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  • To Ignite a Personalization Practice, Run this Prepersonalization Workshop

    To Ignite a Personalization Practice, Run this Prepersonalization Workshop

    Photo this. You’ve joined a club at your business that’s designing innovative product features with an focus on technology or AI. Or perhaps your business only started using a personalization engine. Either way, you’re designing with statistics. What’s next? When it comes to designing for personalization, there are many warning stories, no immediately achievement, and some guidelines for the baffled.

    The personalization space is real, between the dream of getting it right and the fear of it going wrong ( like when we encounter “persofails” in the spirit of a company that regularly asks regular people to buy more toilet seats ). It’s an particularly confusing place to be a modern professional without a map, a map, or a strategy.

    There are no Lonely Planet and some tour guides for those of you who want to personalize because successful personalization depends so much on each group’s talent, technology, and market position.

    But you can ensure that your group has packed its carriers rationally.

    There’s a DIY method to increase your chances for achievement. You’ll at least at least disarm your boss ‘ irrational exuberance. Before the group you’ll need to properly plan.

    It’s known as prepersonalization.

    Behind the audio

    Take into account Spotify’s DJ feature, which was introduced last month.

    We’re used to seeing the polished final outcome of a personalization have. A personal have had to be developed, budgeted, and given priority before the year-end prize, the making-of-backstory, or the behind-the-scenes success chest. Before any customisation have goes live in your product or service, it lives amid a delay of valuable ideas for expressing consumer experiences more automatically.

    How do you decide where to position personalization wagers? How do you design regular interactions that hasn’t journey up users or—worse—breed mistrust? We’ve found that for many well-known budgeted programs to support their continued investments, they initially required one or more workshops to join vital technologies users and stakeholders. Make yours count.

    We’ve closely observed the same evolution with our clients, from big tech to young startups. In our experiences with working on small and large personalization efforts, a program’s ultimate track record—and its ability to weather tough questions, work steadily toward shared answers, and organize its design and technology efforts—turns on how effectively these prepersonalization activities play out.

    Effective workshops consistently separate successful future endeavors from unsuccessful ones, saving countless hours of time, resources, and overall well-being.

    A personalization practice involves a multiyear effort of testing and feature development. It’s not a switch-flip in your tech stack. It’s best managed as a backlog that often evolves through three steps:

    1. customer experience optimization ( CXO, also known as A/B testing or experimentation )
    2. always-on automations ( whether rules-based or machine-generated )
    3. mature features or standalone product development ( such as Spotify’s DJ experience )

    This is why we created our progressive personalization framework and why we’re field-testing an accompanying deck of cards: we believe that there’s a base grammar, a set of “nouns and verbs” that your organization can use to design experiences that are customized, personalized, or automated. These cards won’t be necessary for you. But we strongly recommend that you create something similar, whether that might be digital or physical.

    Set the timer for your kitchen.

    How long does it take to cook up a prepersonalization workshop? The evaluation activities that we suggest including can ( and frequently do ) last for weeks. For the core workshop, we recommend aiming for two to three days. Here’s a summary of our more general approach as well as information on the crucial first-day activities.

    The full arc of the wider workshop is threefold:

      Kickstart: This specifies the terms of engagement as you concentrate on the potential, the readiness and drive of your team, and your leadership.
    1. Plan your work: This is the heart of the card-based workshop activities where you specify a plan of attack and the scope of work.
    2. Work your plan: This stage essentially entails creating a competitive environment in which team members can individually present their own pilots that each contain a proof-of-concept project, its business case, and its operating model.

    Give yourself at least a day, split into two large time blocks, to power through a concentrated version of those first two phases.

    Kickstart: Apt your appetite

    We call the first lesson the “landscape of connected experience“. It looks at the possibilities for personalization at your company. A connected experience, in our parlance, is any UX requiring the orchestration of multiple systems of record on the backend. A marketing-automation platform and a content-management system could be used together. It could be a digital-asset manager combined with a customer-data platform.

    Give examples of connected experience interactions that you admire, find familiar, or even dislike, as examples of consumer and business-to-business examples. This should cover a representative range of personalization patterns, including automated app-based interactions ( such as onboarding sequences or wizards ), notifications, and recommenders. These cards contain a catalog, which we have. Here’s a list of 142 different interactions to jog your thinking.

    It’s all about setting the tone. What are the possible paths for the practice in your organization? Here’s a long-form primer and a strategic framework for a broader perspective.

    Assess each example that you discuss for its complexity and the level of effort that you estimate that it would take for your team to deliver that feature ( or something similar ). We break down connected experiences into five categories in our cards: functions, features, experiences, complete products, and portfolios. Size your own build here. This will help to draw attention to the benefits of ongoing investment as well as the difference between what you deliver right now and what you want to deliver in the future.

    Next, have your team plot each idea on the following 2×2 grid, which lays out the four enduring arguments for a personalized experience. This is crucial because it emphasizes how personalization can affect your own methods of working as well as your external customers. It’s also a reminder ( which is why we used the word argument earlier ) of the broader effort beyond these tactical interventions.

    Each team member should decide where they would like to place your company’s emphasis on your product or service. Naturally, you can’t prioritize all of them. Here, the goal is to demonstrate how various departments may view their own advantages over the effort, which can be different from one department to the next. Documenting your desired outcomes lets you know how the team internally aligns across representatives from different departments or functional areas.

    The third and final KickStart activity is about filling in the personalization gap. Is your customer journey well documented? Will data and privacy protection be a significant challenge? Do you have content metadata needs that you have to address? It’s just a matter of acknowledging the magnitude of that need and finding a solution ( we’re fairly certain that you do ). In our cards, we’ve noted a number of program risks, including common team dispositions. For instance, our Detractor card lists six intractable behaviors that prevent progress.

    Effectively collaborating and managing expectations is critical to your success. Consider the potential obstacles to your progress in the future. Press the participants to name specific steps to overcome or mitigate those barriers in your organization. As research has shown, personalization initiatives face a number of common obstacles.

    At this point, you’ve hopefully discussed sample interactions, emphasized a key area of benefit, and flagged key gaps? You’re all set to go on, good.

    Hit that test kitchen

    Next, let’s take a look at what you’ll need to create personalization recipes. Personalization engines, which are robust software suites for automating and expressing dynamic content, can intimidate new customers. They give you a variety of options for how your organization can conduct its activities because of their broad and potent capabilities. This presents the question: Where do you begin when you’re configuring a connected experience?

    The key here is to avoid treating the installed software like some imagined kitchen from a fantasy remodeling project ( as one of our client executives humorously put it ). These software engines are more like test kitchens where your team can begin devising, tasting, and refining the snacks and meals that will become a part of your personalization program’s regularly evolving menu.

    Over the course of the workshop, the ultimate menu of the prioritized backlog will come together. And creating “dishes” is the way that you’ll have individual team stakeholders construct personalized interactions that serve their needs or the needs of others.

    The dishes will be made using recipes that have predetermined ingredients.

    Verify your ingredients

    Like a good product manager, you’ll make sure you have everything you need to make your desired interaction ( or that you can figure out what needs to be added to your pantry ) and that you validate with the right stakeholders present. These ingredients include the audience that you’re targeting, content and design elements, the context for the interaction, and your measure for how it’ll come together.

    This doesn’t just involve identifying requirements. Documenting your personalizations as a series of if-then statements lets the team:

    1. compare findings to a unified approach for developing features, similar to how artists paint with the same color palette,
    2. specify a consistent set of interactions that users find uniform or familiar,
    3. and establish parity among performance indicators and key performance indicators as well.

    This helps you streamline your designs and your technical efforts while you deliver a shared palette of core motifs of your personalized or automated experience.

    Create a recipe.

    What ingredients are important to you? Consider the construct “what-what-when-why”

    • Who are your key audience segments or groups?
    • What kind of content will you offer them, what design elements, and under what circumstances?
    • And for which business and user benefits?

    Five years ago, we developed these cards and card categories for the first time. We regularly play-test their fit with conference audiences and clients. And there are still fresh possibilities. But they all follow an underlying who-what-when-why logic.

    In the cards in the accompanying photo below, you can typically follow along with right to left in three examples of subscription-based reading apps.

    1. Nurture personalization: When a guest or an unknown visitor interacts with a product title, a banner or alert bar appears that makes it easier for them to encounter a related title they may want to read, saving them time.
    2. Welcome automation: An email is sent to a newly registered user to highlight the breadth of the content catalog and convert them to happy subscribers.
    3. Winback automation: Before their subscription lapses or after a recent failed renewal, a user is sent an email that gives them a promotional offer to suggest that they reconsider renewing or to remind them to renew.

    We’ve also found that sometimes this process comes together more effectively by cocreating the recipes themselves, so a good preworkshop activity might be to think about what these cards might be for your organization. Start with a set of blank cards, and begin labeling and grouping them through the design process, eventually distilling them to a refined subset of highly useful candidate cards.

    The later stages of the workshop could be characterized as moving from focusing on a cookbook to a more nuanced customer-journey mapping. Individual” cooks” will pitch their recipes to the team, using a common jobs-to-be-done format so that measurability and results are baked in, and from there, the resulting collection will be prioritized for finished design and delivery to production.

    Better architecture is required for better kitchens.

    Simplifying a customer experience is a complicated effort for those who are inside delivering it. Beware of anyone who contradicts your advice. With that being said,” Complicated problems can be hard to solve, but they are addressable with rules and recipes“.

    When a team is overfitting, it’s because they aren’t designing with their best data, which is why personalization turns into a laugh line. Like a sparse pantry, every organization has metadata debt to go along with its technical debt, and this creates a drag on personalization effectiveness. For instance, your AI’s output quality is in fact impacted by your IA. Spotify’s poster-child prowess today was unfathomable before they acquired a seemingly modest metadata startup that now powers its underlying information architecture.

    You can’t stand the heat, unquestionably…

    Personalization technology opens a doorway into a confounding ocean of possible designs. Only a disciplined and highly collaborative approach will produce the necessary concentration and intention for success. So banish the dream kitchen. Instead, head to the test kitchen to burn off the fantastical ideas that the doers in your organization have in store for time, to preserve job satisfaction and security, and to avoid unnecessary distractions. There are meals to serve and mouths to feed.

    This organizational framework gives you a fighting chance at long-term success as well as solid ground. Wiring up your information layer isn’t an overnight affair. However, you’ll have solid ground for success if you use the same cookbook and the same recipes. We designed these activities to make your organization’s needs concrete and clear, long before the hazards pile up.

    Your time well spent is being able to assess your unique situation and digital skills, despite the associated costs associated with investing in this kind of technology and product design. Don’t squander it. The pudding is the proof, as they say.

  • The Wax and the Wane of the Web

    The Wax and the Wane of the Web

    When you begin to believe you have everything figured out, everything will change. This is a one piece of advice I can give to friends and family when they become fresh families. Simply as you start to get the hang of injections, diapers, and ordinary sleep, it’s time for solid foods, potty training, and nighttime sleep. When you figure those up, it’s time for some short breaks for nap and school. The cycle goes on and on.

    The same holds true for those of us who are currently employed in design and development. Having worked on the web for about three years at this point, I’ve seen the typical wax and wane of concepts, strategies, and systems. Every day we as developers and designers get into a routine pattern, a brand-new concept or technology emerges to shake things up and completely alter our planet.

