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  • The Last of Us Season 2 Finally Introduces a Key Mechanic From the Game

    The Last of Us Season 2 Finally Introduces a Key Mechanic From the Game

    This article contains spoilers for Season 2 of The Last of Us, season 5. Craig Mazin and Neil Druckmann, the line ‘ authors, made the decision to forgo a Cordyceps disease from the game in the first year of HBO’s The Last of Us. Instead of acting as a matrix for the Cordyceps mushroom to […]

    The Last of Us Season 2 Suddenly Introduces a Critical Engineer From the Game first appeared on Den of Geek.

    Folks have been squirming ever since James Gunn revealed the entire Superman solid. We anticipated that David Corenswet, Rachel Brosnahan, and Nicholas Hoult, both, did play Lex Luthor in the cast, which was confirmed in the past. However, as the cast list expanded, thus did the names of the additional characters. Mister Terrific and Edi Gathegi Isabela Merced in the role of Hawkgirl? Nathan Fillion as Guy Gardner Is this a Justice League or a Superman video?

    The Man of Steel joins a planet already populated with characters, characters who have lost their way, as Gunn has stated on social advertising that Superman focuses on the main square of Clark, Lois, and Lex. And in the first trailer for Peacemaker, a present about those forgotten characters who came before Superman, we get a sense of what that primary group may get.

    cnx. command. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    The Key Gospel of Maxwell Lord

    The trailer features a humiliating moment for Peacemaker, aka. Christopher Smith, who is played by John Cena. He goes to a shabby studio to audition for a member of a hero group. Hawkgirl and Guy Gardner are his investigators, but they also feature Sean Gunn, a face that is well known to anyone who has seen a James Gunn film. Despite having previously appeared in DC tasks and playing G. I., he has now appeared. In Creature Commandos, Robot and Weasel played the Calendar Man in The Suicide Squad, and he now has a unique career, playing Maxwell Lord.

    Supporters of DC films perhaps recall Maxwell Lord as the entrepreneurial business Pedro Pascal played in Wonder Lady: 1984. At the conclusion of the film, Wonder Woman appealed to his better part because of how greed turned him into a criminal who nearly destroyed the world.

    But, Gunn’s Lord resembles his first comic book equivalent much more. Maxwell Lord was the opportunistic businessman who created his own Justice League after the long-running team had disbanded in disgrace. He was the opportunistic businessman who first introduced his in 1987 &#8217, s Justice League# 1, written by J. M. DeMatteis and Keith Giffen and penciled by Kevin Maguire. Lord put up an unconventional team that featured long-time favorites like Batman and Martian Manhunter, but generally weirdos like Guy Gardner, Booster Gold, and Fire and Ice thanks to his moving and business skills ( and, it must be said, light mind-control power introduced later in the work ).

    Due to the book’s title during its most early issues, The DeMatteis/Giffen/Maguire League has long been a fan favorite owing to its funny and character-driven approach to major superheroics. The JLI did battle significant evil, including the mysterious conqueror Despero and the mind-controlling Gray Man, as well as engage in failed get-rich quick schemes or devote an entire problem to Guy Gardner’s crass relationship with the demure Ice.

    In other words, JLI is precisely the sort of text that informs James Gunn’s method to the DC Universe, where C- and D-list characters spend more time arguing than saving the day.

    I Can&#8217, t Consider It&#8217, s No the Justice League

    But, the Peacemaker season 2 video is the first time we’ve actually seen Gunn’s ideas to incorporate the JLI into his adaptation of the DC Universe, which is a movie. In this picture, Lord shows how he is bringing new people into his team, which eventually proves to be the deciding factor. Once more, Guy Gardner and Hawkgirl are sporting identical clothing, which appear to be very different from the comic book versions, to show that they are all a part of the same group.

    Many people have speculated that the group would be a variant of the Terrifics, a team led by Mister Terrific, given the black and white motif that yet Guy Gardner, a Green Lantern, wears. Some people have even made speculative suggestions that the staff would operate under the aegis of Simon Stagg, another businessman in the DC Universe whose tower is strongly displayed in the Superman preview.

    The Peacemaker video makes it clear that the key staff will be a variant of the JLI, with Max Lord serving as the scalp, despite the fact that both of these factors may still be present in the Superman line-up. And they ’ll be the same unserious team that we originally saw in the comics, as shown by the thorns that Lord and co. accidentally toss at Peacemaker.

    inspiring the soldiers

    What does Superman‘s interpretation of this think? The JLI were not uncommon in the DC Comics websites, but they still had a place in them and were respected by actually Batman, who frequently served alongside them. The team, however, remained mostly confident until a retrial in the middle of the 2000s, when he was transformed into a potent mind controller and psychotic villain who fatally shot his friend Blue Beetle in the head.

    Superman may very well attempt to divide the distinction between the two representations. The movie’s pseudo-JLI has the ability to be fantastic, but cynicism has hindered that possibility. They merely succeed if they have the backing of a wealthy person like Lord. In order to motivate the JLI to become more heroes, Gunn is using the uplifting tone in his Superman marketing materials.

    Do they actually end up joining the Justice League? While that would be entertaining, one hope that the DC Universe for the League of Gunn may be more like the traditional crew, with Batman, Wonder Woman, and Superman at its base. However, there has always been space for more DC groups, especially when they were written by James Gunn, a person who adores his lesser-known weirdos.

    On July 11, 2025, Superman will be released in theaters.

    The second postSuperman: A Justice League, Superman, and Sort of Peacemaker Season 2 Video appeared initially on Den of Geek.

  • Explore the Delta Quadrant With Star Trek: Voyager’s 20 Best Episodes

    Explore the Delta Quadrant With Star Trek: Voyager’s 20 Best Episodes

    Voyager was viewed as the worst of the then-four Star Trek series for much of its spread living between 1995 and 2001. However, Voyager has grown in popularity in the 30 times since its initial release, with some of the characters being among the best in the company. Voyager resumed the acute narrative of […]

    Den of Geek‘s 20 Best Episodes, Explore the Delta Quadrant with Star Trek: Voyager, initially appeared.

    Folks have been squirming ever since James Gunn revealed the entire Superman solid. Yes, we anticipated that the solid may include Lois Lane, Lex Luthor, and Lois Corenswet, who were Rachel Brosnahan and Nicholas Hoult, both. However, as the cast list expanded, but did the names of the additional characters. Mister Terrific and Edi Gathegi Isabela Merced playing Hawkgirl? Nathan Fillion as Guy Gardner Is this a Justice League or Superman film?

    Superman joins a planet already populated with superheroes, characters who have lost their way, as Gunn has stated on social media that his film emphasizes the main square of Clark, Lois, and Lex, as well as that it focuses on the Man of Steel. We also get a feel of what the key team might be in the first trailer for year two of Peacemaker, a show about those forgotten characters who came before Superman.

    cnx. powershell. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    The Maxwell Lord Secret Gospel

    The trailer features a humiliating instant for Peacemaker, aka. Christopher Smith, who is played by John Cena. He travels to a shabby studio to get interviewed for a job playing a hero on the team. Hawkgirl and Guy Gardner are his recruiters, but they also feature Sean Gunn, a face that is well known to anyone who has seen a James Gunn film. Despite playing G. I. in DC tasks, he has already done so. In Creature Commandos, Robot and Weasel played the Calendar Gentleman in The Suicide Squad, and he now has a different career, playing Maxwell Lord.

    Fans of DC films perhaps recall Maxwell Lord’s entrepreneurial business from 1984, played by Pedro Pascal. His ambition eventually led to his transformation into a criminal, only to be saved when Wonder Woman appealed to his better side at the end of the film.

    But, Gunn’s Lord resembles his first comic book equivalent many more. Maxwell Lord was the opportunistic businessman who created his own Justice League after the long-running team had disbanded in disgrace. He was the opportunistic businessman who first introduced his in 1987 &#8217, s Justice League# 1, written by J. M. DeMatteis and Keith Giffen and penciled by Kevin Maguire. Lord put up an unconventional team that featured long-time favorites like Batman and Martian Manhunter, but generally weirdos like Guy Gardner, Booster Gold, and Fire and Ice thanks to his moving and business skills ( and, it must be said, light mind-control power introduced later in the work ).

    Due to the book’s title during its most early issues, The DeMatteis/Giffen/Maguire League has long been a fan favorite owing to its funny and character-driven method to major superheroics. The JLI did battle significant evil, including the mind-controlling Gray Man and the mysterious conqueror Despero, as well as engage in failed get-rich quick schemes, and dedicate an entire issue to Guy Gardner’s crass relationship with the demure Ice.

    In other words, JLI is precisely the kind of guide that advises James Gunn&#8217’s approach to the DC Universe, where C- and D-list soldiers spend more time arguing than they do defending the time.

    I Can&#8217, t Think It&#8217, s No the Justice League

    The Peacemaker winter 2 video is the first to clearly demonstrate Gunn’s ideas to incorporate the JLI into his adaptation of the DC Universe, though. As shown in this picture, Lord is bringing new people into his crew, which ultimately serves as the deciding factor. Once more, Guy Gardner and Hawkgirl are sporting identical clothing, which appear to be very different from the comic book versions, to show that they are all a part of the same group.

    Many people have speculated that the group would be a variant of the Terrifics, a team led by Mister Terrific, given the black and white motif that yet Guy Gardner, a Green Lantern, wears. Some people have even made speculative suggestions that the group may work for Simon Stagg, a further businessman in the DC Universe, whose tower is strongly displayed in the Superman preview.

    The Peacemaker video makes it clear that the key staff will be a variant of the JLI, full with Max Lord as the brain, even though both of these factors may still be integrated into the Superman line-up. And they &#8217 will be the same undivided group that we first saw in the comics, as shown by the thorns that Lord and Co. accidentally toss at Peacemaker.

    Inspire the Heroes

    What does Superman‘s interpretation of this think? The JLI were not uncommon in the DC Comics websites, but they still had a place in them and were respected by perhaps Batman, who frequently served alongside them. The team, however, mainly believed Maxwell Lord, at least until a retcon in the middle of the 2000s, when he was transformed into a potent brain controller and psychotic criminal who shot his brother Blue Beetle in the brain.

    Superman may attempt to divide the depiction into two halves. The movie’s pseudo-JLI has the potential to be fantastic, but cynicism has hindered that potential. They can only do good if they have Lord’s support, a wealthy man. In order to inspire the JLI to become more heroes, Gunn is using the inspirational tone that he is using in his Superman marketing materials.

    Do they actually resemble the Justice League? While that would be entertaining, one hopes that the DC Universe for the League of Gunn will be more like the classic team, with Batman, Wonder Woman, and Superman at its core. However, there has always been room for more DC Universe teams, especially given that James Gunn, a fan of his lesser-known weirdos, wrote them.

    On July 11, 2025, Superman will be released in theaters.

    The first post Superman vs. Justice League vs. Peacemaker Season 2 Trailer Reveals Sort Of appeared first on Den of Geek.

  • New British Crime Drama for 2025: Detective Series, Cosy Crime, Murder Mysteries & Serial Killer Shows

    New British Crime Drama for 2025: Detective Series, Cosy Crime, Murder Mysteries & Serial Killer Shows

    Whether it’s the” bless God that’s no me,”” thank you that’s not me,”” thank you that’s not me,”” the murkier side of life,”” the fact that policeman stories have a built-in serious structure with mystery, tension, and resolution, or simply that commissioners shove them onto screens in such a large way that viewers can’t help but take them up – crime drama ],

    The second article New British Crime Drama for 2025: Detective Series, Cosy Crime, Murder Mysteries &amp, Serial Killer Shows appeared initially on Den of Geek.

