobe or the most exciting composable CMS DXP out there, there is simply no “easy button ” wherein a personalization program can be stood up and immediately view meaningful results. That said, there is a common grammar to all personalization activities, just like every sentence has nouns and verbs. These cards attempt to map that territory.

  • Mobile-First CSS: Is It Time for a Rethink?

    Mobile-First CSS: Is It Time for a Rethink?

    The mobile-first style approach is great—it focuses on what really matters to the consumer, it ’s well-practiced, and it ’s been a popular design style for centuries. But developing your CSS mobile-first should also be wonderful, too…right?

    Well, not necessarily. Classic mobile-first CSS development is based on the principle of overwriting style declarations: you begin your CSS with default style declarations, and overwrite and/or add new styles as you add breakpoints with min-width media queries for larger viewports (for a good overview see “What is Mobile First CSS and Why Does It Rock?”). But all those exceptions create complexity and inefficiency, which in turn can lead to an increased testing effort and a code base that’s harder to maintain. Admit it—how many of us willingly want that?

    On your own tasks, mobile-first CSS may yet be the best tool for the job, but first you need to assess just how ideal it is in light of the physical design and user interactions you’re working on. To help you get started, these ’s how I go about tackling the elements you need to watch for, and I’ll discuss some alternative solutions if mobile-first does n’t seemed to suit your project.

    Benefits of mobile-first

    Some of the things to like with mobile-first CSS development —and why it ’s been the de facto development methodology for so long—make a lot of sense:

    Development pyramid. One thing you definitely get from mobile-first is a great development hierarchy—you only focus on the cellular view and get developing.

    Tried and tested. It’s a tried and tested strategy that ’s worked for years for a reason: it solves a problem actually well.

    Prioritizes the smart see. The smart watch is the simplest and probably the most important, as it encompasses all the important person journeys, and typically accounts for a higher proportion of user visits ( depending on the project ).

    Prevents desktop-centric development. As development is done using desktop computers, it can be tempting to initially focus on the desktop view. But thinking about mobile from the start prevents us from getting stuck later on; no one wants to spend their time retrofitting a desktop-centric site to work on mobile devices!

    Disadvantages of mobile-first

    Setting style declarations and then overwriting them at higher breakpoints can lead to undesirable ramifications:

    More complexity. The farther up the breakpoint hierarchy you go, the more unnecessary code you inherit from lower breakpoints.

    Higher CSS specificity. Styles that have been reverted to their browser default value in a class name declaration now have a higher specificity. This can be a headache on large projects when you want to keep the CSS selectors as simple as possible.

    Requires more regression testing. Changes to the CSS at a lower view ( like adding a new style ) requires all higher breakpoints to be regression tested.

    The browser can’t prioritize CSS downloads. At wider breakpoints, classic mobile-first min-width media queries don’t leverage the browser’s capability to download CSS files in priority order.

    The problem of property value overrides

    There is nothing inherently wrong with overwriting values; CSS was designed to do just that. Still, inheriting incorrect values is unhelpful and can be burdensome and inefficient. It can also lead to increased style specificity when you have to overwrite styles to reset them back to their defaults, something that may cause issues later on, especially if you are using a combination of bespoke CSS and utility classes. We won’t be able to use a utility class for a style that has been reset with a higher specificity.

    With this in mind, I’m developing CSS with a focus on the default values much more these days. Since there’s no specific order, and no chains of specific values to keep track of, this frees me to develop breakpoints simultaneously. I concentrate on finding common styles and isolating the specific exceptions in closed media query ranges (that is, any range with a max-width set). 

    This approach opens up some opportunities, as you can look at each breakpoint as a clean slate. If a component’s layout looks like it should be based on Flexbox at all breakpoints, it ’s fine and can be coded in the default style sheet. But if it looks like Grid would be much better for large screens and Flexbox for mobile, these can both be done entirely independently when the CSS is put into closed media query ranges. Also, developing simultaneously requires you to have a good understanding of any given component in all breakpoints up front. This can help surface issues in the design earlier in the development process. We don’t want to get stuck down a rabbit hole building a complex component for mobile, and then get the designs for desktop and find they are equally complex and incompatible with the HTML we created for the mobile view!

    Though this approach is n’t going to suit everyone, I encourage you to give it a try. There are plenty of tools out there to help with concurrent development, such as Responsively App, Blisk, and many others.

    Having said that, I don’t feel the order itself is particularly relevant. If you are comfortable with focusing on the mobile view, have a good understanding of the requirements for other breakpoints, and prefer to work on one device at a time, then by all means stick with the classic development order. The important thing is to identify common styles and exceptions so you can put them in the relevant stylesheet—a sort of manual tree-shaking process! Personally, I find this a little easier when working on a component across breakpoints, but that ’s by no means a requirement.

    Closed media query ranges in practice

    In classic mobile-first CSS we overwrite the styles, but we can avoid this by using media query ranges. To illustrate the difference ( I’m using SCSS for brevity ), let’s assume there are three visual designs:

    • smaller than 768
    • from 768 to below 1024
    • 1024 and anything larger

    Take a simple example where a block-level element has a default padding of “20px,” which is overwritten at tablet to be “40px” and set back to “20px” on desktop.

    Classic min-width mobile-first

    .my-block { padding: 20px; @media (min-width: 768px) { padding: 40px; } @media (min-width: 1024px) { padding: 20px; }}

    Closed media query range

    .my-block { padding: 20px; @media (min-width: 768px) and (max-width: 1023.98px) { padding: 40px; }}

    The subtle difference is that the mobile-first example sets the default padding to “20px” and then overwrites it at each breakpoint, setting it three times in total. In contrast, the second example sets the default padding to “20px” and only overrides it at the relevant breakpoint where it isn’t the default value (in this instance, tablet is the exception).

    The goal is to: 

    • Only set styles when needed. 
    • Not set them with the expectation of overwriting them later on, again and again. 

    To this end, closed media query ranges are our best friend. If we need to make a change to any given view, we make it in the CSS media query range that applies to the specific breakpoint. We’ll be much less likely to introduce unwanted alterations, and our regression testing only needs to focus on the breakpoint we have actually edited. 

    Taking the above example, if we find that .my-block spacing on desktop is already accounted for by the margin at that breakpoint, and since we want to remove the padding altogether, we could do this by setting the mobile padding in a closed media query range.

    .my-block {  @media (max-width: 767.98px) {    padding: 20px;  }  @media (min-width: 768px) and (max-width: 1023.98px) {    padding: 40px;  }}

    The browser default padding for our block is “0,” so instead of adding a desktop media query and using unset or “0” for the padding value (which we would need with mobile-first), we can wrap the mobile padding in a closed media query (since it is now also an exception) so it won’t get picked up at wider breakpoints. At the desktop breakpoint, we won’t need to set any padding style, as we want the browser default value.

    Bundling versus separating the CSS

    Back in the day, keeping the number of requests to a minimum was very important due to the browser’s limit of concurrent requests (typically around six ). As a consequence, the use of image sprites and CSS bundling was the norm, with all the CSS being downloaded in one go, as one stylesheet with highest priority.

    With HTTP/2 and HTTP/3 now on the scene, the number of requests is no longer the big deal it used to be. This allows us to separate the CSS into multiple files by media query. The clear benefit of this is the browser can now request the CSS it currently needs with a higher priority than the CSS it does n’t. This is more performant and can reduce the overall time page rendering is blocked.

    Which HTTP version are you using?

    To determine which version of HTTP you’re using, go to your website and open your browser’s dev tools. Next, select the Network tab and make sure the Protocol column is visible. If “h2” is listed under Protocol, it means HTTP/2 is being used.

    Note: to view the Protocol in your browser’s dev tools, go to the Network tab, reload your page, right-click any column header ( e. g. , Name ), and check the Protocol column.

    Also, if your site is still using HTTP/1... WHY? ! ! What are you waiting for? There is excellent user support for HTTP/2.

    Splitting the CSS

    Separating the CSS into individual files is a worthwhile task. Linking the separate CSS files using the relevant media attribute allows the browser to identify which files are needed immediately (because they’re render-blocking) and which can be deferred. Based on this, it allocates each file an appropriate priority.

    In the following example of a website visited on a mobile breakpoint, we can see the mobile and default CSS are loaded with “Highest ” priority, as they are currently needed to render the page. The remaining CSS files ( print, tablet, and desktop ) are still downloaded in case they’ll be needed later, but with “Lowest ” priority.

    With bundled CSS, the browser will have to download the CSS file and parse it before rendering can start.

    While, as noted, with the CSS separated into different files linked and marked up with the relevant media attribute, the browser can prioritize the files it currently needs. Using closed media query ranges allows the browser to do this at all widths, as opposed to classic mobile-first min-width queries, where the desktop browser would have to download all the CSS with Highest priority. We can’t assume that desktop users always have a fast connection. For instance, in many rural areas, internet connection speeds are still slow. 