    How we got below

    I built my first website in the mid-’90s. Design and development on the web back then was a free-for-all, with few established norms. For any layout aside from a single column, we used table elements, often with empty cells containing a single pixel spacer GIF to add empty space. We styled text with numerous font tags, nesting the tags every time we wanted to vary the font style. And we had only three or four typefaces to choose from: Arial, Courier, or Times New Roman. When Verdana and Georgia came out in 1996, we rejoiced because our options had nearly doubled. The only safe colors to choose from were the 216 “web safe” colors known to work across platforms. The few interactive elements (like contact forms, guest books, and counters) were mostly powered by CGI scripts (predominantly written in Perl at the time). Achieving any kind of unique look involved a pile of hacks all the way down. Interaction was often limited to specific pages in a site.

    The development of online requirements

    At the turn of the century, a new cycle started. Crufty code littered with table layouts and font tags waned, and a push for web standards waxed. Newer technologies like CSS got more widespread adoption by browsers makers, developers, and designers. This shift toward standards didn’t happen accidentally or overnight. It took active engagement between the W3C and browser vendors and heavy evangelism from folks like the Web Standards Project to build standards. A List Apart and books like Designing with Web Standards by Jeffrey Zeldman played key roles in teaching developers and designers why standards are important, how to implement them, and how to sell them to their organizations. And approaches like progressive enhancement introduced the idea that content should be available for all browsers—with additional enhancements available for more advanced browsers. Meanwhile, sites like the CSS Zen Garden showcased just how powerful and versatile CSS can be when combined with a solid semantic HTML structure.

    Server-side language like PHP, Java, and.NET took Perl as the primary back-end computers, and the cgi-bin was tossed in the garbage bin. The first age of internet programs started with content-management systems (especially those used in blogs like Blogger, Grey Matter, Movable Type, and WordPress ), with these better server-side equipment. In the mid-2000s, AJAX opened gates for sequential interaction between the front end and back finish. Pages had now revise their content without having to reload it. A grain of Script frameworks like Prototype, YUI, and ruby arose to aid developers develop more credible client-side conversation across browsers that had wildly varying levels of standards support. Techniques like photo replacement enable skilled manufacturers and developers to show fonts of their choosing. And technology like Flash made it possible to include movies, sports, and even more engagement.

    These new methods, requirements, and systems greatly reenergized the sector. Web style flourished as creators and designers explored more different styles and designs. However, we also depend on numerous hacks. Early CSS was a huge improvement over table-based layouts when it came to basic layout and text styling, but its limitations at the time meant that designers and developers still relied heavily on images for complex shapes ( such as rounded or angled corners ) and tiled backgrounds for the appearance of full-length columns (among other hacks ). All kinds of nested floats or absolute positioning ( or both ) were necessary for complicated layouts. Display and photo substitute for specialty styles was a great start toward varying the designs from the big five, but both tricks introduced convenience and efficiency issues. Additionally, JavaScript libraries made it simple to add a dash of interaction to pages without having to spend the money to double or even quadruple the download size for basic websites.

    The web as software platform

    The balance between the front end and the back end continued to improve, leading to the development of the current web application era. Between expanded server-side programming languages ( which kept growing to include Ruby, Python, Go, and others ) and newer front-end tools like React, Vue, and Angular, we could build fully capable software on the web. Along with these tools, there were additional options, such as shared package libraries, build automation, and collaborative version control. What was once primarily an environment for linked documents became a realm of infinite possibilities.

    Mobile devices increased in their capabilities as well, and they gave us access to the internet in our pockets at the same time. Mobile apps and responsive design opened up opportunities for new interactions anywhere and any time.

    This fusion of potent mobile devices and potent development tools contributed to the growth of social media and other centralized tools for user interaction and consumption. As it became easier and more common to connect with others directly on Twitter, Facebook, and even Slack, the desire for hosted personal sites waned. Social media provided connections on a global scale, with both the positive and negative effects.

    Want a much more extensive history of how we got here, with some other takes on ways that we can improve? ” Of Time and the Web” was written by Jeremy Keith. Or check out the” Web Design History Timeline” at the Web Design Museum. A fun tour through” Internet Artifacts” is also provided by Neal Agarwal.

    Where we are now

    It seems like we’ve reached yet another significant turning point in recent years. As social-media platforms fracture and wane, there’s been a growing interest in owning our own content again. From the tried-and-true classic of hosting plain HTML files to static site generators and content management systems of all kinds, there are many different ways to create websites. The fracturing of social media also comes with a cost: we lose crucial infrastructure for discovery and connection. Webmentions, RSS, ActivityPub, and other IndieWeb tools can be useful in this regard, but they’re still largely underdeveloped and difficult to use for the less geeky. We can build amazing personal websites and add to them regularly, but without discovery and connection, it can sometimes feel like we may as well be shouting into the void.

    Browser support for CSS, JavaScript, and other web components has increased, particularly with initiatives like Interop. New technologies gain support across the board in a fraction of the time that they used to. I frequently find out about a new feature and check its browser support only to discover that its coverage has already exceeded 80 %. Nowadays, the barrier to using newer techniques often isn’t browser support but simply the limits of how quickly designers and developers can learn what’s available and how to adopt it.

    We can prototype almost any idea today with just a few commands and a few lines of code. All the tools that we now have available make it easier than ever to start something new. However, the upfront cost these frameworks may save in initial delivery eventually comes down as the maintenance and upgrading they become a part of our technical debt.

    If we rely on third-party frameworks, adopting new standards can sometimes take longer since we may have to wait for those frameworks to adopt those standards. These frameworks, which once made it easier to adopt new techniques sooner, have since evolved into obstacles. These same frameworks often come with performance costs too, forcing users to wait for scripts to load before they can read or interact with pages. And when scripts fail ( whether due to poor code, network issues, or other environmental factors ), there is frequently no other option, leaving users with blank or broken pages.

    Where do we go from here?

    Hacks of today help to shape standards for the future. And there’s nothing inherently wrong with embracing hacks —for now—to move the present forward. Problems only arise when we refuse to acknowledge that they are hacks or when we choose not to replace them. So what can we do to create the future we want for the web?

    Build for the long haul. Optimize for performance, for accessibility, and for the user. weigh the costs of those user-friendly tools. They may make your job a little easier today, but how do they affect everything else? What does each user pay? To future developers? To adoption of standards? Sometimes the convenience may be worth it. Sometimes it’s just a hack that you’ve gotten used to. And sometimes it’s holding you back from even better options.

    Start with the basics. Standards continue to evolve over time, but browsers have done a remarkably good job of continuing to support older standards. Not all third-party frameworks are the same. Sites built with even the hackiest of HTML from the’ 90s still work just fine today. Even after a few years, the same can’t be said about websites created with frameworks.

    Design with care. Consider the effects of each choice, whether it is your craft, which is code, pixels, or processes. The convenience of many a modern tool comes at the cost of not always understanding the underlying decisions that have led to its design and not always considering the impact that those decisions can have. Use the time saved by modern tools to think more carefully and make decisions with care rather than rushing to “move fast and break things.”

    Always be learning. If you constantly learn, you also develop. Sometimes it may be hard to pinpoint what’s worth learning and what’s just today’s hack. Even if you were to concentrate solely on learning standards, you might end up focusing on something that won’t matter next year. ( Remember XHTML? ) However, ongoing learning opens up new neural connections, and the techniques you learn in one day may be useful for guiding future experiments.

    Play, experiment, and be weird! The ultimate experiment is this web we created. It’s the single largest human endeavor in history, and yet each of us can create our own pocket within it. Be brave and make new friends. Build a playground for ideas. Create absurd experiments in your own crazy science lab. Start your own small business. There has never been a place where we have more room to be creative, take risks, and discover our potential.

    Share and amplify. Share what you think has worked for you as you experiment, play, and learn. Write on your own website, post on whichever social media site you prefer, or shout it from a TikTok. Write something for A List Apart! But take the time to amplify others too: find new voices, learn from them, and share what they’ve taught you.

    Go ahead and create.

    As designers and developers for the web ( and beyond ), we’re responsible for building the future every day, whether that may take the shape of personal websites, social media tools used by billions, or anything in between. Let’s incorporate our values into the products we produce, and let’s improve the world for everyone. Create that thing that only you are uniquely qualified to make. Then, share it, improve it, re-create it, or create something new. Learn. Make. Share. grow. Rinse and repeat. Everything will change whenever you believe you have the ability to use the internet.

  • Opportunities for AI in Accessibility

    Opportunities for AI in Accessibility

    I thoroughly enjoyed reading Joe Dolson’s most recent article on the crossroads of AI and mobility because of how skeptical he is of AI in general and how many people have been using it. In fact, I’m very skeptical of AI myself, despite my role at Microsoft as an accessibility technology strategist who helps manage the AI for Accessibility award program. As with any device, AI can be used in very positive, equitable, and available ways, as well as in destructive, unique, and harmful ways. And there are a lot of uses for the poor center as well.

    I’d like you to consider this a “yes … and” piece to complement Joe’s post. I’m just trying to contradict what he’s saying, but I’m just trying to give some context to initiatives and opportunities where AI can make a difference for people with disabilities. To be clear, I want to take some time to speak about what’s possible in hope that we’ll get there one evening. There are, and we’ve needed to address them, like, yesterday.

    Other words

    Joe’s article spends a lot of time examining how computer vision versions can create other words. He raises a lot of appropriate points regarding the state of the world right now. And while computer-vision concepts continue to improve in the quality and complexity of information in their information, their benefits aren’t wonderful. As he rightly points out, the state of image research is currently very poor, especially for some graphic types, in large part due to the lack of context for which AI systems look at images ( which is a result of having separate “foundation” models for words analysis and picture analysis ). Today’s models aren’t trained to distinguish between images that are contextually relevant ( should probably have descriptions ) and those that are purely decorative ( couldn’t possibly need a description ) either. However, I still think there’s possible in this area.

    As Joe points out, human-in-the-loop publishing of ctrl text should definitely be a factor. And if AI can intervene and provide a starting point for alt text, even if the rapid reads,” What is this BS?” That’s not correct at all … Let me try to offer a starting point— I think that’s a win.

    If we can specifically teach a design to consider image usage in context, it might be able to help us more swiftly distinguish between images that are likely to be attractive and those that are more descriptive. That will help clarify which situations require image descriptions, and it will increase authors ‘ effectiveness in making their sites more visible.

    While complex images—like graphs and charts—are challenging to describe in any sort of succinct way ( even for humans ), the image example shared in the GPT4 announcement points to an interesting opportunity as well. Let’s say you came across a map that was simply the description of the chart’s name and the type of representation it was: Pie graph comparing smartphone usage to have phone usage in US households earning under$ 30, 000 annually. ( That would be a pretty bad alt text for a chart because it frequently leaves many unanswered questions about the data, but let’s just assume that was the description in place. ) If your website knew that that picture was a pie graph ( because an ship model concluded this ), imagine a world where people could ask questions like these about the creative:

    • Are there more smartphone users than have phones?
    • How many more?
    • Is there a group of people that don’t fall into either of these pots?
    • How many people are that?

    For a moment, the chance to learn more about images and data in this way may be innovative for people with low vision and blindness as well as for those with various forms of color blindness, mental disabilities, and other issues. It could also be helpful in education settings to help people who can see these figures, as is, to understand the data in the figures.

    What if you could request your website to make a complicated chart simpler? What if you asked it to separate a single line from a range graph? What if you could request your computer to transform the colors of the various ranges to work better for variety of colour blindness you have? What if you could request it to switch shades for habits? That seems like a chance given the chat-based interface and our current ability to manipulate photos in today’s AI equipment.

    Now imagine a purpose-built unit that was extract the information from that table and turn it to another format. For instance, it might be able to convert that pie chart (or, better yet, a number of pie charts ) into more usable ( and useful ) formats, like spreadsheets. That would be incredible!

