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  • User Research Is Storytelling

    User Research Is Storytelling

    I’ve been fascinated by shows since I was a child. I loved the figures and the excitement—but most of all the reports. I aspired to be an artist. And I figured out that I would be able to embark on exciting activities in the same way that Indiana Jones did. I also dreamed up suggestions for videos that my friends and I could create and sun in. But they never advanced more. However, I did end up working in user experience ( UI). Today, I realize that there’s an element of drama to UX— I hadn’t actually considered it before, but consumer research is story. And you must show a compelling story to entice stakeholders, such as the product team and decision-makers, to learn more in order to get the most out of consumer research.

    Think of your preferred film. More than likely it follows a three-act construction that’s frequently seen in story: the layout, the fight, and the quality. The second act provides an overview of the characters, their difficulties, and issues that they face, as well as a description of what is happening today. Act two sets the scene for the fight and introduces the activity. Here, issues grow or get worse. And the solution is the third and final work. This is where the problems are resolved and the figures grow and change. I believe that this architecture is also a great way to think about customer study, and I think that it can be particularly helpful in explaining person exploration to others.

    Use story as a framework for conducting research

    Unfortunately, some people now believe that study is unprofitable. If finances or timelines are small, analysis tends to be one of the first points to go. Some goods managers rely on developers or, worse, their own judgment to make the “right” decisions for customers based on their experience or accepted best practices rather than investing in research. That may lead some groups, but that approach can so easily miss the chance to solve people ‘ real issues. To be user-centered, this is something we really avoid. User study improves pattern. It keeps it on track by pointing out issues and prospects. Being aware of the issues with your product and reacting to them can help you stay ahead of your competition.

    Each action corresponds to a stage of the process in the three-act composition, and each stage is crucial to telling the complete story. Let’s examine the various functions and how they relate to consumer study.

    Act one: layout

    The basic study comes in handy because the layout is all about understanding the background. Basic research ( also known as conceptual, discovery, or preliminary research ) aids in understanding users and identifying their issues. You’re learning about what exists now, the obstacles people have, and how the problems affect them—just like in the videos. You can conduct contextual inquiries or diary studies ( or both! ) to conduct foundational research. ), which may assist you in identifying both problems and opportunities. It doesn’t need to be a great investment in time or money.

    What is the least sustainable ethnography that Erika Hall can do is spend fifteen minutes with a consumer and say,” Walk me through your day yesterday. That is it. Current that one ask. Opened up and spend fifteen minutes listening. Do everything in your power to keep yourself and your pursuits out of it. Bam, you’re doing ethnography”. Hall predicts that “[This ] will likely prove quite fascinating. In the unlikely event that you don’t learn anything new or helpful, move on with more self-assurance in your way.

    This makes total sense to me. And I adore how customer study is made so simple. You can simply attract participants and carry out the recruitment process without having to make a lot of paperwork! This can offer a wealth of knowledge about your customers, and it’ll help you better understand them and what’s going on in their life. That’s what action one is really all about: understanding where people are coming from.

    Jared Spool discusses the significance of basic research and how it may comprise the majority of your study. If you can pick from any further user data that you can get your hands on, such as surveys or analytics, that can complement what you’ve heard in the fundamental studies or even time to areas that need more research. All of this information helps to give a more in-depth picture of the state of points and all of its flaws. And that’s the start of a gripping tale. It’s the place in the story where you realize that the principal characters—or the people in this case—are facing issues that they need to conquer. This is where you begin to develop compassion for the characters and support their success, much like in films. And hoped that partners are now doing the same. Their love may be with their company, which could be losing wealth because people didn’t complete certain tasks. Or perhaps they feel the challenges of the users. In either case, work one serves as your main strategy for piqueing interest and investment from the participants.

    When partners begin to understand the value of basic research, that is open doors to more opportunities that involve users in the decision-making approach. And that can help product teams become more user-centric. Everyone benefits from this, including the product, stakeholders, and users. It’s like winning an Oscar in movie terms—it often leads to your product being well received and successful. And this might encourage producers to repeat the process with other goods. The secret to this process is storytelling, and knowing how to tell a compelling story is the only way to entice stakeholders to do more research.

    This brings us to act two, where you iteratively evaluate a design or concept to see whether it addresses the issues.

    Act two: conflict

    Act two is all about resolving the issues you first raised. This usually involves directional research, such as usability tests, where you assess a potential solution ( such as a design ) to see whether it addresses the issues that you found. Unmet needs or issues with a flow or process that is causing users to flee could be the causes. Additional problems will arise in the course of act two of a film. It’s here that you learn more about the characters as they grow and develop through this act.

    According to Jakob Nielsen, five users should be typically in usability tests, which means that this number of users can typically identify the majority of the issues:” As you add more and more users, you learn less and less because you will keep seeing the same things again and again… After the fifth user, you are wasting your time by observing the same findings repeatedly but not learning much new.”

    The plot may get lost if you try to tell a story with too many characters, which also applies to storytelling. Having fewer participants means that each user’s struggles will be more memorable and easier to relay to other stakeholders when talking about the research. This can help to convey the problems that need to be addressed while also highlighting the significance of conducting initial research.

    Usability tests have been conducted in person for decades, but you can also conduct them remotely using software like Microsoft Teams, Zoom, or other teleconferencing software. This approach has become increasingly popular since the beginning of the pandemic, and it works well. You might interpret in-person usability tests as a form of theater watching as opposed to remote testing. Each has advantages and disadvantages. In-person usability research is a much richer experience. The sessions are conducted with other stakeholders in mind. You also get real-time feedback on what they’re seeing, including surprises, disagreements, and discussions about them. Much like going to a play, where audiences get to take in the stage, the costumes, the lighting, and the actors ‘ interactions, in-person research lets you see users up close, including their body language, how they interact with the moderator, and how the scene is set up.

    If conducting usability testing in the field is like watching a play that is staged and controlled, where any two sessions may be very different from one another. You can conduct usability testing in real life by creating a replica of the product’s user interface and conducting research there. Or you can go out to meet users at their location to do your research. With either option, you can see how things work in context, how things change, and how conversion can change completely in different ways depending on the circumstances. You have less control over how these sessions end as researchers, but this can occasionally help you understand users even better. Meeting users where they are can provide clues to the external forces that could be affecting how they use your product. Usability tests in person offer a level of detail that is frequently absent from remote testing.

    That’s not to say that the “movies” —remote sessions—aren’t a good option. Remote sessions can reach a wider audience. They make it possible for much more people to participate in the study and observe what is happening. And they make access to a much wider range of users in their own country. But with any remote session there is the potential of time wasted if participants can’t log in or get their microphone working.

    You can ask real users questions to understand their thoughts and understanding of the solution as a result of usability testing, whether it is conducted remotely or in person. This can help you identify issues as well as understand why they were initially issues. Furthermore, you can test hypotheses and gauge whether your thinking is correct. By the end of the sessions, you’ll have a much clearer understanding of how useful the designs are and whether or not they fulfill their intended purpose. The excitement is in the second act, but there are also potential surprises in the third. This is equally true of usability tests. Unexpected things that participants say frequently alter the way you look at things, and these unexpected revelations can lead to unexpected turns in the narrative.

    Unfortunately, user research can occasionally be viewed as unreliable. And too often usability testing is the only research process that some stakeholders think that they ever need. In fact, if the designs you’re evaluating in the usability test aren’t grounded in a thorough understanding of your users ( foundational research ), there isn’t much to be gained by conducting usability testing in the first place. That’s because you’re narrowing down the area of focus on without considering the needs of the users. As a result, there’s no way of knowing whether the designs might solve a problem that users have. In the context of a usability test, it’s only feedback on a particular design.

    On the other hand, if you only do foundational research, you won’t know whether the object you’re building will actually solve the problem you might have intended to solve. This illustrates the importance of doing both foundational and directional research.

    In act two, stakeholders will hopefully be able to observe the user sessions ‘ development, which exposes the conflict and tension in the current design’s highs and lows. And in turn, this can encourage stakeholders to take action on the issues raised.

    Act three: resolution

    The third act is about resolving the issues from the first two acts, whereas the first two acts are about understanding the context and the tensions that can compel stakeholders to act. While it’s crucial to have an audience for the first two acts, it’s crucial that they stay for the final act. That means the whole product team, including developers, UX practitioners, business analysts, delivery managers, product managers, and any other stakeholders that have a say in the next steps. It allows the entire team to discuss what’s possible within the project’s constraints, ask questions, and discuss user feedback together. Additionally, it enables the UX design and research teams to clarify, suggest alternatives, or provide more context for their choices. So you can get everyone on the same page and get agreement on the way forward.

    This act is primarily told through voiceover with some audience participation. The researcher serves as the narrator, who depicts the issues and what the product’s potential future might look like in light of what the team has learned. They give the stakeholders their recommendations and their guidance on creating this vision.

    In the Harvard Business Review, Nancy Duarte describes a method for structuring presentations that follow a persuasive narrative. The most effective presenters employ the same methods as great storytellers: they create a conflict that needs to be settled by reminding people of the status quo and then revealing a better way, according to Duarte. ” That tension helps them persuade the audience to adopt a new mindset or behave differently”.

    This kind of structure is in line with research findings, particularly those from usability tests. It provides evidence for “what is “—the problems that you’ve identified. And your suggestions for how to deal with them are “what could be.” And so forth.

    You can reinforce your recommendations with examples of things that competitors are doing that could address these issues or with examples where competitors are gaining an edge. Or they can be visual, like quick sketches of how a new design could look that solves a problem. These can help create conversation and momentum. And this continues until the end of the session when you’ve wrapped everything up in the conclusion by summarizing the main issues and suggesting a way forward. This is the section where you make the most of the main themes or issues and what they mean for the finished product, or the story’s denial. This stage provides stakeholders with the next steps and, hoped, the motivation to take those steps!

    While we are nearly at the end of this story, let’s reflect on the idea that user research is storytelling. The three-act structure of user research contains all the components of a good story:

      Act one: You encounter the protagonists ( the users ) and the antagonists ( the issues affecting users ). This is the beginning of the plot. Researchers might employ techniques like contextual inquiry, ethnography, diary studies, surveys, and analytics in act one. These techniques can produce personas, empathy maps, user journeys, and analytics dashboards as output.
      Act two: Next, there’s character development. The protagonists encounter problems and difficulties, which they must overcome, and there is conflict and tension. Researchers might employ heuristics evaluation, usability testing, competitive benchmarking, and other methods in act two. The output of these can include usability findings reports, UX strategy documents, usability guidelines, and best practices.
      Act three: The main characters win, and the audience is shown a better future. Researchers may use techniques like presentation decks, storytelling, and digital media in act three. The output of these can be: presentation decks, video clips, audio clips, and pictures.

    The researcher performs a number of tasks: they are the producer, the director, and the storyteller. The participants only have a small part in the study, but they are significant characters ( in it ). And the stakeholders are the audience. However, the most crucial thing is to get the story straight and to use storytelling to research user stories. By the end, the parties should leave with a goal and an eagerness to address the product’s flaws.

    So the next time that you’re planning research with clients or you’re speaking to stakeholders about research that you’ve done, think about how you can weave in some storytelling. In the end, user research is beneficial for everyone, and all you need to do is pique stakeholders ‘ interest in how the story ends.

  • The Biggest Marvel Characters Yet to Show up in MCU Movies

    The Biggest Marvel Characters Yet to Show up in MCU Movies

    How much of a phenomenon has the hero type grown in the last ten years is truly remarkable. Before 2000, the sole visual produces under the World symbol were for C-list figures. However, the more well-known names at most had direct-to-video or Television shows. As the Marvel Cinematic Universe is about to depart from […]…

    The blog The Biggest Marvel Characters To Be Found in MCU Films first appeared on Den of Geek.

    The White Lotus ‘ star-studded put travels to Thailand this year. There are many new characters to get to know this time, from the wealthy who deal with their play while on holiday to the resort staff who make every effort to keep them happy. Tanya McQuoid, played by Jennifer Coolidge, may not be back in Sicily despite her terrible death, but that doesn’t mean we didn’t see any of the common faces from previous seasons.

    Here are all the figures you need to know before checking-in this winter, and the actors who play them.

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    Carrie Coon is Laurie

    Along with Kate and Jaclyn, Laurie is one of three long-time companions who have decided to take a woman’s journey to Thailand to communicate. Laurie is played by the great Carrie Coon, who you may have seen in tasks like The Leftovers, The Gilded Age, Avengers: Infinity War and Endgame, Ghostbusters: Dead, The Post, Gone Girl, and Boston Strangler.

