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  • Design Dialects: Breaking the Rules, Not the System

    Design Dialects: Breaking the Rules, Not the System

    “Language is not merely a set of unrelated sounds, clauses, rules, and meanings; it is a totally coherent system bound to context and behavior.” — Kenneth L. Pike

    The web has accents. So should our design systems.

    Design Systems as Living Languages

    Design systems aren’t component libraries—they’re living languages. Tokens are phonemes, components are words, patterns are phrases, layouts are sentences. The conversations we build with users become the stories our products tell.

    But here’s what we’ve forgotten: the more fluently a language is spoken, the more accents it can support without losing meaning. English in Scotland differs from English in Sydney, yet both are unmistakably English. The language adapts to context while preserving core meaning. This couldn’t be more obvious to me, a Brazilian Portuguese speaker, who learned English with an American accent, and lives in Sydney.

    Our design systems must work the same way. Rigid adherence to visual rules creates brittle systems that break under contextual pressure. Fluent systems bend without breaking.

    Consistency becomes a prison

    The promise of design systems was simple: consistent components would accelerate development and unify experiences. But as systems matured and products grew more complex, that promise has become a prison. Teams file “exception” requests by the hundreds. Products launch with workarounds instead of system components. Designers spend more time defending consistency than solving user problems.

    Our design systems must learn to speak dialects.

    A design dialect is a systematic adaptation of a design system that maintains core principles while developing new patterns for specific contexts. Unlike one-off customizations or brand themes, dialects preserve the system’s essential grammar while expanding its vocabulary to serve different users, environments, or constraints.

    When Perfect Consistency Fails

    At Booking.com, I learned this lesson the hard way. We A/B-tested everything—color, copy, button shapes, even logo colors. As a professional with a graphic design education and experience building brand style guides, I found this shocking. While everyone fell in love with Airbnb’s pristine design system, Booking grew into a giant without ever considering visual consistency.  

    The chaos taught me something profound: consistency isn’t ROI; solved problems are.

    At Shopify. Polaris () was our crown jewel—a mature design language perfect for merchants on laptops. As a product team, we were expected to adopt Polaris as-is. Then my fulfillment team hit an “Oh, Ship!” moment, as we faced the challenge of building an app for warehouse pickers using our interface on shared, battered Android scanners in dim aisles, wearing thick gloves, scanning dozens of items per minute, many with limited levels of English understanding.

    Task completion with standard Polaris: 0%.

    Every component that worked beautifully for merchants failed completely for pickers. White backgrounds created glare. 44px tap targets were invisible to gloved fingers. Sentence-case labels took too long to parse. Multi-step flows confused non-native speakers.

    We faced a choice: abandon Polaris entirely, or teach it to speak warehouse.

    The Birth of a Dialect

    We chose evolution over revolution. Working within Polaris’s core principles—clarity, efficiency, consistency—we developed what we now call a design dialect:

    ConstraintFluent MoveRationale
    Glare & low lightDark surfaces + light textReduce glare on low-DPI screens
    Gloves & haste90px tap targets (~2cm)Accommodate thick gloves
    MultilingualSingle-task screens, plain languageReduce cognitive load

    Result: Task completion jumped from 0% to 100%. Onboarding time dropped from three weeks to one shift.

    This wasn’t customization or theming—this was a dialect: a systematic adaptation that maintained Polaris’s core grammar while developing new vocabulary for a specific context. Polaris hadn’t failed; it had learned to speak warehouse.

    The Flexibility Framework

    At Atlassian, working on the Jira platform—itself a system within the larger Atlassian system—I pushed for formalizing this insight. With dozens of products sharing a design language across different codebases, we needed systematic flexibility so we built directly into our ways of working. The old model—exception requests and special approvals—was failing at scale.

    We developed the Flexibility Framework to help designers define how flexible they wanted their components to be:

    TierActionOwnership
    ConsistentAdopt unchangedPlatform locks design + code
    OpinionatedAdapt within boundsPlatform provides smart defaults, products customize
    FlexibleExtend freelyPlatform defines behavior, products own presentation

    During a navigation redesign, we tiered every element. Logo and global search stayed Consistent. Breadcrumbs and contextual actions became Flexible. Product teams could immediately see where innovation was welcome and where consistency mattered.

    The Decision Ladder

    Flexibility needs boundaries. We created a simple ladder for evaluating when rules should bend:

    Good: Ship with existing system components. Fast, consistent, proven.