    Folks have been squirming their heads always since James Gunn revealed the whole cast for Superman. We anticipated that David Corenswet, Rachel Brosnahan, and Nicholas Hoult, both, did play Lex Luthor in the cast, which was confirmed in the past. However, as the cast list expanded, thus did the names of the additional characters. Mister Terrific and Edi Gathegi Isabela Merced playing Hawkgirl? Guy Gardner as portrayed by Nathan Fillion? Is this a Justice League or a Superman video?

    The Man of Steel joins a planet already populated with characters, characters who have lost their way, as Gunn has stated on social press that Superman focuses on the main square of Clark, Lois, and Lex. And we get a sense of what the key team might be in the first trailer for Peacemaker, a show about those forgotten superheroes who came before Superman.

    cnx. command. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    The Maxwell Lord Secret Gospel

    The trailer features a humiliating scene for Peacemaker, aka. Christopher Smith, who was played by John Cena. He travels to a shabby studio to get interviewed for a job playing a hero on the group. Hawkgirl and Guy Gardner are his recruiters, but they also feature Sean Gunn, a face that is well known to anyone who has seen a James Gunn film. Despite playing G. I. in DC assignments, he has already done so. In Creature Commandos, Robot and Weasel played the Calendar Man in The Suicide Squad, and he now has a unique career, playing Maxwell Lord.

    Supporters of DC films perhaps recall Maxwell Lord as the entrepreneurial business Pedro Pascal played in Wonder Lady: 1984. At the conclusion of the film, Wonder Woman appealed to his better part because of how greed turned him into a criminal who nearly destroyed the world.

    But, Gunn&#8217, s Lord functions many more similarly to his first comic book equivalent. Maxwell Lord, the greedy businessman who created his own Justice League after the long-running crew had broken up in disgrace, was the first to publish Justice League# 1 in 1987, which was written by J. M. DeMatteis and Keith Giffen and penciled by Kevin Maguire. Lord put up an unconventional team that featured long-time favorites like Batman and Martian Manhunter, but generally weirdos like Guy Gardner, Booster Gold, and Fire and Ice thanks to his moving and business skills ( and, it must be said, light mind-control power introduced later in the work ).

    Due to the book’s title during its most early issues, The DeMatteis/Giffen/Maguire League has long been a fan favorite thanks to its humorous and character-driven approach to mainline superheroics. The JLI would battle significant evil, including the alien conqueror Despero and the mind-controlling Gray Man, as well as engage in failed get-rich quick schemes or devote an entire issue to Guy Gardner’s crass relationship with the demure Ice.

    In other words, JLI is exactly the sort of book that informs James Gunn’s approach to the DC Universe, where C- and D-list characters spend more time arguing than saving the day.

    I Can&#8217, t Believe It&#8217, s Not the Justice League

    The Peacemaker season 2 trailer is the first to clearly demonstrate Gunn’s plans to incorporate the JLI into his adaptation of the DC Universe, though. As shown in this clip, Lord is bringing new people into his team, which ultimately serves as the deciding factor. Once more, Guy Gardner and Hawkgirl are sporting identical outfits, which appear to be quite different from the comic book versions, to show that they are all a part of the same team.

    Many people speculated that the group would be a variation of the Terrifics, a group led by Mister Terrific, given Guy Gardner’s use of a black and white motif even in his uniform, a Green Lantern who typically has more of an emerald appearance. Some people have also made speculative suggestions that the team would work under the aegis of Simon Stagg, another millionaire in the DC Universe whose building is prominently displayed in the Superman teaser.

    The Peacemaker trailer makes it clear that the main team will be a variation of the JLI, with Max Lord serving as the head, despite the fact that both of these elements may still be present in the Superman line-up. And they ’ll be the same unserious group that we initially saw in the comics, as shown by the barbs that Lord and co. unwittingly toss at Peacemaker.

    Inspire the Heroes

    What does Superman‘s interpretation of this mean? The JLI were not uncommon in the DC Comics pages, but they still had a place in them and were respected by even Batman, who frequently served alongside them. The team, however, remained largely confident until a retrial in the middle of the 2000s, when he was transformed into a potent mind controller and maniacal villain who shot his buddy Blue Beetle in the head.

    Superman may very well attempt to divide the distinction between the two representations. The movie’s pseudo-JLI has the potential to be fantastic, but cynicism has hindered that potential. They only succeed if they have the backing of a wealthy person like Lord. In order to inspire the JLI to become more heroes, Gunn is using the inspirational tone that he is using in his Superman marketing materials.

    Do they actually end up joining the Justice League? While that would be entertaining, one hopes that the DC Universe for the League of Gunn will be more like the classic team, with Batman, Wonder Woman, and Superman at its core. However, there has always been room for more DC Universe teams, especially given that James Gunn, a fan of his lesser-known weirdos, wrote them.

    On July 11, 2025, Superman will be released in theaters.

    The first post Superman vs. Justice League vs. Peacemaker Season 2 Trailer Reveals Sort Of appeared first on Den of Geek.

  • Doctor Who Series 15 Finale Release Time Will Break With (New) Tradition

    Doctor Who Series 15 Finale Release Time Will Break With (New) Tradition

    The conclusion of the most recent episode of Doctor Who won’t be made available on BBC youtube until season two, which will hopefully come as a consolation for traditionalists. The series has been dubbed series 15 for consistency, but almost everyone else is called season two, so choose your favorite. The]…] is confirmed on the standard Doctor Who site.

    The first postDen of Geek‘s Doctor Who Series 15 Finale Release Time Will Break With ( New ) Tradition appeared first.

    People have been squirming their heads always since James Gunn revealed the entire Superman cast. Yes, we anticipated that Lois Lane, Lois Lane, and Lex Luthor&#8211 would be in the solid, played by David Corenswet, Rachel Brosnahan, and Nicholas Hoult, both. However, as the cast list expanded, but did the names of the additional characters. Mister Terrific and Edi Gathegi Isabela Merced in the role of Hawkgirl? Nathan Fillion as Guy Gardner Is this a Justice League or a Superman video?

    The Man of Steel joins a planet already populated with characters, characters who have lost their way, as Gunn has stated on social advertising that Superman focuses on the main square of Clark, Lois, and Lex. And in the first trailer for Peacemaker, a present about those forgotten characters who came before Superman, we get a sense of what that primary group may get.

    cnx. command. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    The Key Gospel of Maxwell Lord

    The trailer begins with a humiliating time for Peacemaker, aka. Christopher Smith, who was played by John Cena. He travels to a shabby studio to get interviewed for a job playing a hero on the crew. Hawkgirl and Guy Gardner are his investigators, but they also feature Sean Gunn, a face that is well known to anyone who has seen a James Gunn film. Despite playing G. I. in DC jobs, he has already done so. In Creature Commandos, Robot and Weasel played the Calendar Man in The Suicide Squad, and he now has a unique career, playing Maxwell Lord.

    Supporters of DC films perhaps recall Maxwell Lord as the entrepreneurial business Pedro Pascal played in Wonder Lady: 1984. His ambition eventually led to his transformation into a criminal, only to be saved when Wonder Woman appealed to his better side at the end of the film.

    But, Gunn&#8217, s Lord functions many more similarly to his first comic book rival. Maxwell Lord, the greedy businessman who created his own Justice League after the long-running crew had broken up in disgrace, was the first to publish Justice League# 1 in 1987, which was written by J. M. DeMatteis and Keith Giffen and penciled by Kevin Maguire. Lord put up an unconventional team that included veteran heroes like Batman and Martian Manhunter, but generally weirdos like Guy Gardner, Booster Gold, and Fire and Ice thanks to his moving and business skills ( and, it must be said, light mind-control power introduced later in the work ).

    Due to the book’s title during its most early issues, The DeMatteis/Giffen/Maguire League has long been a fan favorite owing to its funny and character-driven approach to major superheroics. The JLI did battle significant evils like the mysterious conqueror Despero and the mind-controlling Gray Man, as well as get involved in failed get-rich quick schemes or dedicate an entire issue to Guy Gardner going on a day with the demure Ice.

    In other words, JLI is precisely the kind of text that advises James Gunn&#8217’s approach to the DC Universe, where C- and D-list soldiers spend more time arguing than they do defending the time.

    I Can&#8217, t Think It&#8217, s No the Justice League

    The Peacemaker winter 2 video is the first to clearly demonstrate Gunn’s ideas to incorporate the JLI into his adaptation of the DC Universe, though. As shown in this picture, Lord is bringing new people into his staff, which ultimately serves as the deciding factor. Once again, Guy Gardner and Hawkgirl are sporting identical clothing, costumes that appear very different from their comic book counterparts, which suggests that they are all a part of the same group.

    Many people have speculated that the group would be a variant of the Terrifics, a team led by Mister Terrific, given the black and white motif that actually Guy Gardner, a Green Lantern, wears. Some people have even made speculative suggestions that the group may work for Simon Stagg, a millionaire in the DC Universe, whose creating is prominently displayed in the Superman preview.

    The primary staff will be a variant of the JLI, complete with Max Lord as the scalp, despite the fact that both of these factors may still be present in the Superman lineup. And they &#8217 will be the same undivided team that we first saw in the comics, as shown by the thorns that Lord and Co. accidentally toss at Peacemaker.

    Inspire the Heroes

    What does Superman‘s interpretation of this imply? The JLI were not only uncommon in DC Comics, but they still had value from Batman, who frequently served alongside them. The team, however, remained mostly confident until a retrial in the middle of the 2000s, when he was transformed into a potent mind controller and psychotic villain who fatally shot his friend Blue Beetle in the head.

    Superman perhaps attempt to divide the depiction into two halves. The movie’s pseudo-JLI may have the ability to be fantastic, but cynicism has hindered that possible. They can only do nice if they have Lord’s help, a wealthy man. It may fit the motivational voice that Gunn uses in his Superman marketing materials to motivate the JLI to grow stronger heroes.

    Will they really morph into the Justice League? While that would be entertaining, one hope that the DC Universe for the League of Gunn may be more like the traditional crew, with Batman, Wonder Woman, and Superman at its base. However, there has always been space for more DC Universe team, especially given that James Gunn, a fan of his lesser-known weirdos, wrote them.

    On July 11, 2025, Superman will be released in theaters.

    The second postSuperman: A Justice League, Superman, and Sort of Peacemaker Season 2 Video appeared initially on Den of Geek.

  • Hayley Atwell: Peggy Carter Is Still an ‘Underserved Character’

    Hayley Atwell: Peggy Carter Is Still an ‘Underserved Character’

    Recently, Hayley Atwell and Tom Hiddleston wrapped up their work of William Shakespeare’s Many Ado About Nothing on the West End. Maybe this isn’t unexpected. Both actors are soldiers of the Bard, with Atwell once being a member of the Royal Shakespeare Company, and both have received many Olivier votes to their labels. And ]… ]

    The first article On Den of Geek: Hayley Atwell: Peggy Carter Is Still an” Underrepresented Personality” appeared second.