    Walton Goggins is Rick Hatchett

    Rick Hatchett is” a robust man with a device on his back”, according to HBO. He’s traveling with his much younger girl Chelsea, who appears to be much more invested in this healthcare retreat than he is. His real reasons for staying at the beach are unknown, but he’s most likely looking for something more than deep tea and lounging by the swimming. Walton Goggins, who is renowned for his new roles as the Hot Ghoul aka Cooper Howard in Fallout and The Righteous Gemstones, portrays Rick as Uncle Baby Billy. Goggins has even appeared in Justified, Invincible, Tomb Raider, and Animals.

    Leslie Bibb is Kate

    Leslie Bibb plays Kate, pal of Laurie and Jaclyn. After not seeing each other for a while, the three are long-time companions who have made the decision to take a female ‘ vacation. They hope this trip will enable them interact. You’ll probably recognize Bibb from her responsibilities in Iron Man, Jupiter’s Legacy, Love Life, Palm Royale, The Babysitter, The Babysitter: Killer Queen, and American Housewife.

    Sarah Catherine Hook is Piper Ratliff

    Piper is a senior in college who is attempting to study for her essay on religious experiments while on this excursion. She is the reason her relatives chose to travel to Thailand in the first place. She is the girl of Saxon and Lochlan and the middle child of Timothy and Victoria. Sarah Catherine Hook, who you may realize from her new roles in Netflix’s short-lived young monster play First Kill and Prime Video’s Cruel Intentions TV set, plays the role of Pirate. Hook has even appeared in The Conjuring: The Devil Made Me Do It.

    Jason Isaacs is Timothy Ratliff

    Timothy Ratliff is a rich merchant on holidays with his wife Victoria and their three children &#8211, Piper, Saxon, and Lochlan. Based on the trailers, it seems like Timothy’s company may remain crumbling around him. If he survives, he may not have a company to go back to. Jason Isaacs, who is well-known for his roles as Lucius Malfoy and Captain Gabriel Lorca in Star Trek: Discovery, plays Timothy. He has also voiced the Grand Inquisitor in Star Wars: Separatists and Lord Enver Gortash as the titular character in Baldur’s Gate III.

    Michelle Monaghan is Jaclyn

    Michelle Monaghan plays Jaclyn, pal of Laurie and Kate. She’s an artist and seems to be the most well-off in the companion party. Before The White Lotus, Monaghan starred in MaXXXine, Source Code, Kiss Kiss Bang Bang, Gone Baby Gone, Mission: Impossible III and other films in the franchise, and Mr. &amp, Mrs. Smith ( the movie ).

    Parker Posey is Victoria Ratliff

    Victoria Ratliff is the family of Timothy and family to Saxon, Piper, and Lochlan. She’s never afraid to speak her mind, even while on holiday with her family. Victoria is played by the extraordinary Parker Posey, who you’ll probably recognize from one of her numerous tasks such as Scream 3, Superman Returns, Mr. &amp, Mrs. Smith ( the TV series ), Lost in Space, Josie and the Pussycats, Blade: Trinity, and You’ve Got Mail.

    Saxon Ratliff is Patrick Schwarzenegger.

    Saxon is the oldest child of Piper and Lochlan and the oldest child of Timothy and Victoria. He works for his father’s business, which means that whatever consequences the trucks have been making up will probably affect him the most among the three children. Patrick Schwarzenegger plays Saxon, an artist you’ll probably recognize from his responsibilities in Gen V, American Sports Story, The Staircase, and Midnight Sun.

    Aimee Lou Wood is Chelsea

    Rick’s younger girl, Chelsea, took a trip to The White Lotus with him for a holiday. Her desire to help him get out of his groove and ensure they both have a good time sometimes seems to conflict with his harshness. Aimee Lou Wood, who is most well known for playing Aimee Gibbs in Sexual Education, plays Chelsea. She has even appeared in Alice &amp, Jack and Daddy Issues.

    Natasha Rothwell is Belinda

    Natasha Rothwell reprises her part from period 1 of The White Lotus as Belinda. Linda, who runs The White Lotus location in Hawaii, has traveled to the Thailand beach to understand from their exclusive wellness program. In addition to appearing in the first year of The White Lotus, Rothwell has also starred in Insecure, Wonder Woman 1984, and How to Death Only.

    Lalisa Manobal is Mook

    One of the heath coaches at The White Lotus is Mook, who is also a member of the team. She is played by Lalisa Manobal a. k. a. Lisa from the K-pop child party Blackpink. Her acting album is The White Lotus.

    Sam Nivola is Lochlan Ratliff

    Timothy and Victoria’s youngest son, Timothy, and Saxon and Piper’s youngest brother, Lochlan. Lochlan, a senior in high school, must make some important decisions regarding his potential and the school he wants to attend. Lochlan is played by Sam Nivola, who you might realize from his responsibilities in The Great Partners, White Noise, and Maestro.

    Lek Patravadi is Sritala

    One of the masters of this White Lotus location, Sritala, is the “visionary behind its healthcare program.” Lek Patravadi, who has recently appeared in Family We Trust and Grounded God, plays Sritala.

    Tayme Thapthimthong is Gaitok

    Gaitok and Mook have a pleasant marriage at The White Lotus, and they have a security guard working there. Gaitok is played by Tayme Thapthimthong, who has recently appeared in Thai Cave Rescue and Mechanic: Ascension.

    The first article on Den of Geek: The White Lotus Season 3 Toss: Meet the New Characters Traveling to Thailand was originally published.

  • Captain America Brave New World: All the Marvel Characters Cut From the Movie

    Captain America Brave New World: All the Marvel Characters Cut From the Movie

    This article contains spoilers for Captain America: Brave New World. No one would say that Captain America: Brave New World is a jam-packed video. Sam Wilson doesn’t feel like the main character in [ …] because it’s full of so many characters and storylines from The Incredible Hulk, Eternals, and The Falcon and the Winter Soldier.

    The first article on Den of Geek: Captain America Brave New World: All the Marvel Characters Cut From the Movie was titled.

    The White Lotus is taking its star-studded put to Thailand this year. There are a lot of new figures to get to know this year, from the wealthy people handling their play while on holiday to the hotel staff doing their best to keep them all delighted. Tanya McQuoid, played by Jennifer Coolidge, may not be back in Sicily despite her terrible death, but that doesn’t mean we didn’t see any of the familiar faces from previous seasons.

    Here are all the figures you need to know before checking-in this time, and the actors who play them.

    cnx. powershell. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    Carrie Coon is Laurie

    Along with Kate and Jaclyn, Laurie is one of three long-time companions who have decided to take a woman’s journey to Thailand to communicate. Laurie is played by the great Carrie Coon, who you may have seen in tasks like The Leftovers, The Gilded Age, Avengers: Infinity War and Endgame, Ghostbusters: Dead, The Post, Gone Girl, and Boston Strangler.

    Walton Goggins is Rick Hatchett

    Rick Hatchett is” a robust man with a device on his back”, according to HBO. He is visiting with his much younger girl Chelsea, who appears to be much more interested in this wellbeing retreat than he is. Although it is unknown what he actually wants to do, he’s probably looking for more than just infinite tea and sitting by the pool. Walton Goggins, who is renowned for his new roles as the Hot Ghoul aka Cooper Howard in Fallout and The Virtuous Gemstones, portrays Rick as Uncle Baby Billy. Goggins has even appeared in Justified, Invincible, Tomb Raider, and Animals.

    Leslie Bibb is Kate

    Leslie Bibb plays Kate, pal of Laurie and Jaclyn. After missing each other for a while, the three are long-time companions who have made the decision to travel as women. They hope this trip will enable them interact. You’ll probably recognize Bibb from her responsibilities in Iron Man, Jupiter’s Legacy, Love Life, Palm Royale, The Babysitter, The Babysitter: Killer Queen, and American Housewife.

    Sarah Catherine Hook is Piper Ratliff

    Piper is a senior in college who wants to study for her essay on religious studies while traveling, and she is one of the first people her household has traveled to Thailand. She is the younger girl to Saxon and Lochlan and the middle child of Timothy and Victoria. Sarah Catherine Hook, who has recently appeared in Netflix’s short-lived young vampire episode First Kill and Cruel Intentions TV, is a familiar face to you. Hook has even appeared in The Conjuring: The Devil Made Me Do It.

    Jason Isaacs is Timothy Ratliff

    Timothy Ratliff is a rich merchant on holidays with his wife Victoria and their three children &#8211, Piper, Saxon, and Lochlan. Based on the trucks, it seems like Timothy’s company may be crumbling around him. If he survives, he may not have a firm to go back to. Jason Isaacs, who is well-known for his roles as Lucius Malfoy and Captain Gabriel Lorca in Star Trek: Discovery, plays Timothy. In Star Wars: Insurgents, he voiced the Grand Inquisitor and Lord Enver Gortash in Baldur’s Gate III.

    Michelle Monaghan is Jaclyn

    Michelle Monaghan plays Jaclyn, companion of Laurie and Kate. She’s an artist and seems to be the most well-off in the companion party. Before The White Lotus, Monaghan starred in MaXXXine, Source Code, Kiss Kiss Bang Bang, Gone Baby Gone, Mission: Impossible III and other films in the franchise, and Mr. &amp, Mrs. Smith ( the movie ).

    Parker Posey is Victoria Ratliff

    Victoria Ratliff is the family of Timothy and family to Saxon, Piper, and Lochlan. She’s not afraid to speak her thoughts, even while on holiday with her family. Victoria is played by the extraordinary Parker Posey, who you’ll probably recognize from one of her countless projects for as Scream 3, Superman Returns, Mr. &amp, Mrs. Smith ( the TV series ), Lost in Space, Josie and the Pussycats, Blade: Trinity, and You’ve Got Mail.

    Patrick Schwarzenegger is the Saxon Ratliff.

    Saxon is the oldest child of Piper and Lochlan and the oldest child of Timothy and Victoria. He works for his father’s business, which means whatever negative effects the vans have had on him will likely have on the three of them. Patrick Schwarzenegger plays Saxon, an artist you’ll probably recognize from his responsibilities in Gen V, American Sports Story, The Staircase, and Midnight Sun.

    Aimee Lou Wood is Chelsea

    Chelsea is Rick’s younger partner who took a trip to The White Lotus with him. Her desire to help him out of his groove and ensure that they both have a good time sometimes seems to conflict with his harshness. Aimee Lou Wood, who is most well known for playing Aimee Gibbs in Sexual Education, plays Chelsea. She has even appeared in Alice & Jack and Daddy Issues.

    Natasha Rothwell is Belinda

    Natasha Rothwell reprises her part from time 1 of The White Lotus as Belinda. Linda, who runs The White Lotus Resort in Hawaii, has traveled to the Thai destination to take advantage of their esteemed healthcare system. In addition to appearing in the first year of The White Lotus, Rothwell has also starred in Insecure, Wonder Woman 1984, and How to Death Only.

    Lalisa Manobal is Mook

    One of the heath coaches at The White Lotus is Mook, who is one of the customers who can be reached for assistance. She is played by Lalisa Manobal a. k. a. Lisa from the K-pop child party Blackpink. Her first standing role is The White Lotus.

    Sam Nivola is Lochlan Ratliff

    Timothy and Victoria’s youngest son, Timothy, and Saxon and Piper’s youngest brother, Lochlan. Lochlan, a senior in high school, must make important decisions regarding his potential and the school he wants to attend. Lochlan is played by Sam Nivola, who you might realize from his responsibilities in The Great Partners, White Noise, and Maestro.

    Lek Patravadi is Sritala

    One of the masters of this White Lotus location, Sritala, is the “visionary behind its healthcare program.” Lek Patravadi, who has recently appeared in Family We Trust and Grounded God, plays Sritala.

    Tayme Thapthimthong is Gaitok

    The White Lotus employs Gaitok, a security guard, and has a close relation with Mook. Gaitok is played by Tayme Thapthimthong, who has recently appeared in Thai Cave Rescue and Mechanic: Resurrection.

    The second article The White Lotus Season 3 Toss: Meet the New Characters Traveling to Thailand appeared initially on Den of Geek.