    The media queries and number of separate CSS files will vary from project to project based on project requirements, but might look similar to the example below.

    Bundled CSS



    This single file contains all the CSS, including all media queries, and it will be downloaded with Highest priority.

    Separated CSS



    Separating the CSS and specifying a media attribute value on each link tag allows the browser to prioritize what it currently needs. Out of the five files listed above, two will be downloaded with Highest priority: the default file, and the file that matches the current media query. The others will be downloaded with Lowest priority.

    Depending on the project’s deployment strategy, a change to one file (mobile.css, for example) would only require the QA team to regression test on devices in that specific media query range. Compare that to the prospect of deploying the single bundled site.css file, an approach that would normally trigger a full regression test.

    Moving on

    The uptake of mobile-first CSS was a really important milestone in web development; it has helped front-end developers focus on mobile web applications, rather than developing sites on desktop and then attempting to retrofit them to work on other devices.

    I don’t think anyone wants to return to that development model again, but it ’s important we don’t lose sight of the issue it highlighted: that things can easily get convoluted and less efficient if we prioritize one particular device—any device—over others. For this reason, focusing on the CSS in its own right, always mindful of what is the default setting and what’s an exception, seems like the natural next step. I’ve started noticing small simplifications in my own CSS, as well as other developers’, and that testing and maintenance work is also a bit more simplified and productive.

    In general, simplifying CSS rule creation whenever we can is ultimately a cleaner approach than going around in circles of overrides. But whichever methodology you choose, it needs to suit the project. Mobile-first may—or may not—turn out to be the best choice for what’s involved, but first you need to solidly understand the trade-offs you’re stepping into.

  • The Last of Us Season 2 Episode 2 Review: The Perfect Storm

    The Last of Us Season 2 Episode 2 Review: The Perfect Storm

    This assessment contains trailers for The Last of Us season 2 show 2. The Last of Us is no man to throwing personal gut-punches. Even for those of us acquainted with the game who may have seen this episode’s great spin coming, Craig Mazin and Neil Druckmann continue to keep us on our feet. This [ …]

    The article The Last of Us Season 2 Episode 2 Review: The Perfect Storm appeared initially on Den of Geek.

    Andor is ultimately returning for its next and last year on Disney+. When we last saw Cassian ( Diego Luna ), he had just started to help Luthen Rael ( Stellan Skarsgård ) and the burgeoning rebellion, more so out of necessity and survival than a real desire to make change. But as we rate through the next several years of Cassian’s career, we’ll see him get the dedicated rebel we see in Rogue One.

    While we’re really excited to see the show profit, Star Wars just announced the entire season launch plan for time 2, and it ’s a little different than what you might expect. Here’s what you need to know about when and where to see Andor year 2.

    cnx. powershell. push(function( ) {cnx({playerId:” 106e33c0-3911-473c-b599-b1426db57530″ ,}). render ( “0270c398a82f44f49c23c16122516796” ); });

    When Will Season 2 of Andor Get Available to Watch on Disney+?

    Generally, new episodes of Star Wars series may launch 1-3 episodes for the launch and then one episode biweekly after that. Season 1 of Andor released the first three episodes at after, and then one instance weekly for the rest of the year. But with time 2, Andor is trying everything different. Three new shows may cut every month starting April 22. Each set of three shows may indicate a time of Cassian’s existence leading up to the activities of Rogue One.

    The release routine is as follows:

    Episodes 1-3 will be available to view on Tuesday April 22 at 6 p. m. PT/ 9 p. m. ET

    Episodes 4-6 will be available to see on Tuesday April 29 at 6 p. m. PT/ 9 p. m. ET

    Episodes 7-9 will be available to see on Tuesday May 6 at 6 p. m. PT/ 9 p. m. ET

    Episodes 10-12 will be available to view on Tuesday May 13 at 6 p. m. PT / 9 p. m. ET

    Andor Season 1 Preview

    There’s a significant that happens over the course of Andor’s second season. Here’s everything you need to consider before watching year 2.

    Morlana One

    In 5 BBY, Cassian Andor is looking for his missing girl on the planet Morlana One. During an encounter with a pair of soldiers, he accidentally kills one and deaths the other to cover his tracks. He flees the planet and tries to hide out on Ferrix, asking his adoptive mother Maarva ( Fiona Shaw ), and his friends Bix ( Adria Arjona ) and Brasso ( Joplin Sibtain ) to help cover for him if anyone comes asking.

    Morlana One’s safety power Pre-Mor examines, but the Chief Inspector wants to cover up the event so that they don’t increase any colors with the Empire. Syril Karn ( Kyle Soller ), a deputy inspector, becomes obsessed with solving the case despite his supervisor’s wishes. He tracks Cassian’s fleet to Ferrix and puts out a warrant for his arrest. When Karn and other commanders arrive to assault him, Cassian is able to leave with the help of Luthen Rael, who convinces Cassian to meet his rebel system.

    The Aldhani Revolution

    After fleeing Ferrix, Luthen takes Cassian to the world Aldhani where a smaller group is planning to take funds from an Imperial offer hub on the planet. Despite some trust in the party and a few fatalities, the attack is ultimately successful. Vel ( Faye Marsay ) and Cassian are the only survivors, and Cassian flees with his cut after it ’s all over. He stops by Ferrix to try and persuade Maarva to leave with him, but she insists on staying and resisting the increasing Roman activity.

    Escaping Narkina 5

    Leaving Maarva and his career on Ferrix behind, for then, Cassian hide out on the tropical world Niamos. He’s living a very comfortable lifestyle until he unknowingly gets caught up in a class running from Stormtroopers and is unfairly arrested. Cassian is sentenced to six times on Narkina 5, a prison work station that we eventually discover is building elements for the Death Star.

    Cassian and the other captives quickly discover that the Empire is extending words and forcing people to stay and work even after they’ve served their time. Not wanting to die in this captivity, they work jointly to break out.

    Riot on Ferrix

    Cassian and Bix’s contact with Luthen unintentionally draws the attention of ISB agent Dedra Meero ( Denise Gough ) and her division. She is eager to take down the insurgent cell known as Axis, and believes that Cassian is the key. Roman officers kidnap and rape Bix to try and discover his area. When that does n’t job, they use Maarva’s suicide as a lure to try and take him out. Luthen, Vel, and Cinta ( Varada Sethu ) also hope to use the funeral as cover to assassinate Cassian so that he can’t give up Luthen’s identity.  

    At the death, a saving of Maarva’s next words encourages the people to stand up to the Empire and fight again. Heeding her words, the citizens of Ferrix struggle up and a mob breaks out in the streets. Cassian is able to apply the conflict to completely Bix, urging Brasso to take her there safe off globe. He therefore approaches Luthen, telling him that he can shoot him if he wants, or he can get him into his activity. Luthen replies with a grin and Cassian actually joins the fold.

    The article Andor Season 2 Release Schedule and Season 1 Recap appeared initially on Den of Geek.

  • User Research Is Storytelling

    User Research Is Storytelling

    Ever since I was a child, I’ve been fascinated with shows. I loved the heroes and the excitement—but most of all the stories. I wanted to be an actor. And I believed that I’d get to do the things that Indiana Jones did and go on exciting activities. I also dreamed up suggestions for videos that my friends and I could render and sun in. But they never went any farther. I did, however, end up working in user experience ( UX). Today, I realize that there’s an element of drama to UX— I had n’t actually considered it before, but consumer research is story. And to get the most out of consumer research, you need to show a good account where you bring stakeholders—the solution team and choice makers—along and getting them interested in learning more.

    Think of your favourite film. More than likely it follows a three-act framework that ’s frequently seen in story: the layout, the fight, and the quality. The second act shows what exists now, and it helps you get to know the figures and the challenges and problems that they face. Act two introduces the turmoil, where the action is. Here, difficulties grow or get worse. And the third and final work is the solution. This is where the issues are resolved and the figures learn and change. I believe that this architecture is also a great way to think about customer study, and I think that it can be particularly helpful in explaining person exploration to others.

    Use story as a framework to complete research

    It’s sad to say, but many have come to view studies as being inconsequential. If finances or timelines are strong, analysis tends to be one of the first points to go. Instead of investing in research, some product managers rely on designers or—worse—their own opinion to make the “right ” choices for users based on their experience or accepted best practices. That may get clubs some of the way, but that approach is so quickly miss out on solving people ’ real problems. To be user-centered, this is something we really avoid. User study puts style. It keeps it on record, pointing to problems and opportunities. Being aware of the issues with your product and reacting to them can help you stay away of your competition.