    Matching techniques

    When Safiya Umoja Noble chose to put her reserve Algorithms of Oppression, she hit the nail on the head. Although her book focused on the way that search engines can foster racism, I believe it’s equally true that all machine types have the potential to foster issue, prejudice, and hatred. Whether it’s Twitter always showing you the latest tweet from a bored billionaire, YouTube sending us into a Q-hole, or Instagram warping our ideas of what natural bodies look like, we know that poorly authored and maintained algorithms are incredibly harmful. A large portion of this is attributable to the lack of diversity in those who create and shape them. However, when these platforms are built with inclusive features in mind, there is real potential for algorithm development to help people with disabilities.

    Take Mentra, for example. They serve as a network of employment for people who are neurodivers. They match job seekers with potential employers using an algorithm based on more than 75 data points. On the job-seeker side of things, it considers each candidate’s strengths, their necessary and preferred workplace accommodations, environmental sensitivities, and so on. It takes into account the workplace, the communication environment, and other factors. Mentra made the decision to change the script when it came to typical employment websites because it was run by neurodivergent people. They use their algorithm to propose available candidates to companies, who can then connect with job seekers that they are interested in, reducing the emotional and physical labor on the job-seeker side of things.

    More people with disabilities can be used to create algorithms, which can lessen the likelihood that they will harm their communities. Diverse teams are crucial because of this.

    Imagine that a social media company’s recommendation engine was tuned to analyze who you’re following and if it was tuned to prioritize follow recommendations for people who talked about similar things but who were different in some key ways from your existing sphere of influence. For instance, if you follow a group of white men who are not white or aren’t white and who also discuss AI, it might be wise to follow those who are also disabled or who are not white. If you followed its advice, you might be able to understand what is happening in the AI field more fully and nuancedly. These same systems should also use their understanding of biases about particular communities—including, for instance, the disability community—to make sure that they aren’t recommending any of their users follow accounts that perpetuate biases against (or, worse, spewing hate toward ) those groups.

    Other ways that AI can assist people with disabilities

    If I weren’t attempting to combine this with other tasks, I’m sure I could go on and on, giving various examples of how AI could be used to assist people with disabilities, but I’m going to make this last section into a bit of a lightning round. In no particular order:

      Voice preservation You may have been aware of the voice-prescribing options from Microsoft, Acapela, or others, or you may have seen the VALL-E paper or Apple’s announcement for Global Accessibility Awareness Day. It’s possible to train an AI model to replicate your voice, which can be a tremendous boon for people who have ALS ( Lou Gehrig’s disease ) or motor-neuron disease or other medical conditions that can lead to an inability to talk. This technology can also be used to create audio deepfakes, so we need to approach it responsibly, but the technology has truly transformative potential.
    • Voice recognition. Researchers like those in the Speech Accessibility Project are paying people with disabilities for their help in collecting recordings of people with atypical speech. As I type, they are currently hiring people with Parkinson’s and related conditions, and they intend to expand this list as the project develops. More people with disabilities will be able to use voice assistants, dictation software, and voice-response services as a result of this research, which will result in more inclusive data sets that will enable them to use their computers and other devices more easily and with just their voices.
    • Text transformation. The most recent generation of LLMs is quite capable of changing existing text without giving off hallucinations. This is incredibly empowering for those who have cognitive disabilities and who may benefit from text summaries or simplified versions, or even text that has been prepared for bionic reading.

    The importance of diverse teams and data

    We must acknowledge that our differences matter. The intersections of the identities we live in have an impact on our lived experiences. These lived experiences—with all their complexities ( and joys and pain ) —are valuable inputs to the software, services, and societies that we shape. The data we use to train new models must be based on our differences, and those who provide it to us need to be compensated for doing so. Inclusive data sets produce stronger models that promote more justifiable outcomes.

    Want a model that doesn’t demean or patronize or objectify people with disabilities? Make sure that you include information about disabilities that is written by people who have a range of disabilities and that is well represented in the training data.

    Want a model that uses ableist language without using it? You may be able to use existing data sets to build a filter that can intercept and remediate ableist language before it reaches readers. Despite this, AI models won’t soon replace human copy editors when it comes to sensitivity reading.

    Want a copilot for coding that provides recommendations that are accessible after the jump? Train it on code that you know to be accessible.


    I have no doubts about how dangerous AI will be for people today, tomorrow, and for the rest of the world. However, I think we should also acknowledge this and make thoughtful, thoughtful, and intentional changes to our approaches to AI that will also reduce harm over time with an emphasis on accessibility ( and, in general, inclusion ). Today, tomorrow, and well into the future.


    Many thanks to Kartik Sawhney for supporting the development of this article, Ashley Bischoff for providing me with invaluable editorial support, and, of course, Joe Dolson for the prompt.

  • I am a creative.

    I am a creative.

    I have a creative side. What I do involves science. It is a secret. Instead of letting it get done by me, I do it.

    I have a creative side. This brand is never appropriate for all creatives. Not all people see themselves in this manner. Some innovative people practice technology in their work. That is the way they are, and I take that into account. Perhaps I have a little bit of fear for them. However, my staying and approach are different.

    It distracts one to apologize and qualify in progress. That’s what my head does to destroy me. I’ll leave it alone for today. I may come back later to make amends and count. After I’ve said what I should have. which is difficult enough.

    Except when it is simple and flows like a beverage valley.

    Sometimes it does go that approach. Maybe what I need to make arrives right away. I’ve learned to avoid saying it right away because they think you don’t work hard enough when you realize that sometimes the plan just comes along and it is the best plan and you know it is the best idea.

    Sometimes I just work until the thought strikes me. Maybe it arrives right away and I don’t remind people for three days. Sometimes I blurt out the plan so quickly that I didn’t stop myself. like a child who discovered a prize in one of his Cracker Jacks. Maybe I get away with this. Yes, that is the best plan, but sometimes another people disagree. The majority of the time, they don’t, and I regret that joy has faded.

    Passion should only be saved for the meet, when it matters. not the informal gathering that two different gatherings precede that meeting. Nothing understands why we hold these gatherings. We keep saying we’re going to get rid of them, but we end up merely trying to. They occasionally also excel. But occasionally they detract from the actual job. Depending on what you do and where you do it, the ratio between when conferences are valuable and when they are a sad distraction vary. And who you are and how you go about doing it. I’ll go back and forth once more. I have a creative side. That is the topic.

    Occasionally, a lot of hours of diligent and diligent work ends up with something that is rarely useful. Maybe I have to accept that and move on to the next task.

    Don’t inquire about the procedure. I have a creative side.

    I have a creative side. I have no control over my desires. And I have no power over my best tips.

    I may hammer away and often find it useful to surround myself with images or information. Often going for a walk is what I can do. There is a Eureka that has nothing to do with sizzling fuel and flowing pots. I may be making dinner. I frequently know what to do when I awaken. The idea that may have saved me disappears almost as frequently as I become aware and a part of the world once more as a thoughtless wind of oblivion. For ingenuity, in my opinion, originates in that other world. The one that we enter in ambitions and, possibly, before and after death. But writers should be asking this, and I am not one of them. I have a creative side. Theologians are encouraged to build massive armies in their artistic world, which they insist is true. But that is yet another diversion. And one that is sad. Possibly on a much bigger issue than whether or not I am creative. But that’s also a step backwards from what I’m trying to say.

    Often the result is mitigation. also suffering. Do you know the actor who is tortured by the cliché? Even when the artist is trying to write a soft drink song, a call in a worn-out comedy, or a budget ask, that word is correct.

    Some individuals who detest the idea of being called artistic perhaps been closeted artists, but that’s between them and their gods. No offence intended. Your assertions are also accurate. My needs are own, though.

    Creatives understand artists.

    Negatives are aware of cons, just like queers are aware of queers, just like real rappers are aware of true rappers. People have a lot of regard for designers. We respect, follow, and nearly deify the excellent ones. Of program, deifying any person is a dreadful error. We have been given warning. We are more knowledgeable. We are aware that people are simply people. They argue, they are depressed, they regret their most critical decisions, they are weak and hungry, they can be violent, and they can be as ridiculous as we can if, like us, they are clay. But. But. However, they produce this incredible issue. They give birth to something that may not occur before them and couldn’t exist without. They are the inspirations ‘ parents. And I suppose I should add that they are the mother of technology because it’s just lying it. Ba ree backside! That’s done, I suppose. Continue.

    Because we compare our personal small accomplishments to those of the great ones, designers denigrate them. Wonderful video I‘m not Miyazaki, so I‘m not. That is brilliance right now. That is brilliance straight out of the mouth of God. This unsatisfied small factor I created? It essentially fell off the turnip vehicle. And the carrots weren’t actually new.

    Artists is aware that they are at best Salieri. That is what Mozart’s artists do, actually.

    I have a creative side. In my hallucinations, my former innovative managers are the ones who judge me because I haven’t worked in advertising in 30 times. They are correct in doing so. When it really counts, my brain goes flat because I am too lazy and simplistic. No medication is available to treat artistic function.

    I have a creative side. Every experience I create has the potential to make Indiana Jones look older while snoring in a balcony seat. The more I pursue my creative endeavors, the faster I progress in my work, and the more I slog through lines and gaze blankly before beginning that task.

    I can move ten times more quickly than those who aren’t creative, those who have just been creative for a short while, and those who have just had a short time of creative work. Only that I spend twice as long as they do putting the job of before I work ten times as quickly as they do. When I put my mind to it, I am so confident in my ability to do a great career. I am completely dependent on the excitement scramble of delay. I’m still so frightened of jumping.

    I don’t create art.

    I have a creative side. hardly a musician. Though as a child, I had a dream that I would one day become that. Some of us criticize our abilities and like our own accomplishments because we are not Michelangelos and Warhols. That is narcissism, but at least we aren’t in elections.

    I have a creative side. Despite my belief in reason and science, I make decisions based on my own senses and instincts. And bear witness to what comes next, both the successes and the catastrophes.

    I have a creative side. Another artists, who see things differently, will find every syllable I’ve said irritate me. Ask a question to two artists, and three thoughts will be formed. Our dispute, our interest in it, and our commitment to our own truth, at least in my opinion, are the proof that we are creative, no matter how we does think about it.

    I have a creative side. I lament my lack of taste in almost all of the areas of human understanding, which I know very little about. And I put my ego before everything else in the areas that are most important to me, or perhaps more precisely, to my obsessions. Without my passions, I’d probably have to spend the majority of our time looking ourselves in the eye, which is something that almost none of us can do for very long. No actually. Actually, not. Because living is so difficult to handle when you really look at it.

    I have a creative side. I think that when I leave, a small portion of me will stay in someone else’s head, just like a family does.

    Working frees me from worrying about my job.

    I have a creative side. I fear that my little product will disappear.

    I have a creative side. I spend way too much time making the next thing, given that almost nothing I create did achieve the level of greatness I conceive of.

    I have a creative side. I think approach is the most amazing mystery. I think it is so important that I’m actually foolish enough to publish an essay I wrote into a small machine without having to go through or edit it. I swear I didn’t do this frequently. But I did it right away because I was even more scared of forgetting what I was saying because I was as scared as I might be of you seeing through my sad gestures toward the gorgeous.

    There. I believe I’ve said it.

  • Humility: An Essential Value

    Humility: An Essential Value

    Humility, a writer’s most important quality, has a great circle to it. What about sincerity, an business manager’s important value? Or a surgeon’s? Or a student’s? They all have excellent sounding voices. When humility is our guiding light, the course is usually available for fulfillment, development, relation, and commitment. We’re going to speak about why in this book.