    Better: Stretch a component slightly. Document the change. Contribute improvements back to the system for all to use.

    Best: Prototype the ideal experience first. If user testing validates the benefit, update the system to support it.

    The key question: “Which option lets users succeed fastest?”

    Rules are tools, not relics.

    Unity Beats Uniformity

    Gmail, Drive, and Maps are unmistakably Google—yet each speaks with its own accent. They achieve unity through shared principles, not cloned components. One extra week of debate over button color costs roughly $30K in engineer time.

    Unity is a brand outcome; fluency is a user outcome. When the two clash, side with the user.

    Governance Without Gates

    How do you maintain coherence while enabling dialects? Treat your system like a living vocabulary:

    Document every deviation – e.g., dialects/warehouse.md with before/after screenshots and rationale.

    Promote shared patterns – when three teams adopt a dialect independently, review it for core inclusion.

    Deprecate with context – retire old idioms via flags and migration notes, never a big-bang purge.

    A living dictionary scales better than a frozen rulebook.

    Start Small: Your First Dialect

    Ready to introduce dialects? Start with one broken experience:

    This week: Find one user flow where perfect consistency blocks task completion. Could be mobile users struggling with desktop-sized components, or accessibility needs your standard patterns don’t address.

    Document the context: What makes standard patterns fail here? Environmental constraints? User capabilities? Task urgency?

    Design one systematic change: Focus on behavior over aesthetics. If gloves are the problem, bigger targets aren’t “”breaking the system””—they’re serving the user. Earn the variations and make them intentional.

    Test and measure: Does the change improve task completion? Time to productivity? User satisfaction?

    Show the savings: If that dialect frees even half a sprint, fluency has paid for itself.

    Beyond the Component Library

    We’re not managing design systems anymore—we’re cultivating design languages. Languages that grow with their speakers. Languages that develop accents without losing meaning. Languages that serve human needs over aesthetic ideals.

    The warehouse workers who went from 0% to 100% task completion didn’t care that our buttons broke the style guide. They cared that the buttons finally worked.

    Your users feel the same way. Give your system permission to speak their language.

  • Design for Amiability: Lessons from Vienna

    Design for Amiability: Lessons from Vienna

    Today’s web is not always an amiable place. Sites greet you with a popover that demands assent to their cookie policy, and leave you with Taboola ads promising “One Weird Trick!” to cure your ailments. Social media sites are tuned for engagement, and few things are more engaging than a fight. Today it seems that people want to quarrel; I have seen flame wars among birders.  

    These tensions are often at odds with a site’s goals. If we are providing support and advice to customers, we don’t want those customers to wrangle with each other. If we offer news about the latest research, we want readers to feel at ease; if we promote upcoming marches, we want our core supporters to feel comfortable and we want curious newcomers to feel welcome. 

    In a study for a conference on the History of the Web, I looked to the origins of Computer Science in Vienna (1928-1934)  for a case study of the importance of amiability in a research community and the disastrous consequences of its loss. That story has interesting implications for web environments that promote amiable interaction among disparate, difficult (and sometimes disagreeable) people.

    The Vienna Circle

    Though people had been thinking about calculating engines and thinking machines from antiquity, Computing really got going in Depression-era Vienna.  The people who worked out the theory had no interest in building machines; they wanted to puzzle out the limits of reason in the absence of divine authority. If we could not rely on God or Aristotle to tell us how to think, could we instead build arguments that were self-contained and demonstrably correct? Can we be sure that mathematics is consistent? Are there things that are true but that cannot be expressed in language? 

    The core ideas were worked out in the weekly meetings (Thursdays at 6) of a group remembered as the Vienna Circle. They got together in the office of Professor Moritz Schlick at the University of Vienna to discuss problems in philosophy, math, and language. The intersection of physics and philosophy had long been a specialty of this Vienna department, and this work had placed them among the world leaders.  Schlick’s colleague Hans Hahn was a central participant, and by 1928 Hahn brought along his graduate students Karl Menger and Kurt Gödel. Other frequent participants included philosopher Rudolf Carnap, psychologist Karl Popper, economist Ludwig von Mises (brought by his brother Frederick, a physicist),  graphic designer Otto Neurath (inventor of infographics), and architect Josef Frank (brought by his physicist brother, Phillip).  Out-of-town visitors often joined, including the young Johnny von Neumann, Alfred Tarski, and the irascible Ludwig Wittgenstein. 