    In the three-act structure, each action corresponds to a part of the process, and each part is important to telling the whole story. Let’s look at the different functions and how they align with customer study.

    Act one: installation

    The layout is all about understanding the history, and that ’s where fundamental research comes in. Basic research ( also called conceptual, discovery, or preliminary research ) helps you understand people and identify their problems. You’re learning about what exists now, the obstacles people have, and how the problems affect them—just like in the videos. To do basic research, you may conduct situational inquiries or journal studies ( or both! ), which can help you start to identify issues as well as options. It does n’t need to be a great investment in time or money.

    Erika Hall writes about least feasible anthropology, which can be as easy as spending 15 minutes with a customer and asking them one point: ‘Walk me through your day yesterday. ’ That’s it. Present that one request. Shut up and listen to them for 15 minutes. Do your damndest to keep yourself and your interests out of it. Bam, you’re doing ethnography. ” According to Hall,[ This ] will probably prove quite illuminating. In the highly unlikely case that you did n’t learn anything new or useful, carry on with enhanced confidence in your direction. ”

    This makes total sense to me. And I love that this makes user research so accessible. You don’t need to prepare a lot of documentation; you can just recruit participants and do it! This can yield a wealth of information about your users, and it’ll help you better understand them and what’s going on in their lives. That’s really what act one is all about: understanding where users are coming from.

    Jared Spool talks about the importance of foundational research and how it should form the bulk of your research. If you can draw from any additional user data that you can get your hands on, such as surveys or analytics, that can supplement what you ’ve heard in the foundational studies or even point to areas that need further investigation. Together, all this data paints a clearer picture of the state of things and all its shortcomings. And that ’s the beginning of a compelling story. It’s the point in the plot where you realize that the main characters—or the users in this case—are facing challenges that they need to overcome. Like in the movies, this is where you start to build empathy for the characters and root for them to succeed. And hopefully stakeholders are now doing the same. Their sympathy may be with their business, which could be losing money because users can’t complete certain tasks. Or maybe they do empathize with users ’ struggles. Either way, act one is your initial hook to get the stakeholders interested and invested.

    Once stakeholders begin to understand the value of foundational research, that can open doors to more opportunities that involve users in the decision-making process. And that can guide product teams toward being more user-centered. This benefits everyone—users, the product, and stakeholders. It’s like winning an Oscar in movie terms—it often leads to your product being well received and successful. And this can be an incentive for stakeholders to repeat this process with other products. Storytelling is the key to this process, and knowing how to tell a good story is the only way to get stakeholders to really care about doing more research.

    This brings us to act two, where you iteratively evaluate a design or concept to see whether it addresses the issues.

    Act two: conflict

    Act two is all about digging deeper into the problems that you identified in act one. This usually involves directional research, such as usability tests, where you assess a potential solution ( such as a design ) to see whether it addresses the issues that you found. The issues could include unmet needs or problems with a flow or process that ’s tripping users up. Like act two in a movie, more issues will crop up along the way. It’s here that you learn more about the characters as they grow and develop through this act.

    Usability tests should typically include around five participants according to Jakob Nielsen, who found that that number of users can usually identify most of the problems: “As you add more and more users, you learn less and less because you will keep seeing the same things again and again… After the fifth user, you are wasting your time by observing the same findings repeatedly but not learning much new. ”

    There are parallels with storytelling here too; if you try to tell a story with too many characters, the plot may get lost. Having fewer participants means that each user’s struggles will be more memorable and easier to relay to other stakeholders when talking about the research. This can help convey the issues that need to be addressed while also highlighting the value of doing the research in the first place.

    Researchers have run usability tests in person for decades, but you can also conduct usability tests remotely using tools like Microsoft Teams, Zoom, or other teleconferencing software. This approach has become increasingly popular since the beginning of the pandemic, and it works well. You can think of in-person usability tests like going to a play and remote sessions as more like watching a movie. There are advantages and disadvantages to each. In-person usability research is a much richer experience. Stakeholders can experience the sessions with other stakeholders. You also get real-time reactions—including surprise, agreement, disagreement, and discussions about what they’re seeing. Much like going to a play, where audiences get to take in the stage, the costumes, the lighting, and the actors ’ interactions, in-person research lets you see users up close, including their body language, how they interact with the moderator, and how the scene is set up.

    If in-person usability testing is like watching a play—staged and controlled—then conducting usability testing in the field is like immersive theater where any two sessions might be very different from one another. You can take usability testing into the field by creating a replica of the space where users interact with the product and then conduct your research there. Or you can go out to meet users at their location to do your research. With either option, you get to see how things work in context, things come up that would n’t have in a lab environment—and conversion can shift in entirely different directions. As researchers, you have less control over how these sessions go, but this can sometimes help you understand users even better. Meeting users where they are can provide clues to the external forces that could be affecting how they use your product. In-person usability tests provide another level of detail that ’s often missing from remote usability tests.

    That’s not to say that the “movies ”—remote sessions—aren’t a good option. Remote sessions can reach a wider audience. They allow a lot more stakeholders to be involved in the research and to see what’s going on. And they open the doors to a much wider geographical pool of users. But with any remote session there is the potential of time wasted if participants can’t log in or get their microphone working.

    The benefit of usability testing, whether remote or in person, is that you get to see real users interact with the designs in real time, and you can ask them questions to understand their thought processes and grasp of the solution. This can help you not only identify problems but also glean why they’re problems in the first place. Furthermore, you can test hypotheses and gauge whether your thinking is correct. By the end of the sessions, you’ll have a much clearer picture of how usable the designs are and whether they work for their intended purposes. Act two is the heart of the story—where the excitement is—but there can be surprises too. This is equally true of usability tests. Often, participants will say unexpected things, which change the way that you look at things —and these twists in the story can move things in new directions.

    Unfortunately, user research is sometimes seen as expendable. And too often usability testing is the only research process that some stakeholders think that they ever need. In fact, if the designs that you’re evaluating in the usability test aren’t grounded in a solid understanding of your users ( foundational research ), there’s not much to be gained by doing usability testing in the first place. That’s because you’re narrowing the focus of what you’re getting feedback on, without understanding the users ‘ needs. As a result, there’s no way of knowing whether the designs might solve a problem that users have. It’s only feedback on a particular design in the context of a usability test.

    On the other hand, if you only do foundational research, while you might have set out to solve the right problem, you won’t know whether the thing that you’re building will actually solve that. This illustrates the importance of doing both foundational and directional research.

    In act two, stakeholders will—hopefully—get to watch the story unfold in the user sessions, which creates the conflict and tension in the current design by surfacing their highs and lows. And in turn, this can help motivate stakeholders to address the issues that come up.

    Act three: resolution

    While the first two acts are about understanding the background and the tensions that can propel stakeholders into action, the third part is about resolving the problems from the first two acts. While it ’s important to have an audience for the first two acts, it ’s crucial that they stick around for the final act. That means the whole product team, including developers, UX practitioners, business analysts, delivery managers, product managers, and any other stakeholders that have a say in the next steps. It allows the whole team to hear users ’ feedback together, ask questions, and discuss what’s possible within the project’s constraints. And it lets the UX research and design teams clarify, suggest alternatives, or give more context behind their decisions. So you can get everyone on the same page and get agreement on the way forward.

    This act is mostly told in voiceover with some audience participation. The researcher is the narrator, who paints a picture of the issues and what the future of the product could look like given the things that the team has learned. They give the stakeholders their recommendations and their guidance on creating this vision.

    Nancy Duarte in the Harvard Business Review offers an approach to structuring presentations that follow a persuasive story. “The most effective presenters use the same techniques as great storytellers: By reminding people of the status quo and then revealing the path to a better way, they set up a conflict that needs to be resolved, ” writes Duarte. “That tension helps them persuade the audience to adopt a new mindset or behave differently. ”

    This type of structure aligns well with research results, and particularly results from usability tests. It provides evidence for “what is ”—the problems that you ’ve identified. And “what could be”—your recommendations on how to address them. And so on and so forth.

    You can reinforce your recommendations with examples of things that competitors are doing that could address these issues or with examples where competitors are gaining an edge. Or they can be visual, like quick mockups of how a new design could look that solves a problem. These can help generate conversation and momentum. And this continues until the end of the session when you ’ve wrapped everything up in the conclusion by summarizing the main issues and suggesting a way forward. This is the part where you reiterate the main themes or problems and what they mean for the product—the denouement of the story. This stage gives stakeholders the next steps and hopefully the momentum to take those steps!