    Folks have been squirming their heads always since James Gunn revealed the whole cast for Superman. Yes, we anticipated that Lois Lane, Lois Lane, and Lex Luthor&#8211 would be in the solid, played by David Corenswet, Rachel Brosnahan, and Nicholas Hoult, both. However, the names of additional superheroes grew as the toss grew. Edi Gathegi and Mister Terrific Isabela Merced playing Hawkgirl? Nathan Fillion as Guy Gardner Is this a Justice League or a Superman film?

    Superman joins a planet already populated with superheroes, characters who have lost their way, as Gunn has stated on social media that his film emphasizes the main square of Clark, Lois, and Lex, as well as that it focuses on the Man of Steel. And in the first trailer for Peacemaker, a present about those forgotten characters who came before Superman, we get a sense of what that primary group may get.

    cnx. powershell. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    The Maxwell Lord Secret Gospel

    The preview begins with a humiliating time for Peacemaker, aka. Christopher Smith, who was played by John Cena. He goes to a dirty workshop to audition for a hero team. Hawkgirl and Guy Gardner are his investigators, but they also feature Sean Gunn, a face that is well known to anyone who has seen a James Gunn film. Despite having previously voiced G. I. in DC jobs, he&#8217. In Creature Commandos, Robot and Weasel played the Calendar Person in the Suicide Squad, and he now has a unique career, playing Maxwell Lord.

    Fans of DC films perhaps recall Maxwell Lord’s entrepreneurial business from Wonder Woman: 1984. At the conclusion of the film, Wonder Woman appealed to his better aspect, but his greed eventually made him a criminal who nearly destroyed the world.

    But, Gunn&#8217, s Lord functions many more similarly to his first comic book rival. Maxwell Lord, the greedy businessman who created his own Justice League after the long-running crew had broken up in disgrace, was the first to publish Justice League# 1 in 1987, which was written by J. M. DeMatteis and Keith Giffen and penciled by Kevin Maguire. Lord put up an unconventional team that included veteran heroes like Batman and Martian Manhunter, but generally weirdos like Guy Gardner, Booster Gold, and Fire and Ice thanks to his moving and business skills ( and, it must be said, light mind-control power introduced later in the work ).

    Due to the title of the book during its most early issues, The DeMatteis/Giffen/Maguire League has long been a fan-favorite due to its humorous and character-driven view to major superheroics. The JLI did battle significant evils like the mysterious conqueror Despero and the mind-controlling Gray Man, as well as get involved in failed get-rich quick schemes or dedicate an entire issue to Guy Gardner going on a day with the demure Ice.

    In other words, JLI is precisely the sort of text that informs James Gunn’s method to the DC Universe, where C- and D-list characters spend more time arguing than saving the day.

    I Can&#8217, t Consider It&#8217, s No the Justice League

    The Peacemaker winter 2 video is the first to clearly demonstrate Gunn’s ideas to incorporate the JLI into his adaptation of the DC Universe, though. In this picture, Lord demonstrates how he is bringing in new players, which finally determine the outcome. Once again, Guy Gardner and Hawkgirl are sporting identical clothes, costumes that appear very different from their comic book counterparts, which suggests that they are all a part of the same group.

    Many people speculated that the group would be a variant of the Terrifics, a team led by Mister Terrific, given Guy Gardner’s use of a black and white motif yet in his uniform, a Green Lantern who typically has more of an emerald appearance. Some people have even made speculative suggestions that the staff would operate under the aegis of Simon Stagg, another businessman in the DC Universe whose tower is strongly displayed in the Superman preview.

    The primary staff will be a variant of the JLI, complete with Max Lord as the scalp, despite the fact that both of these factors may still be present in the Superman lineup. And they &#8217 will be the same undivided group that we first saw in the comics, as shown by the thorns that Lord and Co. accidently toss at Peacemaker.

    Inspire the Heroes

    What does Superman‘s interpretation of this think? The JLI were not only uncommon in DC Comics, but they still had value from Batman, who frequently served alongside them. The team, however, remained mostly confident until a retrial in the middle of the 2000s, when he was transformed into a potent mind controller and crazed monster who shot his friend Blue Beetle in the head.

    Superman may very well attempt to divide the distinction between the two representations. The movie’s pseudo-JLI may have the ability to be fantastic, but cynicism has hindered that possibility. They merely succeed if they have the backing of a wealthy person like Lord. In order to motivate the JLI to become more heroes, Gunn is using the encouraging tone in his Superman marketing materials.

    Did they really morph into the Justice League? While that would be entertaining, one hope that the League of Gunn’s DC Universe, which will have Batman, Wonder Woman, and Superman at its core, will be more in line with the traditional group. However, there has always been space for more DC Universe groups, especially given that James Gunn, a fan of his lesser-known nutcases, wrote them.

    On July 11, 2025, Superman will be released in theaters.

    Superman’s Justice League and Superman’s Season 2 Video Shows Sort of appeared primary on Den of Geek.

  • Peacemaker Season 2 Trailer Reveals Superman’s Justice League… Sort Of

    Peacemaker Season 2 Trailer Reveals Superman’s Justice League… Sort Of

    Folks have been scratching their heads always since James Gunn announced the entire cast for Superman. Yes, we anticipated that Lois Lane, Lex Luthor, and David Corenswet would play the characters in the cast, Rachel Brosnahan, and Nicholas Hoult, both. However, as the cast list expanded, but did the names of the additional characters. [Edi Gathegi and ]…

    The second postSuperman’s Justice League: Reveals Superman’s Season 2 Truck appeared first on Den of Geek.

    People have been squirming their heads always since James Gunn revealed the entire Superman cast. Yes, we anticipated that Lois Lane, Lois Lane, and Lex Luthor&#8211 would be in the solid, played by David Corenswet, Rachel Brosnahan, and Nicholas Hoult, both. However, as the cast list expanded, but did the names of the additional characters. Edi Gathegi and Mister Terrific Isabela Merced playing Hawkgirl? Guy Gardner as portrayed by Nathan Fillion? Is this a Justice League or a Superman film?

    The Man of Steel joins a planet already populated with characters, characters who have lost their way, as Gunn has stated on social advertising that Superman focuses on the main square of Clark, Lois, and Lex. And in the first trailer for Peacemaker, a present about those forgotten characters who came before Superman, we get a sense of what that primary group may get.

    cnx. powershell. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    The Key Gospel of Maxwell Lord

    The trailer begins with a humiliating time for Peacemaker, aka. Christopher Smith, who was played by John Cena. He goes to a dirty workshop to audition for a hero group. Hawkgirl and Guy Gardner are his investigators, but they also feature Sean Gunn, a mouth that is well known to anyone who has seen a James Gunn film. Despite having previously appeared in DC tasks and playing G. I., he has now appeared. In Creature Commandos, Robot and Weasel played the Calendar Man in The Suicide Squad, and he now has a unique career, playing Maxwell Lord.

    Supporters of DC films perhaps recall Maxwell Lord as the entrepreneurial business Pedro Pascal played in Wonder Lady: 1984. At the conclusion of the film, Wonder Woman appealed to his better aspect, but his greed eventually made him a villain who nearly destroyed the world.

    But, Gunn’s Lord resembles his first comic book equivalent many more. Maxwell Lord, the greedy businessman who created his own Justice League after the long-running crew had broken up in disgrace, was the subject of the 1987 film Justice League# 1, which was first published in 1987 by J. M. DeMatteis and Keith Giffen and was penciled by Kevin Maguire. Lord put up an unconventional team that included long-standing favorites like Batman and Martian Manhunter, but generally weirdos like Guy Gardner, Booster Gold, and Fire and Ice thanks to his moving and business skills ( and, it must be said, light mind-control power introduced later in the work ).

    Due to the title of the book during its most early issues, The DeMatteis/Giffen/Maguire League has long been a fan-favorite due to its humorous and character-driven view to major superheroics. The JLI did battle significant evil, including the mind-controlling Gray Man and the mysterious conqueror Despero, as well as engage in failed get-rich quick schemes, and dedicate an entire issue to Guy Gardner’s crass relationship with the demure Ice.

    In other words, JLI is precisely the kind of text that advises James Gunn&#8217’s approach to the DC Universe, where C- and D-list soldiers spend more time arguing than they do defending the time.

    I Can&#8217, t Consider It&#8217, s No the Justice League

    The Peacemaker winter 2 video is the first to clearly demonstrate Gunn’s desire to incorporate the JLI into his adaptation of the DC Universe, which is a film. As shown in this picture, Lord is bringing new people into his staff, which ultimately serves as the deciding factor. Once more, Guy Gardner and Hawkgirl are sporting identical clothing, costumes that appear completely different from those in their comic book counterparts, to show that they are all a part of the same group.

    Many people have speculated that the group would be a variant of the Terrifics, a team led by Mister Terrific, given the black and white motif that actually Guy Gardner, a Green Lantern, wears. Some people have even made speculative suggestions that the staff may work for Simon Stagg, a businessman in the DC Universe, whose creating is prominently displayed in the Superman preview.

    The primary staff will be a variant of the JLI, complete with Max Lord as the scalp, despite the fact that both of these factors may still be present in the Superman lineup. And they ’ll be the same unserious party that we originally saw in the comics, as shown by the thorns that Lord and co. accidentally toss at Peacemaker.

    Inspire the Heroes

    What does Superman‘s interpretation of this think? The JLI were not uncommon in the DC Comics websites, but they still had a place in them and were respected by perhaps Batman, who frequently served alongside them. The team, however, mainly believed Maxwell Lord, at least until a retcon in the middle of the 2000s, when he was transformed into a potent brain controller and psychotic criminal who shot his brother Blue Beetle in the brain.

    Superman does attempt to break up the differences between the two versions of the world. The movie’s pseudo-JLI has the ability to be fantastic, but pessimism has hindered that possibility. They merely succeed if they have the backing of a wealthy person like Lord. In order to encourage the JLI to become more heroes, Gunn is using the encouraging tone that he is using in his Superman advertising materials.

    Do they actually end up joining the Justice League? While that would be entertaining, one hope that the League of Gunn’s DC Universe, which will have Batman, Wonder Woman, and Superman at its core, will be more in line with the traditional group. However, there has always been space for more DC groups, especially when they were written by James Gunn, a person who adores his lesser-known weirdos.

    On July 11, 2025, Superman will be released in theaters.

    The second post Superman vs. Justice League vs. Peacemaker Season 2 Video Shows Sort Of appeared initially on Den of Geek.

  • That’s Not My Burnout

    That’s Not My Burnout

    Are you like me when I read about people who fade away as they age and who don’t have any sense of connection? Do you feel like your feelings are invisible to the planet because you’re experiencing burnout different? Our main comes through more when stress starts to press down on us. Beautiful, quiet souls get softer and dissipate into that remote and distracted fatigue we’ve all read about. But some of us, those with fires constantly burning on the sides of our key, getting hotter. I am a blaze in my brain. When I face fatigue I twice over, triple down, burning hotter and hotter to try to best the problem. I don’t fade; I am ensnared in a passionate stress.

    But what on earth is a passionate burnout?

    Envision a person determined to do it all. She is homeschooling two wonderful children while simultaneously working remotely with her husband. She has a demanding customer fill at work—all of whom she loves. She wakes up early to get some movement in ( or frequently catch up on work ), prepares dinner while the kids are having breakfast, and works while positioning herself near the end of her “fourth grade” to watch as she balances clients, tasks, and budgets. Sound like a bit? Yet with a supportive group both at home and at work, it is.