    When Schlick’s office grew too dim, participants adjourned to a nearby café for additional discussion with an even larger circle of participants.  This convivial circle was far from unique.  An intersecting circle–Neurath, von Mises, Oskar Morgenstern–established the Austrian School of free-market economics. There were theatrical circles (Peter Lorre, Hedy Lamarr, Max Reinhardt), and literary circles. The café was where things happened.

    The interdisciplinarity of the group posed real challenges of temperament and understanding. Personalities were often a challenge. Gödel was convinced people were trying to poison him. Architect Josef Frank depended on contracts for public housing, which Mises opposed as wasteful. Wittgenstein’s temper had lost him his job as a secondary school teacher, and for some of these years he maintained a detailed list of whom he was willing to meet. Neurath was eager to detect muddled thinking and would interrupt a speaker with a shouted “Metaphysics!” The continuing amity of these meetings was facilitated by the personality of their leader, Moritz Schlick, who would be remembered as notably adept in keeping disagreements from becoming quarrels.

    In the Café

    The Viennese café of this era was long remembered as a particularly good place to argue with your friends, to read, and to write. Built to serve an imperial capital, the cafés found themselves with too much space and too few customers now that the Empire was gone. There was no need to turn tables: a café could only survive by coaxing customers to linger. Perhaps they would order another coffee, or one of their friends might drop by. One could play chess, or billiards, or read newspapers from abroad. Coffee was invariably served with a glass of purified spring water, still a novelty in an era in which most water was still unsafe to drink. That water glass would be refilled indefinitely. 

    In the basement of one café, the poet Jura Soyfer staged “The End Of The World,” a musical comedy in which Professor Peep has discovered a comet heading for earth.

    Prof. Peep: The comet is going to destroy everybody!

    Hitler:  Destroying everybody is my business.

    Of course, coffee can be prepared in many ways, and the Viennese café developed a broad vocabulary to represent precisely how one preferred to drink it: melange, Einspänner, Brauner, Schwarzer, Kapuziner. This extensive customization, with correspondingly esoteric conventions of service, established the café as a comfortable and personal third space, a neutral ground in which anyone who could afford a coffee would be welcome. Viennese of this era were fastidious in their use of personal titles, of which an abundance were in common use. Café waiters greeted regular customers with titles too, but were careful to address their patrons with titles a notch or two greater than they deserved. A graduate student would be Doktor, an unpaid postdoc Professor.  This assurance mattered all the more because so many members of the Circle (and so many other Viennese) came from elsewhere: Carnap from Wuppertal, Gödel from Brno, von Neumann from Budapest. No one was going to make fun of your clothes, mannerisms, or accent. Your friends wouldn’t be bothered by the pram in the hall. Everyone shared a Germanic Austrian literary and philosophical culture, not least those whose ancestors had been Eastern European Jews who knew that culture well, having read all about it in books.

    The amiability of the café circle was enhanced by its openness. Because the circle sometimes extended to architects and actors, people could feel less constrained to admit shortfalls in their understanding. It was soon discovered that marble tabletops made a useful surface for pencil sketches, serving all as an improvised and accessible blackboard.

    Comedies like “The End Of The World” and fictional newspaper sketches or feuilletons of writers like Joseph Roth and Stefan Zweig served as a second defense against disagreeable or churlish behavior. The knowledge that, if one got carried away, a parody of one’s remarks might shortly appear in Neue Freie Presse surely helped Professor Schlick keep matters in hand.

    The End Of Red Vienna

    Though Austria’s government drifted to the right after the War, Vienna’s city council had been Socialist, dedicated to public housing based on user-centered design, and embracing  ambitious programs of public outreach and adult education. In 1934 the Socialists lost a local election, and this era soon came to its end as the new administration focused on the imagined threat of the International Jewish Conspiracy. Most members of the Circle fled within months: von Neumann to Princeton, Neurath to Holland and Oxford, Popper to New Zealand, Carnap to Chicago. Prof. Schlick was murdered on the steps of the University by a student outraged by his former association with Jews.  Jura Soyfer, who wrote “The End Of The World,” died in Buchenwald.

    In 1939, von Neumann finally convinced Gödel to accept a job in Princeton. Gödel was required to pay large fines to emigrate. The officer in charge of these fees would look back on this as the best posting of his career; his name was Eichmann.