    While we are nearly at the end of this story, let’s reflect on the idea that user research is storytelling. All the elements of a good story are there in the three-act structure of user research:

      Act one: You meet the protagonists ( the users ) and the antagonists ( the problems affecting users ). This is the beginning of the plot. In act one, researchers might use methods including contextual inquiry, ethnography, diary studies, surveys, and analytics. The output of these methods can include personas, empathy maps, user journeys, and analytics dashboards.
    • Act two: Next, there’s character development. There’s conflict and tension as the protagonists encounter problems and challenges, which they must overcome. In act two, researchers might use methods including usability testing, competitive benchmarking, and heuristics evaluation. The output of these can include usability findings reports, UX strategy documents, usability guidelines, and best practices.
      Act three: The protagonists triumph and you see what a better future looks like. In act three, researchers may use methods including presentation decks, storytelling, and digital media. The output of these can be: presentation decks, video clips, audio clips, and pictures.

    The researcher has multiple roles: they’re the storyteller, the director, and the producer. The participants have a small role, but they are significant characters ( in the research ). And the stakeholders are the audience. But the most important thing is to get the story right and to use storytelling to tell users ’ stories through research. By the end, the stakeholders should walk away with a purpose and an eagerness to resolve the product’s ills.

    So the next time that you’re planning research with clients or you’re speaking to stakeholders about research that you ’ve done, think about how you can weave in some storytelling. Ultimately, user research is a win-win for everyone, and you just need to get stakeholders interested in how the story ends.

  • The Last of Us Season 2 Episode 2 Features a Heartbreaking Easter Egg

    The Last of Us Season 2 Episode 2 Features a Heartbreaking Easter Egg

    This article contains spoilers for The Last of Us season 2 show 2. The Last of Us merely delivered one of its most terrible and tear-jerking shows however. Those who are familiar with The Last of Us Part II ’s story may have seen this big twist coming, but nothing could have prepared us for just [ …]

    The article The Last of Us Season 2 Episode 2 Characteristics a Terrible Easter Egg appeared first on Den of Geek.

    Andor is suddenly returning for its next and last year on Disney+. When we last saw Cassian ( Diego Luna ), he had just started to help Luthen Rael ( Stellan Skarsgård ) and the burgeoning rebellion, more so out of necessity and survival than a real desire to make change. But as we rate through the next several years of Cassian’s career, we’ll see him get the dedicated rebel we see in Rogue One.

    While we’re really excited to see the show profit, Star Wars just announced the entire season launch plan for time 2, and it ’s a little different than what you might expect. Here’s what you need to know about when and where to see Andor year 2.

    cnx. powershell. push(function( ) {cnx({playerId:” 106e33c0-3911-473c-b599-b1426db57530″ ,}). render ( “0270c398a82f44f49c23c16122516796” ); });

    When Will Season 2 of Andor Get Available to Watch on Disney+?

    Generally, new episodes of Star Wars series may launch 1-3 episodes for the launch and then one episode biweekly after that. Season 1 of Andor released the first three episodes at after, and then one instance weekly for the rest of the year. But with time 2, Andor is trying everything different. Three new shows did cut every month starting April 22. Each set of three shows may indicate a time of Cassian’s lifestyle leading up to the activities of Rogue One.

    The release routine is as follows:

    Episodes 1-3 will be available to view on Tuesday April 22 at 6 p. m. PT/ 9 p. m. ET

    Episodes 4-6 will be available to see on Tuesday April 29 at 6 p. m. PT/ 9 p. m. ET

    Episodes 7-9 will be available to view on Tuesday May 6 at 6 p. m. PT/ 9 p. m. ET

    Episodes 10-12 will be available to view on Tuesday May 13 at 6 p. m. PT / 9 p. m. ET

    Andor Season 1 Preview

    There’s a significant that happens over the course of Andor’s second year. Here’s everything you need to consider before watching year 2.

    Morlana One

    In 5 BBY, Cassian Andor is looking for his missing girl on the planet Morlana One. During an encounter with a pair of soldiers, he accidentally kills one and deaths the other to cover his tracks. He flees the planet and tries to hide out on Ferrix, asking his adoptive mother Maarva ( Fiona Shaw ), and his friends Bix ( Adria Arjona ) and Brasso ( Joplin Sibtain ) to help cover for him if anyone comes asking.

    Morlana One’s safety power Pre-Mor examines, but the Chief Inspector wants to cover up the event so that they don’t increase any colors with the Empire. Syril Karn ( Kyle Soller ), a deputy inspector, becomes obsessed with solving the case despite his supervisor’s wishes. He tracks Cassian’s fleet to Ferrix and puts out a warrant for his arrest. When Karn and other commanders arrive to assault him, Cassian is able to leave with the help of Luthen Rael, who convinces Cassian to meet his rebel system.

    The Aldhani Revolution

    After fleeing Ferrix, Luthen takes Cassian to the world Aldhani where a smaller group is planning to take funds from an Imperial offer hub on the planet. Despite some trust in the party and a few fatalities, the attack is ultimately successful. Vel ( Faye Marsay ) and Cassian are the only survivors, and Cassian flees with his cut after it ’s all over. He stops by Ferrix to try and persuade Maarva to leave with him, but she insists on staying and resisting the increasing Roman activity.

    Escaping Narkina 5

    Leaving Maarva and his career on Ferrix behind, for then, Cassian hide out on the tropical world Niamos. He’s living a very comfortable lifestyle until he unknowingly gets caught up in a class running from Stormtroopers and is unfairly arrested. Cassian is sentenced to six times on Narkina 5, a prison work station that we eventually discover is building elements for the Death Star.

    Cassian and the other captives quickly discover that the Empire is extending words and forcing people to stay and work even after they’ve served their time. Not wanting to perish in this prison, they work jointly to break out.

    Riot on Ferrix

    Cassian and Bix’s contact with Luthen unintentionally draws the attention of ISB agent Dedra Meero ( Denise Gough ) and her division. She is eager to take down the insurgent cell known as Axis, and believes that Cassian is the key. Roman officers kidnap and rape Bix to try and discover his area. When that does n’t work, they use Maarva’s suicide as a trap to try and take him out. Luthen, Vel, and Cinta ( Varada Sethu ) also hope to use the funeral as cover to assassinate Cassian so that he can’t give up Luthen’s identity.  

    At the death, a saving of Maarva’s next words encourages the people to stand up to the Empire and struggle again. Heeding her words, the citizens of Ferrix struggle up and a mob breaks out in the streets. Cassian is able to apply the conflict to completely Bix, urging Brasso to take her there safe off globe. He therefore approaches Luthen, telling him that he can shoot him if he wants, or he can get him into his activity. Luthen replies with a grin and Cassian actually joins the fold.

    The article Andor Season 2 Release Schedule and Season 1 Recap appeared second on Den of Geek.

  • Andor Season 2 Review: A Powerful Denouement

    Andor Season 2 Review: A Powerful Denouement

    This overview of Andor year 2 contains no clues. A show like Andor in instances like these feels like for a breath of fresh air. It’s a soul-stirring story about love, lost, and fighting against difficult conflict. It’s what Star Wars should be about above all else, not nostalgic cash grabs for the sake of [ …]

    The article Andor Season 2 Review: A Strong Denouement appeared initially on Den of Geek.

    Andor is ultimately returning for its next and last year on Disney+. When we last saw Cassian ( Diego Luna ), he had just started to help Luthen Rael ( Stellan Skarsgård ) and the burgeoning rebellion, more so out of necessity and survival than a real desire to make change. But as we rate through the next several years of Cassian’s career, we’ll see him get the dedicated rebel we see in Rogue One.

    While we’re really excited to see the show profit, Star Wars just announced the entire season launch plan for time 2, and it ’s a little different than what you might expect. Here’s what you need to know about when and where to see Andor year 2.

    cnx. powershell. push(function( ) {cnx({playerId:” 106e33c0-3911-473c-b599-b1426db57530″ ,}). render ( “0270c398a82f44f49c23c16122516796” ); });

    When Will Season 2 of Andor Get Available to Watch on Disney+?

    Generally, new episodes of Star Wars series may launch 1-3 episodes for the launch and then one episode regular after that. Season 1 of Andor released the first three episodes at after, and then one instance weekly for the rest of the year. But with time 2, Andor is trying everything different. Three new shows did cut every month starting April 22. Each set of three shows may indicate a time of Cassian’s existence leading up to the activities of Rogue One.

    The transfer routine is as follows:

    Episodes 1-3 will be available to view on Tuesday April 22 at 6 p. m. PT/ 9 p. m. ET

    Episodes 4-6 will be available to view on Tuesday April 29 at 6 p. m. PT/ 9 p. m. ET

    Episodes 7-9 will be available to view on Tuesday May 6 at 6 p. m. PT/ 9 p. m. ET

    Episodes 10-12 will be available to see on Tuesday May 13 at 6 p. m. PT / 9 p. m. ET

    Andor Season 1 Preview

    There’s a significant that happens over the course of Andor’s second year. Here’s everything you need to consider before watching year 2.