    That said, this is a guide for developers, and to that conclusion, I’d like to begin with a story—well, a voyage, actually. It’s a private one, and I’m going to make myself a little prone along the way. I call it:

    The Absurd Pate of Justin: A Tale of its Author

    When I was coming out of arts school, a long-haired, goateed novice, write was a known quantity to me, design on the web, however, was riddled with complexities to understand and learn, a problem to be solved. Although I had formal training in typography, layout, and creative design, what most intrigued me was how these traditional skills could be applied to a young online landscape. This style would eventually form the rest of my profession.

    But I drained HTML and JavaScript books until the early hours of the morning and self-taught myself how to code during my freshman year rather than student and go into write like many of my friends. I wanted—nay, needed—to better understand the underlying relevance of what my design decisions may think when rendered in a website.

    The so-called” Wild West” of website architecture was the late 1990s and early 2000s. Manufacturers at the time were all figuring out how to use layout and visual connection to the online environment. What regulations were in place? How may we break them and also engage, entertain, and present information? How could my values, which include value, humility, and relation, go along with that on a more general degree? I was eager to find out.

    Those are amazing factors between non-career relationships and the world of design, even though I’m talking about a different time. What are your main passions, or ideals, that elevate medium? The main elements are all the same, basically the same as what we previously discussed earlier on the immediate parallels between what fulfills you, independent of the visible or online domains.

    First within tables, animated GIFs, Flash, then with Web Standards, divs, and CSS, there was personality, raw unbridled creativity, and unique means of presentment that often defied any semblance of a visible grid. Splash screens and “browser requirement” pages aplenty. Usability and accessibility were typically victims of such a creation, but such paramount facets of any digital design were largely (and, in hindsight, unfairly) disregarded at the expense of experimentation.

    For instance, this iteration of my personal portfolio site (” the pseudoroom” ) from that time was experimental if not a little overt with regard to how the idea of a living sketchbook was conveyed visually. Very skeuomorphic. This one involved sketching and then passing a Photoshop file back and forth to experiment with various user interactions with fellow designer and dear friend Marc Clancy, who is now a co-founder of the creative project organizing app Milanote. Then, I’d break it down and code it into a digital layout.

    Along with design folio pieces, the site also offered free downloads for Mac OS customizations: desktop wallpapers that were effectively design experimentation, custom-designed typefaces, and desktop icons.

    GUI Galaxy was a design, pixel art, and Mac-centric news portal that graphic designer friends and I developed from around the same time.

    Design news portals were incredibly popular at the time, and they now accept Tweet-sized, small-format versions of relevant news from the categories I previously covered. If you took Twitter, curated it to a few categories, and wrapped it in a custom-branded experience, you’d have a design news portal from the late 90s / early 2000s.

    We had evolved into a bandwidth-sensitive, award-winning, much more accessibility-conscious website using web standards. Still ripe with experimentation, yet more mindful of equitable engagement. Below are some content panes that show general news (tech, design ) and news centered on Mac. We also offered many of the custom downloads I cited before as present on my folio site but branded and themed to GUI Galaxy.

    The presentation layer consists of international design, illustration, and news author collaboration, and the backbone of the website was a homegrown CMS. And the collaboration effort here, in addition to experimentation on a’ brand’ and content delivery, was hitting my core. We were creating something bigger than just one of us and establishing a global audience.

    Collaboration and connection transcend medium in their impact, immensely fulfilling me as a designer.

    Now, why am I taking you on this trip through design memory lane? Two reasons.

    First of all, there’s a reason for the nostalgia for that design era ( the” Wild West” era, as I put it ): the inherent exploration, personality, and creativity that dominated many design portals and personal portfolio websites. Ultra-finely detailed pixel art UI, custom illustration, bespoke vector graphics, all underpinned by a strong design community.

    The web design industry has been in a state of stagnation right now. I suspect there’s a strong chance you’ve seen a site whose structure looks something like this: a hero image / banner with text overlaid, perhaps with a lovely rotating carousel of images ( laying the snark on heavy there ), a call to action, and three columns of sub-content directly beneath. Perhaps an icon library is used with selections that only vaguely relate to their respective content is used.

    Design, as it’s applied to the digital landscape, is in dire need of thoughtful layout, typography, and visual engagement that goes hand-in-hand with all the modern considerations we now know are paramount: usability. accessibility. Load times and bandwidth- sensitive content delivery. A user-friendly presentation that is relevant wherever they are. We must be mindful of, and respectful toward, those concerns—but not at the expense of creativity of visual communication or via replicating cookie-cutter layouts.

    Pixel Issues

    Websites during this period were often designed and built on Macs whose OS and desktops looked something like this. Although Mac OS 7.5 is available, 8 and 9 are not very different.

    How could any single icon, at any given moment, stand out and grab my attention? That is a fascinating question. In this example, the user’s desktop is tidy, but think of a more realistic example with icon pandemonium. Or, let’s say an icon was a part of a larger system group ( fonts, extensions, control panels ): how did it maintain cohesion within the group as well?

    These were 32 x 32 pixel creations, utilizing a 256-color palette, designed pixel-by-pixel as mini mosaics. Under such absurd constraints, this seemed to me to be the embodiment of digital visual communication. And often, ridiculous restrictions can yield the purification of concept and theme.

    So I started to research and do my homework. I was a student of this new medium, hungry to dissect, process, discover, and make it my own.

    I wanted to see how I could push the boundaries of a 32×32 pixel grid with that 256-color palette, expanding upon the idea of exploration. Those ridiculous constraints forced a clarity of concept and presentation that I found incredibly appealing. I was thrust into the digital gauntlet because of it. And so, in my dorm room into the wee hours of the morning, I toiled away, bringing conceptual sketches into mini mosaic fruition.

    These are some of my creations that made use of ResEdit, the only program I had at the time, to create icons. ResEdit was a clunky, built-in Mac OS utility not really made for exactly what we were using it for. Research is at the center of all of this endeavor. Challenge. solving problems. Again, these core connection-based values are agnostic of medium.

    There’s one more design portal I want to talk about, which also serves as the second reason for my story to bring this all together.

    Kaliber 1000 is short for K10k. K10k was founded in 1998 by Michael Schmidt and Toke Nygaard, and was the design news portal on the web during this period. With its pixel art-fueled presentation, attention to detail paid to every aspect of every detail, and many of the more well-known designers of the time who were invited to be news authors on the site, well… it was the place to be, my friend. With respect where respect is due, GUI Galaxy’s concept was inspired by what these folks were doing.

    For my part, the combination of my web design work and pixel art exploration began to get me some notoriety in the design scene. K10k eventually figured out and added me as one of their very limited group of news writers to add content to the website.

    Amongst my personal work and side projects —and now with this inclusion—in the design community, this put me on the map. My design work has also begun to appear on other design news portals, as well as in publications abroad and domestically as well as in various printed collections. With that degree of success while in my early twenties, something else happened:

    I really changed into a colossal asshole in just about a year of school, not less. The press and the praise became what fulfilled me, and they went straight to my head. They inflated my ego. I actually felt somewhat superior to my fellow designers.

    The casualties? My design stagnated. My evolution has stagnated, as is its evolution.

    I felt so supremely confident in my abilities that I effectively stopped researching and discovering. When I used to lead myself to iterate through concepts or sketches, I leaped right into Photoshop. I drew my inspiration from the smallest of sources ( and with blinders on ). Any criticism of my work from my fellow students was frequently vehemently dissented. The most tragic loss: I had lost touch with my values.

    Some of my friendships and blossoming professional relationships almost ended up being destroyed by my ego. I was toxic in talking about design and in collaboration. But thankfully, those same friends gave me a priceless gift: candor. They called me out on my unhealthy behavior.

    It was a gift I initially did not accept but which I, on the whole, was able to reflect on in depth. I was soon able to accept, and process, and course correct. Although the realization made me feel uneasy, the re-awakening was necessary. I let go of the “reward” of adulation and re-centered upon what stoked the fire for me in art school. Most importantly, I returned to my fundamental values.

    Always Students

    Following that temporary decline, my personal and professional design journey advanced. And I could self-reflect as I got older to facilitate further growth and course correction as needed.

    Let’s take the Large Hadron Collider as an example. The LHC was designed” to help answer some of the fundamental open questions in physics, which concern the basic laws governing the interactions and forces among the elementary objects, the deep structure of space and time, and in particular the interrelation between quantum mechanics and general relativity”. Thank you, Wikipedia.

    Around fifteen years ago, in one of my earlier professional roles, I designed the interface for the application that generated the LHC’s particle collision diagrams. These diagrams are the depiction of what is actually happening inside the Collider during any given particle collision event and are frequently regarded as works of art by themselves.

    Designing the interface for this application was a fascinating process for me, in that I worked with Fermilab physicists to understand what the application was trying to achieve, but also how the physicists themselves would be using it. In order to accomplish this, this role requires,

    I cut my teeth on usability testing, working with the Fermilab team to iterate and improve the interface. To me, their language and the topics they discussed seemed foreign. And by making myself humble and working under the mindset that I was but a student, I made myself available to be a part of their world to generate that vital connection.

    I also had my first ethnographic observational experience, which involved visiting the Fermilab location and observing how the physicists used the tool in their own environments, on their own terminals. For example, one takeaway was that due to the level of ambient light-driven contrast within the facility, the data columns ended up using white text on a dark gray background instead of black text-on-white. This made it easier for them to pore over a lot of data during the day and lessen their strain on their eyes. And Fermilab and CERN are government entities with rigorous accessibility standards, so my knowledge in that realm also grew. Another crucial form of connection was the barrier-free design.

    So to those core drivers of my visual problem-solving soul and ultimate fulfillment: discovery, exposure to new media, observation, human connection, and evolution. I checked my ego before entering those values, which opened the door for those values.

    An evergreen willingness to listen, learn, understand, grow, evolve, and connect yields our best work. I want to pay attention to the words “grow” and “evolve” in that statement in particular. If we are always students of our craft, we are also continually making ourselves available to evolve. Yes, we have years of practical design experience behind us. Or the focused lab sessions from a UX bootcamp. or the work portfolio with monograms. Or, ultimately, decades of a career behind us.

    However, with all that being said, experience does not make one an “expert.”

    As soon as we close our minds via an inner monologue of’ knowing it all’ or branding ourselves a” #thoughtleader” on social media, the designer we are is our final form. The creator who we can be will never be there.

  • User Research Is Storytelling

    User Research Is Storytelling

    I’ve been fascinated by movies since I was a child. I loved the figures and the excitement—but most of all the reports. I aspired to be an artist. And I believed that I’d get to do the things that Indiana Jones did and go on fascinating experiences. Yet my friends and I had movie ideas to make and sun in. But they never went any farther. However, I did end up in the user experience ( UX) field. Today, I realize that there’s an element of drama to UX— I hadn’t actually considered it before, but consumer analysis is story. And to get the most out of customer studies, you must tell a compelling story that involves stakeholders, including the product team and decision-makers, and piques their interest in learning more.

    Think of your favorite film. It more than likely follows a three-act narrative construction: the installation, the turmoil, and the resolution. The second act shows what exists now, and it helps you get to know the figures and the challenges and problems that they face. Act two sets the scene for the fight and introduces the activity. Here, difficulties grow or get worse. The solution comes in the third and final action. This is where the issues are resolved and the figures learn and change. This structure, in my opinion, is also a fantastic way to think about consumer research, and it might be particularly useful for introducing user research to others.

    Use story as a framework when conducting research.

    It’s sad to say, but many have come to see studies as being inconsequential. Research is typically one of the first things to go when finances or deadlines are tight. Instead of investing in study, some goods professionals rely on manufacturers or—worse—their personal judgment to make the “right” options for users based on their experience or accepted best practices. That may lead some groups, but that approach can so easily miss the chance to solve people ‘ real issues. To be user-centered, this is something we really avoid. Design is enhanced by consumer study. It keeps it on record, pointing to problems and opportunities. Being aware of the problems with your goods and taking action can help you keep ahead of your competition.