  • 15 Best Fantasy RPGs of All Time, Ranked

    15 Best Fantasy RPGs of All Time, Ranked

    When talking about RPGs, the first thing that often comes to mind is a medieval-inspired story setting total of creatures, wonder, and armor-clad soldiers. That’s not the distinctive concept of illusion in literature of course, but it’s a very good starting point. However, which dream Games are the best? There are actually thousands out there, ]…]

    On Den of Geek, the second article 15 Best Fantasy Rpg of All Time, Ranked.

    The White Lotus ‘ star-studded put travels to Thailand this year. There are many new characters to get to know this year, from the wealthy people handling their crisis while on holiday to the resort staff making their best efforts to keep them all happy. Tanya McQuoid, played by Jennifer Coolidge, may not be back in Sicily despite her terrible death, but that doesn’t mean we didn’t see any of the familiar faces from previous seasons.

    Here are all the figures you need to know before checking-in this year, and the actors who play them.

    cnx. powershell. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    Carrie Coon is Laurie

    Along with Kate and Jaclyn, Laurie is one of three long-time companions who have decided to take a woman’s journey to Thailand to communicate. Laurie is played by the great Carrie Coon, who you may have seen in tasks like The Leftovers, The Gilded Age, Avengers: Infinity War and Endgame, Ghostbusters: Dead, The Post, Gone Girl, and Boston Strangler.

    Walton Goggins is Rick Hatchett

    Rick Hatchett is” a robust man with a device on his back”, according to HBO. He is visiting Chelsea, his much younger girl, who appears to be much more invested in this heath flee than he is. Although it is unknown what he actually wants to do, he’s probably looking for more than just infinite tea and sitting by the pool. Walton Goggins, who many people know from his recent portrayal of the Hot Ghoul a.k .a. Cooper Howard in Fallout or his portrayal of Uncle Baby Billy in The Righteous Gemstones, plays Rick. Goggins has even appeared in Justified, Invincible, Tomb Raider, and Carnivores.

    Leslie Bibb is Kate

    Leslie Bibb plays Kate, companion of Laurie and Jaclyn. After missing each other for a while, the three are long-time associates who have made the decision to travel as women. They hope this trip will enable them communicate. You’ll probably recognize Bibb from her responsibilities in Iron Man, Jupiter’s Legacy, Love Life, Palm Royale, The Babysitter, The Babysitter: Killer Queen, and American Housewife.

    Sarah Catherine Hook is Piper Ratliff

    Piper is a senior in college who is attempting to study for her essay on religious experiments while on this excursion. She is the reason her relatives chose to travel to Thailand in the first place. She is Saxon’s and Lochlan’s girl, and Timothy and Victoria are both middle-born. Sarah Catherine Hook, who you may realize from her new roles in Netflix’s short-lived young monster play First Kill and Prime Video’s Cruel Intentions TV set, plays the role of Pirate. Hook has even appeared in The Conjuring: The Devil Made Me Do It.

    Jason Isaacs is Timothy Ratliff

    Timothy Ratliff is a rich merchant on holiday with his wife Victoria and their three children &#8211, Piper, Saxon, and Lochlan. Based on the trucks, it seems like Timothy’s firm may be crumbling around him. If he survives, he may not have a company to go back to. Jason Isaacs, who is well-known for his roles as Lucius Malfoy and Captain Gabriel Lorca in Star Trek: Discovery, plays Timothy. He has even voiced the Grand Inquisitor in Star Wars: Separatists and Lord Enver Gortash as the titular character in Baldur’s Gate III.

    Michelle Monaghan is Jaclyn

    Michelle Monaghan plays Jaclyn, pal of Laurie and Kate. She’s an artist and seems to be the most well-off in the companion party. Before The White Lotus, Monaghan starred in MaXXXine, Source Code, Kiss Kiss Bang Bang, Gone Baby Gone, Mission: Impossible III and other films in the franchise, and Mr. &amp, Mrs. Smith ( the movie ).

    Parker Posey is Victoria Ratliff

    Victoria Ratliff is the family of Timothy and family to Saxon, Piper, and Lochlan. She’s not afraid to speak her mind, even while on holiday with her home. Victoria is played by the extraordinary Parker Posey, who you’ll probably recognize from one of her countless projects for as Scream 3, Superman Returns, Mr. &amp, Mrs. Smith ( the TV series ), Lost in Space, Josie and the Pussycats, Blade: Trinity, and You’ve Got Mail.

    Patrick Schwarzenegger is the Saxon Ratliff.

    Saxon is Piper and Lochlan’s older brother and Timothy’s oldest brother, Victoria. He works for his father’s business, which means that whatever consequences the trucks have been making up will probably affect him the most among the three children. Patrick Schwarzenegger plays Saxon, an artist you’ll probably recognize from his responsibilities in Gen V, American Sports Story, The Staircase, and Midnight Sun.

    Aimee Lou Wood is Chelsea

    Rick’s younger girl, Chelsea, took a vacation to The White Lotus with him. Her desire to help him get out of his groove and ensure they both have a good time sometimes seems to conflict with his harshness. Aimee Lou Wood, who is most well known for playing Aimee Gibbs in Sexual Education, plays Chelsea. She has even appeared in Alice & Jack and Daddy Issues.

    Natasha Rothwell is Belinda

    Natasha Rothwell reprises her part from time 1 of The White Lotus as Belinda. Linda, who runs The White Lotus hotel in Hawaii, has traveled to the Thailand beach to understand from their exclusive wellness program. In addition to appearing in the first year of The White Lotus, Rothwell has also starred in Insecure, Wonder Woman 1984, and How to Death Only.

    Lalisa Manobal is Mook

    Mook is one of the heath coaches who can assist visitors to The White Lotus. She is played by Lalisa Manobal a. k. a. Lisa from the K-pop child party Blackpink. Her first speaking role is The White Lotus.

    Sam Nivola is Lochlan Ratliff

    Saxon and Piper’s younger brother and Timothy and Victoria’s youngest brother, Lochlan, are both younger brothers. Lochlan, a senior in high school, must make important decisions regarding his potential and the institution he wants to attend. Lochlan is played by Sam Nivola, who you might realize from his responsibilities in The Great Partners, White Noise, and Maestro.

    Lek Patravadi is Sritala

    Owner of this White Lotus location, Sritala, is also the “visionary behind its heath program.” Lek Patravadi, who has recently appeared in Family We Trust and Grounded God, plays Sritala.

    Tayme Thapthimthong is Gaitok

    The White Lotus employs Gaitok, a security guard, and has a close relation with Mook. Gaitok is played by Tayme Thapthimthong, who has recently appeared in Thai Cave Rescue and Mechanic: Ascension.

    The first article on Den of Geek: The White Lotus Season 3 Toss: Meet the New Characters Traveling to Thailand was originally published.

  • TV Shows With Fantastic First Seasons (That Shouldn’t Have Continued)

    TV Shows With Fantastic First Seasons (That Shouldn’t Have Continued)

    If you go down certain world rabbit slots, you’ll find that there was once someone called” The Season 2 Curse” on television. A quick Google search will reveal a number of well-known ( and now considered classic ) TV shows in a variety of lists that support this bizarre but accurate theory that has persisted for years on television. I]… ]

    The post TV Shows With Fantastic First Seasons ( That Shouldn’t Have Continued ) appeared first on Den of Geek.

    The White Lotus is bringing its star-studded put to Thailand this time. There are a lot of new figures to get to know this year, from the wealthy people handling their play while on holiday to the hotel staff doing their best to keep them all delighted. Tanya McQuoid, played by Jennifer Coolidge, may not be back in Sicily despite her terrible passing, but that doesn’t mean we didn’t see any of the familiar faces from previous conditions.

    Here are all the figures you need to know before checking-in this time, and the actors who play them.

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    Carrie Coon is Laurie

    Along with Kate and Jaclyn, Laurie is one of three long-time companions who have decided to take a woman’s journey to Thailand to communicate. Laurie is played by the great Carrie Coon, who you may have seen in tasks like The Leftovers, The Gilded Age, Avengers: Infinity War and Endgame, Ghostbusters: Dead, The Post, Gone Girl, and Boston Strangler.

    Walton Goggins is Rick Hatchett

    Rick Hatchett is” a robust man with a device on his back”, according to HBO. He is visiting Chelsea, his much younger girl, who appears to be much more invested in this healthcare flee than he is. His real reasons for staying at the beach are unknown, but he’s most likely looking for something more than just deep kombucha and sitting by the pool. Walton Goggins, who is renowned for his new roles as the Hot Ghoul aka Cooper Howard in Fallout and The Virtuous Gemstones, portrays Rick as Uncle Baby Billy. Goggins has even appeared in Justified, Invincible, Tomb Raider, and Animals.

    Leslie Bibb is Kate

    Leslie Bibb plays Kate, companion of Laurie and Jaclyn. After not seeing each other for a while, the three are long-time associates who have made the decision to take a female ‘ vacation. They hope this trip will enable them communicate. You’ll probably recognize Bibb from her responsibilities in Iron Man, Jupiter’s Legacy, Love Life, Palm Royale, The Babysitter, The Babysitter: Killer Queen, and American Housewife.

    Sarah Catherine Hook is Piper Ratliff

    Piper is a senior in college who is attempting to study for her essay on religious experiments while on this excursion. She is the reason her relatives chose to travel to Thailand in the first place. She is the girl of Saxon and Lochlan and the middle child of Timothy and Victoria. Sarah Catherine Hook, who you may realize from her new roles in Netflix’s short-lived young monster play First Kill and Prime Video’s Cruel Intentions TV set, plays the role of Pirate. Hook has even appeared in The Conjuring: The Devil Made Me Do It.

    Jason Isaacs is Timothy Ratliff

    Timothy Ratliff is a rich merchant on holidays with his wife Victoria and their three children &#8211, Piper, Saxon, and Lochlan. Based on the trucks, it seems like Timothy’s company may be crumbling around him. If he survives, he may not have a firm to go back to. Jason Isaacs, who is well-known for his roles as Lucius Malfoy and Captain Gabriel Lorca in Star Trek: Discovery, plays Timothy. He has even voiced the Grand Inquisitor in Star Wars: Separatists and Lord Enver Gortash as the titular character in Baldur’s Gate III.

    Michelle Monaghan is Jaclyn

    Michelle Monaghan plays Jaclyn, pal of Laurie and Kate. She’s an artist and seems to be the most well-off in the companion party. Before The White Lotus, Monaghan starred in MaXXXine, Source Code, Kiss Kiss Bang Bang, Gone Baby Gone, Mission: Impossible III and other films in the franchise, and Mr. &amp, Mrs. Smith ( the movie ).

    Parker Posey is Victoria Ratliff

    Victoria Ratliff is the family of Timothy and family to Saxon, Piper, and Lochlan. She’s not afraid to speak her thoughts, even while on holiday with her family. Victoria is played by the extraordinary Parker Posey, who you’ll probably recognize from one of her numerous tasks such as Scream 3, Superman Returns, Mr. &amp, Mrs. Smith ( the TV series ), Lost in Space, Josie and the Pussycats, Blade: Trinity, and You’ve Got Mail.

    Saxon Ratliff is Patrick Schwarzenegger.

    Saxon is Piper and Lochlan’s older sibling and Timothy’s oldest brother, Victoria. He works for his father’s business, which means that whatever consequences the vans have been making up will probably affect him the most among the three children. Patrick Schwarzenegger plays Saxon, an artist you’ll probably recognize from his responsibilities in Gen V, American Sports Story, The Staircase, and Midnight Sun.

    Aimee Lou Wood is Chelsea

    Rick’s younger girl, Chelsea, took a trip to The White Lotus with him for a holiday. Her desire to help him out of his groove and ensure that they both have a good time sometimes seems to conflict with his roughness. Aimee Lou Wood, who is most well known for playing Aimee Gibbs in Sexual Education, plays Chelsea. She has even appeared in Alice & Jack and Daddy Issues.

    Natasha Rothwell is Belinda

    Natasha Rothwell reprises her role in The White Lotus ‘ Belinda from time 1. Linda, who runs The White Lotus hotel in Hawaii, has traveled to the Thailand beach to understand from their exclusive wellness program. In addition to appearing in the first year of The White Lotus, Rothwell has also starred in Insecure, Wonder Woman 1984, and How to Death Only.

    Lalisa Manobal is Mook

    One of the heath coaches at The White Lotus is Mook, who is one of the customers who can be reached for assistance. She is played by Lalisa Manobal a. k. a. Lisa from the K-pop child party Blackpink. Her acting comeback is The White Lotus.