    Morlana One

    In 5 BBY, Cassian Andor is looking for his missing girl on the planet Morlana One. During an encounter with a pair of soldiers, he accidentally kills one and deaths the other to cover his tracks. He flees the planet and tries to hide out on Ferrix, asking his adoptive mother Maarva ( Fiona Shaw ), and his friends Bix ( Adria Arjona ) and Brasso ( Joplin Sibtain ) to help cover for him if anyone comes asking.

    Morlana One’s safety power Pre-Mor examines, but the Chief Inspector wants to cover up the event so that they don’t increase any colors with the Empire. Syril Karn ( Kyle Soller ), a deputy inspector, becomes obsessed with solving the case despite his supervisor’s wishes. He tracks Cassian’s fleet to Ferrix and puts out a warrant for his arrest. When Karn and other commanders arrive to assault him, Cassian is able to leave with the help of Luthen Rael, who convinces Cassian to meet his rebel system.

    The Aldhani Revolt

    After fleeing Ferrix, Luthen takes Cassian to the world Aldhani where a smaller group is planning to take funds from an Imperial offer hub on the planet. Despite some trust in the party and a few fatalities, the attack is ultimately successful. Vel ( Faye Marsay ) and Cassian are the only survivors, and Cassian flees with his cut after it ’s all over. He stops by Ferrix to try and persuade Maarva to leave with him, but she insists on staying and resisting the increasing Roman activity.

    Escaping Narkina 5

    Leaving Maarva and his career on Ferrix behind, for then, Cassian hide out on the tropical world Niamos. He’s living a very comfortable lifestyle until he unknowingly gets caught up in a class running from Stormtroopers and is unfairly arrested. Cassian is sentenced to six times on Narkina 5, a prison work station that we eventually discover is building elements for the Death Star.

    Cassian and the other captives quickly discover that the Empire is extending words and forcing people to stay and work even after they’ve served their time. Not wanting to perish in this prison, they work jointly to break out.

    Riot on Ferrix

    Cassian and Bix’s contact with Luthen unintentionally draws the attention of ISB agent Dedra Meero ( Denise Gough ) and her division. She is eager to take down the insurgent body known as Axis, and believes that Cassian is the key. Roman officers kidnap and rape Bix to try and discover his area. When that does n’t work, they use Maarva’s suicide as a trap to try and take him out. Luthen, Vel, and Cinta ( Varada Sethu ) also hope to use the funeral as cover to assassinate Cassian so that he can’t give up Luthen’s identity.  

    At the death, a saving of Maarva’s next words encourages the people to stand up to the Empire and fight again. Heeding her words, the citizens of Ferrix fight back and a mob breaks out in the roads. Cassian is able to apply the conflict to completely Bix, urging Brasso to take her there safe off globe. He therefore approaches Luthen, telling him that he can shoot him if he wants, or he can get him into his activity. Luthen replies with a smile and Cassian actually joins the slide.

    The article Andor Season 2 Release Schedule and Season 1 Recap appeared second on Den of Geek.

  • The Greatest Black Vampires in Cinema

    The Greatest Black Vampires in Cinema

    This essay contains Sins SPOILERS. Black depiction within horror movies, especially of the divine range, is becoming increasingly considerable these days. No, not in that way where we are the first to kill in thrillers. I’m talking about people where we are the characters or supporting heroes with supernatural powers. Many might attribute this to [ … ]

    The article The Greatest Black Vampires in Cinema appeared initially on Den of Geek.

    Andor is suddenly returning for its next and last year on Disney+. When we last saw Cassian ( Diego Luna ), he had just started to help Luthen Rael ( Stellan Skarsgård ) and the burgeoning rebellion, more so out of necessity and survival than a real desire to make change. But as we rate through the next several years of Cassian’s career, we’ll see him get the dedicated rebel we see in Rogue One.

    While we’re really excited to see the show profit, Star Wars just announced the entire season launch plan for time 2, and it ’s a little different than what you might expect. Here’s what you need to know about when and where to see Andor year 2.

    cnx. powershell. push(function( ) {cnx({playerId:” 106e33c0-3911-473c-b599-b1426db57530″ ,}). render ( “0270c398a82f44f49c23c16122516796” ); });

    When Will Season 2 of Andor Get Available to Watch on Disney+?

    Generally, new episodes of Star Wars series may launch 1-3 episodes for the launch and then one episode regular after that. Season 1 of Andor released the first three episodes at after, and then one instance weekly for the rest of the year. But with time 2, Andor is trying everything unique. Three new shows did cut every month starting April 22. Each set of three shows may indicate a time of Cassian’s lifestyle leading up to the activities of Rogue One.

    The transfer routine is as follows:

    Episodes 1-3 will be available to see on Tuesday April 22 at 6 p. m. PT/ 9 p. m. ET

    Episodes 4-6 will be available to view on Tuesday April 29 at 6 p. m. PT/ 9 p. m. ET

    Episodes 7-9 will be available to see on Tuesday May 6 at 6 p. m. PT/ 9 p. m. ET

    Episodes 10-12 will be available to see on Tuesday May 13 at 6 p. m. PT / 9 p. m. ET

    Andor Season 1 Review

    There’s a significant that happens over the course of Andor’s second season. Here’s everything you need to consider before watching year 2.

    Morlana One

    In 5 BBY, Cassian Andor is looking for his missing girl on the planet Morlana One. During an encounter with a pair of soldiers, he accidentally kills one and deaths the other to cover his tracks. He flees the planet and tries to hide out on Ferrix, asking his adoptive mother Maarva ( Fiona Shaw ), and his friends Bix ( Adria Arjona ) and Brasso ( Joplin Sibtain ) to help cover for him if anyone comes asking.

    Morlana One’s safety power Pre-Mor examines, but the Chief Inspector wants to cover up the event so that they don’t increase any colors with the Empire. Syril Karn ( Kyle Soller ), a deputy inspector, becomes obsessed with solving the case despite his supervisor’s wishes. He tracks Cassian’s fleet to Ferrix and puts out a warrant for his arrest. When Karn and other commanders arrive to assault him, Cassian is able to leave with the help of Luthen Rael, who convinces Cassian to meet his rebel system.

    The Aldhani Revolution

    After fleeing Ferrix, Luthen takes Cassian to the world Aldhani where a smaller group is planning to take funds from an Imperial offer hub on the planet. Despite some suspicion in the party and a few fatalities, the attack is ultimately successful. Vel ( Faye Marsay ) and Cassian are the only survivors, and Cassian flees with his cut after it ’s all over. He stops by Ferrix to try and persuade Maarva to leave with him, but she insists on staying and resisting the increasing Roman activity.

    Escaping Narkina 5

    Leaving Maarva and his career on Ferrix behind, for then, Cassian hide out on the tropical world Niamos. He’s living a very comfortable lifestyle until he unknowingly gets caught up in a class running from Stormtroopers and is unfairly arrested. Cassian is sentenced to six times on Narkina 5, a prison work station that we eventually discover is building elements for the Death Star.

    Cassian and the other prisoners quickly discover that the Empire is extending words and forcing people to stay and work yet after they’ve served their time. Not wanting to die in this captivity, they work jointly to break out.

    Riot on Ferrix

    Cassian and Bix’s contact with Luthen unintentionally draws the attention of ISB agent Dedra Meero ( Denise Gough ) and her division. She is eager to take down the insurgent body known as Axis, and believes that Cassian is the key. Roman officers kidnap and rape Bix to try and discover his place. When that does n’t work, they use Maarva’s suicide as a trap to try and take him out. Luthen, Vel, and Cinta ( Varada Sethu ) also hope to use the funeral as cover to assassinate Cassian so that he can’t give up Luthen’s identity.  

    At the death, a saving of Maarva’s next words encourages the people to stand up to the Empire and struggle again. Heeding her words, the citizens of Ferrix fight back and a mob breaks out in the roads. Cassian is able to apply the conflict to completely Bix, urging Brasso to take her there safe off globe. He therefore approaches Luthen, telling him that he can shoot him if he wants, or he can get him into his activity. Luthen replies with a smile and Cassian actually joins the slide.

    The article Andor Season 2 Release Schedule and Season 1 Recap appeared initially on Den of Geek.

  • Secrets of the Penguins Spotlights The Galápagos, Where Conservation Efforts Leave You in Awe

    Secrets of the Penguins Spotlights The Galápagos, Where Conservation Efforts Leave You in Awe

    Returning to the island after a month cruising the Galápagos Islands feels like crashing back to earth from an unearthly tour. There’s no need to kiss the ground upon appearance, nevertheless. By the end of your trip to the archipelago located 560 miles west of Ecuador, nobody wants to leave the geological wonder that draws [ … ]

    The article Secrets of the Penguins Spotlights The Galápagos, Where Conservation Efforts Keep You in Awe appeared second on Den of Geek.