    Design for Amiability

    An impressive literature recounts those discussions and the environment that facilitated the development of computing. How can we design for amiability?  This is not just a matter of choosing rounded typefaces and a cheerful pastel palette. I believe we may identify eight distinct issues that exert design forces in usefully amiable directions.

    Seriousness: The Vienna Circle was wrestling with a notoriously difficult book—Wittgenstein’s Tractus Logico-Philosophicus—and a catalog of outstanding open questions in mathematics. They were concerned with consequential problems, not merely scoring points for debating. Constant reminders that the questions you are considering matter—not only that they are consequential or that those opposing you are scoundrels—help promote amity.

    Empiricism: The characteristic approach of the Vienna Circle demanded that knowledge be grounded either in direct observation or in rigorous reasoning. Disagreement, when it arose, could be settled by observation or by proof. If neither seemed ready to hand, the matter could not be settled. On these terms, one can seldom if ever demolish an opposing argument, and trolling is pointless.

    Abstraction: Disputes grow worse when losing the argument entails lost face or lost jobs. The Vienna Circle’s focus on theory—the limits of mathematics, the capability of language—promoted amity. Without seriousness, abstraction could have been merely academic, but the limits of reason and the consistency of mathematics were clearly serious.

    Formality: The punctilious demeanor of waiters and the elaborated rituals of coffee service helped to establish orderly attitudes amongst the argumentative participants. This stands in contrast to the contemptuous sneer that now dominates social media.  

    Schlamperei: Members of the Vienna Circle maintained a global correspondence, and they knew their work was at the frontier of research. Still, this was Vienna, at the margins of Europe: old-fashioned, frumpy, and dingy. Many participants came from even more obscure backwaters. Most or all harbored the suspicion that they were really schleppers, and a tinge of the ridiculous helped to moderate tempers. The director of “The End Of The World” had to pass the hat for money to purchase a moon for the set, and thought it was funny enough to write up for publication.

    Openness: All sorts of people were involved in discussion, anyone might join in. Each week would bring different participants. Fluid borders reduce tension, and provide opportunities to broaden the range of discussion and the terms of engagement. Low entrance friction was characteristic of the café: anyone could come, and if you came twice you were virtually a regular. Permeable boundaries and café culture made it easier for moderating influences to draw in raconteurs and storytellers to defuse awkward moments, and Vienna’s cafés had no shortage of humorists. Openness counteracts the suspicion that promoters of amiability are exerting censorship.

    Parody: The environs of the Circle—the university office and the café—were unmistakably public. There were writers about, some of them renowned humorists. The prospect that one’s bad taste or bad behavior might be ridiculed in print kept discussion within bounds. The sanction of public humiliation, however, was itself made mild by the veneer of fiction; even if you got a little carried away and a character based on you made a splash in some newspaper fiction, it wasn’t the end of the world.

    Engagement: The subject matter was important to the participants, but it was esoteric: it did not matter very much to their mothers or their siblings. A small stumble or a minor humiliation could be shrugged off in ways that major media confrontations cannot.

    I believe it is notable that this environment was designed to promote amiability through several different voices.  The café waiter flattered each newcomer and served everyone, and also kept out local pickpockets and drunks who would be mere disruptions. Schlick and other regulars kept discussion moving and on track. The fiction writers and raconteurs—perhaps the most peripheral of the participants—kept people in a good mood and reminded them that bad behavior could make anyone ridiculous.  Crucially, each of these voices were human: you could reason with them. Algorithmic or AI moderators, however clever, are seldom perceived as reasonable. The café circles had no central authority or Moderator against whom everyone’s resentments might be focused. Even after the disaster of 1934, what people remembered were those cheerful arguments.

  • Good designers, bad websites: a proposal

    Good designers, bad websites: a proposal

    I want to discuss accessibility because it is the most important thing for making websites. Other A List Apart articles give you innovation and insight. This article will give you homework. These are just my personal views, but they’re pretty good.

    I want to start off with a couple of statements, and you will agree:

    1. Designers are good people. I have never heard a designer say, “I don’t care if somebody can’t read this text”, “Not my fault if somebody can’t use this device”, or “Who cares if this is confusing?”
    2. Some designs exclude people. You have seen people unable to read the text on a website or app that somebody designed. You’ve seen people unable to use a physical device that somebody has designed. You’ve seen people utterly bamboozled while trying to use a service that somebody designed.

    So what?