    Sam Nivola is Lochlan Ratliff

    Tim and Victoria’s youngest brother, Lochlan, and Saxon and Piper’s youngest brother, Saxon, are his children. Lochlan, a senior in high school, must make important decisions regarding his potential and the institution he wants to attend. Lochlan is played by Sam Nivola, who you might realize from his responsibilities in The Great Partners, White Noise, and Maestro.

    Lek Patravadi is Sritala

    Owner of this White Lotus hotel, Sritala, is also the “visionary behind its wellbeing program.” Lek Patravadi, who has recently appeared in Family We Trust and Grounded God, plays Sritala.

    Tayme Thapthimthong is Gaitok

    Gaitok, a security guard, has a pleasant marriage with Mook and works at The White Lotus. Gaitok is played by Tayme Thapthimthong, who has recently appeared in Thai Cave Rescue and Mechanic: Ascension.

    The first article on Den of Geek: The White Lotus Season 3 Toss: Meet the New Characters Traveling to Thailand first appeared.

  • The White Lotus Season 3 Cast: Meet the New Characters Vacationing in Thailand

    The White Lotus Season 3 Cast: Meet the New Characters Vacationing in Thailand

    This season of The White Lotus is taking its star-studded cast to Thailand. From the rich people dealing with their drama on vacation to the resort staff doing their best to keep them all happy, there are a lot of new characters for us to get to know this season. Jennifer Coolidge’s Tanya McQuoid may […]

    The post The White Lotus Season 3 Cast: Meet the New Characters Vacationing in Thailand appeared first on Den of Geek.

    This season of The White Lotus is taking its star-studded cast to Thailand. From the rich people dealing with their drama on vacation to the resort staff doing their best to keep them all happy, there are a lot of new characters for us to get to know this season. Jennifer Coolidge’s Tanya McQuoid may not be returning after her unfortunate death in Sicily, but that doesn’t mean we won’t see any familiar faces from seasons past.

    Here are all the characters you need to know before checking-in this season, and the actors who play them.

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    Carrie Coon is Laurie

    Along with Kate and Jaclyn, Laurie is one of three long-time friends who have decided to take a girl’s trip to Thailand to reconnect. Laurie is played by the wonderful Carrie Coon, who you may have seen in projects like The Leftovers, The Gilded Age, Avengers: Infinity War and Endgame, Ghostbusters: Afterlife, The Post, Gone Girl, and Boston Strangler.

    Walton Goggins is Rick Hatchett

    Rick Hatchett is “a rugged man with a chip on his shoulder,” according to HBO. He’s traveling with his much younger girlfriend Chelsea, who seems to be much more into this wellness retreat than he is. His true reasons for staying at the resort are unknown, but he’s likely after something more than bottomless kombucha and lounging by the pool. Rick is played by Walton Goggins, who many will likely recognize from his recent role as the Hot Ghoul a.k.a. Cooper Howard in Fallout or from his role as Uncle Baby Billy in The Righteous Gemstones. Goggins has also appeared in Justified, Invincible, Tomb Raider, and Predators.

    Leslie Bibb is Kate

    Leslie Bibb plays Kate, friend of Laurie and Jaclyn. The three are long-time friends who have decided to take a girls’ trip after not seeing each other for a while. They hope this trip will help them reconnect. You’ll likely recognize Bibb from her roles in Iron Man, Jupiter’s Legacy, Love Life, Palm Royale, The Babysitter, The Babysitter: Killer Queen, and American Housewife.

    Sarah Catherine Hook is Piper Ratliff

    Piper is a college senior hoping to do research for her religious studies thesis while on this trip, and is the reason her family has made the trip to Thailand in the first place. She’s the middle child of Timothy and Victoria and sister to Saxon and Lochlan. Piper is played by Sarah Catherine Hook, who you may recognize from her recent roles in Prime Video’s Cruel Intentions TV series and Netflix’s short-lived teen vampire drama First Kill. Hook has also appeared in The Conjuring: The Devil Made Me Do It.

    Jason Isaacs is Timothy Ratliff

    Timothy Ratliff is a wealthy businessman on vacation with his wife Victoria and their three children – Piper, Saxon, and Lochlan. Based on the trailers, it seems like Timothy’s business may be crumbling around him. If he survives, he may not have a business to go back to. Timothy is played by Jason Isaacs, who is well-known for his role as Lucius Malfoy in the Harry Potter franchise as well as playing Captain Gabriel Lorca in Star Trek: Discovery. He has also done voice work, bringing Lord Enver Gortash to life in Baldur’s Gate III and voicing the Grand Inquisitor in Star Wars: Rebels.

    Michelle Monaghan is Jaclyn

    Michelle Monaghan plays Jaclyn, friend of Laurie and Kate. She’s an actor and seems to be the most well-off in the friend group. Before The White Lotus, Monaghan starred in MaXXXine, Source Code, Kiss Kiss Bang Bang, Gone Baby Gone, Mission: Impossible III and other films in the franchise, and Mr. & Mrs. Smith (the movie).

    Parker Posey is Victoria Ratliff

    Victoria Ratliff is the wife of Timothy and mother to Saxon, Piper, and Lochlan. She’s not afraid to speak her mind, even while on vacation with her family. Victoria is played by the incredible Parker Posey, who you’ll likely recognize from one of her many projects such as Scream 3, Superman Returns, Mr. & Mrs. Smith (the TV series), Lost in Space, Josie and the Pussycats, Blade: Trinity, and You’ve Got Mail.

    Patrick Schwarzenegger is Saxon Ratliff

    Saxon is the oldest son of Timothy and Victoria and older brother to Piper and Lochlan. He works for his father’s company, meaning he’ll likely be affected the most out of the three kids by whatever fallout the trailers have been alluding to. Patrick Schwarzenegger plays Saxon, an actor you’ll likely recognize from his roles in Gen V, American Sports Story, The Staircase, and Midnight Sun.

    Aimee Lou Wood is Chelsea

    Chelsea is the younger girlfriend of Rick who has traveled to The White Lotus with him for a vacation. Her free-spirit attitude seems to clash with his ruggedness at times as she’s desperate to pull him out of his funk and make sure they both have a good time. Chelsea is played by Aimee Lou Wood, who is most known for playing Aimee Gibbs in Sex Education. She has also appeared in Daddy Issues and Alice & Jack.

    Natasha Rothwell is Belinda

    Natasha Rothwell is back as Belinda, reprising her role from season 1 of The White Lotus. Belinda is the spa manager of The White Lotus resort in Hawaii and has come to the Thailand resort to learn from their prestigious wellness program. In addition to appearing in the first season of The White Lotus, Rothwell has also starred in Insecure, Wonder Woman 1984, and How to Die Alone.

    Lalisa Manobal is Mook

    Mook is one of the health mentors available to work with guests staying at The White Lotus. She is played by Lalisa Manobal a.k.a. Lisa from the K-pop girl group Blackpink. The White Lotus is her acting debut.

    Sam Nivola is Lochlan Ratliff

    Lochlan is the youngest son of Timothy and Victoria and Saxon and Piper’s younger brother. A high school senior, Lochlan has to make some big decisions about his future and which school he wants to go to. Lochlan is played by Sam Nivola, who you might recognize from his roles in The Perfect Couple, White Noise, and Maestro.

    Lek Patravadi is Sritala

    Sritala is one of the owners of this White Lotus resort and the “visionary behind its wellness program.” Sritala is played by Lek Patravadi, who has previously appeared in Grounded God and In Family We Trust.

    Tayme Thapthimthong is Gaitok

    Gaitok is a security guard who works at The White Lotus and has a friendly relationship with Mook. Gaitok is played by Tayme Thapthimthong, who has previously appeared in Thai Cave Rescue and Mechanic: Resurrection.

    The post The White Lotus Season 3 Cast: Meet the New Characters Vacationing in Thailand appeared first on Den of Geek.

  • Unforgotten Series 6 Ending Explained: Who Killed Gerry Cooper?

    Unforgotten Series 6 Ending Explained: Who Killed Gerry Cooper?

    Warning: contains spoilers for the collection 6 finale of Unforgotten. Gerry Cooper, the victim of Unsung line six, is a violent home offender, racist and misogynist who spread online right-wing conspiracy theories. The image of Gerry that showed Sunny and]…

    The blog Unforgotten Series 6 Ending Explained: Who Killed Gerry Cooper? primary appeared on Den of Geek.

    The White Lotus is bringing its star-studded put to Thailand this year. There are many new characters to get to know this year, from the wealthy people handling their crisis while on holiday to the resort staff making their best efforts to keep them all happy. Tanya McQuoid, played by Jennifer Coolidge, may not be back after her tragic demise in Sicily, but that doesn’t mean we didn’t see any of the familiar faces from previous months.

    Here are all the figures you need to know before checking-in this winter, and the actors who play them.

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    Carrie Coon is Laurie

    Along with Kate and Jaclyn, Laurie is one of three long-time companions who have decided to take a woman’s journey to Thailand to communicate. Laurie is played by the great Carrie Coon, who you may have seen in tasks like The Leftovers, The Gilded Age, Avengers: Infinity War and Endgame, Ghostbusters: Dead, The Post, Gone Girl, and Boston Strangler.

    Walton Goggins is Rick Hatchett

    Rick Hatchett is” a robust man with a device on his back”, according to HBO. He is visiting with his much younger girl Chelsea, who appears to be much more interested in this wellbeing retreat than he is. Although it is unknown what he actually wants to do, he’s probably looking for more than just infinite tea and sitting by the pool. Walton Goggins, who many people know from his recent appearance as the Hot Ghoul a.k .a. Cooper Howard in Fallout or his portrayal of Uncle Baby Billy in The Righteous Gemstones, plays Rick. Goggins has also appeared in Justified, Invincible, Tomb Raider, and Animals.

    Leslie Bibb is Kate

    Leslie Bibb plays Kate, companion of Laurie and Jaclyn. After missing each other for a while, the three are long-time companions who have made the decision to travel as women. They hope this trip will enable them communicate. You’ll probably recognize Bibb from her responsibilities in Iron Man, Jupiter’s Legacy, Love Life, Palm Royale, The Babysitter, The Babysitter: Killer Queen, and American Housewife.

    Sarah Catherine Hook is Piper Ratliff

    Piper is a senior in college who wants to study for her essay on religious studies while traveling, and she is one of the first people her household has traveled to Thailand. She is the younger girl to Saxon and Lochlan and the middle child of Timothy and Victoria. Sarah Catherine Hook, who you may realize from her new roles in Netflix’s short-lived young monster play First Kill and Prime Video’s Cruel Intentions TV set, plays the role of Pirate. Hook has even appeared in The Conjuring: The Devil Made Me Do It.

    Jason Isaacs is Timothy Ratliff

    Timothy Ratliff is a rich merchant on holidays with his wife Victoria and their three children &#8211, Piper, Saxon, and Lochlan. Based on the trailers, it seems like Timothy’s company may remain crumbling around him. If he survives, he may not have a company to go back to. Jason Isaacs, who is well-known for his roles as Lucius Malfoy and Captain Gabriel Lorca in Star Trek: Discovery, plays Timothy. He has even voiced the Grand Inquisitor in Star Wars: Separatists and Lord Enver Gortash as the titular character in Baldur’s Gate III.

    Michelle Monaghan is Jaclyn

    Michelle Monaghan plays Jaclyn, pal of Laurie and Kate. She’s an artist and seems to be the most well-off in the companion party. Before The White Lotus, Monaghan starred in MaXXXine, Source Code, Kiss Kiss Bang Bang, Gone Baby Gone, Mission: Impossible III and other films in the franchise, and Mr. &amp, Mrs. Smith ( the movie ).

    Parker Posey is Victoria Ratliff

    Victoria Ratliff is the family of Timothy and family to Saxon, Piper, and Lochlan. She’s not afraid to speak her mind, even while on holiday with her home. Victoria is played by the extraordinary Parker Posey, who you’ll probably recognize from one of her countless projects for as Scream 3, Superman Returns, Mr. &amp, Mrs. Smith ( the TV series ), Lost in Space, Josie and the Pussycats, Blade: Trinity, and You’ve Got Mail.

    Saxon Ratliff is Patrick Schwarzenegger.