    Sounds like this person needs self-care because she has too much on her disk. But no, she doesn’t have occasion for that. She begins to feel as though she’s dropping balloons. No accomplishing much. There’s not enough of her to be here and that, she is trying to divide her head in two all the time, all day, every day. She begins to question herself. And as those thoughts creep in more and more, her domestic tale becomes more and more important.

    She immediately KNOWS what she must do! She may DO MORE.

    This is a challenging and dangerous period. Know the reasons? Because when she doesn’t end that new purpose, that storyline will get worse. She instantly starts failing. She isn’t doing much. SHE is not enough. She does fail, she might refuse her family, but she’ll discover more to do. She doesn’t nap as much, proceed because much, all in the attempts to do more. Not succeeds in any objective target despite constantly trying to prove herself to herself. Always feeling “enough”.

    But, yeah, that’s what zealous burnout looks like for me. It doesn’t develop overnight in some grand gesture, but it does rather develop gradually over the course of several weeks and months. My burning out procedure looks like speeding up, not a man losing focus. I move up and up and up, and therefore I simply quit.

    I am the one who was

    It’s amusing the things that shape us. Through the camera of my own childhood, I witnessed the battles, sacrifices, and concerns of someone who had to make it all work without having much. I was happy that my mom was so competent and my dad sympathetic, I never went without and also got an extra here or there.

    Growing up, I didn’t feel shame when my mom gave me food postcards; in fact, I would have likely sparked debates about the subject, orally eviscerating anyone who dared to criticize the disabled person who was attempting to ensure all of our needs were met with so little. As a child, I watched the way the worry of not making those begins meet impacted people I love. As the non-disabled people in my home, I did take on many of the real things because I was” the one who was” make our lives a little easier. I soon realized that I had to put more of myself into it because I am the one who does. I learned first that when something frightens me, I can double down and work harder to make it better. I am in charge of the problem. When individuals have seen this in me as an adult, I’ve been told I seem brave, but make no mistake, I’m not. If I seem courageous, it’s because this behavior was forged from another people’s worries.

    And here I am, more than 30 years later, also feeling the urge to aimlessly force myself forward when faced with daunting tasks in front of me, assuming that I am the one who is and consequently does. I find myself driven to prove that I can make things happen if I work longer hours, take on more responsibility, and do more.

    I don’t see people who struggle financially as failures because I have seen how strong that tide can be; it pulls you along the way. I truly get that I have been privileged to be able to avoid many of the challenges that were present in my youth. That said, I am still” the one who can” who feels she should, so if I were faced with not having enough to make ends meet for my own family, I would see myself as having failed. Despite my best efforts and education, the majority of this is due to chance. I will, however, allow myself the arrogance of saying I have been careful with my choices to have encouraged that luck. I believe I am” the one who can,” so I feel compelled to do the most because of this. I can choose to stop, and with some quite literal cold water splashed in my face, I’ve made the choice to before. But that choosing to stop is not my go-to, I move forward, driven by a fear that is so a part of me that I barely notice it’s there until I’m feeling utterly worn away.

    So why all the history? You see, burnout is a fickle thing. Over the years, I’ve read and heard a lot about burnout. Burnout is real. Especially now, with COVID, many of us are balancing more than we ever have before—all at once! It’s difficult, and the avoidance, shutting down, and procrastination have an impact on so many amazing professionals. There are important articles that relate to what I imagine must be the majority of people out there, but not me. That’s not how my burnout appears.

    The dangerous invisibility of zealous burnout

    A lot of work environments see the extra hours, extra effort, and overall focused commitment as an asset ( and sometimes that’s all it is ). They see a person attempting to overcome obstacles, not a person trapped in fear. Many well-meaning organizations have safeguards in place to protect their teams from burnout. However, in situations like this, those alarms don’t always go off, and some organization members are surprised and depressed when the inevitable stop occurs. And sometimes maybe even betrayed.

    Parents—more so mothers, statistically speaking—are praised as being so on top of it all when they can work, be involved in the after-school activities, practice self-care in the form of diet and exercise, and still meet friends for coffee or wine. Many of us watched endless streaming COVID episodes to see how challenging the female protagonist is, but she is strong, funny, and capable of doing it. It’s a “very special episode” when she breaks down, cries in the bathroom, woefully admits she needs help, and just stops for a bit. Truth be told, countless people are hidden in tears or doom-scrolling to escape. We know that the media is a lie to amuse us, but often the perception that it’s what we should strive for has penetrated much of society.

    Women and burnout

    I adore men. And though I don’t love every man ( heads up, I don’t love every woman or nonbinary person either ), I think there is a beautiful spectrum of individuals who represent that particular binary gender.

    Despite this, women are still more likely than their male counterparts to burn out, especially in these COVID stressful times. Mothers in the workplace feel the pressure to do all the “mom” things while giving 110 %. Mothers not in the workplace feel they need to do more to” justify” their lack of traditional employment. Women who are not mothers frequently feel the need to work even more because they aren’t under that much pressure at home. It’s vicious and systemic and so a part of our culture that we’re often not even aware of the enormity of the pressures we put on ourselves and each other.

    Beyond happiness, there are costs. Harvard Health Publishing released a study a decade ago that “uncovered strong links between women’s job stress and cardiovascular disease”. The CDC noted,” Heart disease is the leading cause of death for women in the United States, killing 299, 578 women in 2017—or about 1 in every 5 female deaths”.

    According to what I’ve read, this connection between work stress and health is more dangerous for women than it is for their non-female counterparts.

    But what if your burnout isn’t like that either?

    That might not be you either. After all, each of us is so different and how we respond to stressors is too. It’s part of what makes us human. Don’t put too much emphasis on how burnout looks; instead, learn to recognize it in yourself. Here are a few questions I sometimes ask friends if I am concerned about them.

    Are you content? This simple question should be the first thing you ask yourself. Chances are, even if you’re burning out doing all the things you love, as you approach burnout you’ll just stop taking as much joy from it all.

    Do you feel like you have the authority to decline? I have observed in myself and others that when someone is burning out, they no longer feel they can say no to things. Even those who don’t” speed up” feel pressured to say “yes” and not let the people around them be disappointed.

    What are three things you’ve done for yourself? Another observance is that we all tend to stop doing things for ourselves. anything from avoiding conversations with friends to skipping showers and eating poorly. These can be red flags.

    Are you using justifications? Many of us try to disregard feelings of burnout. Over and over I have heard,” It’s just crunch time”,” As soon as I do this one thing, it will all be better”, and” Well I should be able to handle this, so I’ll figure it out”. And it might actually be crunch time, a single objective, or a set of skills you need to master. That happens—life happens. Be open to yourself if this continues to happen. If you’ve worked more 50-hour weeks since January than not, maybe it’s not crunch time—maybe it’s a bad situation that you’re burning out from.

    Do you have a plan to stop feeling this way? If something has an exit route with a pause button if it is truly temporary and you do need to simply push through, it does.
    defined end.

    Take the time to listen to yourself as you would a friend. Be honest, allow yourself to be uncomfortable, and break the thought cycles that prevent you from healing.

    So now what?

    Although what I just described is a different path to burnout, it is still burnout. There are well-established approaches to working through burnout:

    • Get enough sleep.
    • Eat healthy.
    • Work out.
    • Go outside.
    • Take a break.
    • Practice self-care in general.

    Those are hard for me because they feel like more tasks. If I’m in the burnout cycle, doing any of the above for me feels like a waste. Why would I take care of myself when I’m dropping all those other balls, according to the narrative? People need me, right?

    Your inner voice might already be pretty bad if you’re deeply in the cycle. If you need to, tell yourself you need to take care of the person your people depend on. If your roles are pushing you toward burnout, use them to help make healing easier by justifying the time spent working on you.

    I have come up with a few things that I do when I start to feel like I’m going into a zealous burnout to help remind myself of the airline attendant advice to put the mask on yourself first.

    Cook an elaborate meal for someone!

    Okay, since I’m a “food-focused” person, I’ve always been a fan. There are countless tales in my home of someone walking into the kitchen and turning right around and walking out when they noticed I was” chopping angrily”. But it’s more than that, and you should give it a try. Seriously. It’s the perfect go-to if you don’t feel worthy of taking time for yourself—do it for someone else. Because the majority of us work in a digital world, cooking can pique all of your senses and make you immerse in the moment in all your ways of seeing the world. It can break you out of your head and help you gain a better perspective. In my house, I’ve been known to pick a place on the map and cook food that comes from wherever that is ( thank you, Pinterest ). I enjoy making Indian food because the smells are warm, the bread needs just enough kneading to keep my hands engaged, and the process requires real attention for me because it’s not what I was raised making. And in the end, we all win!

    Vent like a sniveling jerk.

    Be careful with this one!

    I have been making an effort to practice more gratitude over the past few years, and I recognize the true benefits of that. Having said that, sometimes you just need to let it all out, even the ugly ones. Hell, I’m a big fan of not sugarcoating our lives, and that sometimes means that to get past the big pile of poop, you’re gonna wanna complain about it a bit.

    When that is required, turn to a trusted friend and give yourself some pure verbal diarrhea by expressing all your concerns. You need to trust this friend not to judge, to see your pain, and, most importantly, to tell you to remove your cranium from your own rectal cavity. Seriously, it’s about getting a reality check here! One of the things that I admire most about my husband is how he can simplify things down to the simplest of terms, even though sometimes after the fact. ” We’re spending our lives together, of course you’re going to disappoint me from time to time, so get over it” has been his way of speaking his dedication, love, and acceptance of me—and I could not be more grateful. Of course, it also required that I take my head out of that rectal cavity. So, again, usually those moments are appreciated in hindsight.

    Pick up a book!

    There are many books out there that are more like people sharing their stories and how they’ve come to find greater balance than they are self-help. Maybe you’ll find something that speaks to you. Among the titles that have stood out to me are:

    • Thrive by Arianna Huffington
    • Tools of Titans by Tim Ferriss
    • Girl, Stop Apologizing by Rachel Hollis
    • Dare to Lead by Brené Brown

    Or, if I love to read or listen to a book that doesn’t have anything to do with my work-life balance, I can use another tactic. I’ve read the following books and found they helped balance me out because my mind was pondering their interesting topics instead of running in circles:

    • The Drunken Botanist by Amy Stewart
    • Darin Olien’s Superlife
    • A Brief History of Everyone Who Ever Lived by Adam Rutherford
    • Toby Hemenway’s Gaia’s Garden is available.

    If you’re not into reading, pick up a topic on YouTube or choose a podcast to subscribe to. I’ve watched countless permaculture and gardening topics in addition to how to raise chickens and ducks. For the record, I don’t currently have a particularly large food garden or raise any kind of livestock. I just find the topic interesting, and it has nothing to do with any aspect of my life that needs anything from me.

    Give yourself a break.

    You are never going to be perfect—hell, it would be boring if you were. It’s OK to be broken and flawed. It’s human nature to be depressed, anxious, and tired. It’s OK to not do it all. Although being imperfect is terrifying, you cannot be brave without being fearful.

    This last one is the most important: allow yourself permission to NOT do it all. You never promised to be everything to everyone at all times. We are stronger than the anxieties that motivate us.

    This is hard. I struggle with it. It’s what’s driven me to write this—that it’s OK to stop. It’s OK that your unhealthy habit that might even benefit those around you needs to end. You can still succeed in life.