    In the three-act structure, each action corresponds to a part of the process, and each part is important to telling the whole story. Let’s take a look at the various functions and how they relate to customer research.

    Act one: installation

    The fundamental research comes in handy because the layout is all about understanding the background. Basic research ( also called conceptual, discovery, or original research ) helps you understand people and identify their problems. Just like in the movies, you’re learning about the difficulties customers face, what options are available, and how those challenges impact them. To do basic research, you may conduct situational inquiries or journal studies ( or both! ), which may assist you in identifying both challenges and opportunities. It doesn’t need to get a great investment in time or money.

    Erika Hall writes about the most effective anthropology, which can be as straightforward as spending 15 hours with a customer and asking them to” Walk me through your morning yesterday.” That’s it. Give that one ask. Locked up and listen to them for 15 days. Do everything in your power to protect both your objectives and yourself. Bam, you’re doing ethnography”. According to Hall, “[This ] will probably prove quite fascinating. In the very unlikely event that you didn’t learn anything new or helpful, carry on with increased confidence in your way”.

    This makes perfect sense to me. And I love that this makes consumer studies so visible. You can only attract participants and do it! You don’t need to create a lot of documentation. This can offer a wealth of knowledge about your customers, and it’ll help you better understand them and what’s going on in their life. That’s what work one is really all about: understanding where people are coming from.

    Maybe Spool talks about the importance of basic research and how it really type the bulk of your research. If you can substitute what you’ve heard in the fundamental research by using more customer information that you can obtain, such as surveys or analytics, or to highlight areas that need more research. Together, all this information creates a clearer picture of the state of things and all its deficiencies. And that’s the start of a gripping tale. It’s the place in the story where you realize that the principal characters—or the people in this case—are facing issues that they need to conquer. This is where you begin to develop compassion for the characters and support their success, much like in films. And finally partners are now doing the same. Their concern may be with their company, which could be losing money because people are unable to complete specific tasks. Or probably they do connect with people ‘ problems. In either case, work one serves as your main strategy for piqueing interest and investment from the participants.

    When partners begin to understand the value of basic research, that is open doors to more opportunities that involve users in the decision-making approach. And that can help product teams become more user-centric. This benefits everyone—users, the product, and stakeholders. It’s similar to winning an Oscar for a film because it frequently results in a favorable and successful outcome for your product. And this can be an incentive for stakeholders to repeat this process with other products. Knowing how to tell a good story is the only way to convince stakeholders to care about doing more research, and storytelling is the key to this process.

    This brings us to act two, where you iteratively evaluate a design or concept to see whether it addresses the issues.

    Act two: conflict

    Act two is all about digging deeper into the problems that you identified in act one. This typically involves conducting directional research, such as usability tests, where you evaluate a potential solution ( such as a design ) to see if it addresses the issues you identified. The issues could include unmet needs or problems with a flow or process that’s tripping users up. More issues will come up in the process, much like in act two of a movie. It’s here that you learn more about the characters as they grow and develop through this act.

    According to Jakob Nielsen, five users should be typically in usability tests, which means that this number of users can typically identify the majority of the issues:” As you add more and more users, you learn less and less because you will keep seeing the same things again and again… After the fifth user, you are wasting your time by observing the same findings repeatedly but not learning much new.”

    There are parallels with storytelling here too, if you try to tell a story with too many characters, the plot may get lost. With fewer participants, each user’s struggles will be more memorable and accessible to other parties when presenting the research. This can help convey the issues that need to be addressed while also highlighting the value of doing the research in the first place.

    Usability tests have been conducted in person for decades, but you can also conduct them remotely using software like Microsoft Teams, Zoom, or other teleconferencing software. This approach has become increasingly popular since the beginning of the pandemic, and it works well. You might consider in-person usability tests like watching a movie as opposed to remote testing like attending a play. There are advantages and disadvantages to each. Usability research in person is a much more valuable learning experience. Stakeholders can experience the sessions with other stakeholders. You also get real-time feedback on what they’re seeing, including surprises, disagreements, and discussions about them. Much like going to a play, where audiences get to take in the stage, the costumes, the lighting, and the actors ‘ interactions, in-person research lets you see users up close, including their body language, how they interact with the moderator, and how the scene is set up.

    If conducting usability testing in the field is like watching a play that is staged and controlled, where any two sessions may be very different from one another. You can take usability testing into the field by creating a replica of the space where users interact with the product and then conduct your research there. Or you can conduct your research by meeting users at their locations. With either option, you get to see how things work in context, things come up that wouldn’t have in a lab environment—and conversion can shift in entirely different directions. You have less control over how these sessions end as researchers, but this can occasionally help you understand users even better. Meeting users where they are can provide clues to the external forces that could be affecting how they use your product. In-person usability tests add a level of detail that remote usability tests frequently lack.

    That’s not to say that the “movies” —remote sessions—aren’t a good option. A wider audience can be obtained from remote sessions. They allow a lot more stakeholders to be involved in the research and to see what’s going on. And they make access to a much wider range of users in their own country. But with any remote session there is the potential of time wasted if participants can’t log in or get their microphone working.

    The advantage of usability testing, whether conducted remotely or in person, is that you can ask real users questions to understand their reasoning and understanding of the problem. This can help you not only identify problems but also glean why they’re problems in the first place. Additionally, you can test your own hypotheses and determine whether your reasoning is correct. By the end of the sessions, you’ll have a much clearer picture of how usable the designs are and whether they work for their intended purposes. Act two is where the excitement is at the heart of the narrative, but there are also potential surprises. This is equally true of usability tests. Unexpected things that are said by participants frequently alter how you view things, and these unexpected developments in the story can lead to unexpected turns in your perception.

    Unfortunately, user research is sometimes seen as expendable. Usability testing is also frequently the only research technique that some stakeholders believe they ever need, and too frequently. In fact, if the designs that you’re evaluating in the usability test aren’t grounded in a solid understanding of your users ( foundational research ), there’s not much to be gained by doing usability testing in the first place. That’s because you’re narrowing down the area of focus on without considering the needs of the users. As a result, there’s no way of knowing whether the designs might solve a problem that users have. In the context of a usability test, it’s just feedback on a particular design.

    On the other hand, if you only do foundational research, while you might have set out to solve the right problem, you won’t know whether the thing that you’re building will actually solve that. This demonstrates the value of conducting both directional and foundational research.

    In act two, stakeholders will—hopefully—get to watch the story unfold in the user sessions, which creates the conflict and tension in the current design by surfacing their highs and lows. And in turn, this can encourage stakeholders to take action on the issues raised.

    Act three: resolution

    The third act is about resolving the issues from the first two acts, while the first two acts are about understanding the background and the tensions that can compel stakeholders to take action. While it’s important to have an audience for the first two acts, it’s crucial that they stick around for the final act. That includes all members of the product team, including developers, UX experts, business analysts, delivery managers, product managers, and any other parties who have a say in the coming development. It allows the whole team to hear users ‘ feedback together, ask questions, and discuss what’s possible within the project’s constraints. And it gives the UX design and research teams more time to clarify, suggest alternatives, or provide more context for their choices. So you can get everyone on the same page and get agreement on the way forward.

    This act is primarily told through voiceover with some audience participation. The researcher is the narrator, who paints a picture of the issues and what the future of the product could look like given the things that the team has learned. They provide the stakeholders with their suggestions and direction for developing this vision.

    Nancy Duarte in the Harvard Business Review offers an approach to structuring presentations that follow a persuasive story. The most effective presenters” set up a conflict that needs to be resolved” using the same methods as great storytellers, Duarte writes. ” That tension helps them persuade the audience to adopt a new mindset or behave differently”.

    This type of structure aligns well with research results, and particularly results from usability tests. It provides proof for “what is “—the issues you’ve identified. And “what could be “—your recommendations on how to address them. And so forth.

    You can reinforce your recommendations with examples of things that competitors are doing that could address these issues or with examples where competitors are gaining an edge. Or they can be visual, like quick sketches of how a new design could look that solves a problem. These can help generate conversation and momentum. And this continues until the session is over when you’ve concluded everything by summarizing the key points and offering suggestions for a solution. This is the part where you reiterate the main themes or problems and what they mean for the product—the denouement of the story. The stakeholders will now have the opportunity to take the next steps, and hopefully the will-power to do so!

    While we are nearly at the end of this story, let’s reflect on the idea that user research is storytelling. The three-act structure of user research contains all the components of a good story:

      Act one: You meet the protagonists ( the users ) and the antagonists ( the problems affecting users ). The plot begins here. In act one, researchers might use methods including contextual inquiry, ethnography, diary studies, surveys, and analytics. These techniques can produce personas, empathy maps, user journeys, and analytics dashboards.
      Act two: Next, there’s character development. The protagonists encounter problems and difficulties, which they must overcome, and there is conflict and tension. In act two, researchers might use methods including usability testing, competitive benchmarking, and heuristics evaluation. Usability findings reports, UX strategy documents, usability guidelines, and best practices can be included in the output of these.
      Act three: The protagonists triumph and you see what a better future looks like. Researchers may use techniques like presentation decks, storytelling, and digital media in act three. The output of these can be: presentation decks, video clips, audio clips, and pictures.

    The researcher performs a number of tasks: they are the producer, the director, and the storyteller. The participants have a small role, but they are significant characters ( in the research ). And the audience are the stakeholders. But the most important thing is to get the story right and to use storytelling to tell users ‘ stories through research. By the end, the parties should have a goal and a desire to solve the product’s flaws.

    So the next time that you’re planning research with clients or you’re speaking to stakeholders about research that you’ve done, think about how you can weave in some storytelling. In the end, user research is beneficial for everyone, and all you need to do is pique stakeholders ‘ interest in how the story ends.

  • An Holistic Framework for Shared Design Leadership

    An Holistic Framework for Shared Design Leadership

    Imagine this: Two people are conversing in what appears to be the same pattern issue in a conference room at your software company. One is talking about whether the staff has the right abilities to handle it. The various examines whether the answer really addresses the user’s issue. Similar place, the same issue, and entirely different perspectives.

    This is the lovely, sometimes messy fact of having both a Design Manager and a Guide Designer on the same group. And if you’re wondering how to make this job without creating confusion, coincide, or the feared” to some cooks” situation, you’re asking the right issue.

    The conventional solution has been to create clear traces on an organizational chart. The Design Manager handles persons, the Lead Designer handles art. Problem solved, is that correct? Except that clear com charts are fantasy. In fact, both roles care greatly about crew health, style quality, and shipping great work.

    When you begin to think of your style organization as a pattern organism, the magic happens when you accept collide rather than fight it.

    A Healthy Design Team’s Biology

    Here’s what I’ve learned from years of being on both sides of this formula: consider of your design team as a living organism. The style manager has a focus on the internal safety, career advancement, team dynamics, and other aspects. The Lead Designer is more focused on the body ( the handiwork, the design standards, the hands-on projects that are delivered to users ).

    But just like mind and body aren’t totally separate systems, but, also, do these tasks overlap in significant ways. Without working in harmony with one person, you can’t have a good person. The technique is to recognize those overlaps and how to manage them gently.

    When we look at how good team really function, three critical devices emerge. Each requires the collaboration of both jobs, but one must assume the lead role in maintaining that system sturdy.

    Folks & Psychology: The Nervous System

    Major custodian: Design Manager
    Supporting duties: Direct Artist

    The anxious system is all about mental health, feedback, and signals. When this technique is good, information flows easily, people feel safe to take risks, and the staff may react quickly to new problems.