    Saxon is Piper and Lochlan’s older brother and Timothy’s oldest brother, Victoria. He works for his father’s business, which means whatever negative effects the vans have had on him will likely have on the three of them. Patrick Schwarzenegger plays Saxon, an artist you’ll probably recognize from his responsibilities in Gen V, American Sports Story, The Staircase, and Midnight Sun.

    Aimee Lou Wood is Chelsea

    Chelsea is Rick’s younger girl who took a trip to The White Lotus with him. Her desire to help him out of his groove and make sure they both have a good time sometimes seems to fight with his roughness. Aimee Lou Wood, who is most well known for playing Aimee Gibbs in Sexual Education, plays Chelsea. She has even appeared in Alice &amp, Jack and Daddy Issues.

    Natasha Rothwell is Belinda

    Natasha Rothwell reprises her position from period 1 of The White Lotus as Belinda. Linda, who runs The White Lotus location in Hawaii, has traveled to the Thailand beach to understand from their exclusive wellness program. In addition to appearing in the first year of The White Lotus, Rothwell has also starred in Insecure, Wonder Woman 1984, and How to Death Only.

    Lalisa Manobal is Mook

    One of the heath coaches at The White Lotus is Mook, who is one of the customers who can be reached for assistance. She is played by Lalisa Manobal a. k. a. Lisa from the K-pop child party Blackpink. Her acting album is The White Lotus.

    Sam Nivola is Lochlan Ratliff

    Timothy and Victoria’s youngest son, Timothy, and Saxon and Piper’s youngest brother, Lochlan. Lochlan, a senior in high school, must make important decisions regarding his potential and the institution he wants to attend. Lochlan is played by Sam Nivola, who you might realize from his responsibilities in The Great Partners, White Noise, and Maestro.

    Lek Patravadi is Sritala

    One of the masters of this White Lotus location, Sritala, is the “visionary behind its healthcare program.” Lek Patravadi, who has recently appeared in Family We Trust and Grounded God, plays Sritala.

    Tayme Thapthimthong is Gaitok

    Gaitok and Mook have a pleasant marriage at The White Lotus, and they have a security guard working there. Gaitok is played by Tayme Thapthimthong, who has recently appeared in Thai Cave Rescue and Mechanic: Ascension.

    The second article The White Lotus Season 3 Toss: Meet the New Characters Traveling to Thailand appeared initially on Den of Geek.

  • Beware the Cut ‘n’ Paste Persona

    Beware the Cut ‘n’ Paste Persona

    This Person Does Not Exist is a website that generates human faces with a machine learning algorithm. It takes real portraits and recombines them into fake human faces. We recently scrolled past a LinkedIn post stating that this website could be useful “if you are developing a persona and looking for a photo.” 

    We agree: the computer-generated faces could be a great match for personas—but not for the reason you might think. Ironically, the website highlights the core issue of this very common design method: the person(a) does not exist. Like the pictures, personas are artificially made. Information is taken out of natural context and recombined into an isolated snapshot that’s detached from reality. 

    But strangely enough, designers use personas to inspire their design for the real world. 

    Personas: A step back

    Most designers have created, used, or come across personas at least once in their career. In their article “Personas – A Simple Introduction,” the Interaction Design Foundation defines personas as “fictional characters, which you create based upon your research in order to represent the different user types that might use your service, product, site, or brand.” In their most complete expression, personas typically consist of a name, profile picture, quotes, demographics, goals, needs, behavior in relation to a certain service/product, emotions, and motivations (for example, see Creative Companion’s Persona Core Poster). The purpose of personas, as stated by design agency Designit, is “to make the research relatable, [and] easy to communicate, digest, reference, and apply to product and service development.”

    The decontextualization of personas

    Personas are popular because they make “dry” research data more relatable, more human. However, this method constrains the researcher’s data analysis in such a way that the investigated users are removed from their unique contexts. As a result, personas don’t portray key factors that make you understand their decision-making process or allow you to relate to users’ thoughts and behavior; they lack stories. You understand what the persona did, but you don’t have the background to understand why. You end up with representations of users that are actually less human.

    This “decontextualization” we see in personas happens in four ways, which we’ll explain below. 

    Personas assume people are static 

    Although many companies still try to box in their employees and customers with outdated personality tests (referring to you, Myers-Briggs), here’s a painfully obvious truth: people are not a fixed set of features. You act, think, and feel differently according to the situations you experience. You appear different to different people; you might act friendly to some, rough to others. And you change your mind all the time about decisions you’ve taken. 

    Modern psychologists agree that while people generally behave according to certain patterns, it’s actually a combination of background and environment that determines how people act and take decisions. The context—the environment, the influence of other people, your mood, the entire history that led up to a situation—determines the kind of person you are in each specific moment. 

    In their attempt to simplify reality, personas do not take this variability into account; they present a user as a fixed set of features. Like personality tests, personas snatch people away from real life. Even worse, people are reduced to a label and categorized as “that kind of person” with no means to exercise their innate flexibility. This practice reinforces stereotypes, lowers diversity, and doesn’t reflect reality. 

    Personas focus on individuals, not the environment

    In the real world, you’re designing for a context, not for an individual. Each person lives in a family, a community, an ecosystem, where there are environmental, political, and social factors you need to consider. A design is never meant for a single user. Rather, you design for one or more particular contexts in which many people might use that product. Personas, however, show the user alone rather than describe how the user relates to the environment. 

    Would you always make the same decision over and over again? Maybe you’re a committed vegan but still decide to buy some meat when your relatives are coming over. As they depend on different situations and variables, your decisions—and behavior, opinions, and statements—are not absolute but highly contextual. The persona that “represents” you wouldn’t take into account this dependency, because it doesn’t specify the premises of your decisions. It doesn’t provide a justification of why you act the way you do. Personas enact the well-known bias called fundamental attribution error: explaining others’ behavior too much by their personality and too little by the situation.

    As mentioned by the Interaction Design Foundation, personas are usually placed in a scenario that’s a “specific context with a problem they want to or have to solve”—does that mean context actually is considered? Unfortunately, what often happens is that you take a fictional character and based on that fiction determine how this character might deal with a certain situation. This is made worse by the fact that you haven’t even fully investigated and understood the current context of the people your persona seeks to represent; so how could you possibly understand how they would act in new situations? 

    Personas are meaningless averages

    As mentioned in Shlomo Goltz’s introductory article on Smashing Magazine, “a persona is depicted as a specific person but is not a real individual; rather, it is synthesized from observations of many people.” A well-known critique to this aspect of personas is that the average person does not exist, as per the famous example of the USA Air Force designing planes based on the average of 140 of their pilots’ physical dimensions and not a single pilot actually fitting within that average seat. 

    The same limitation applies to mental aspects of people. Have you ever heard a famous person say, “They took what I said out of context! They used my words, but I didn’t mean it like that.” The celebrity’s statement was reported literally, but the reporter failed to explain the context around the statement and didn’t describe the non-verbal expressions. As a result, the intended meaning was lost. You do the same when you create personas: you collect somebody’s statement (or goal, or need, or emotion), of which the meaning can only be understood if you provide its own specific context, yet report it as an isolated finding. 

    But personas go a step further, extracting a decontextualized finding and joining it with another decontextualized finding from somebody else. The resulting set of findings often does not make sense: it’s unclear, or even contrasting, because it lacks the underlying reasons on why and how that finding has arisen. It lacks meaning. And the persona doesn’t give you the full background of the person(s) to uncover this meaning: you would need to dive into the raw data for each single persona item to find it. What, then, is the usefulness of the persona?

    The relatability of personas is deceiving

    To a certain extent, designers realize that a persona is a lifeless average. To overcome this, designers invent and add “relatable” details to personas to make them resemble real individuals. Nothing captures the absurdity of this better than a sentence by the Interaction Design Foundation: “Add a few fictional personal details to make the persona a realistic character.” In other words, you add non-realism in an attempt to create more realism. You deliberately obscure the fact that “John Doe” is an abstract representation of research findings; but wouldn’t it be much more responsible to emphasize that John is only an abstraction? If something is artificial, let’s present it as such.

    It’s the finishing touch of a persona’s decontextualization: after having assumed that people’s personalities are fixed, dismissed the importance of their environment, and hidden meaning by joining isolated, non-generalizable findings, designers invent new context to create (their own) meaning. In doing so, as with everything they create, they introduce a host of biases. As phrased by Designit, as designers we can “contextualize [the persona] based on our reality and experience. We create connections that are familiar to us.” This practice reinforces stereotypes, doesn’t reflect real-world diversity, and gets further away from people’s actual reality with every detail added. 

    To do good design research, we should report the reality “as-is” and make it relatable for our audience, so everyone can use their own empathy and develop their own interpretation and emotional response.

    Dynamic Selves: The alternative to personas

    If we shouldn’t use personas, what should we do instead? 

    Designit has proposed using Mindsets instead of personas. Each Mindset is a “spectrum of attitudes and emotional responses that different people have within the same context or life experience.” It challenges designers to not get fixated on a single user’s way of being. Unfortunately, while being a step in the right direction, this proposal doesn’t take into account that people are part of an environment that determines their personality, their behavior, and, yes, their mindset. Therefore, Mindsets are also not absolute but change in regard to the situation. The question remains, what determines a certain Mindset?

    Another alternative comes from Margaret P., author of the article “Kill Your Personas,” who has argued for replacing personas with persona spectrums that consist of a range of user abilities. For example, a visual impairment could be permanent (blindness), temporary (recovery from eye surgery), or situational (screen glare). Persona spectrums are highly useful for more inclusive and context-based design, as they’re based on the understanding that the context is the pattern, not the personality. Their limitation, however, is that they have a very functional take on users that misses the relatability of a real person taken from within a spectrum. 

    In developing an alternative to personas, we aim to transform the standard design process to be context-based. Contexts are generalizable and have patterns that we can identify, just like we tried to do previously with people. So how do we identify these patterns? How do we ensure truly context-based design? 

    Understand real individuals in multiple contexts

    Nothing is more relatable and inspiring than reality. Therefore, we have to understand real individuals in their multi-faceted contexts, and use this understanding to fuel our design. We refer to this approach as Dynamic Selves.

    Let’s take a look at what the approach looks like, based on an example of how one of us applied it in a recent project that researched habits of Italians around energy consumption. We drafted a design research plan aimed at investigating people’s attitudes toward energy consumption and sustainable behavior, with a focus on smart thermostats. 

    1. Choose the right sample

    When we argue against personas, we’re often challenged with quotes such as “Where are you going to find a single person that encapsulates all the information from one of these advanced personas[?]” The answer is simple: you don’t have to. You don’t need to have information about many people for your insights to be deep and meaningful. 

    In qualitative research, validity does not derive from quantity but from accurate sampling. You select the people that best represent the “population” you’re designing for. If this sample is chosen well, and you have understood the sampled people in sufficient depth, you’re able to infer how the rest of the population thinks and behaves. There’s no need to study seven Susans and five Yuriys; one of each will do. 

    Similarly, you don’t need to understand Susan in fifteen different contexts. Once you’ve seen her in a couple of diverse situations, you’ve understood the scheme of Susan’s response to different contexts. Not Susan as an atomic being but Susan in relation to the surrounding environment: how she might act, feel, and think in different situations. 

    Given that each person is representative of a part of the total population you’re researching, it becomes clear why each should be represented as an individual, as each already is an abstraction of a larger group of individuals in similar contexts. You don’t want abstractions of abstractions! These selected people need to be understood and shown in their full expression, remaining in their microcosmos—and if you want to identify patterns you can focus on identifying patterns in contexts.

    Yet the question remains: how do you select a representative sample? First of all, you have to consider what’s the target audience of the product or service you are designing: it might be useful to look at the company’s goals and strategy, the current customer base, and/or a possible future target audience. 

    In our example project, we were designing an application for those who own a smart thermostat. In the future, everyone could have a smart thermostat in their house. Right now, though, only early adopters own one. To build a significant sample, we needed to understand the reason why these early adopters became such. We therefore recruited by asking people why they had a smart thermostat and how they got it. There were those who had chosen to buy it, those who had been influenced by others to buy it, and those who had found it in their house. So we selected representatives of these three situations, from different age groups and geographical locations, with an equal balance of tech savvy and non-tech savvy participants. 

    2. Conduct your research

    After having chosen and recruited your sample, conduct your research using ethnographic methodologies. This will make your qualitative data rich with anecdotes and examples. In our example project, given COVID-19 restrictions, we converted an in-house ethnographic research effort into remote family interviews, conducted from home and accompanied by diary studies.