    Andor is ultimately returning for its next and last year on Disney+. When we last saw Cassian ( Diego Luna ), he had just started to help Luthen Rael ( Stellan Skarsgård ) and the burgeoning rebellion, more so out of necessity and survival than a real desire to make change. But as we rate through the next several years of Cassian’s career, we’ll see him get the dedicated rebel we see in Rogue One.

    While we’re really excited to see the show profit, Star Wars just announced the entire season launch plan for time 2, and it ’s a little different than what you might expect. Here’s what you need to know about when and where to see Andor year 2.

    cnx. command. push(function( ) {cnx({playerId:” 106e33c0-3911-473c-b599-b1426db57530″ ,}). render ( “0270c398a82f44f49c23c16122516796” ); });

    When Will Season 2 of Andor Get Available to Watch on Disney+?

    Generally, new episodes of Star Wars series may launch 1-3 episodes for the launch and then one episode biweekly after that. Season 1 of Andor released the first three episodes at after, and then one instance weekly for the rest of the year. But with time 2, Andor is trying everything unique. Three new shows may cut every month starting April 22. Each set of three shows may indicate a time of Cassian’s lifestyle leading up to the activities of Rogue One.

    The launch routine is as follows:

    Episodes 1-3 will be available to view on Tuesday April 22 at 6 p. m. PT/ 9 p. m. ET

    Episodes 4-6 will be available to view on Tuesday April 29 at 6 p. m. PT/ 9 p. m. ET

    Episodes 7-9 will be available to view on Tuesday May 6 at 6 p. m. PT/ 9 p. m. ET

    Episodes 10-12 will be available to view on Tuesday May 13 at 6 p. m. PT / 9 p. m. ET

    Andor Season 1 Preview

    There’s a significant that happens over the course of Andor’s second season. Here’s everything you need to consider before watching year 2.

    Morlana One

    In 5 BBY, Cassian Andor is looking for his missing girl on the planet Morlana One. During an encounter with a pair of soldiers, he accidentally kills one and deaths the other to cover his tracks. He flees the planet and tries to hide out on Ferrix, asking his adoptive mother Maarva ( Fiona Shaw ), and his friends Bix ( Adria Arjona ) and Brasso ( Joplin Sibtain ) to help cover for him if anyone comes asking.

    Morlana One’s safety power Pre-Mor examines, but the Chief Inspector wants to cover up the event so that they don’t increase any colors with the Empire. Syril Karn ( Kyle Soller ), a deputy inspector, becomes obsessed with solving the case despite his supervisor’s wishes. He tracks Cassian’s fleet to Ferrix and puts out a warrant for his arrest. When Karn and other commanders arrive to assault him, Cassian is able to leave with the help of Luthen Rael, who convinces Cassian to meet his rebel system.

    The Aldhani Revolution

    After fleeing Ferrix, Luthen takes Cassian to the world Aldhani where a smaller group is planning to take funds from an Imperial offer hub on the planet. Despite some suspicion in the party and a few fatalities, the attack is ultimately successful. Vel ( Faye Marsay ) and Cassian are the only survivors, and Cassian flees with his cut after it ’s all over. He stops by Ferrix to try and persuade Maarva to leave with him, but she insists on staying and resisting the increasing Roman activity.

    Escaping Narkina 5

    Leaving Maarva and his career on Ferrix behind, for then, Cassian hide out on the tropical world Niamos. He’s living a very comfortable lifestyle until he unknowingly gets caught up in a class running from Stormtroopers and is unfairly arrested. Cassian is sentenced to six times on Narkina 5, a prison work station that we eventually discover is building elements for the Death Star.

    Cassian and the other captives quickly discover that the Empire is extending words and forcing people to stay and work even after they’ve served their time. Not wanting to die in this captivity, they work jointly to break out.

    Riot on Ferrix

    Cassian and Bix’s contact with Luthen unintentionally draws the attention of ISB agent Dedra Meero ( Denise Gough ) and her division. She is eager to take down the insurgent body known as Axis, and believes that Cassian is the key. Roman officers kidnap and rape Bix to try and discover his place. When that does n’t job, they use Maarva’s suicide as a lure to try and take him out. Luthen, Vel, and Cinta ( Varada Sethu ) also hope to use the funeral as cover to assassinate Cassian so that he can’t give up Luthen’s identity.  

    At the death, a saving of Maarva’s next words encourages the people to stand up to the Empire and struggle again. Heeding her words, the citizens of Ferrix fight back and a mob breaks out in the roads. Cassian is able to apply the conflict to completely Bix, urging Brasso to take her there safe off globe. He therefore approaches Luthen, telling him that he can shoot him if he wants, or he can get him into his activity. Luthen replies with a grin and Cassian actually joins the slide.

    The article Andor Season 2 Release Schedule and Season 1 Recap appeared second on Den of Geek.

  • Andor Season 2 Release Schedule and Season 1 Recap

    Andor Season 2 Release Schedule and Season 1 Recap

    Andor is suddenly returning for its next and last year on Disney+. When we last saw Cassian ( Diego Luna ), he had just started to help Luthen Rael ( Stellan Skarsgård ) and the burgeoning rebellion, more so out of necessity and survival than a real desire to make change. But as we speed through the next several [ … ]

    The article Andor Season 2 Release Schedule and Season 1 Recap appeared second on Den of Geek.

    Andor is suddenly returning for its next and last year on Disney+. When we last saw Cassian ( Diego Luna ), he had just started to help Luthen Rael ( Stellan Skarsgård ) and the burgeoning rebellion, more so out of necessity and survival than a real desire to make change. But as we rate through the next several years of Cassian’s career, we’ll see him get the dedicated rebel we see in Rogue One.

    While we’re really excited to see the show profit, Star Wars just announced the entire season launch plan for time 2, and it ’s a little different than what you might expect. Here’s what you need to know about when and where to see Andor year 2.

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    When Will Season 2 of Andor Get Available to Watch on Disney+?

    Generally, new episodes of Star Wars series may launch 1-3 episodes for the launch and then one episode biweekly after that. Season 1 of Andor released the first three episodes at after, and then one instance weekly for the rest of the year. But with time 2, Andor is trying everything different. Three new shows may cut every month starting April 22. Each set of three shows may indicate a time of Cassian’s lifestyle leading up to the activities of Rogue One.

    The release routine is as follows:

    Episodes 1-3 will be available to see on Tuesday April 22 at 6 p. m. PT/ 9 p. m. ET

    Episodes 4-6 will be available to see on Tuesday April 29 at 6 p. m. PT/ 9 p. m. ET

    Episodes 7-9 will be available to see on Tuesday May 6 at 6 p. m. PT/ 9 p. m. ET

    Episodes 10-12 will be available to see on Tuesday May 13 at 6 p. m. PT / 9 p. m. ET

    Andor Season 1 Review

    There’s a significant that happens over the course of Andor’s second year. Here’s everything you need to consider before watching year 2.

    Morlana One

    In 5 BBY, Cassian Andor is looking for his missing girl on the planet Morlana One. During an encounter with a pair of soldiers, he accidentally kills one and deaths the other to cover his tracks. He flees the planet and tries to hide out on Ferrix, asking his adoptive mother Maarva ( Fiona Shaw ), and his friends Bix ( Adria Arjona ) and Brasso ( Joplin Sibtain ) to help cover for him if anyone comes asking.

    Morlana One’s safety power Pre-Mor examines, but the Chief Inspector wants to cover up the event so that they don’t increase any colors with the Empire. Syril Karn ( Kyle Soller ), a deputy inspector, becomes obsessed with solving the case despite his supervisor’s wishes. He tracks Cassian’s fleet to Ferrix and puts out a warrant for his arrest. When Karn and other commanders arrive to assault him, Cassian is able to leave with the help of Luthen Rael, who convinces Cassian to meet his rebel system.

    The Aldhani Revolt

    After fleeing Ferrix, Luthen takes Cassian to the world Aldhani where a smaller group is planning to take funds from an Imperial offer hub on the planet. Despite some trust in the party and a few fatalities, the attack is ultimately successful. Vel ( Faye Marsay ) and Cassian are the only survivors, and Cassian flees with his cut after it ’s all over. He stops by Ferrix to try and persuade Maarva to leave with him, but she insists on staying and resisting the increasing Roman activity.

    Escaping Narkina 5

    Leaving Maarva and his career on Ferrix behind, for then, Cassian hide out on the tropical world Niamos. He’s living a very comfortable lifestyle until he unknowingly gets caught up in a class running from Stormtroopers and is unfairly arrested. Cassian is sentenced to six times on Narkina 5, a prison work station that we eventually discover is building elements for the Death Star.