    The main caretaker here is the Design Manager. They are keeping track of the team’s emotional signal, making sure feedback rings are good, and creating the conditions for people to develop. They’re hosting job meetings, managing task, and making sure no single burns out.

    However, the Lead Designer has a vital supporting role. They provide visual feedback on build development requirements, identifying stagnant design skills, and assisting with the Design Manager’s potential growth opportunities.

    Design Manager tends to:

    • discussions about careers and career development
    • mental stability and dynamics of the group
    • Job management and resource planning
    • Systematic evaluations and opinions
    • Providing opportunities for learning

    Direct Custom supports by:

    • Providing craft-specific coaching for crew members
    • identifying opportunities for growth and style talent gaps
    • Providing style mentorship and assistance
    • indicating when a group is prepared for more challenging tasks.

    The Muscular System: Design, Design, and Execution

    Major caregiver: Lead Designer
    Design Manager supporting position

    Strength, cooperation, and skill development are the hallmarks of the skeletal system. When this method is healthy, the team can do complicated design work with precision, maintain regular quality, and adjust their craft to fresh challenges.

    The Lead Designer is in charge of everything here. They are raising the bar for quality work, providing craft instruction, and ensuring that shipping work is done to the highest standards. They’re the ones who can tell you if a design decision is sound or if we’re solving the right problem.

    However, a significant supporting role is played by the Design Manager. They’re making sure the team has the resources and support they need to perform their best work, such as proper nutrition and time for an athlete recovering.

    Lead Designer tends to:

    • Definition of system usage and design standards
    • Feedback on design work that meets the required standards
    • Experience direction for the product
    • Design choices and product-wide alignment are at stake.
    • advancement of craft and innovation

    Design Manager supports by:

    • ensuring that all members of the team are aware of and adopt design standards
    • Confirming that the right course of action is being taken
    • Supporting practices and systems that scale without bottlenecking
    • facilitating team-wide design alignment
    • Providing resources and removing obstacles to outstanding craft work

    The Circulatory System: Strategy &amp, Flow

    Shared caretakers: Lead Designer and Design Manager, respectively.

    The circulatory system is concerned with how the team’s decisions and energy are distributed. When this system is healthy, strategic direction is clear, priorities are aligned, and the team can respond quickly to new opportunities or challenges.

    True partnership occurs in this context. Although both positions bring unique perspectives, keeping the circulation strong is a dual responsibility.

    Lead Designer contributes:

    • User requirements are satisfied with the finished product
    • overall experience and product quality
    • Strategic design initiatives
    • User needs for each initiative are based on research.

    Design Manager contributes:

    • Communication to team and stakeholders
    • Stakeholder management and alignment
    • Team accountability across all levels
    • Strategic business initiatives

    Both parties work together on:

    • Co-creation of strategy with leadership
    • Team goals and prioritization approach
    • organizational structure decisions
    • Success frameworks and measures

    Keeping the Organism Healthy

    Understanding that all three systems must work together is the key to making this partnership sing. A team with excellent craftmanship but poor psychological protection will eventually burn out. A team with great culture but weak craft execution will ship mediocre work. A team that has both but poor strategic planning will concentrate on the wrong things.

    Be Specific About the System You’re Defending.

    When you’re in a meeting about a design problem, it helps to acknowledge which system you’re primarily focused on. Everyone has context for their input.” I’m thinking about this from a team capacity perspective” ( nervous system ) or” I’m looking at this through the lens of user needs” ( muscular system ).

    It’s not about staying in your lane. It’s about being transparent as to which lens you’re using, so the other person knows how to best add their perspective.

    Create wholesome feedback loops

    Which partnerships have created clear feedback loops between the systems in the most effective ways?

    Nervous system signals to muscular system:” The team is struggling with confidence in their design skills” → Lead Designer provides more craft coaching and clearer standards.

    The nervous system receives the message” The team’s craft skills are progressing more quickly than their project complexity.”

    We’re seeing patterns in team health and craft development that suggest we need to adjust our strategic priorities, both systems say to the circulatory system.

    Handle Handoffs Gracefully

    When something switches from one system to another, this partnership’s most crucial moments occur. This might occur when a design standard ( muscular system ) needs to be implemented across the team ( nervous system ) or when a tactical initiative ( circulatory system ) requires specific craft execution ( muscular system ).

    Make these transitions explicit. I’ve defined the new component requirements. Can you give me some ideas on how to get the team up to speed? or” We’ve agreed on this strategic direction. From here, I’ll concentrate on the specific user experience approach.

    Stay curious and avoid being territorial.

    The Design Manager who never thinks about craft, or the Lead Designer who never considers team dynamics, is like a doctor who only looks at one body system. Even when they are not the primary caretaker, great design leadership requires both people to be as concerned with the entire organism.

    This entails asking questions rather than making assumptions. ” What do you think about the team’s craft development in this area”? or” How do you think this is affecting team morale and workload?” keeps both viewpoints at the forefront of every choice.

    When the Organism Gets Sick

    Even with clear roles, this partnership can go wrong. Here are the most typical failure modes I’ve seen:

    System Isolation

    The Design Manager ignores craft development and concentrates solely on the nervous system. The Lead Designer ignores team dynamics and concentrates solely on the muscular system. Both people retreat to their comfort zones and stop collaborating.

    The signs: Team members receive conflicting messages, work conditions suffer, and morale declines.

    Reconnect around common goals in the treatment. What are you both trying to achieve? Great design work typically arrives on time from a strong team. Discover how both systems accomplish that goal.

    Poor Circulation

    There is no clear strategic direction, shifting priorities, or accepting responsibility for keeping information flowing.

    The symptoms are: Team members are unsure of their priorities, work is duplicated or dropped, and deadlines are missed.

    The treatment: Explicitly assign responsibility for circulation. Who is communicating with whom? How frequently? What’s the feedback loop?

    Autoimmune Response

    One person feels threatened by the expertise of the other. The Design Manager thinks the Lead Designer is undermining their authority. The Design Manager is alleged to believe that the Lead Designer doesn’t understand craft.

    The symptoms: defensive behavior, territorial disputes, middle-class teammates, etc.

    The treatment: Remember that you’re both caretakers of the same organism. When one system fails, the entire team suffers. The team thrives when both systems are strong.

    The Payoff

    Yes, there is more communication required with this model. Yes, both parties must be able to assume full responsibility for team health. But the payoff is worth it: better decisions, stronger teams, and design work that’s both excellent and sustainable.

    The best of both worlds can be found in the combination of strong people leadership and deep craft expertise. When one person is ill, taking a vacation, or overburdened, the other can support the team’s health. When a decision requires both the people perspective and the craft perspective, you’ve got both right there in the room.

    The framework scales, which is most important. As your team expands, you can use the same system thinking to new problems. Need to launch a design system? Both the muscular system ( standards and implementation ), the nervous system (team adoption and change management ), and both have a tendency to circulate ( communication and stakeholder alignment ).

    Bottom Line

    The relationship between a Design Manager and Lead Designer isn’t about dividing territories. It’s about multiplying impact. Magic occurs when both roles are aware that they are promoting various aspects of a healthy organism.

    The mind and body work together. The team benefits from both strategic thinking and craftmanship. And most importantly, the work that is distributed to users benefits both sides.

    So the next time you’re in that meeting room, wondering why two people are talking about the same problem from different angles, remember: you’re watching shared leadership in action. And if it’s functioning well, your design team’s mind and body are both strengthening.

  • From Beta to Bedrock: Build Products that Stick.

    From Beta to Bedrock: Build Products that Stick.

    As a solution contractor for too many times, I can’t recall how many times I’ve seen promising ideas go from being heroes in a few weeks to being useless within months.

    Financial items, which is the area of my specialization, are no exception. It’s tempting to put as many features at the ceiling as possible and hope someone sticks because people’s true, hard-earned money is on the line, user expectations are high, and a crammed market. However, this strategy is a formula for disaster. Why? How’s why:

    The perils of feature-first growth

    It’s easy to get swept up in the enthusiasm of developing innovative features when you start developing a financial product from scratch or are migrating existing user journeys from papers or telephony channels to online bank or mobile applications. They may think,” If I may only add one more thing that solves this particular person problem, they’ll appreciate me”! But what happens if you eventually encounter a roadblock as a result of your security team’s negligence? don’t like it? When a battle-tested film isn’t as well-known as you anticipated, or when it fails due to unforeseen difficulty?

    The concept of Minimum Viable Product ( MVP ) comes into play in this context. Even if Jason Fried doesn’t usually refer to this concept, his book Getting Real and his audio Redo frequently discuss it. An MVP is a product that offers only enough significance to your users to keep them interested without becoming too hard or frustrating to use. Although the idea seems simple, it requires a razor-sharp eye, a ruthless edge, and the courage to stand up for your position because it is easy to fall for” the Columbo Effect” when there is always” just one more thing …” to add.

    The issue with most fund apps is that they frequently turn out to be reflections of the company’s internal politics rather than an experience created purely for the customer. This implies that the priority is to provide as many features and functionalities as possible to satisfy the requirements and desires of competing inside sections as opposed to a distinct value statement that is focused on what people in the real world actually want. As a result, these products can very quickly became a mixed bag of misleading, related, and finally unhappy customer experiences—a feature salad, you might say.

    The significance of the foundation

    What is a better strategy, then? How can we create items that are reliable, user-friendly, and most importantly, stick?

    The concept of “bedrock” comes into play here. The mainstay of your product is really important to people, and Bedrock is that. It’s the fundamental building block that creates price and maintains relevance over time.

    The core must be in and around the standard servicing journeys in the retail banking industry, which is where I work. People only look at their existing account once every blue sky, but they do so every day. They purchase a credit card every year or every other year, but they at least once a month assess their stability and pay their bills.

    The key is in identifying the main tasks that people want to complete and working relentlessly to render them simple, reliable, and trustworthy.

    But how do you reach the foundation? By focusing on the” MVP” strategy, giving ease precedence, and working incrementally toward a clear value proposition. This entails removing needless functions and putting the emphasis on providing genuine value to your users.

    It also requires some nerve, as your coworkers might not always agree on your eyesight right away. And dubiously, occasionally it can even suggest making it clear to customers that you won’t be coming to their house and making their breakfast. Sometimes you may need to use the sporadic “opinionated user interface design” ( i .e. clunky workaround for edge cases ) to test a concept or to give yourself some room to work on something more crucial stuff.

    Functional methods for creating financially successful items

    What are the main learnings I’ve made from my own research and practice?

    1. What trouble are you trying to solve first, and make a distinct “why”? For whom? Before beginning any project, make sure your goal is completely clear. Make certain it also aligns with the goals of your business.
    2. Avoid the temptation to put too many characteristics at once by focusing on one, key feature and focusing on getting that right before moving on to something else. Choose one that actually adds price, and work from that.
    3. When it comes to financial items, clarity is often more important than difficulty. Eliminate unwanted details and concentrate solely on what matters most.
    4. Accept ongoing iteration as Bedrock is a powerful process rather than a fixed destination. Continuously collect customer comments, make improvements to your product, and move toward that foundation.
    5. Stop, look, and listen: Don’t just go through with testing your product as part of the delivery process; test it constantly in the field. Use it for yourself. Work A/B testing. User opinions on Gear. Talk to those who use it, and change things up correctly.

    The rock dilemma

    This is an intriguing conundrum: sacrificing some of the potential for short-term progress in favor of long-term stability is at play. But the reward is worthwhile because products built with a focus on rock will outlive and surpass their rivals over time and provide users with long-term value.