    To gain an in-depth understanding of attitudes and decision-making trade-offs, the research focus was not limited to the interviewee alone but deliberately included the whole family. Each interviewee would tell a story that would then become much more lively and precise with the corrections or additional details coming from wives, husbands, children, or sometimes even pets. We also focused on the relationships with other meaningful people (such as colleagues or distant family) and all the behaviors that resulted from those relationships. This wide research focus allowed us to shape a vivid mental image of dynamic situations with multiple actors. 

    It’s essential that the scope of the research remains broad enough to be able to include all possible actors. Therefore, it normally works best to define broad research areas with macro questions. Interviews are best set up in a semi-structured way, where follow-up questions will dive into topics mentioned spontaneously by the interviewee. This open-minded “plan to be surprised” will yield the most insightful findings. When we asked one of our participants how his family regulated the house temperature, he replied, “My wife has not installed the thermostat’s app—she uses WhatsApp instead. If she wants to turn on the heater and she is not home, she will text me. I am her thermostat.”

    3. Analysis: Create the Dynamic Selves

    During the research analysis, you start representing each individual with multiple Dynamic Selves, each “Self” representing one of the contexts you have investigated. The core of each Dynamic Self is a quote, which comes supported by a photo and a few relevant demographics that illustrate the wider context. The research findings themselves will show which demographics are relevant to show. In our case, as our research focused on families and their lifestyle to understand their needs for thermal regulation, the important demographics were family type, number and nature of houses owned, economic status, and technological maturity. (We also included the individual’s name and age, but they’re optional—we included them to ease the stakeholders’ transition from personas and be able to connect multiple actions and contexts to the same person).

    To capture exact quotes, interviews need to be video-recorded and notes need to be taken verbatim as much as possible. This is essential to the truthfulness of the several Selves of each participant. In the case of real-life ethnographic research, photos of the context and anonymized actors are essential to build realistic Selves. Ideally, these photos should come directly from field research, but an evocative and representative image will work, too, as long as it’s realistic and depicts meaningful actions that you associate with your participants. For example, one of our interviewees told us about his mountain home where he used to spend every weekend with his family. Therefore, we portrayed him hiking with his little daughter. 

    At the end of the research analysis, we displayed all of the Selves’ “cards” on a single canvas, categorized by activities. Each card displayed a situation, represented by a quote and a unique photo. All participants had multiple cards about themselves.

    4. Identify design opportunities

    Once you have collected all main quotes from the interview transcripts and diaries, and laid them all down as Self cards, you will see patterns emerge. These patterns will highlight the opportunity areas for new product creation, new functionalities, and new services—for new design. 

    In our example project, there was a particularly interesting insight around the concept of humidity. We realized that people don’t know what humidity is and why it is important to monitor it for health: an environment that’s too dry or too wet can cause respiratory problems or worsen existing ones. This highlighted a big opportunity for our client to educate users on this concept and become a health advisor.

    Benefits of Dynamic Selves

    When you use the Dynamic Selves approach in your research, you start to notice unique social relations, peculiar situations real people face and the actions that follow, and that people are surrounded by changing environments. In our thermostat project, we have come to know one of the participants, Davide, as a boyfriend, dog-lover, and tech enthusiast. 

    Davide is an individual we might have once reduced to a persona called “tech enthusiast.” But we can have tech enthusiasts who have families or are single, who are rich or poor. Their motivations and priorities when deciding to purchase a new thermostat can be opposite according to these different frames. 

    Once you have understood Davide in multiple situations, and for each situation have understood in sufficient depth the underlying reasons for his behavior, you’re able to generalize how he would act in another situation. You can use your understanding of him to infer what he would think and do in the contexts (or scenarios) that you design for.

    The Dynamic Selves approach aims to dismiss the conflicted dual purpose of personas—to summarize and empathize at the same time—by separating your research summary from the people you’re seeking to empathize with. This is important because our empathy for people is affected by scale: the bigger the group, the harder it is to feel empathy for others. We feel the strongest empathy for individuals we can personally relate to.  

    If you take a real person as inspiration for your design, you no longer need to create an artificial character. No more inventing details to make the character more “realistic,” no more unnecessary additional bias. It’s simply how this person is in real life. In fact, in our experience, personas quickly become nothing more than a name in our priority guides and prototype screens, as we all know that these characters don’t really exist. 

    Another powerful benefit of the Dynamic Selves approach is that it raises the stakes of your work: if you mess up your design, someone real, a person you and the team know and have met, is going to feel the consequences. It might stop you from taking shortcuts and will remind you to conduct daily checks on your designs.

    And finally, real people in their specific contexts are a better basis for anecdotal storytelling and therefore are more effective in persuasion. Documentation of real research is essential in achieving this result. It adds weight and urgency behind your design arguments: “When I met Alessandra, the conditions of her workplace struck me. Noise, bad ergonomics, lack of light, you name it. If we go for this functionality, I’m afraid we’re going to add complexity to her life.”

    Conclusion

    Designit mentioned in their article on Mindsets that “design thinking tools offer a shortcut to deal with reality’s complexities, but this process of simplification can sometimes flatten out people’s lives into a few general characteristics.” Unfortunately, personas have been culprits in a crime of oversimplification. They are unsuited to represent the complex nature of our users’ decision-making processes and don’t account for the fact that humans are immersed in contexts. 

    Design needs simplification but not generalization. You have to look at the research elements that stand out: the sentences that captured your attention, the images that struck you, the sounds that linger. Portray those, use them to describe the person in their multiple contexts. Both insights and people come with a context; they cannot be cut from that context because it would remove meaning. 

    It’s high time for design to move away from fiction, and embrace reality—in its messy, surprising, and unquantifiable beauty—as our guide and inspiration.

  • Voice Content and Usability

    Voice Content and Usability

    We’ve been conversing for a long time. Whether to present information, perform transactions, or just to check in on one another, people have yammered aside, chattering and gesticulating, through spoken discussion for many generations. Only recently had conversations started to be written, and only recently have we outsourced them to the system, a system that exhibits a significantly higher affinity for written communications than for the vernacular rigors of spoken language.

    Computers have issues because conversation is more important than written speech in spoken and written writing. To have productive conversations with us, machines may struggle with the messiness of mortal speech: the disfluencies and pauses, the gestures and body language, and the variations in word choice and spoken dialect that is stymie even the most carefully crafted human-computer interaction. Speaking language also has the advantage of face-to-face contact, which allows us to interpret nonverbal social cues in the human-to-human scenario.

    In contrast, written language develops its own fossil record of dated terms and phrases as we commit to recording and keeping usages long after they are no longer relevant in spoken communication ( for example, the salutation” To whom it may concern” ). Because it tends to be more consistent, polished, and formal, written text is fundamentally much easier for machines to parse and understand.

    Spoken language lacks this luxury. There are verbal cues and vocal behaviors that modulate conversation in nuanced ways, including how something is said, not what. These are also included in conversational cues that emphasize and enhance emotional context. Whether rapid-fire, low-pitched, or high-decibel, whether sarcastic, stilted, or sighing, our spoken language conveys much more than the written word could ever muster. As designers and content strategists, we face significant challenges when it comes to voice interfaces, the machines with which we speak.

    Voice-to-text interactions

    We interact with voice interfaces for a variety of reasons, but according to Michael McTear, Zoraida Callejas, and David Griol in The Conversational Interface, those motivations by and large mirror the reasons we initiate conversations with other people, too ( ). We typically strike up a discussion in the following ways:

    • we require something to be done ( such as a transaction ),
    • we want to know something ( information of some sort ), or
    • We are social creatures and seek out a conversation partner ( for the purpose of conversation ).

    These three categories, which I refer to as transactional, informational, and prosocial, also apply to essentially every voice interaction: a single conversation that starts with the voice interface’s first greeting and ends with the user leaving the interface. Note here that a conversation in our human sense—a chat between people that leads to some result and lasts an arbitrary length of time—could encompass multiple transactional, informational, and prosocial voice interactions in succession. In other words, a voice interaction is a conversation, but it must not be one particular voice interaction.

    Most voice interfaces are more gimmicky than captivating in pure prosocial conversations because most people find it difficult to trust their machines to actually understand how we’re doing and to give them the kind of glad-handing we crave. There’s also ongoing debate as to whether users actually prefer the sort of organic human conversation that begins with a prosocial voice interaction and shifts seamlessly into other types. In fact, Michael Cohen, James Giangola, and Jennifer Balogh advise sticking to user expectations by imitating how they interact with other voice interfaces rather than trying too hard to be human, which could lead to alienation of them ( ).

    That leaves two different types of conversations we can have with one another that a voice interface can also have easily, such as one that focuses on a transactional voice interaction ( buying iced tea ) and another on learning something new ( discuss a musical ).

    Transactional voice interactions

    When you order a Hawaiian pizza with extra pineapple, you’re typically having a conversation and a voice interaction when you’re tapping buttons on a food delivery app. The conversation quickly shifts from an initial smattering of neighborly small talk to the actual task at hand, which is ordering a pizza ( generously topped with pineapple, as it should be ).

    Alison: Hey, how’s it going?

    Burhan: Hello and welcome to Crust Deluxe! It’s chilly outside. How can I help you?

    Can I get a Hawaiian pizza with extra pineapple, Alison?

    Burhan: Yes, but what size?

    Alison: Large.

    Burhan: Anything else?

    Alison: No thanks, that’s it.

    Burhan: Something to drink?

    I’ll have a bottle of Coke, Alison.

    Burhan: You know it. That’ll be$ 13.55 and about fifteen minutes.

    A service rendered or a product delivered: each progressive disclosure in this transactional conversation reveals more and more of the desired outcome of the transaction. Conversations that are transactional have certain characteristics: they are direct, concise, and cost-effective. They quickly dispense with pleasantries.

    Informational voice interactions

    While some conversations are primarily about obtaining information, some are. Though Alison might visit Crust Deluxe with the sole purpose of placing an order, she might not actually want to walk out with a pizza at all. She might be interested in trying kosher or halal dishes, trying gluten-free dishes, or something else entirely. Even though we have a prosocial mini-conversation once more at the beginning to establish politeness, we’re after much more.

    Alison: Hey, how’s it going?

    Burhan: Hello and welcome to Crust Deluxe! It’s chilly outside. How can I help you?

    Alison: Can I ask a few questions?

    Burhan: Of course! Continue straight ahead.

    Alison: Do you have any halal options on the menu?

    Burhan: Absolutely! On request, we can make any pie halal. We also have lots of vegetarian, ovo-lacto, and vegan options. Are you considering any additional dietary restrictions?

    Alison, what about pizzas that are gluten-free?

    Burhan: We can definitely do a gluten-free crust for you, no problem, for both our deep-dish and thin-crust pizzas. Anything else I can say to you to help?

    Alison: That’s it for now. Good to know. Thank you!

    Burhan: Anytime, please.

    This is a very different dialogue. Here, the goal is to obtain a particular set of facts. Informational conversations are research expeditions that seek the truth through information gathering. Voice interactions that are informational might be more long-winded than transactional conversations by necessity. Responses are typically longer, more in-depth, and carefully communicated so that the customer is aware of the important lessons.

    Voice interfaces

    At their core, voice interfaces employ speech to support users in reaching their goals. However, just because an interface has a voice component doesn’t mean that every user interaction with it is mediated through voice. We’re most concerned with pure voice interfaces, which are completely dependent on spoken conversation and lack any visual component, making them much more nuanced and challenging to deal with because multimodal voice interfaces can lean on visual components like screens as crutches.

    Though voice interfaces have long been integral to the imagined future of humanity in science fiction, only recently have those lofty visions become fully realized in genuine voice interfaces.

    IVR ( interactive voice response ) systems

    Written conversational interfaces have been used for computing for many years, but voice interfaces first started to appear in the early 1990s with text-to-speech ( TTS ) dictation programs that recited written text aloud and speech-enabled in-car systems that gave directions to a user-provided address. With the advent of interactive voice response ( IVR ) systems, intended as an alternative to overburdened customer service representatives, we became acquainted with the first true voice interfaces that engaged in authentic conversation.

    IVR systems made it easier for businesses to cut down on call centers, but they soon gained notoriety for their clunkiness. When you call an airline or hotel company, which is a common practice in the corporate world, these systems were primarily intended as metaphorical switchboards to direct customers to a real phone agent (” Say Reservations to book a flight or check an itinerary” ), which are more likely to happen when you call one. Despite their functional issues and users ‘ frustration with their inability to speak to an actual human right away, IVR systems proliferated in the early 1990s across a variety of industries (, PDF).