    I recently read that we are all writing our eulogy in how we live. What will your professional accomplishments say, knowing that your speech won’t include them? What do you want it to say?

    Look, I get that none of these ideas will “fix it”, and that’s not their purpose. None of us has complete control over our surroundings, but only how we react to them. These suggestions are to help stop the spiral effect so that you are empowered to address the underlying issues and choose your response. They are things that most of the time work for me. Maybe they’ll work for you.

    Does this sound familiar?

    If something sounds familiar, you are not alone. Don’t let your negative self-talk tell you that you “even burn out wrong”. It’s not improper. Even if rooted in fear like my own drivers, I believe that this need to do more comes from a place of love, determination, motivation, and other wonderful attributes that make you the amazing person you are. We’re going to be OK, ya know. The lives that come before us might never appear to be the same as the one we’re picturing, or that we’re looking for, but that’s okay because the only way to judge us is in the mirror when we stop and look around.

    Do you remember that Winnie the Pooh sketch that had Pooh eat so much at Rabbit’s house that his buttocks couldn’t fit through the door? Well, I already have a strong connection to Rabbit, so it was surprising when he unexpectedly declared that this was unacceptable. But do you recall what happened next? He put a shelf across poor Pooh’s ankles and decorations on his back, and made the best of the big butt in his kitchen.

    At the end of the day, we are resourceful and aware that we can push ourselves if necessary, even when we are exhausted or have a ton of stuff in our room. None of us has to be afraid, as we can manage any obstacle put in front of us. And maybe that means we need to redefine success in order to make room for comfort in human nature, but that doesn’t really sound so bad either.

    So, wherever you are right now, please breathe. Do what you need to do to get out of your head. Give thanks and be considerate.

  • Asynchronous Design Critique: Giving Feedback

    Asynchronous Design Critique: Giving Feedback

    One of the most successful soft knowledge we have at our disposal is the ability to work together to improve our patterns while developing our own abilities and opinions, in whatever form it takes, and whatever it may be called.

    Feedback is also one of the most underestimated equipment, and generally by assuming that we’re already good at it, we settle, forgetting that it’s a talent that can be trained, grown, and improved. Bad feedback can cause conflict in jobs, lower motivation, and negatively impact faith and teamwork over the long term. Quality opinions can be a revolutionary force.

    Practicing our knowledge is absolutely a good way to enhance, but the learning gets yet faster when it’s paired with a good base that programs and focuses the exercise. What are some fundamental components of providing effective opinions? And how can input be adjusted for isolated and distributed function settings?

    A long history of sequential feedback can be found online: code was written and discussed on mailing lists before becoming an open source standard. Currently, engineers engage on pull calls, developers post in their favourite design tools, project managers and sprint masters exchange ideas on tickets, and so on.

    Design analysis is often the label used for a type of input that’s provided to make our job better, jointly. So it generally adheres to many of the concepts with comments, but it also has some differences.

    The material

    The content of the feedback is the bedrock of every effective criticism, so where do we need to begin? There are many versions that you can use to design your content. The one that I personally like best—because it’s obvious and actionable—is this one from Lara Hogan.

    This calculation, which is typically used to provide feedback to users, even fits really well in a design critique because it finally addresses one of the main issues that we address: What? Where? Why? How? Imagine that you’re giving some comments about some pattern function that spans several screens, like an onboard movement: there are some pages shown, a movement blueprint, and an outline of the decisions made. You notice something that needs to be improved. If you keep the three elements of the equation in mind, you’ll have a mental model that can help you be more precise and effective.

    Here is a comment that could be included in some feedback, and it might appear reasonable at first glance because it appears to merely fit the equation. But does it?

    Not sure about the buttons ‘ styles and hierarchy—it feels off. Can you alter them?

    Observation for design feedback doesn’t just mean pointing out which part of the interface your feedback refers to, but it also refers to offering a perspective that’s as specific as possible. Do you offer the user’s viewpoint? Your expert perspective? A business perspective? From the perspective of the project manager? A first-time user’s perspective?

    I anticipate one to go forward and the other to go back when I see these two buttons.

    Impact is about the why. Just pointing out a UI element might sometimes be enough if the issue may be obvious, but more often than not, you should add an explanation of what you’re pointing out.

    I anticipate one to go forward and the other to go back when I see these two buttons. But this is the only screen where this happens, as before we just used a single button and an “×” to close. This seems to be breaking the consistency in the flow.

    The question approach is meant to provide open guidance by eliciting the critical thinking in the designer receiving the feedback. Notably, in Lara’s equation she provides a second approach: request, which instead provides guidance toward a specific solution. While that’s generally a viable option for feedback, I’ve found that going back to the question approach typically leads to the best solutions for design critiques because designers are generally more open to experiment in a space.

    The difference between the two can be exemplified with, for the question approach:

    I anticipate one to go forward and the other to go back when I see these two buttons. But this is the only screen where this happens, as before we just used a single button and an “×” to close. This seems to be breaking the consistency in the flow. Would it make sense to unify them?

    Or, for the request approach:

    I anticipate one to go forward and the other to go back when I see these two buttons. But this is the only screen where this happens, as before we just used a single button and an “×” to close. This seems to be breaking the consistency in the flow. Let’s make sure that all screens have the same pair of forward and back buttons.

    At this point in some situations, it might be useful to integrate with an extra why: why you consider the given suggestion to be better.

    I anticipate one to go forward and the other to go back when I see these two buttons. But this is the only screen where this happens, as before we just used a single button and an “×” to close. This seems to be breaking the consistency in the flow. Let’s make sure that all screens have the same two forward and back buttons so that users don’t get confused.

    Choosing the question approach or the request approach can also at times be a matter of personal preference. I spent a while working on improving my feedback, conducting anonymous feedback reviews and sharing feedback with others. After a few rounds of this work and a year later, I got a positive response: my feedback came across as effective and grounded. Until I changed teams. Surprise surprise, one particular person gave me a lot of negative feedback. The reason is that I had previously tried not to be prescriptive in my advice—because the people who I was previously working with preferred the open-ended question format over the request style of suggestions. However, there was a member of this other team who preferred specific guidance. So I adapted my feedback for them to include requests.

    One comment that I heard come up a few times is that this kind of feedback is quite long, and it doesn’t seem very efficient. Yes, but no. Let’s explore both sides.

    No, because of the length in question, this kind of feedback is effective and can provide just enough information for a sound fix. Also if we zoom out, it can reduce future back-and-forth conversations and misunderstandings, improving the overall efficiency and effectiveness of collaboration beyond the single comment. Imagine that in the example above the feedback were instead just,” Let’s make sure that all screens have the same two forward and back buttons”. Since the designer receiving this feedback wouldn’t have much to go by, they might just implement the change. In later iterations, the interface might change or they might introduce new features—and maybe that change might not make sense anymore. Without explaining the why, the designer might assume that the change is one of consistency, but what if it wasn’t? So there could now be an underlying concern that changing the buttons would be perceived as a regression.

    Yes, this style of feedback is not always efficient because the points in some comments don’t always need to be exhaustive, sometimes because certain changes may be obvious (” The font used doesn’t follow our guidelines” ) and sometimes because the team may have a lot of internal knowledge such that some of the whys may be implied.

    Therefore, the equation above is intended to serve as a mnemonic to reflect and enhance the practice rather than a strict template for feedback. Even after years of active work on my critiques, I still from time to time go back to this formula and reflect on whether what I just wrote is effective.

    The tone

    Well-grounded content is the foundation of feedback, but that’s not really enough. The soft skills of the person who’s providing the critique can multiply the likelihood that the feedback will be well received and understood. It has been demonstrated that only positive feedback can lead to sustained change in people. It can be determined by tone alone whether content is rejected or welcomed.

    Since our goal is to be understood and to have a positive working environment, tone is essential to work on. I’ve tried to summarize the necessary soft skills over the years using a formula that resembles the one for content: the receptivity equation.

    Respectful feedback comes across as grounded, solid, and constructive. It’s the kind of feedback that, whether it’s positive or negative, is perceived as useful and fair.

    Timing refers to the moment when the feedback occurs. To-the-point feedback doesn’t have much hope of being well received if it’s given at the wrong time. When a new feature’s entire high-level information architecture is about to go live, it might still be relevant if the questioning raises a significant blocker that no one saw, but those concerns are much more likely to have to wait for a later revision. So in general, attune your feedback to the stage of the project. Early iteration? Iteration later? Polishing work in progress? Each of these needs a different one. The right timing will make it more likely that your feedback will be well received.

    Attitude is the equivalent of intent, and in the context of person-to-person feedback, it can be referred to as radical candor. That entails checking before writing to see if what we have in mind will actually help the person and improve the project overall. This might be a hard reflection at times because maybe we don’t want to admit that we don’t really appreciate that person. Hopefully that’s not the case, but it can happen, and that’s okay. Acknowledging and owning that can help you make up for that: how would I write if I really cared about them? How can I avoid being passive aggressive? How can I encourage constructive behavior?

    Form is relevant especially in a diverse and cross-cultural work environments because having great content, perfect timing, and the right attitude might not come across if the way that we write creates misunderstandings. There could be many reasons for this: some words might cause particular reactions, some non-native speakers might not understand all the nuances of some sentences, and other times our brains might be different and we might perceive the world differently. Neurodiversity must be taken into account. Whatever the reason, it’s important to review not just what we write but how.

    A few years back, I was asking for some feedback on how I give feedback. I was given some sound advice, but I also got a surprise comment. They pointed out that when I wrote” Oh, ]… ]”, I made them feel stupid. That wasn’t my intention at all! I felt really bad, and I just realized that I provided feedback to them for months, and every time I might have made them feel stupid. I was horrified … but also thankful. I quickly changed my situation by adding “oh” to my list of replaced words (your choice between aText, TextExpander, or others ) so that when I typed “oh,” it was immediately deleted.

    Something to highlight because it’s quite frequent—especially in teams that have a strong group spirit—is that people tend to beat around the bush. It’s important to keep in mind that having a positive attitude doesn’t necessarily mean passing judgment on the feedback; rather, it simply means that you give it constructive and respectful feedback, whether it be difficult or positive. The nicest thing that you can do for someone is to help them grow.

    We have a great advantage in giving feedback in written form: it can be reviewed by another person who isn’t directly involved, which can help to reduce or remove any bias that might be there. When I shared a comment with someone I knew,” How does this sound,”” How can I do it better,” or even” How would you have written it,” I discovered that the two versions had different meanings.

    The format

    Asynchronous feedback also has a significant inherent benefit: we can devote more time to making sure that the suggestions ‘ clarity of communication and actionability meet two main objectives.

    Let’s imagine that someone shared a design iteration for a project. You are reviewing it and leaving a comment. There are many ways to accomplish this, and context is of course important, but let’s try to think about some things that might be worthwhile to take into account.

    In terms of clarity, start by grounding the critique that you’re about to give by providing context. This includes specifically describing where you’re coming from: do you know the project well, or do you just see it for the first time? Are you coming from a high-level perspective, or are you figuring out the details? Are there regressions? Which user’s point of view are you addressing when offering feedback? Is the design iteration at a point where it would be okay to ship this, or are there major things that need to be addressed first?

    Even if you’re giving feedback to a team that already has some background information on the project, providing context is helpful. And context is absolutely essential when giving cross-team feedback. If I were to review a design that might be indirectly related to my work, and if I had no knowledge about how the project arrived at that point, I would say so, highlighting my take as external.