    How do you begin your quest for rock, then? Taking it one step at a time. Start by identifying the underlying factors that your customers actually care about. Concentrate on developing and improving a second, potent function that delivers real value. And most importantly, make an obsessive effort because, in the words of Abraham Lincoln, Alan Kay, or Peter Drucker ( whew! The best way to foretell the future is to build it, he said.

  • From The Vault: How to Stay Visible in the AI Search Era

    From The Vault: How to Stay Visible in the AI Search Era

    Learn more at Duct Tape Marketing at The Vault: How to Be Visible in the AI Search Time by John Jantsch.

    Listen to the full season: Episode Summary Up from the bunker! In this redo of the Duct Tape Marketing Podcast, I return to a single instance where I, John Jantsch, examine a subject that has shaped the foundation of online advertising: search rankings in a time when AI search, zero-click results, and evolving Google behaviors. Search ]…]

    Learn more at Duct Tape Marketing at The Vault: How to Be Visible in the AI Search Time by John Jantsch.

    Watch the entire show to see it:

    Episode Summary

    From the tomb again! In this redo of the Duct Tape Marketing Podcast, I return to a single instance where I, John Jantsch, examine a subject that has shaped the foundation of online advertising: search rankings in a time when AI search, zero-click results, and evolving Google behaviors.

    Search engine optimization ( SEO ) has always been about rankings, but today that’s no longer enough. I explain in this instance why search visibility, or your brand’s presence across the entire online ecosystem, has become a top priority. From featured fragments and branded Seo to Google Business patterns and credible information that aligns with E-E-A-T principles, rankings is about showing up where people actually find answers.

    Your plan must change as AI outlines become more sophisticated and provide information without clicks.

    Important Restaurants

    • Research is now about search visibility, not only rankings. Companies must appear in a variety of answer-delivery types.
    • AI research and zero-click effects mean most users find what they need without leaving Google, but multi-platform presence is important.

    • Google has evolved into an answer engine. Structure your content to provide direct, trusted answers.
    • E-E-A-T ( Experience, Expertise, Authoritativeness, Trustworthiness ) signals matter more than ever.

    • Use structured content like hub pages, TL, DR summaries, and FAQs to increase your chances of appearing in AI snippets and answers.

    • Local SEO still drives results. Use your Google Business Profile as a publishing platform.

    • Refreshing older content improves freshness signals and knowledge graph visibility.

    • Prioritize quality, experience-driven stories, and unique insights over generic AI-generated content.

    • Don’t try to avoid headspace. Focus instead on long-tail queries and intent-driven content formats.

    Chapters:

    • 00: 09 Opening
    • 00: 58 Evolution of Search Engine Optimization
    • 03: 01 The Current State of Search
    • 03: 41 Place a Value on Search Visibility rather than Rank
    • 06: 13 How to Demonstrate EEAT
    • 04: 04 Audit Your Content Gaps
    • 10: 07 Help Pages
    • 11: 46 FAQ Pages and Trust Elements
    • 13: 03 Getting Your Content Up to Date
    • 13: 41 Utilize Your Google Business Page
    • 14: 35 Discover How AI Is Purchasing Information
    • 15: 42 Common Mistakes

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    John Jantsch ( 00: 01.506 )

    Hello and welcome to another episode of the duct tape marketing podcast. I’m performing a solo show with John Jantsch. I’m going to talk about search engine optimization or as I’ve started to call it search visibility because the game has changed. Now, the first question you might be asking yourself is why is John wearing a cowboy hat? I’m wearing a Stetson open road for those of you who are watching the video version. this is the straw version in the cognac.

    My favorite summer hat color is. just decided it’s Friday when I’m recording this. just decided to put it on and wear it for the show. This style hat was worn by my grandfather and father, and a number of US presidents have since chosen this as their primary hat as well. So Stetson Open Road, there you have the story. Okay, now. As I said, I’m going to talk about search engine optimization, what we’ve always long called, not always.

    Believe it or not, a 20 year history with something called search engine optimization, which is really moving completely. Over the years, there have been many changes, different algorithms, different things, and different search engines. But this is a fundamental shift in how that tactic or approach really is going to be applied going forward. And what it will actually mean for website owners and businesses going forward as well.

    So I thought I would start with, before I jump into like eat and generative AI and AI overviews and things, just do like a 30 second kind of timeline on search. Well, I started actually playing around with search in 1998. And yet again, this was my first website, and it was,” Do we rank?”

    and get on page one, you know, what are the things we need to do? I won’t go into detail about everything, but the majority of them are unimportant today. At least, you know, that was in the early days of search engines. They were little infants and they were, you know, the game was to trick them into putting your stuff on page one. That lasted until about 2010; And then, you know, the search engines just got more and more complex and more and more, you know,

    John Jantsch ( 02: 21.142 )

    ability to understand what a page really was about rather than what we wanted them to think it was about. And so now you start having mobile be part of the deal. The local search packs are available for you. You’ve got answer boxes starting to show up about, you know, from 2010 to 2016, roll up to about 2017. And now all of a sudden, voice search is a factor, and featured snippets also become a factor.

    near me becomes a factor also searched for. So a lot of things just keep getting injected. And of course, the ad units and how they appear throughout the page are also changing, you know. Kind of really shifting what even ranking, you know, on page one even meant anymore. So I guess wait until 2024 or something similar happens, you know, AI overviews.

    Um, SGE from Google, 60 % of, of, of us Google searches ending with no click at all, according to search engine land, uh, the, uh, the infamous zero click searches, uh, instead of, you know, a list of 10 links on a page. Um, you know, we’re now to the point where maybe you get featured as a source in an AI answer and hope that that generates a click, but,

    Today, the percentage is six to seven. That search is just gonna end in somebody getting the answer or getting the information that they wanted.

    This is the idea of a complete shift in mindset from keyword research and ranking, to search visibility, as I’m referring to at this time. It’s kind of your brand’s share of the answers, the mentions, the knowledge panel, real estate, local pack slots.

    John Jantsch ( 04: 19.086 )

    really clicks for everywhere, and I believe that’s what we need to do right now. So, you know, chasing one phrase or two phrases or something. mean that it will actually have very, very little value. Um, unless it’s just a very high intent phrase that, uh, if somebody searches that they’re not looking for an answer, they’re looking to purchase. Um, those are really going to be the, um, you know, the, the, the highly sought after, guess, um, types of searches.

    Therefore, I believe this is going to be this entire collection rather than being weighed against position rankings or impressions right now. And this is going to be hard for people to measure, but this whole collection of like branded SERP coverage, is really going to be the, you know, the, example. I use a case that a neighborhood dentist writes about how bleaching hurts. they have an FAQ short vid, TikTok video, Google business posts, a patient story.

    you know, now that now they have the chance to actually own the FAQ snippet for that, maybe the local, local rank, map pack for that, maybe a YouTube carousel. essentially mean, so that’s how I believe we should begin considering the situation, which is, we must know, there is no more. There’s no more, you know, I want to show up on for this, you know, key search is it’s how do I put myself into this idea of answers? And you’re aware that many people are actually calling, you’re aware.

    you know, not even calling them search engines anymore. They’re really answer engines. And, as you may well well know, consumer behavior has drastically changed. Search behavior has changed so dramatically. We were all predisposed to typing in six or eight words for the results we desired, and then hoping or maybe changing them if we didn’t get what we wanted. But now we can actually, instead of typing in, you know, plumbing contractor in my town, you know, now it’s

    plumbing contractor with 24 hour service, more than 4.7 star reviews within two miles from me, whatever. mean, you can type that long search in and you’ll end up with a result that you can kind of custom tailor to your requirements rather than saying,” Okay, Google, give me what you think I want.”

    John Jantsch ( 06: 49.39 )

    One of the things that we need to start thinking about when writing our content, you know, the 101, the how to blog content, is something I have to set up a little bit. And many people are finding that they’re losing all the search traffic that used to come for that because why would they send them to your page? They can answer that very easily because it was just basic information to begin with.

    you’re wasting your time, I assure you. If you continue down that path of just creating the 700 words on blah, blah, blah. very generic And the bad thing is of course AI makes that really easy to do. You can, you can spin out 10 of those a day now, without really much sweat, it’s, it’s practically useless unless you are in just such a niche category that nobody else is trying to create content around it. It’s essentially useless. So Google has this new

    No, quite recently, with an acronym called EAT. And there’s two E’s in there. So E-E-A-T. And forgive me if you know all about this, but I’ll explain it in very basic terms for those who may not understand it. However, the underlying premise is that they desire more than just expertise. That’s one of theE’s, but they want to see experience. Have you actually carried out what you’re promoting?

    They want to see authoritativeness. That’s the, the other a, or I mean, that’s the a. So they evaluate whether you are receiving links mentioned or, you know, have you been in the local press? I mean, are you appearing in industry lists? So they’re asking themselves,” Are you an authority on this subject you’re talking about?” So experience, expertise, authority, and then the last one is trustworthiness. are there signals, of trust, warranties, refund policies, secure checkout badges.

    real contact details mean, all those kinds of things go into the mix as well. So what we need to do, in my opinion, is that it’s no longer sufficient to write this article about how to do something. You have to actually have a case study in there. You have to have examples of maybe you doing it in actual real time or behind the scenes.

    John Jantsch ( 09:02.603 )

    So that it’s very clear that that you’re not just talking about this. You do this, of course. This is something you’re an expert on. This is something somebody can trust for you to do for their business.

    John Jantsch ( 09: 16: 844 )

    So in March, 2024, I’m reading a stat here. According to search engine land, knowledge graph update extended each signal by 38 % to truly surface credible people and brands once more. that certainly signals that this is not going away. I mean, that this is going to be a significant piece as well. How do you compete in an AI world, an eat world, and other worlds?

    In a world where really the need for producing content is still there. Basically, consumers still require the information. So now it’s just a matter of, you know, how do we stay visible so that we can even offer them that information? first thing is There’s five step plan here, right? Okay. One audit of your content gaps. So

    Export the URLs of all your website. List the top 25 customer questions and use Google Search Console. Again, what we’re trying to do is find how can we become an answer engine? So, take a lot of your information. And again, this is a place where some of the AI tools are really good at this. You’ve written some excellent, useful material. How could it be better? How could it answer more questions? How might you include FAQs?

    to the end of all of your service pages. How could you include a table of contents in your long form? How could you add a description box? Some people call it too long, didn’t read TLDR, you’ve probably seen that. How do you include that at the top of your content so that these…

    They’re not really search engine spiders, but so that the AI tools that are going out there and trying to surface good sources for content can have a very quick view of what it’s about. It becomes very user-friendly. It’s very structured in a way that shows kind of the hierarchical structure.

    John Jantsch ( 11: 24.718 )

    This subject of hub pages has been a topic of conversation for years. Um, and the idea behind that is that if you write about, I use an example, if you’re a kitchen remodeler and you’ve got a whole bunch of blog posts about various aspects of remodeling a kitchen. What if you turned that into a kitchen, the ultimate guide to remodeling a kitchen, and you took all of your content you’ve written over the years instead of just having them randomly posted on a blog, uh, out there in the ether.

    And you placed it on that page. don’t mean physically all of it on that page, but at least structure it in such a way that somebody can jump around to how to pick countertops, how to pick cabinets, how to pick finishes, um, how to pick lighting. And then those all kind of turn into a playlist for anyone considering, um, designing, um, or remodeling a kitchen. So we’ve been talking about that for, I would say at least eight or 10 years.

    and the good news is that it was a very successful SEO tactic. mean, it, as soon as we would build those for people, it would immediately change, how, how Google viewed their website, but it’s also very user friendly. Somebody comes to that hub page and they want, they are interested in information. Instead of just finding one, I went out and randomly looked and found one, one blog post on something, so here’s the entire guide, you know, on what I’m trying to do. So the, the, you know, the,

    The doubly positive news is that those pages are also extremely highly rewarded in an AI world as well. So think about your top three or four services, your top three or four products, your top three or four things that your company does. And think about ways that you could create a very useful guide or a hub page around those and collect it. In some ways, it’s actually the same kind of content. You’ve just structured it dramatically different. Boy.