    IVR systems have a reputation for having less scintillating conversation than we’re used to in real life ( or even in science fiction ), but they are great for highly repetitive, monotonous conversations that typically don’t veer from a single format.

    Readers of screens

    Parallel to the evolution of IVR systems was the invention of the screen reader, a tool that transcribes visual content into synthesized speech. For Blind or visually impaired website users, it’s the predominant method of interacting with text, multimedia, or form elements. Readers of screens represent perhaps the closest equivalent we have today to an out-of-the-box implementation of content delivered through voice.

    Among the first screen readers known by that moniker was the Screen Reader for the BBC Micro and NEEC Portable developed by the Research Centre for the Education of the Visually Handicapped (RCEVH) at the University of Birmingham in 1986 ( ). The first IBM Screen Reader for text-based computers was created by Jim Thatcher in the same year, which was later recreated for a computer with graphical user interfaces ( GUIs ) ( ).

    With the rapid expansion of the web in the 1990s, there was an explosion in the demand for user-friendly tools. Thanks to the introduction of semantic HTML and especially ARIA roles beginning in 2008, screen readers started facilitating speedy interactions with web pages that ostensibly allow disabled users to traverse the page as an aural and temporal space rather than a visual and physical one. In other words, screen readers for the web “provide mechanisms that translate visual design constructs—proximity, proportion, etc. in A List Apart, writes Aaron Gustafson, “into useful information.” ” At least they do when documents are authored thoughtfully” ( ).

    There’s a big deal with screen readers: they’re difficult to use and relentlessly verbose, despite being incredibly instructive for voice interface designers. Screen readers may not be able to read websites ‘ visual structures, which can occasionally lead to awkward pronouncements that list every manipulable HTML element and make an announcement about every formatting change. For many screen reader users, working with web-based interfaces exacts a cognitive toll.

    Accessibility advocate and voice engineer Chris Maury examines why the screen reader experience is not appropriate for users who rely on voice in Wired:

    I hated the way Screen Readers operated from the beginning. Why are they designed the way they are? It makes no sense to present information visually and then only to have that information translated into audio. All the effort and effort put into creating the ideal app user experience is wasted, or worse, having a negative effect on blind users ‘ experience. ( ) _ _ _

    Well-designed voice interfaces can often be more effective than long-winded screen reader monologues in guiding users to their destination. After all, users of the visual interface have the advantage of freely scurrying around the viewport to find information without worrying about it. Blind users, meanwhile, are obligated to listen to every utterance synthesized into speech and therefore prize brevity and efficiency. Users with disabilities who have long had no choice but to use clumsy screen readers might find that voice interfaces, especially more contemporary voice assistants, provide a more streamlined experience.

    Voice-overseers

    When we think of voice assistants (the subset of voice interfaces now commonplace in living rooms, smart homes, and offices), many of us immediately picture HAL from 2001: A Space Odyssey or hear Majel Barrett’s voice as the omniscient computer in Star Trek. Voice-overseers are akin to personal concierges that can answer questions, schedule appointments, conduct searches, and perform other common day-to-day tasks. And they’re rapidly gaining more attention from accessibility advocates for their assistive potential.

    Before the earliest IVR systems found success in the enterprise, Apple published a demonstration video in 1987 depicting the Knowledge Navigator, a voice assistant that could transcribe spoken words and recognize human speech to a great degree of accuracy. Then, in 2001, Tim Berners-Lee and others created their vision for a” semantic web agent” that would carry out routine tasks like” checking calendars, making appointments, and finding locations” ( hinter paywall ). Apple’s Siri only became a reality until 2011 when it finally made voice assistants a reality for consumers.

    Thanks to the plethora of voice assistants available today, there is considerable variation in how programmable and customizable certain voice assistants are over others ( Fig 1.1 ). At one extreme, everything but vendor-provided features are locked down. For instance, when Apple’s Siri and Microsoft’s Cortana were released, they couldn’t extend their existing capabilities. There are no other means of developers communicating with Siri at a low level, aside from predefined categories of tasks like messaging, hailing rideshares, making restaurant reservations, and other things, which are still possible today.

    At the opposite end of the spectrum, voice assistants like Amazon Alexa and Google Home offer a core foundation on which developers can build custom voice interfaces. For this reason, developers who feel stifled by the limitations of Siri and Cortana are increasingly using programmable voice assistants that are capable of customization and extensibility. Google Home enables arbitrary Google Assistant skills generation, while Amazon offers the Alexa Skills Kit, a developer framework for creating custom voice interfaces for Amazon Alexa. Today, users can choose from among thousands of custom-built skills within both the Amazon Alexa and Google Assistant ecosystems.

    As businesses like Amazon, Apple, Microsoft, and Google continue to occupy their positions, they are also selling and open-sourcing an unheard array of tools and frameworks for designers and developers, aiming to make creating voice interfaces as simple as possible, even without code.

    Often by necessity, voice assistants like Amazon Alexa tend to be monochannel—they’re tightly coupled to a device and can’t be accessed on a computer or smartphone instead. In contrast, many development platforms, such as Google’s Dialogflow, have omnichannel capabilities that allow users to create a single conversational interface that then manifests as a voice interface, textual chatbot, and IVR system upon deployment. In this design-focused book, I don’t recommend any particular implementation strategies, but in Chapter 4 we’ll discuss some of the possible effects that these variables might have on how you construct your design artifacts.

    Voice Content

    Simply put, voice content is voice-transmitted content. Voice content must be free-flowing and organic, contextless and concise—everything written content isn’t enough to preserve what makes human conversation so compelling in the first place.

    Our world is replete with voice content in various forms: screen readers reciting website content, voice assistants rattling off a weather forecast, and automated phone hotline responses governed by IVR systems. We’re most concerned with the audiobook content being delivered as a requirement rather than an option.

    Our initial step in informational voice interfaces will likely be to provide user content, according to many of us. There’s only one problem: any content we already have isn’t in any way ready for this new habitat. How can we improve the conversational content on our websites? And how do we create fresh copy that works with voice-activated text?

    Lately, we’ve begun slicing and dicing our content in unprecedented ways. Websites are, in many ways, massive vaults of what I call macrocontent: lengthy prose that can last for miles in a browser window while being viewed in microfilm format in newspaper archives. Microcontent was defined as permalinked pieces of content that stay legible regardless of the environment, such as email or text messages back in 2002, well before the present-day ubiquity of voice assistants.

    A day’s weather forcast]sic], the arrival and departure times for an airplane flight, an abstract from a long publication, or a single instant message can all be examples of microcontent. ( ) _ _ _

    I would update Dash’s definition of microcontent to include all instances of bite-sized content that transcends written communiqués. After all, today we encounter microcontent in interfaces where a small snippet of copy is displayed alone, unmoored from the browser, like a textbot confirmation of a restaurant reservation. The best way to learn how your content can be stretched to the limits of its potential is through microcontent, which will inform both established and new delivery channels.

    Voice content stands out as being unique because it illustrates how content is experienced in space as opposed to time. We can glance at a digital sign underground for an instant and know when the next train is arriving, but voice interfaces hold our attention captive for periods of time that we can’t easily escape or skip, something screen reader users are all too familiar with.

    We need to make sure that our microcontent truly performs well as voice content because it is essentially composed of isolated blobs without any connection to the channels in which they will eventually end up. This means focusing on the two most crucial characteristics of robust voice content: voice content legibility and voice content discoverability.

    Our voice content’s legibility and discoverability in general both depend on how it manifests in terms of perceived space and time.

  • Designing for the Unexpected

    Designing for the Unexpected

    I’m not sure when I first heard this quote, but it’s something that has stayed with me over the years. How do you create services for situations you can’t imagine? Or design products that work on devices yet to be invented?

    Flash, Photoshop, and responsive design

    When I first started designing websites, my go-to software was Photoshop. I created a 960px canvas and set about creating a layout that I would later drop content in. The development phase was about attaining pixel-perfect accuracy using fixed widths, fixed heights, and absolute positioning.

    Ethan Marcotte’s talk at An Event Apart and subsequent article “Responsive Web Design” in A List Apart in 2010 changed all this. I was sold on responsive design as soon as I heard about it, but I was also terrified. The pixel-perfect designs full of magic numbers that I had previously prided myself on producing were no longer good enough.

    The fear wasn’t helped by my first experience with responsive design. My first project was to take an existing fixed-width website and make it responsive. What I learned the hard way was that you can’t just add responsiveness at the end of a project. To create fluid layouts, you need to plan throughout the design phase.

    A new way to design

    Designing responsive or fluid sites has always been about removing limitations, producing content that can be viewed on any device. It relies on the use of percentage-based layouts, which I initially achieved with native CSS and utility classes:

    .column-span-6 {
      width: 49%;
      float: left;
      margin-right: 0.5%;
      margin-left: 0.5%;
    }
    
    
    .column-span-4 {
      width: 32%;
      float: left;
      margin-right: 0.5%;
      margin-left: 0.5%;
    }
    
    .column-span-3 {
      width: 24%;
      float: left;
      margin-right: 0.5%;
      margin-left: 0.5%;
    }

    Then with Sass so I could take advantage of @includes to re-use repeated blocks of code and move back to more semantic markup:

    .logo {
      @include colSpan(6);
    }
    
    .search {
      @include colSpan(3);
    }
    
    .social-share {
      @include colSpan(3);
    }

    Media queries

    The second ingredient for responsive design is media queries. Without them, content would shrink to fit the available space regardless of whether that content remained readable (The exact opposite problem occurred with the introduction of a mobile-first approach).

    Media queries prevented this by allowing us to add breakpoints where the design could adapt. Like most people, I started out with three breakpoints: one for desktop, one for tablets, and one for mobile. Over the years, I added more and more for phablets, wide screens, and so on. 

    For years, I happily worked this way and improved both my design and front-end skills in the process. The only problem I encountered was making changes to content, since with our Sass grid system in place, there was no way for the site owners to add content without amending the markup—something a small business owner might struggle with. This is because each row in the grid was defined using a div as a container. Adding content meant creating new row markup, which requires a level of HTML knowledge.

    Row markup was a staple of early responsive design, present in all the widely used frameworks like Bootstrap and Skeleton.

    1 of 7
    2 of 7
    3 of 7
    4 of 7
    5 of 7
    6 of 7
    7 of 7

    Another problem arose as I moved from a design agency building websites for small- to medium-sized businesses, to larger in-house teams where I worked across a suite of related sites. In those roles I started to work much more with reusable components. 

    Our reliance on media queries resulted in components that were tied to common viewport sizes. If the goal of component libraries is reuse, then this is a real problem because you can only use these components if the devices you’re designing for correspond to the viewport sizes used in the pattern library—in the process not really hitting that “devices that don’t yet exist”  goal.

    Then there’s the problem of space. Media queries allow components to adapt based on the viewport size, but what if I put a component into a sidebar, like in the figure below?

    Container queries: our savior or a false dawn?

    Container queries have long been touted as an improvement upon media queries, but at the time of writing are unsupported in most browsers. There are JavaScript workarounds, but they can create dependency and compatibility issues. The basic theory underlying container queries is that elements should change based on the size of their parent container and not the viewport width, as seen in the following illustrations.

    One of the biggest arguments in favor of container queries is that they help us create components or design patterns that are truly reusable because they can be picked up and placed anywhere in a layout. This is an important step in moving toward a form of component-based design that works at any size on any device.

    In other words, responsive components to replace responsive layouts.

    Container queries will help us move from designing pages that respond to the browser or device size to designing components that can be placed in a sidebar or in the main content, and respond accordingly.

    My concern is that we are still using layout to determine when a design needs to adapt. This approach will always be restrictive, as we will still need pre-defined breakpoints. For this reason, my main question with container queries is, How would we decide when to change the CSS used by a component? 

    A component library removed from context and real content is probably not the best place for that decision. 

    As the diagrams below illustrate, we can use container queries to create designs for specific container widths, but what if I want to change the design based on the image size or ratio?

    In this example, the dimensions of the container are not what should dictate the design; rather, the image is.

    It’s hard to say for sure whether container queries will be a success story until we have solid cross-browser support for them. Responsive component libraries would definitely evolve how we design and would improve the possibilities for reuse and design at scale. But maybe we will always need to adjust these components to suit our content.