    We frequently concentrate on the negatives and attempt to list every possible improvement. That’s of course important, but it’s just as important—if not more—to focus on the positives, especially if you saw progress from the previous iteration. Although this may seem superfluous, it’s important to keep in mind that design is a field with hundreds of possible solutions for each problem. So pointing out that the design solution that was chosen is good and explaining why it’s good has two major benefits: it confirms that the approach taken was solid, and it helps to ground your negative feedback. In the longer term, sharing positive feedback can help prevent regressions on things that are going well because those things will have been highlighted as important. Positive feedback can also help, as an added bonus, prevent impostor syndrome.

    There’s one powerful approach that combines both context and a focus on the positives: frame how the design is better than the status quo ( compared to a previous iteration, competitors, or benchmarks ) and why, and then on that foundation, you can add what could be improved. This is powerful because there is a big difference between a critique of a design that is already in good shape and one that is critiqued for a design that isn’t quite there yet.

    Another way that you can improve your feedback is to depersonalize the feedback: the comments should always be about the work, never about the person who made it. It’s” This button isn’t well aligned” versus” You haven’t aligned this button well”. Just before sending, review your writing to make changes to this.

    In terms of actionability, one of the best approaches to help the designer who’s reading through your feedback is to split it into bullet points or paragraphs, which are easier to review and analyze one by one. You might also think about breaking up the feedback into sections or even across multiple comments if it is longer. Of course, adding screenshots or signifying markers of the specific part of the interface you’re referring to can also be especially useful.

    One approach that I’ve personally used effectively in some contexts is to enhance the bullet points with four markers using emojis. A red square indicates that it is something I consider blocking, a yellow diamond indicates that it needs to be changed, and a green circle provides a thorough, positive confirmation. I also use a blue spiral � � for either something that I’m not sure about, an exploration, an open alternative, or just a note. However, I’d only use this strategy on teams where I’ve already established a high level of trust because the impact could be quite demoralizing if I had to deliver a lot of red squares, and I’d change how I’d communicate that a little.

    Let’s see how this would work by reusing the example that we used earlier as the first bullet point in this list:

    • 🔶 Navigation—I anticipate one to go forward and the other to go back when I see these two buttons. But this is the only screen where this happens, as before we just used a single button and an “×” to close. This seems to be breaking the consistency in the flow. Let’s make sure that all screens have the same two forward and back buttons so that users don’t get confused.
    • � � Overall— I think the page is solid, and this is good enough to be our release candidate for a version 1.0.
    • � � Metrics—Good improvement in the buttons on the metrics area, the improved contrast and new focus style make them more accessible.
    • Button Style: Using the green accent in this context gives the impression that it’s a positive action because green is typically seen as a confirmation color. Do we need to explore a different color?
    • Tiles—It seems to me that the tiles should use the Subtitle 2 style rather than the Subtitle 1 style given the number of items on the page and the overall page hierarchy. This will keep the visual hierarchy more consistent.
    • � � Background—Using a light texture works well, but I wonder whether it adds too much noise in this kind of page. What is the purpose of using that?

    What about giving feedback directly in Figma or another design tool that allows in-place feedback? These are generally difficult to use because they conceal discussions and are harder to follow, but they can be very useful in the right context. Just make sure that each of the comments is separate so that it’s easier to match each discussion to a single task, similar to the idea of splitting mentioned above.

    One final note: say the obvious. Sometimes we might feel that something is clearly right or wrong, and we don’t say it. Or sometimes we might have a doubt that we don’t express because the question might sound stupid. Say it, that’s fine. You might have to reword it a little bit to make the reader feel more comfortable, but don’t hold it back. Good feedback is transparent, even when it may be obvious.

    Asynchronous feedback also has the benefit of automatically guiding decisions, according to writing. Especially in large projects,” Why did we do this”? there’s nothing better than open, transparent discussions that can be reviewed at any time, and this could be a question that arises from time to time. For this reason, I recommend using software that saves these discussions, without hiding them once they are resolved.

    Content, tone, and format. Although each of these subjects offers a useful model, focusing on improving eight of the subjects ‘ focus points, including observation, impact, question, timing, attitude, form, clarity, and actionability, is a lot of work to complete at once. One effective approach is to take them one by one: first identify the area that you lack the most (either from your perspective or from feedback from others ) and start there. Then the second, followed by the third, and so on. At first you’ll have to put in extra time for every piece of feedback that you give, but after a while, it’ll become second nature, and your impact on the work will multiply.

    Thanks to Brie Anne Demkiw and Mike Shelton for reviewing the first draft of this article.

  • Asynchronous Design Critique: Getting Feedback

    Asynchronous Design Critique: Getting Feedback

    ” Any post” you might have? is perhaps one of the worst ways to ask for opinions. It’s obscure and unfocused, and it doesn’t give a clear picture of what we’re looking for. Getting good opinions starts sooner than we might hope: it starts with the demand.

    Starting the process of receiving feedback with a question may seem counterintuitive, but it makes sense if we consider that receiving input can be seen as a form of pattern research. In the same way that we wouldn’t perform any studies without the correct questions to get the insight that we need, the best way to ask for feedback is also to build strong issues.

    Design criticism is never a one-time procedure. Sure, any great comments process continues until the project is finished, but this is especially true for layout because architecture work continues iteration after iteration, from a high level to the finest details. Each stage requires its unique set of questions.

    And suddenly, as with any great research, we need to review what we got up, get to the base of its perspectives, and take activity. Iteration, evaluation, and issue. This look at each of those.

    The query

    Being available to input is important, but we need to be specific about what we’re looking for. Any comments,” What do you think,” or” I’d love to hear your mind” at the conclusion of a presentation are likely to garner a lot of different ideas, or worse, to make everyone follow the lead of the first speaker. And next… we get frustrated because vague issues like those can change a high-level moves review into folks rather commenting on the borders of buttons. Which topic may be important, so it might be difficult to get the team to pay attention to it.

    But how do we get into this scenario? A number of elements are involved. One is that we don’t often consider asking as a part of the input approach. Another is how healthy it is to assume that everyone else will agree with the problem and leave it alone. Another is that in nonprofessional debate, there’s usually no need to be that exact. In summary, we tend to undervalue the value of the issues, and we don’t work to improve them.

    The work of asking good questions guidelines and focuses the criticism. It’s even a form of acceptance because it specifies what kind of feedback you’d like to receive and how you’re open to them. It puts people in the right emotional state, especially in situations when they weren’t expecting to give opinions.

    There isn’t a second best method to request suggestions. It simply needs to be certain, and sensitivity can take several shapes. The one of level than depth is a design for design criticism that I’ve found to be particularly helpful in my coaching.

    Stage” refers to each of the actions of the process—in our event, the design process. The kind of feedback changes as the person research moves forward to the final design. But within a single stage, one might also examine whether some assumptions are correct and whether there’s been a suitable language of the amassed comments into updated designs as the job has evolved. The layers of user experience could serve as a starting point for potential questions. What do you want to know: Project objectives? User requirements? Functionality? Content? Interaction design? Information architecture UI design? Navigation planning? Visual design? Branding?

    Here’re a few example questions that are precise and to the point that refer to different layers:

    • Functionality: Is it desirable to automate account creation?
    • Interaction design: Take a look through the updated flow and let me know whether you see any steps or error states that I might’ve missed.
    • Information architecture: This page contains two competing pieces of information. Is the structure effective in communicating them both?
    • User interface design: What do you think about the top-most error counter, which ensures that you can see the next error even when the error is outside the viewport?
    • Navigation design: From research, we identified these second-level navigation items, but once you’re on the page, the list feels too long and hard to navigate. Exist any recommendations for resolving this?
    • Visual design: Are the sticky notifications in the bottom-right corner visible enough?

    How much of a presentation’s depth would be on the other axis of specificity. For example, we might have introduced a new end-to-end flow, but there was a specific view that you found particularly challenging and you’d like a detailed review of that. This can be especially helpful from one iteration to the next when it’s crucial to highlight the areas that have changed.

    There are other things that we can consider when we want to achieve more specific—and more effective—questions.

    Eliminating generic qualifiers from your questions like “good,” “well,” “nice,” “bad,” “okay,” and” cool” is a simple trick. For example, asking,” When the block opens and the buttons appear, is this interaction good”? is it possible to look specific, but you can identify the “good” qualifier and make the question” When the block opens and the buttons appear, is it clear what the next action is” look like?

    Sometimes we actually do want broad feedback. Although that is uncommon, it is possible. In that sense, you might still make it explicit that you’re looking for a wide range of opinions, whether at a high level or with details. Or perhaps just say,” At first glance, what do you think”? so that it’s clear that what you’re asking is open ended but focused on someone’s impression after their first five seconds of looking at it.

    Sometimes the project is particularly broad, and some areas may have already been thoroughly explored. In these situations, it might be useful to explicitly say that some parts are already locked in and aren’t open to feedback. Although it’s not something I’d recommend in general, I’ve found it helpful in avoiding getting back into rabbit holes like those that could lead to even more refinement if what’s important right now isn’t.

    Asking specific questions can completely change the quality of the feedback that you receive. People who have less refined critique abilities will now be able to provide more useful feedback, and even experienced designers will appreciate the clarity and effectiveness gained from concentrating solely on what is required. It can save a lot of time and frustration.

    The iteration

    Design iterations are probably the most visible part of the design work, and they provide a natural checkpoint for feedback. Many design tools have inline commenting, but many of them only display changes as a single fluid stream in the same file. In addition, these kinds of design tools automatically update shared UI components, make conversations disappear and require designs to always display the most recent version, unless these would-be useful features were manually disabled. The implied goal that these design tools seem to have is to arrive at just one final copy with all discussions closed, probably because they inherited patterns from how written documents are collaboratively edited. That’s probably not the most effective way to go about designing critiques, but even if I don’t want to be too prescriptive, it might work for some teams.

    The asynchronous design-critique approach that I find most effective is to create explicit checkpoints for discussion. For this, I’m going to use the term iteration post. It refers to a write-up or presentation of the design iteration followed by a discussion thread of some kind. This can be used on any platform that can accommodate this structure. By the way, when I refer to a “write-up or presentation“, I’m including video recordings or other media too: as long as it’s asynchronous, it works.

    There are many benefits to using iteration posts:

    • It creates a rhythm in the design work so that the designer can review feedback from each iteration and prepare for the next.
    • It makes decisions accessible for upcoming review, and conversed conversations are also always available.
    • It creates a record of how the design changed over time.
    • Depending on the tool, it might also make it simpler to collect and act on feedback.

    These posts of course don’t mean that no other feedback approach should be used, just that iteration posts could be the primary rhythm for a remote design team to use. And from there, there can develop additional feedback techniques ( such as live critique, pair designing, or inline comments ).

    I don’t think there’s a standard format for iteration posts. However, there are a few high-level components that make sense as a baseline:

    1. The goal
    2. The layout
    3. The list of changes
    4. The querys

    Each project is likely to have a goal, and hopefully it’s something that’s already been summarized in a single sentence somewhere else, such as the client brief, the product manager’s outline, or the project owner’s request. In every iteration post, I would copy and paste this, so I could do it again. The idea is to provide context and to repeat what’s essential to make each iteration post complete so that there’s no need to find information spread across multiple posts. The most recent iteration post will provide all I need to know about the most recent design.