    Cassian and the other prisoners quickly discover that the Empire is extending words and forcing people to stay and work yet after they’ve served their time. Not wanting to die in this captivity, they work jointly to break out.

    Riot on Ferrix

    Cassian and Bix’s contact with Luthen unintentionally draws the attention of ISB agent Dedra Meero ( Denise Gough ) and her division. She is eager to take down the insurgent body known as Axis, and believes that Cassian is the key. Roman officers kidnap and rape Bix to try and discover his place. When that does n’t work, they use Maarva’s suicide as a trap to try and take him out. Luthen, Vel, and Cinta ( Varada Sethu ) also hope to use the funeral as cover to assassinate Cassian so that he can’t give up Luthen’s identity.  

    At the death, a saving of Maarva’s next words encourages the people to stand up to the Empire and struggle again. Heeding her words, the citizens of Ferrix struggle up and a mob breaks out in the streets. Cassian is able to apply the conflict to completely Bix, urging Brasso to take her there safe off globe. He therefore approaches Luthen, telling him that he can shoot him if he wants, or he can get him into his activity. Luthen replies with a grin and Cassian actually joins the slide.

    The article Andor Season 2 Release Schedule and Season 1 Recap appeared second on Den of Geek.

  • Beware the Cut ‘n’ Paste Persona

    Beware the Cut ‘n’ Paste Persona

    This Person Does Not Arise is a site that generates mortal eyes with a machine learning algorithm. It takes actual photos and recombines them into false human faces. We just scrolled past a LinkedIn article stating that this website may be important “if you are developing a image and looking for a picture. ”

    We agree: the computer-generated eyes could be a great fit for personas—but not for the purpose you might think. Ironically, the website highlights the core issue of this very common design method: the person( a ) does not exist. Like the photographs, identities are artificially made. Knowledge is taken out of natural environment and recombined into an isolated preview that ’s detached from reality.

    But strangely enough, manufacturers use personalities to encourage their style for the real world.

    Personas: A action up

    Most manufacturers have created, used, or come across personalities at least once in their job. In their article “Personas- A Plain Introduction, ” the Interaction Design Foundation defines profile as “fictional characters, which you create based upon your study in order to reflect the unique user types that might use your service, product, site, or brand. ” In their most complete expression, personas typically consist of a name, profile picture, quotes, demographics, goals, needs, behavior in relation to a certain service/product, emotions, and motivations ( for example, see Creative Companion’s Persona Core Poster ). The purpose of personas, as stated by design agency Designit, is “to make the research relatable, [and ] easy to communicate, digest, reference, and apply to product and service development. ”

    The decontextualization of personalities

    Personas are common because they make “dry ” research data more realistic, more people. However, this process constrains the researcher’s information research in such a way that the investigated people are removed from their unique circumstances. As a result, personalities don’t present key factors that make you realize their decision-making process or allow you to connect to people ’ thoughts and behavior; they lack reports. You understand what the image did, but you don’t have the qualifications to know why. You end up with images of people that are really less people.

    This “decontextualization ” we see in personas happens in four ways, which we’ll explain below.

    Identities assume people are dynamic

    Although many companies still try to box in their employees and customers with outdated personality tests ( referring to you, Myers-Briggs ), here ’s a painfully obvious truth: people are not a fixed set of features. You act, think, and feel different according to the situations you experience. You appear distinct to different persons; you may act pleasant to some, hard to others. And you change your mind all the time about choices you ’ve taken.

    Modern therapists agree that while individuals usually behave according to certain habits, it ’s actually a combination of history and culture that determines how individuals act and take decisions. The context—the atmosphere, the effect of other people, your feelings, the whole story that led up to a situation—determines the kind of person you are in each particular time.

    In their effort to reduce reality, personalities do not consider this variability into account; they present a person as a predetermined set of features. Like character tests, personas seize people away from real life. Even worse, individuals are reduced to a brand and categorized as “that type of person ” with no indicates to practice their inherent flexibility. This practice reinforces stereotypes, lowers diversity, and does n’t reflect reality.

    Personas focus on individuals, not the environment

    In the real world, you’re designing for a context, not for an individual. Each person lives in a family, a community, an ecosystem, where there are environmental, political, and social factors you need to consider. A design is never meant for a single user. Rather, you design for one or more particular contexts in which many people might use that product. Personas, however, show the user alone rather than describe how the user relates to the environment.

    Would you always make the same decision over and over again? Maybe you’re a committed vegan but still decide to buy some meat when your relatives are coming over. As they depend on different situations and variables, your decisions—and behavior, opinions, and statements —are not absolute but highly contextual. The persona that “represents ” you would n’t take into account this dependency, because it does n’t specify the premises of your decisions. It does n’t provide a justification of why you act the way you do. Personas enact the well-known bias called fundamental attribution error: explaining others ’ behavior too much by their personality and too little by the situation.

    As mentioned by the Interaction Design Foundation, personas are usually placed in a scenario that ’s a “specific context with a problem they want to or have to solve”—does that mean context actually is considered? Unfortunately, what often happens is that you take a fictional character and based on that fiction determine how this character might deal with a certain situation. This is made worse by the fact that you have n’t even fully investigated and understood the current context of the people your persona seeks to represent; so how could you possibly understand how they would act in new situations?

    Personas are meaningless averages

    As mentioned in Shlomo Goltz’s introductory article on Smashing Magazine, “a persona is depicted as a specific person but is not a real individual; rather, it is synthesized from observations of many people. ” A well-known critique to this aspect of personas is that the average person does not exist, as per the famous example of the USA Air Force designing planes based on the average of 140 of their pilots ’ physical dimensions and not a single pilot actually fitting within that average seat.

    The same limitation applies to mental aspects of people. Have you ever heard a famous person say, “They took what I said out of context! They used my words, but I did n’t mean it like that. ” The celebrity’s statement was reported literally, but the reporter failed to explain the context around the statement and did n’t describe the non-verbal expressions. As a result, the intended meaning was lost. You do the same when you create personas: you collect somebody’s statement ( or goal, or need, or emotion ), of which the meaning can only be understood if you provide its own specific context, yet report it as an isolated finding.

    But personas go a step further, extracting a decontextualized finding and joining it with another decontextualized finding from somebody else. The resulting set of findings often does not make sense: it ’s unclear, or even contrasting, because it lacks the underlying reasons on why and how that finding has arisen. It lacks meaning. And the persona does n’t give you the full background of the person( s ) to uncover this meaning: you would need to dive into the raw data for each single persona item to find it. What, then, is the usefulness of the persona?

    The relatability of personas is deceiving

    To a certain extent, designers realize that a persona is a lifeless average. To overcome this, designers invent and add “relatable ” details to personas to make them resemble real individuals. Nothing captures the absurdity of this better than a sentence by the Interaction Design Foundation: “Add a few fictional personal details to make the persona a realistic character. ” In other words, you add non-realism in an attempt to create more realism. You deliberately obscure the fact that “John Doe” is an abstract representation of research findings; but would n’t it be much more responsible to emphasize that John is only an abstraction? If something is artificial, let’s present it as such.

    It’s the finishing touch of a persona’s decontextualization: after having assumed that people’s personalities are fixed, dismissed the importance of their environment, and hidden meaning by joining isolated, non-generalizable findings, designers invent new context to create ( their own ) meaning. In doing so, as with everything they create, they introduce a host of biases. As phrased by Designit, as designers we can “contextualize [the persona ] based on our reality and experience. We create connections that are familiar to us. ” This practice reinforces stereotypes, does n’t reflect real-world diversity, and gets further away from people’s actual reality with every detail added.

    To do good design research, we should report the reality “as-is ” and make it relatable for our audience, so everyone can use their own empathy and develop their own interpretation and emotional response.

    Dynamic Selves: The alternative to personas

    If we should n’t use personas, what should we do instead?

    Designit has proposed using Mindsets instead of personas. Each Mindset is a “spectrum of attitudes and emotional responses that different people have within the same context or life experience. ” It challenges designers to not get fixated on a single user’s way of being. Unfortunately, while being a step in the right direction, this proposal does n’t take into account that people are part of an environment that determines their personality, their behavior, and, yes, their mindset. Therefore, Mindsets are also not absolute but change in regard to the situation. The question remains, what determines a certain Mindset?

    Another alternative comes from Margaret P. , author of the article “Kill Your Personas, ” who has argued for replacing personas with persona spectrums that consist of a range of user abilities. For example, a visual impairment could be permanent ( blindness ), temporary ( recovery from eye surgery ), or situational (screen glare ). Persona spectrums are highly useful for more inclusive and context-based design, as they’re based on the understanding that the context is the pattern, not the personality. Their limitation, however, is that they have a very functional take on users that misses the relatability of a real person taken from within a spectrum.