    CSS is changing

    Whilst the container query debate rumbles on, there have been numerous advances in CSS that change the way we think about design. The days of fixed-width elements measured in pixels and floated div elements used to cobble layouts together are long gone, consigned to history along with table layouts. Flexbox and CSS Grid have revolutionized layouts for the web. We can now create elements that wrap onto new rows when they run out of space, not when the device changes.

    .wrapper {
      display: grid;
      grid-template-columns: repeat(auto-fit, 450px);
      gap: 10px;
    }

    The repeat() function paired with auto-fit or auto-fill allows us to specify how much space each column should use while leaving it up to the browser to decide when to spill the columns onto a new line. Similar things can be achieved with Flexbox, as elements can wrap over multiple rows and “flex” to fill available space. 

    .wrapper {
      display: flex;
      flex-wrap: wrap;
      justify-content: space-between;
    }
    
    .child {
      flex-basis: 32%;
      margin-bottom: 20px;
    }

    The biggest benefit of all this is you don’t need to wrap elements in container rows. Without rows, content isn’t tied to page markup in quite the same way, allowing for removals or additions of content without additional development.

    This is a big step forward when it comes to creating designs that allow for evolving content, but the real game changer for flexible designs is CSS Subgrid. 

    Remember the days of crafting perfectly aligned interfaces, only for the customer to add an unbelievably long header almost as soon as they’re given CMS access, like the illustration below?

    Subgrid allows elements to respond to adjustments in their own content and in the content of sibling elements, helping us create designs more resilient to change.

    .wrapper {
      display: grid;
      grid-template-columns: repeat(auto-fit, minmax(150px, 1fr));
         grid-template-rows: auto 1fr auto;
      gap: 10px;
    }
    
    .sub-grid {
      display: grid;
      grid-row: span 3;
      grid-template-rows: subgrid; /* sets rows to parent grid */
    }

    CSS Grid allows us to separate layout and content, thereby enabling flexible designs. Meanwhile, Subgrid allows us to create designs that can adapt in order to suit morphing content. Subgrid at the time of writing is only supported in Firefox but the above code can be implemented behind an @supports feature query. 

    Intrinsic layouts 

    I’d be remiss not to mention intrinsic layouts, the term created by Jen Simmons to describe a mixture of new and old CSS features used to create layouts that respond to available space. 

    Responsive layouts have flexible columns using percentages. Intrinsic layouts, on the other hand, use the fr unit to create flexible columns that won’t ever shrink so much that they render the content illegible.

    fr units is a way to say I want you to distribute the extra space in this way, but…don’t ever make it smaller than the content that’s inside of it.

    —Jen Simmons, “Designing Intrinsic Layouts”

    Intrinsic layouts can also utilize a mixture of fixed and flexible units, allowing the content to dictate the space it takes up.

    What makes intrinsic design stand out is that it not only creates designs that can withstand future devices but also helps scale design without losing flexibility. Components and patterns can be lifted and reused without the prerequisite of having the same breakpoints or the same amount of content as in the previous implementation. 

    We can now create designs that adapt to the space they have, the content within them, and the content around them. With an intrinsic approach, we can construct responsive components without depending on container queries.

    Another 2010 moment?

    This intrinsic approach should in my view be every bit as groundbreaking as responsive web design was ten years ago. For me, it’s another “everything changed” moment. 

    But it doesn’t seem to be moving quite as fast; I haven’t yet had that same career-changing moment I had with responsive design, despite the widely shared and brilliant talk that brought it to my attention. 

    One reason for that could be that I now work in a large organization, which is quite different from the design agency role I had in 2010. In my agency days, every new project was a clean slate, a chance to try something new. Nowadays, projects use existing tools and frameworks and are often improvements to existing websites with an existing codebase. 

    Another could be that I feel more prepared for change now. In 2010 I was new to design in general; the shift was frightening and required a lot of learning. Also, an intrinsic approach isn’t exactly all-new; it’s about using existing skills and existing CSS knowledge in a different way. 

    You can’t framework your way out of a content problem

    Another reason for the slightly slower adoption of intrinsic design could be the lack of quick-fix framework solutions available to kick-start the change. 

    Responsive grid systems were all over the place ten years ago. With a framework like Bootstrap or Skeleton, you had a responsive design template at your fingertips.

    Intrinsic design and frameworks do not go hand in hand quite so well because the benefit of having a selection of units is a hindrance when it comes to creating layout templates. The beauty of intrinsic design is combining different units and experimenting with techniques to get the best for your content.

    And then there are design tools. We probably all, at some point in our careers, used Photoshop templates for desktop, tablet, and mobile devices to drop designs in and show how the site would look at all three stages.

    How do you do that now, with each component responding to content and layouts flexing as and when they need to? This type of design must happen in the browser, which personally I’m a big fan of. 

    The debate about “whether designers should code” is another that has rumbled on for years. When designing a digital product, we should, at the very least, design for a best- and worst-case scenario when it comes to content. To do this in a graphics-based software package is far from ideal. In code, we can add longer sentences, more radio buttons, and extra tabs, and watch in real time as the design adapts. Does it still work? Is the design too reliant on the current content?

    Personally, I look forward to the day intrinsic design is the standard for design, when a design component can be truly flexible and adapt to both its space and content with no reliance on device or container dimensions.

    Content first 

    Content is not constant. After all, to design for the unknown or unexpected we need to account for content changes like our earlier Subgrid card example that allowed the cards to respond to adjustments to their own content and the content of sibling elements.

    Thankfully, there’s more to CSS than layout, and plenty of properties and values can help us put content first. Subgrid and pseudo-elements like ::first-line and ::first-letter help to separate design from markup so we can create designs that allow for changes.

    Instead of old markup hacks like this—

    First line of text with different styling...

    —we can target content based on where it appears.

    .element::first-line {
      font-size: 1.4em;
    }
    
    .element::first-letter {
      color: red;
    }

    Much bigger additions to CSS include logical properties, which change the way we construct designs using logical dimensions (start and end) instead of physical ones (left and right), something CSS Grid also does with functions like min(), max(), and clamp().

    This flexibility allows for directional changes according to content, a common requirement when we need to present content in multiple languages. In the past, this was often achieved with Sass mixins but was often limited to switching from left-to-right to right-to-left orientation.

    In the Sass version, directional variables need to be set.

    $direction: rtl;
    $opposite-direction: ltr;
    
    $start-direction: right;
    $end-direction: left;

    These variables can be used as values—

    body {
      direction: $direction;
      text-align: $start-direction;
    }

    —or as properties.

    margin-#{$end-direction}: 10px;
    padding-#{$start-direction}: 10px;

    However, now we have native logical properties, removing the reliance on both Sass (or a similar tool) and pre-planning that necessitated using variables throughout a codebase. These properties also start to break apart the tight coupling between a design and strict physical dimensions, creating more flexibility for changes in language and in direction.

    margin-block-end: 10px;
    padding-block-start: 10px;

    There are also native start and end values for properties like text-align, which means we can replace text-align: right with text-align: start.

    Like the earlier examples, these properties help to build out designs that aren’t constrained to one language; the design will reflect the content’s needs.

    Fixed and fluid 

    We briefly covered the power of combining fixed widths with fluid widths with intrinsic layouts. The min() and max() functions are a similar concept, allowing you to specify a fixed value with a flexible alternative. 

    For min() this means setting a fluid minimum value and a maximum fixed value.

    .element {
      width: min(50%, 300px);
    }

    The element in the figure above will be 50% of its container as long as the element’s width doesn’t exceed 300px.

    For max() we can set a flexible max value and a minimum fixed value.

    .element {
      width: max(50%, 300px);
    }

    Now the element will be 50% of its container as long as the element’s width is at least 300px. This means we can set limits but allow content to react to the available space. 

    The clamp() function builds on this by allowing us to set a preferred value with a third parameter. Now we can allow the element to shrink or grow if it needs to without getting to a point where it becomes unusable.

    .element {
      width: clamp(300px, 50%, 600px);
    }

    This time, the element’s width will be 50% (the preferred value) of its container but never less than 300px and never more than 600px.

    With these techniques, we have a content-first approach to responsive design. We can separate content from markup, meaning the changes users make will not affect the design. We can start to future-proof designs by planning for unexpected changes in language or direction. And we can increase flexibility by setting desired dimensions alongside flexible alternatives, allowing for more or less content to be displayed correctly.

    Situation first

    Thanks to what we’ve discussed so far, we can cover device flexibility by changing our approach, designing around content and space instead of catering to devices. But what about that last bit of Jeffrey Zeldman’s quote, “…situations you haven’t imagined”?

    It’s a very different thing to design for someone seated at a desktop computer as opposed to someone using a mobile phone and moving through a crowded street in glaring sunshine. Situations and environments are hard to plan for or predict because they change as people react to their own unique challenges and tasks.

    This is why choice is so important. One size never fits all, so we need to design for multiple scenarios to create equal experiences for all our users.

    Thankfully, there is a lot we can do to provide choice.

    Responsible design 

    “There are parts of the world where mobile data is prohibitively expensive, and where there is little or no broadband infrastructure.”

    I Used the Web for a Day on a 50 MB Budget

    Chris Ashton

    One of the biggest assumptions we make is that people interacting with our designs have a good wifi connection and a wide screen monitor. But in the real world, our users may be commuters traveling on trains or other forms of transport using smaller mobile devices that can experience drops in connectivity. There is nothing more frustrating than a web page that won’t load, but there are ways we can help users use less data or deal with sporadic connectivity.

    The srcset attribute allows the browser to decide which image to serve. This means we can create smaller ‘cropped’ images to display on mobile devices in turn using less bandwidth and less data.

    Image alt text

    The preload attribute can also help us to think about how and when media is downloaded. It can be used to tell a browser about any critical assets that need to be downloaded with high priority, improving perceived performance and the user experience. 

     
     

    There’s also native lazy loading, which indicates assets that should only be downloaded when they are needed.

    …

    With srcset, preload, and lazy loading, we can start to tailor a user’s experience based on the situation they find themselves in. What none of this does, however, is allow the user themselves to decide what they want downloaded, as the decision is usually the browser’s to make. 

    So how can we put users in control?

    The return of media queries 

    Media queries have always been about much more than device sizes. They allow content to adapt to different situations, with screen size being just one of them.

    We’ve long been able to check for media types like print and speech and features such as hover, resolution, and color. These checks allow us to provide options that suit more than one scenario; it’s less about one-size-fits-all and more about serving adaptable content. 

    As of this writing, the Media Queries Level 5 spec is still under development. It introduces some really exciting queries that in the future will help us design for multiple other unexpected situations.

    For example, there’s a light-level feature that allows you to modify styles if a user is in sunlight or darkness. Paired with custom properties, these features allow us to quickly create designs or themes for specific environments.

    @media (light-level: normal) {
      --background-color: #fff;
      --text-color: #0b0c0c;  
    }
    
    @media (light-level: dim) {
      --background-color: #efd226;
      --text-color: #0b0c0c;
    }

    Another key feature of the Level 5 spec is personalization. Instead of creating designs that are the same for everyone, users can choose what works for them. This is achieved by using features like prefers-reduced-data, prefers-color-scheme, and prefers-reduced-motion, the latter two of which already enjoy broad browser support. These features tap into preferences set via the operating system or browser so people don’t have to spend time making each site they visit more usable. 

    Media queries like this go beyond choices made by a browser to grant more control to the user.

    Expect the unexpected

    In the end, the one thing we should always expect is for things to change. Devices in particular change faster than we can keep up, with foldable screens already on the market.

    We can’t design the same way we have for this ever-changing landscape, but we can design for content. By putting content first and allowing that content to adapt to whatever space surrounds it, we can create more robust, flexible designs that increase the longevity of our products. 

    A lot of the CSS discussed here is about moving away from layouts and putting content at the heart of design. From responsive components to fixed and fluid units, there is so much more we can do to take a more intrinsic approach. Even better, we can test these techniques during the design phase by designing in-browser and watching how our designs adapt in real-time.

    When it comes to unexpected situations, we need to make sure our products are usable when people need them, whenever and wherever that might be. We can move closer to achieving this by involving users in our design decisions, by creating choice via browsers, and by giving control to our users with user-preference-based media queries. 

    Good design for the unexpected should allow for change, provide choice, and give control to those we serve: our users themselves.