    This copy-and-paste part introduces another relevant concept: alignment comes from repetition. Therefore, repeating information in posts is actually very effective at ensuring that everyone is on the same page.

    The design is then the actual series of information-architecture outlines, diagrams, flows, maps, wireframes, screens, visuals, and any other kind of design work that’s been done. It’s any design object, to put it briefly. For the final stages of work, I prefer the term blueprint to emphasize that I’ll be showing full flows instead of individual screens to make it easier to understand the bigger picture.

    It might also be helpful to have clear names on the objects since it makes them look better to refer to. Write the post in a way that helps people understand the work. It’s not much different from creating a strong live presentation.

    For an efficient discussion, you should also include a bullet list of the changes from the previous iteration to let people focus on what’s new, which can be especially useful for larger pieces of work where keeping track, iteration after iteration, could become a challenge.

    Finally, as mentioned earlier, a list of the questions must be included in order to help you guide the design critique in the desired direction. Doing this as a numbered list can also help make it easier to refer to each question by its number.

    Not every iteration is the same. Earlier iterations don’t need to be as tightly focused—they can be more exploratory and experimental, maybe even breaking some of the design-language guidelines to see what’s possible. Then, later, the iterations begin coming to a decision and improving it until the design process is complete and the feature is ready.

    I want to highlight that even if these iteration posts are written and conceived as checkpoints, by no means do they need to be exhaustive. A post might be a draft, just a concept to start a discussion, or it might be a cumulative list of all the features that have been added over the course of each iteration until the full picture is achieved.

    Over time, I also started using specific labels for incremental iterations: i1, i2, i3, and so on. Although this may seem like a minor labeling tip, it can be useful in many ways:

    • Unique—It’s a clear unique marker. Everyone knows where to go to review things, and it’s simple to say” This was discussed in i4″ with each project.
    • Unassuming—It works like versions ( such as v1, v2, and v3 ) but in contrast, versions create the impression of something that’s big, exhaustive, and complete. Attempts must be exploratory, incomplete, or partial.
    • Future proof—It resolves the “final” naming problem that you can run into with versions. No more files with the title “final final complete no-really-its-done” Within each project, the largest number always represents the latest iteration.

    The wording release candidate (RC ) could be used to indicate when a design is finished enough to be worked on, even if there are some areas that still need improvement and, in turn, require more iterations, such as” with i8 we reached RC” or “i12 is an RC” to indicate when it is finished.

    The review

    What typically occurs during a design critique is an open discussion, with a back and forth between parties that can be very productive. This approach is particularly effective during live, synchronous feedback. However, when we work asynchronously, using a different approach is more effective: we can adopt a user-research mindset. Written feedback from teammates, stakeholders, or others can be treated as if it were the result of user interviews and surveys, and we can analyze it accordingly.

    This shift has some significant advantages, making asynchronous feedback particularly effective, especially around these friction points:

    1. It removes the pressure to reply to everyone.
    2. It lessens the annoyance of snoop-by comments.
    3. It lessens our personal stake.

    The first friction point is having to press yourself to respond to each and every comment. Sometimes we write the iteration post, and we get replies from our team. It’s just a few of them, it’s simple, and there isn’t much of a problem with it. But other times, some solutions might require more in-depth discussions, and the amount of replies can quickly increase, which can create a tension between trying to be a good team player by replying to everyone and doing the next design iteration. This might be especially true if the respondent is a stakeholder or a person who is directly involved in the project and whom we feel we need to speak with. We need to accept that this pressure is absolutely normal, and it’s human nature to try to accommodate people who we care about. When responding to all comments, it can be effective, but when we consider a design critique more like user research, we realize that we don’t need to respond to every comment, and there are alternatives in asynchronous spaces:

      One is to let the next iteration speak for itself. The response is received when the design changes and a follow-up iteration is made. You might tag all the people who were involved in the previous discussion, but even that’s a choice, not a requirement.
    • Another option is to respond politely to acknowledge each comment, such as” Understood. Thank you”,” Good points— I’ll review”, or” Thanks. In the upcoming iteration, I’ll include these. In some cases, this could also be just a single top-level comment along the lines of” Thanks for all the feedback everyone—the next iteration is coming soon”!
    • Another option is to provide a quick summary of the comments before moving on. Depending on your workflow, this can be particularly useful as it can provide a simplified checklist that you can then use for the next iteration.

    The swoop-by comment, which is the kind of feedback that comes from a member of a team or non-project who might not be aware of the context, restrictions, decisions, or requirements, or of the discussions from earlier iterations, is the second friction point. On their side, there’s something that one can hope that they might learn: they could start to acknowledge that they’re doing this and they could be more conscious in outlining where they’re coming from. Swoop-by comments frequently prompt the simple thought,” We’ve already discussed this,” and it can be frustrating to have to keep saying the same thing over and over.

    Let’s begin by acknowledging again that there’s no need to reply to every comment. However, if responding to a previously litigated point is useful, a brief response with a link to the previous discussion for additional information is typically sufficient. Remember, alignment comes from repetition, so it’s okay to repeat things sometimes!

    Swoop-by commenting can still be useful for two reasons: first, they might point out something that isn’t clear, and second, they might have the power to fit in with a user’s perspective when they are seeing the design for the first time. Sure, you’ll still be frustrated, but that might at least help in dealing with it.

    The personal stake we might have in relation to the design could be the third friction point, which might cause us to feel defensive if the review turned out to be more of a discussion. Treating feedback as user research helps us create a healthy distance between the people giving us feedback and our ego ( because yes, even if we don’t want to admit it, it’s there ). In the end, presenting everything in aggregated form helps us to prioritize our work more.

    Always remember that while you need to listen to stakeholders, project owners, and specific advice, you don’t have to accept every piece of feedback. You must examine it and come to a decision that can be justified, but sometimes “no” is the best choice.

    As the designer leading the project, you’re in charge of that decision. In the end, everyone has their area of specialization, and the designer is the one with the most background and knowledge to make the right choice. And by listening to the feedback that you’ve received, you’re making sure that it’s also the best and most balanced decision.

    Thanks to Mike Shelton and Brie Anne Demkiw for their initial review of this article.

  • Designing for the Unexpected

    Designing for the Unexpected

    Although I’m not sure when I first heard this statement, it has stuck with me over the centuries. How do you generate solutions for scenarios you can’t think? Or create items that are functional on products that have not yet been created?

    Flash, Photoshop, and flexible pattern

    When I first started designing sites, my go-to technology was Photoshop. I started by making a design for a 960px canvas that I would later add willing to. The growth phase was about attaining pixel-perfect reliability using set widths, fixed levels, and absolute placement.

    All of this was altered by Ethan Marcotte’s speak at An Event Apart and the subsequent article in A Checklist Off in 2010. I was sold on responsive pattern as soon as I heard about it, but I was even terrified. The pixel-perfect models full of special figures that I had formerly prided myself on producing were no longer good enough.

    My first encounter with reactive style didn’t help my fear. My second project was to get an active fixed-width website and make it reactive. You can’t really put responsiveness at the end of a job, which I learned the hard way. To make smooth design, you need to prepare throughout the style phase.

    A new way to style

    Making articles accessible to all devices a priority when designing responsive or liquid websites has always been the goal. It relies on the use of percentage-based design, which I immediately achieved with local CSS and power groups:

    .column-span-6 { width: 49%; float: left; margin-right: 0.5%; margin-left: 0.5%;}.column-span-4 { width: 32%; float: left; margin-right: 0.5%; margin-left: 0.5%;}.column-span-3 { width: 24%; float: left; margin-right: 0.5%; margin-left: 0.5%;}

    Therefore with Sass but that I could use @includes to re-use repeated blocks of code and transition to more semantic html:

    .logo { @include colSpan(6);}.search { @include colSpan(3);}.social-share { @include colSpan(3);}

    Media concerns

    The next ingredient for reactive design is press queries. Without them, regardless of whether the information was still readable, may shrink to fit the available storage.

    Media concerns prevented this by allowing us to add breakpoints where the design could adapt. Like most people, I started out with three breakpoints: one for desktop, one for tablets, and one for mobile. Over the years, I added more and more for phablets, wide screens, and so on. 

    For years, I happily worked this way and improved both my design and front-end skills in the process. The only problem I encountered was making changes to content, since with our Sass grid system in place, there was no way for the site owners to add content without amending the markup—something a small business owner might struggle with. This is because each row in the grid was defined using a div as a container. Adding content meant creating new row markup, which requires a level of HTML knowledge.

    String premium was a mainstay of early flexible design, present in all the frequently used systems like Bootstrap and Skeleton.

    1 of 7
    2 of 7
    3 of 7
    4 of 7
    5 of 7
    6 of 7
    7 of 7

    Another difficulty arose as I moved from a design firm building websites for little- to medium-sized companies, to larger in-house teams where I worked across a collection of related sites. In those capacities, I began to work many more with washable pieces.

    Our rely on multimedia queries resulted in parts that were tied to frequent window sizes. If the goal of part libraries is modify, then this is a real problem because you can just use these components if the devices you’re designing for correspond to the viewport sizes used in the pattern library—in the process never really hitting that “devices that don’t already occur” goal.

    Then there’s the problem of space. Media concerns allow components to adapt based on the viewport size, but what if I put a component into a sidebar, like in the figure below?

    Container queries: our savior or a false dawn?

    Container queries have long been touted as an improvement upon media queries, but at the time of writing are unsupported in most browsers. There are workarounds for JavaScript, but they can lead to dependencies and compatibility issues. The basic theory underlying container queries is that elements should change based on the size of their parent container and not the viewport width, as seen in the following illustrations.

    One of the biggest arguments in favor of container queries is that they help us create components or design patterns that are truly reusable because they can be picked up and placed anywhere in a layout. This is an important step in moving toward a form of component-based design that works at any size on any device.

    In other words, responsive layouts are to be replaced by responsive components.

    Container queries will help us move from designing pages that respond to the browser or device size to designing components that can be placed in a sidebar or in the main content, and respond accordingly.

    My issue is that layout is still used to determine when a design needs to adapt. This approach will always be restrictive, as we will still need pre-defined breakpoints. For this reason, my main question with container queries is, How would we decide when to change the CSS used by a component?

    The best place to make that choice is probably not a component library that is disconnected from context and real content.

    As the diagrams below illustrate, we can use container queries to create designs for specific container widths, but what if I want to change the design based on the image size or ratio?

    In this example, the dimensions of the container are not what should dictate the design, rather, the image is.

    Without reliable cross-browser support for them, it’s difficult to say for certain whether container queries will be successful. Responsive component libraries would definitely evolve how we design and would improve the possibilities for reuse and design at scale. However, we might always need to modify these elements to fit our content.

    CSS is changing

    Whilst the container query debate rumbles on, there have been numerous advances in CSS that change the way we think about design. The days of fixed-width elements measured in pixels and floated div elements used to cobble layouts together are long gone, consigned to history along with table layouts. Flexbox and CSS Grid have revolutionized layouts for the web. We can now create elements that wrap onto new rows when they run out of space, not when the device changes.

    .wrapper { display: grid; grid-template-columns: repeat(auto-fit, 450px); gap: 10px;}

    The repeat() function paired with auto-fit or auto-fill allows us to specify how much space each column should use while leaving it up to the browser to decide when to spill the columns onto a new line. Similar things can be achieved with Flexbox, as elements can wrap over multiple rows and “flex” to fill available space. 