    FAQs, and again, in an answer engine world, having answers to the questions that people ask is a clearly makes a lot of sense. It’s also been a very useful piece of content anyway, but now really being rewarded in this answer engine world. So, I believe that every single one of your service pages, every single one of your product pages, even your About Us page, regardless of whether it has a Q&A or just an FAQ section, should actually have one.

    John Jantsch ( 13: 42.826 )

    pay some attention to the questions you’re being asked, you know, at the bottom of the matter. Again, the AI tools are pretty good at that surfacing, you know, common questions around things, but you might think in terms of even some of the questions that you’re not being asked necessarily, but you should be people should be paying attention to so you can use that as an opportunity to educate around like why you and what you know, what you do that’s different than competitors, for example, that they might not actually be asking about.

    You know, monthly case studies, you know, measurable results, quotes from customers, those kind of trust elements, even, you know, badges that, that symbolize that you’re in professional organizations and things that you’ve achieved certain certifications. mean, those, you know, the more we can double down on, the more we can simply demonstrate that we follow our word, and much more, the better. and then the last piece of the puzzle is.

    John Jantsch ( 14: 43. 128 )

    How can you keep this fresh? So, what I’m telling people, and I need to do this myself as well, is we’ve got reams and reams of content that we wrote years ago. it needs to be updated. In fact, about every quarter, you ought to make a goal of saying, Hey, I’ve got these five blog posts that, know, are decent blog posts. How can I update them, add more information, gain more knowledge, and provide more proof?

    in these, maybe I can structure them, you know, with a table of contents in that TLDR, maybe I could add FAQs to them. You will be highly rewarded for for refreshing that content. And the last thing I want to say is. Start thinking, and this is particularly true for local businesses, not as much for somebody who’s really more of a national scale, but that Google business page, think of it as another

    publishing platform Now you don’t own that platform, of course, but you have a lot of leeway and how optimized it is all the photos, the videos that you can add there, all the service descriptions you can add there. And you can post there. Create a Google or post on your Google Business page that can come from there, and take it again, in some cases daily if you’ve got a lot of content.

    can be just a shortened version of something that you’ve written, and published, you know, years ago, but you’re giving it a new place, a new home. It’s just going to add all up to the long list of ways to be noted or quoted as a valuable source, you know. The other thing I would tell you to do is to do a bunch of searches, in some of the AI tools that there were searches you’d love to show up in, you’d love to win. Now, hopefully you show up in front of those. So…

    I use my kitchen contractor, remodeling contractor. The best kitchen remodeling contractor in X city would therefore be a link to that or something they would want to actually appear for. Right. And take note of who shows up. That’s crucial. But also one of the things the AI tools do is they tell you the sources that they went to, to, to make that determination. And in some cases, these are directories, as you may well know.

    John Jantsch ( 17: 03.63 )

    common in the remodeling industry is one called house, that, they actually got a lot of that information from. So, here’s your checklist of things you probably need to add to, what you do to get in those directories, or to start participating in, you know, a Quora or Reddit or a house, dependent upon, or even if you don’t even have a listing in a directory as obscure as it may sound.

    you know, the industry that you’re in. So, all right, there are a few common errors. Stop obsessing over a handful of head keywords. It just doesn’t matter anymore. Write code that uses algorithms. I think this has always been true. Think about the human question that any question is posed by someone. We use a tool called Answer the Public. I highly recommend that you go there and…

    If you’re confused about the questions people are asking in your industry, that can be a great resource for that. Frankly, the AI tools are pretty good at it. They can reveal the queries people are asking in particular industries. You can’t set and forget your website. You know, if I go and I look and there’s your last blog post was 2022. We probably still have some work to do. This is something that.

    Simply put, you must make it a weekly, monthly, or quarterly commitment to accomplishing X, Y, and Z. don’t obsess over all the tools. mean, don’t go down the rabbit hole. important is the structured schema, which means. there are plugins that, that can actually do that. So that when you write FAQs, the underlying code tells Google or informs the.

    Whoever’s visiting your website, this is an FAQ section. So, you know, spend some time on that part. Don’t get too excited about this, you know. Engineering tools are important. So here’s what I would say. Choose one if you have some ideas today. If you don’t have any FAQs, that’s where I would start. If you don’t have any case studies, I would certainly think in terms of that.

    John Jantsch ( 1966 ): 23. 66

    if you haven’t visited your Google business profile, I would highly recommend that you think in terms of your strategy there. Pick, choose one of the things I mentioned today, and work your way up. mean, don’t, don’t listen to all the gloom and doom and look at your Google analytics and say, my traffic search your traffic’s down because

    there’s a good chance that a lot of that search traffic wasn’t that meaningful. Anyway, it was someone searching for a good article. They were not actually looking for your product or service. We must change the mindset so that search visibility can be seen where people go to get their information and as an answer engine as opposed to an information engine. So if you got value, hopefully you will subscribe either to the YouTube channel or to the podcast itself.

    Love those reviews on Apple or Spotify or wherever you listen, share the interview, share this episode with, one business owner who needs a little marketing clarity, who would like a little, simple, effective and affordable, good old duct tape marketing practical advice. Okay, now. That’s it for today. Thank you for your time. Hopefully I’ll run into you one of these days soon out there on the road.

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  • Peacemaker’s Sasha Bordeaux Reveal Could Point to a Darker Batman in the New DCU

    Peacemaker’s Sasha Bordeaux Reveal Could Point to a Darker Batman in the New DCU

    This article contains spoilers for the fifth season of Peacemaker winter 2 Although James Gunn hasn’t yet fully revealed the Batman in his revived DCU, we can now tell the Dark Knight is there. In Creature Commandos, there was the lighted film. Then there was the mention of Gotham City in Superman. [ Now, to Season 2 of Peacemaker]

    The first article on Den of Geek: Peacemaker’s Sasha Bordeaux Reveal May Point to a Darker Batman in the New DCU appeared second.

    What if your father had a heart of stone? Paul Thomas Anderson‘s newest humdinger One Battle After Another courage asks. If that sounds glib, One Battle After Another is in line with it, which is both humorous and revolutionary, as well as serious, and has a film about a stoner father who, despite everything, will fight for his daughter wherever she goes. We then spoke with Leonardo DiCaprio about his own dad, the underground artist George DiCaprio, and how his career as a performer has influenced his decision-making. DiCaprio plays an ex-revolutionary parents figure on an amazing quest for his daughter. &nbsp,

    The prize winner’s love for the creative, and acting in particular, was influenced by his own father’s unconventional career path, as did his father.

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    During our one-on-one hit trip, DiCaprio remark,” Positively, and he continues to do so, and he continues to do so.” My dad, he’s kind of the best source of wisdom for me, and not just his intellect, but also his understanding and his capability to see a particular subject matter through various lens. Because he has such a unique perspective, I frequently also read code with him and ask him what he thinks. &#8221, &nbsp,

    The Oscar-winning artist claims that their relationship has shaped their whole career. He actually helped me when I was a younger actor, and he continued to inspire me. When I was ten, eleven, or twelve years old, I first started looking for an adviser. I had a bad haircut, and I was a bust dance, and all the officials turned me down. And he gave me that proof that “you&#8217, re going to have your day.”

    Dicaprio also mentions that there was” a direction of this is what real film is.” describing how his father would “take me to actors and movies and say,” This is what the art form is all about. They are excellent players, too. Enjoy this information. So I can&#8217, t say enough about how many he&#8217, s influenced what I&#8217, ll done”.

    When it came to Benicio del Toro, his co-star, his legal education had carved his profession out of his younger years.

    Del Toro tells us that “my father was a fugitive lawyer.” ” My mother as well,” she said. I believe they were stars in some ways; you have to persuade them.”

    However, it &#8217 is one of Del Toro’s key skills that he praises his father for when it comes to their biggest impact. Del Toro says,” I had to do a lot of driving.” You know, my father had these large boat cars, so I may walk out and take the car, and you better not put a sketch on that vehicle. &#8221, &nbsp,

    Del Toro’s accomplishment made him proud to joke to his co-star that he” is park an American major vessel.” I can garden a vehicle, &#8221, he smiles”. That&#8217, s my claim to fame. But you are aware that I learned from my father because he was a wonderful vehicle. My father was definitely area an 18-wheeler there.

    One Battle After Another, a gloomy humor on the other side of the coin, is a tale about motherhood, having a child, and what it means to live as a Black lady in America. For multi-hyphenate Teyana Taylor, who is already generating awards discussion for her outstanding performance as Perfidia Beverly Hills, a revolution and family who must make an impossible choice after being exposed by Sean Penn&#8217, his aggressive Col. Steven J. Lockjaw. &nbsp,

    Taylor claims that she embraced the action-packed and emotional role while preparing for it. What I did was to delve deeper into the issues that I can relate to. I’ve previously been there, knowing the feeling that” I’m all I got,” and that was Perfidia, and I’ve seen this woman living in survival mode.

    The actress was immediately struck by the actress ‘ exploration of postpartum depression. I love that he shed light on that and that he really gave me the freedom to play in it, and Taylor shares that as a mother of two who has experienced that—not the same exact thing, because every mother experiences something different. So it was really amazing to prepare for this because I saw so much of myself in parts of her that I didn’t agree with and even parts that I didn’t understand, and I was able to have grace for her and compassion for her because those things start with not feeling seen and not feeling heard. &#8221, &nbsp, &nbsp,

    Baby Sharleen, Perfidia and Bob&#8217’s on-screen daughter, develops into Willa, who is raised by Bob after her mother vanishes from a witness protection program. For newcomer Chase Infiniti, who successfully transforms Willa into a believable teen and compelling heroine, it &#8217 is a challenging first film role. However, how do you get ready to play a motherless character? Separation, which echoed the pair’s narrative in the tense scene, was the beginning. &nbsp,

    I didn’t meet Teyana until further down the line while we were shooting, and even before we started shooting. So when I began to actually develop Willa’s character, I began to hear about her from people like Paul [ Thomas Anderson] and Leo.

    Infiniti continues. Even though I’m a little upset that I didn’t get to meet Teyana for a while, it really helped hone in on the character. Because I didn’t know her, but I’d heard so many wonderful things about her and so many different people’s accounts that really helped me get to know her. &#8221, &nbsp,

    Regina Hall, a comedy legend, plays Perfidia’s close friend Deandra in one of the most intriguing roles in the film. Hall is already in awards discussions, just like her on-screen conspirator, so anyone who has seen Support the Girls shouldn’t be surprised if she portrays the woman who connects the disjointed mother and daughter. &nbsp,

    &#8220, Deandra does love Perfidia, &#8221, Hall explains. They engaged in intense discussion, and she may be aware that she had a slight left after they split up. Life is a journey. And she is aware of why she chose to do what. But there is this child&#8230, &#8221,

    In a scene that ended up on the cutting floor that she thought depicts the closeness of the two women and what Willa’s relationship means, Hall recalls that she actually called me and said, in code words, take care of those baby socks for me. Then it cuts from that scene to Deandra packing the house like you gotta go and I say,” #8216, I promise, #8217.” When she returns to get Willa, you know, it’s full circle for their friendship and the love of the child.” It’s time to go,” she said.

    Leonardo DiCaprio opened up about his father &#8217 ;s influence:” I Still Read Scripts with Him” first appeared on Den of Geek.