    In developing an alternative to personas, we aim to transform the standard design process to be context-based. Contexts are generalizable and have patterns that we can identify, just like we tried to do previously with people. So how do we identify these patterns? How do we ensure truly context-based design?

    Understand real individuals in multiple contexts

    Nothing is more relatable and inspiring than reality. Therefore, we have to understand real individuals in their multi-faceted contexts, and use this understanding to fuel our design. We refer to this approach as Dynamic Selves.

    Let’s take a look at what the approach looks like, based on an example of how one of us applied it in a recent project that researched habits of Italians around energy consumption. We drafted a design research plan aimed at investigating people’s attitudes toward energy consumption and sustainable behavior, with a focus on smart thermostats.

    1. Choose the right sample

    When we argue against personas, we’re often challenged with quotes such as “ Where are you going to find a single person that encapsulates all the information from one of these advanced personas[? ] ” The answer is simple: you don’t have to. You don’t need to have information about many people for your insights to be deep and meaningful.

    In qualitative research, validity does not derive from quantity but from accurate sampling. You select the people that best represent the “population ” you’re designing for. If this sample is chosen well, and you have understood the sampled people in sufficient depth, you’re able to infer how the rest of the population thinks and behaves. There’s no need to study seven Susans and five Yuriys; one of each will do.

    Similarly, you don’t need to understand Susan in fifteen different contexts. Once you ’ve seen her in a couple of diverse situations, you ’ve understood the scheme of Susan’s response to different contexts. Not Susan as an atomic being but Susan in relation to the surrounding environment: how she might act, feel, and think in different situations.

    Given that each person is representative of a part of the total population you’re researching, it becomes clear why each should be represented as an individual, as each already is an abstraction of a larger group of individuals in similar contexts. You don’t want abstractions of abstractions! These selected people need to be understood and shown in their full expression, remaining in their microcosmos—and if you want to identify patterns you can focus on identifying patterns in contexts.

    Yet the question remains: how do you select a representative sample? First of all, you have to consider what’s the target audience of the product or service you are designing: it might be useful to look at the company ’s goals and strategy, the current customer base, and/or a possible future target audience.

    In our example project, we were designing an application for those who own a smart thermostat. In the future, everyone could have a smart thermostat in their house. Right now, though, only early adopters own one. To build a significant sample, we needed to understand the reason why these early adopters became such. We therefore recruited by asking people why they had a smart thermostat and how they got it. There were those who had chosen to buy it, those who had been influenced by others to buy it, and those who had found it in their house. So we selected representatives of these three situations, from different age groups and geographical locations, with an equal balance of tech savvy and non-tech savvy participants.

    2. Conduct your research

    After having chosen and recruited your sample, conduct your research using ethnographic methodologies. This will make your qualitative data rich with anecdotes and examples. In our example project, given COVID-19 restrictions, we converted an in-house ethnographic research effort into remote family interviews, conducted from home and accompanied by diary studies.

    To gain an in-depth understanding of attitudes and decision-making trade-offs, the research focus was not limited to the interviewee alone but deliberately included the whole family. Each interviewee would tell a story that would then become much more lively and precise with the corrections or additional details coming from wives, husbands, children, or sometimes even pets. We also focused on the relationships with other meaningful people ( such as colleagues or distant family ) and all the behaviors that resulted from those relationships. This wide research focus allowed us to shape a vivid mental image of dynamic situations with multiple actors.

    It’s essential that the scope of the research remains broad enough to be able to include all possible actors. Therefore, it normally works best to define broad research areas with macro questions. Interviews are best set up in a semi-structured way, where follow-up questions will dive into topics mentioned spontaneously by the interviewee. This open-minded “plan to be surprised ” will yield the most insightful findings. When we asked one of our participants how his family regulated the house temperature, he replied, “My wife has not installed the thermostat’s app—she uses WhatsApp instead. If she wants to turn on the heater and she is not home, she will text me. I am her thermostat. ”

    3. Analysis: Create the Dynamic Selves

    During the research analysis, you start representing each individual with multiple Dynamic Selves, each “Self” representing one of the contexts you have investigated. The core of each Dynamic Self is a quote, which comes supported by a photo and a few relevant demographics that illustrate the wider context. The research findings themselves will show which demographics are relevant to show. In our case, as our research focused on families and their lifestyle to understand their needs for thermal regulation, the important demographics were family type, number and nature of houses owned, economic status, and technological maturity. ( We also included the individual’s name and age, but they’re optional—we included them to ease the stakeholders ’ transition from personas and be able to connect multiple actions and contexts to the same person ).

    To capture exact quotes, interviews need to be video-recorded and notes need to be taken verbatim as much as possible. This is essential to the truthfulness of the several Selves of each participant. In the case of real-life ethnographic research, photos of the context and anonymized actors are essential to build realistic Selves. Ideally, these photos should come directly from field research, but an evocative and representative image will work, too, as long as it ’s realistic and depicts meaningful actions that you associate with your participants. For example, one of our interviewees told us about his mountain home where he used to spend every weekend with his family. Therefore, we portrayed him hiking with his little daughter.

    At the end of the research analysis, we displayed all of the Selves ’ “cards ” on a single canvas, categorized by activities. Each card displayed a situation, represented by a quote and a unique photo. All participants had multiple cards about themselves.

    4. Identify design opportunities

    Once you have collected all main quotes from the interview transcripts and diaries, and laid them all down as Self cards, you will see patterns emerge. These patterns will highlight the opportunity areas for new product creation, new functionalities, and new services—for new design.

    In our example project, there was a particularly interesting insight around the concept of humidity. We realized that people don’t know what humidity is and why it is important to monitor it for health: an environment that ’s too dry or too wet can cause respiratory problems or worsen existing ones. This highlighted a big opportunity for our client to educate users on this concept and become a health advisor.

    Benefits of Dynamic Selves

    When you use the Dynamic Selves approach in your research, you start to notice unique social relations, peculiar situations real people face and the actions that follow, and that people are surrounded by changing environments. In our thermostat project, we have come to know one of the participants, Davide, as a boyfriend, dog-lover, and tech enthusiast.

    Davide is an individual we might have once reduced to a persona called “tech enthusiast. ” But we can have tech enthusiasts who have families or are single, who are rich or poor. Their motivations and priorities when deciding to purchase a new thermostat can be opposite according to these different frames.

    Once you have understood Davide in multiple situations, and for each situation have understood in sufficient depth the underlying reasons for his behavior, you’re able to generalize how he would act in another situation. You can use your understanding of him to infer what he would think and do in the contexts ( or scenarios ) that you design for.

    The Dynamic Selves approach aims to dismiss the conflicted dual purpose of personas—to summarize and empathize at the same time—by separating your research summary from the people you’re seeking to empathize with. This is important because our empathy for people is affected by scale: the bigger the group, the harder it is to feel empathy for others. We feel the strongest empathy for individuals we can personally relate to.

    If you take a real person as inspiration for your design, you no longer need to create an artificial character. No more inventing details to make the character more “realistic, ” no more unnecessary additional bias. It’s simply how this person is in real life. In fact, in our experience, personas quickly become nothing more than a name in our priority guides and prototype screens, as we all know that these characters don’t really exist.

    Another powerful benefit of the Dynamic Selves approach is that it raises the stakes of your work: if you mess up your design, someone real, a person you and the team know and have met, is going to feel the consequences. It might stop you from taking shortcuts and will remind you to conduct daily checks on your designs.

    And finally, real people in their specific contexts are a better basis for anecdotal storytelling and therefore are more effective in persuasion. Documentation of real research is essential in achieving this result. It adds weight and urgency behind your design arguments: “ When I met Alessandra, the conditions of her workplace struck me. Noise, bad ergonomics, lack of light, you name it. If we go for this functionality, I’m afraid we’re going to add complexity to her life. ”

    Conclusion

    Designit mentioned in their article on Mindsets that “design thinking tools offer a shortcut to deal with reality’s complexities, but this process of simplification can sometimes flatten out people’s lives into a few general characteristics. ” Unfortunately, personas have been culprits in a crime of oversimplification. They are unsuited to represent the complex nature of our users ’ decision-making processes and don’t account for the fact that humans are immersed in contexts.

    Design needs simplification but not generalization. You have to look at the research elements that stand out: the sentences that captured your attention, the images that struck you, the sounds that linger. Portray those, use them to describe the person in their multiple contexts. Both insights and people come with a context; they cannot be cut from that context because it would remove meaning.

    It’s high time for design to move away from fiction, and embrace reality—in its messy, surprising, and unquantifiable beauty—as our guide and inspiration.