    .wrapper { display: flex; flex-wrap: wrap; justify-content: space-between;}.child { flex-basis: 32%; margin-bottom: 20px;}

    You don’t need to wrap elements in container rows, which is the biggest benefit of all of this. Without rows, content isn’t tied to page markup in quite the same way, allowing for removals or additions of content without additional development.

    This is a big step forward when it comes to creating designs that allow for evolving content, but the real game changer for flexible designs is CSS Subgrid.

    Remember the days of crafting perfectly aligned interfaces, only for the customer to add an unbelievably long header almost as soon as they’re given CMS access, like the illustration below?

    Subgrid allows elements to respond to adjustments in their own content and in the content of sibling elements, helping us create designs more resilient to change.

    .wrapper { display: grid; grid-template-columns: repeat(auto-fit, minmax(150px, 1fr)); grid-template-rows: auto 1fr auto; gap: 10px;}.sub-grid { display: grid; grid-row: span 3; grid-template-rows: subgrid; /* sets rows to parent grid */}

    CSS Grid allows us to separate layout and content, thereby enabling flexible designs. Meanwhile, Subgrid allows us to create designs that can adapt in order to suit morphing content. Subgrid is only supported in Firefox at the time of writing, but the above code can be implemented behind an @supports feature query.

    Intrinsic layouts

    I’d be remiss not to mention intrinsic layouts, a term used by Jen Simmons to describe a mix of contemporary and traditional CSS features to create layouts that respond to available space.

    Responsive layouts have flexible columns using percentages. Intrinsic layouts, on the other hand, use the fr unit to create flexible columns that won’t ever shrink so much that they render the content illegible.

    frunits is a statement that says I want you to distribute the extra space in this manner, but never that it should be smaller than the content inside.

    —Jen Simmons,” Designing Intrinsic Layouts”

    Intrinsic layouts can also make use of a mix of fixed and flexible units, letting the content choose how much space it occupies.

    What makes intrinsic design stand out is that it not only creates designs that can withstand future devices but also helps scale design without losing flexibility. Without having to have the same breakpoints or content as in the previous implementation, components and patterns can be removed and reused.

    We can now create designs that adapt to the space they have, the content within them, and the content around them. We can create responsive components without relying on container queries using an intrinsic approach.

    Another 2010 moment?

    This intrinsic approach should in my view be every bit as groundbreaking as responsive web design was ten years ago. It’s another “everything changed” moment for me.

    But it doesn’t seem to be moving quite as fast, I haven’t yet had that same career-changing moment I had with responsive design, despite the widely shared and brilliant talk that brought it to my attention.

    One possible explanation for that might be that I now work for a sizable company, which is significantly different from the role I held as a design agency in 2010: In my agency days, every new project was a clean slate, a chance to try something new. Nowadays, projects use existing tools and frameworks and are often improvements to existing websites with an existing codebase.

    Another possibility is that I now feel more prepared for change. In 2010 I was new to design in general, the shift was frightening and required a lot of learning. Additionally, an intrinsic approach isn’t exactly new; it’s about applying existing skills and CSS knowledge in a unique way.

    You can’t framework your way out of a content problem

    Another reason for the slightly slower adoption of intrinsic design could be the lack of quick-fix framework solutions available to kick-start the change.

    Ten years ago, responsive grid systems were everywhere. With a framework like Bootstrap or Skeleton, you had a responsive design template at your fingertips.

    Because having a selection of units is a hindrance when creating layout templates, intrinsic design and frameworks do not work together quite as well. The beauty of intrinsic design is combining different units and experimenting with techniques to get the best for your content.

    And then there are design tools. We probably all used Photoshop templates for desktop, tablet, and mobile devices to drop designs into and demonstrate how the site would look at all three stages at some point in our careers.

    How do you do that now, with each component responding to content and layouts flexing as and when they need to? This kind of design must take place in the browser, which is something I’m very fond of.

    The debate about “whether designers should code” is another that has rumbled on for years. When designing a digital product, we should, at the very least, design for a best- and worst-case scenario when it comes to content. It’s not ideal to implement this in a graphics-based software package. In code, we can add longer sentences, more radio buttons, and extra tabs, and watch in real time as the design adapts. Does it continue to function? Is the design too reliant on the current content?

    Personally, I look forward to the day intrinsic design is the standard for design, when a design component can be truly flexible and adapt to both its space and content with no reliance on device or container dimensions.

    First, the content

    Content is not constant. After all, to design for the unanticipated or unexpected, we must take into account changes in content, like in our earlier Subgrid card illustration, which allowed the cards to modify both their own content and that of their sibling components.

    Thankfully, there’s more to CSS than layout, and plenty of properties and values can help us put content first. Subgrid and pseudo-elements like ::first-line and ::first-letter help to separate design from markup so we can create designs that allow for changes.

    Instead of dated markup tricks like this —

    First line of text with different styling...

    —we can target content based on where it appears.

    .element::first-line { font-size: 1.4em;}.element::first-letter { color: red;}

    Much bigger additions to CSS include logical properties, which change the way we construct designs using logical dimensions (start and end) instead of physical ones (left and right), something CSS Grid also does with functions like min(), max(), and clamp().

    This flexibility allows for directional changes according to content, a common requirement when we need to present content in multiple languages. In the past, this was often achieved with Sass mixins but was often limited to switching from left-to-right to right-to-left orientation.

    Directional variables must be specified in the Sass version.

    $direction: rtl;$opposite-direction: ltr;$start-direction: right;$end-direction: left;

    These variables can be used as values—

    body { direction: $direction; text-align: $start-direction;}

    —or as real estate.

    margin-#{$end-direction}: 10px;padding-#{$start-direction}: 10px;

    However, now we have native logical properties, removing the reliance on both Sass ( or a similar tool ) and pre-planning that necessitated using variables throughout a codebase. These properties also start to break apart the tight coupling between a design and strict physical dimensions, creating more flexibility for changes in language and in direction.

    margin-block-end: 10px;padding-block-start: 10px;

    There are also native start and end values for properties like text-align, which means we can replace text-align: right with text-align: start.

    Like the earlier examples, these properties help to build out designs that aren’t constrained to one language, the design will reflect the content’s needs.

    Fluid and fixed

    We briefly covered the power of combining fixed widths with fluid widths with intrinsic layouts. The min() and max() functions are a similar concept, allowing you to specify a fixed value with a flexible alternative. 

    For min() this means setting a fluid minimum value and a maximum fixed value.

    .element { width: min(50%, 300px);}

    The element in the figure above will be 50 % of its container as long as the element’s width doesn’t exceed 300px.

    For max() we can set a flexible max value and a minimum fixed value.

    .element { width: max(50%, 300px);}

    Now the element will be 50 % of its container as long as the element’s width is at least 300px. This means we can set limits but allow content to react to the available space.

    The clamp() function builds on this by allowing us to set a preferred value with a third parameter. Now we can allow the element to shrink or grow if it needs to without getting to a point where it becomes unusable.

    .element { width: clamp(300px, 50%, 600px);}

    This time, the element’s width will be 50 % of its container’s preferred value, with no exceptions for 300px and 600px.

    With these techniques, we have a content-first approach to responsive design. We can separate content from markup, meaning the changes users make will not affect the design. By anticipating unforeseen language or direction changes, we can begin creating future-proofing designs. And we can increase flexibility by setting desired dimensions alongside flexible alternatives, allowing for more or less content to be displayed correctly.

    Situation first

    Thanks to what we’ve discussed so far, we can cover device flexibility by changing our approach, designing around content and space instead of catering to devices. But what about that last bit of Jeffrey Zeldman’s quote,”… situations you haven’t imagined”?

    Rather than someone using a mobile phone and moving through a crowded street in glaring sunshine, it’s a very different design to be done for someone using a desktop computer. Situations and environments are hard to plan for or predict because they change as people react to their own unique challenges and tasks.

    Choice is so crucial because of this. One size never fits all, so we need to design for multiple scenarios to create equal experiences for all our users.

    Thankfully, there is a lot we can do to provide choice.

    Responsible design

    ” There are parts of the world where mobile data is prohibitively expensive, and where there is little or no broadband infrastructure”.

    I Used the Web for a Day on a 50 MB Budget

    Chris Ashton

    One of the biggest assumptions we make is that people interacting with our designs have a good wifi connection and a wide screen monitor. However, our users may be commuters using smaller mobile devices that may experience disconnects in connectivity in the real world. There is nothing more frustrating than a web page that won’t load, but there are ways we can help users use less data or deal with sporadic connectivity.

    The srcset attribute allows the browser to decide which image to serve. This means we can create smaller ‘cropped’ images to display on mobile devices in turn using less bandwidth and less data.

    Image alt text

    The preload attribute can also help us to think about how and when media is downloaded. It can be used to tell a browser about any critical assets that need to be downloaded with high priority, improving perceived performance and the user experience. 

      

    There’s also native lazy loading, which indicates assets that should only be downloaded when they are needed.

    …

    With srcset, preload, and lazy loading, we can start to tailor a user’s experience based on the situation they find themselves in. What none of this does, however, is allow the user themselves to decide what they want downloaded, as the decision is usually the browser’s to make. 

    So how can we put users in control?

    The media queries are returning.

    Media concerns have always been about much more than device sizes. They allow content to adapt to different situations, with screen size being just one of them.

    We’ve long been able to check for media types like print and speech and features such as hover, resolution, and color. These checks allow us to provide options that suit more than one scenario, it’s less about one-size-fits-all and more about serving adaptable content.

    The Level 5 spec for Media Queries is still being developed at this writing. It introduces some really exciting queries that in the future will help us design for multiple other unexpected situations.

    For instance, there is a light-level feature that enables you to alter a user’s style when they are in the sun or the darkness. Paired with custom properties, these features allow us to quickly create designs or themes for specific environments.

    @media (light-level: normal) { --background-color: #fff; --text-color: #0b0c0c; }@media (light-level: dim) { --background-color: #efd226; --text-color: #0b0c0c;}

    Another key feature of the Level 5 spec is personalization. Instead of creating designs that are the same for everyone, users can choose what works for them. This is achieved by using features like prefers-reduced-data, prefers-color-scheme, and prefers-reduced-motion, the latter two of which already enjoy broad browser support. These features tap into preferences set via the operating system or browser so people don’t have to spend time making each site they visit more usable. 

    Media concerns like this go beyond choices made by a browser to grant more control to the user.

    Expect the unexpected

    In the end, the one thing we should always anticipate is that things will change. Devices in particular change faster than we can keep up, with foldable screens already on the market.

    We can design for content, but we can’t do it the same way we do for this constantly changing landscape. By putting content first and allowing that content to adapt to whatever space surrounds it, we can create more robust, flexible designs that increase the longevity of our products.

    A lot of the CSS discussed here is about moving away from layouts and putting content at the heart of design. There is so much more we can do to adopt a more intrinsic approach, from responsive components to fixed and fluid units. Even better, we can test these techniques during the design phase by designing in-browser and watching how our designs adapt in real-time.

    When it comes to unexpected circumstances, we need to make sure our goods are accessible whenever and wherever needed. We can move closer to achieving this by involving users in our design decisions, by creating choice via browsers, and by giving control to our users with user-preference-based media queries.

    Good design for the unexpected should allow for change, provide choice, and give control to those we serve: our users themselves.