    The first question is, “Is this life-or-death stuff?” The answer is, “Yes.” In my favorite essay, This Is All There Is, Aral Balkan makes the point that pretty much everything that we design can affect life events and death events. Aral gives the example of how even a straightforward bus timetable app can affect life and death events, if we design it badly:

    • somebody might miss a life event, such as their daughter’s fifth birthday party; or
    • somebody might miss a death event, such as the chance to say goodbye to a dying grandmother.

    The next—and frustrating—question is, “Why do some designs still exclude people?” After all, we know that:

    • not everybody can see perfectly;
    • not everybody can hear perfectly;
    • not everybody thinks the same way; and
    • not everybody moves the same way.

    I think the answer is that there’s too much to recall. Consider, if you will, the wide variety of topics that A List Apart articles cover. Designers are expected to remember all of that guidance, plus all of the accessibility guidance, plus so much more. It is too much.

    Recognizing accessibility issues while designing

    I’d like to point toward one possible solution, starting from Jakob Nielsen’s 10 Usability Heuristics for User Interface Design. These are from the mid-1990s, and—although there’s a good chance that you, gentle reader, are a lot younger than that—please bear with me. 

    Seeing as the problem is that there’s too much to recall, I want to look at heuristic № 6, “Recognition rather than Recall.” Jakob Nielsen said that for users, information required to use the design should be visible or easily retrievable when needed. I suggest we tweak that to make life easier for designers. Let’s say that the information required to produce the design should be visible or easily retrievable when needed. In other words, let’s make it easier to recognise accessibility issues while we’re designing.

    How are we going to do that? I really like the book A Web for Everyone—Designing Accessible User Experiences by Sarah Horton and Whitney Quesenbery. I really like this book not only because it includes a quote from me—actually two quotes, but I don’t like to boast—but because it includes personas that are perfect for helping us to recognise accessibility issues. That’s the good news. The even better news is that these personas are available now for free on the companion website to the book What Every Engineer Should Know About Digital Accessibility, again by Sarah Horton, with David Sloan this time.

    Meet your users

    I’m going to introduce you to these personas now:

    I want to throw one more persona at you now, because, well, A List Apart readers are overachievers. One of my favorite authors, Cennydd Bowles—who literally wrote the book on Future Ethics—says to create Personas Non Grata. In other words, every time we design something, we have to think about what a bad guy could do with that thing, and whom that might affect.

    To actually use these personas while designing, I like what Eric Meyer and Sara Wachter-Boettcher in Design for Real Life call the Designated Dissenter: for each project that you work on, one of your teams should be responsible for asking, “Will this work for Vishnu?”, “How’s Trevor going to get on with this?”, and so on. 

    Then, once you’ve used the personas to recognise the accessibility issues, you can look up the guidelines for whichever platforms you’re designing for: 

    Your mission, should you choose to accept it

    I told you in the introduction of this article that I would give you homework. You thought I was joking. So, here’s your homework: I want you to grab the personas from the Know About Accessibility website, and use them throughout every design project to help you recognise accessibility issues while you work—and reclaim design for everyone.


    NOTE: This article is based on “Recognise,” my five-minute presentation from Interaction Design Association (IxDA) Dublin’s Defuse (Design for Use) event in 2025.

  • Build a Business AI Can’t Replace

    Build a Business AI Can’t Replace

    Build a Business AI Can’t Replace written by John Jantsch read more at Duct Tape Marketing

    Catch the Full Episode: Overview Most conversations about AI focus on tools, workflows, and competitive advantage. This episode goes deeper. John Jantsch sits down with Derek Rydall, bestselling author of A Whole New Human, to explore a question that rarely gets asked: what happens to the human being while the tools are getting smarter? Rydall […]

    Write Press Releases That Generate Real Media written by John Jantsch read more at Duct Tape Marketing

    Catch the Full Episode:

    Overview

    Most small businesses have written off the press release as a relic. They should not have. In this episode, John Jantsch sits down with Mickie Kennedy, founder of eReleases, to make the case that earned media is more valuable now than it has been in decades — and that AI is changing how smart businesses write press releases, but not in the way most people think.

    Kennedy draws on over 25 years of press release distribution to explain why 97% of press releases fail to generate a single article, and what the other 3% have in common. The conversation covers story arc, the contrarian angle, using surveys to manufacture news, and why putting the spotlight on a customer often works better than talking about your own product.

    The AI component here is practical and specific. Kennedy walks through a paragraph-by-paragraph approach to using AI as a writing tool — not a strategy tool — and explains why letting AI decide what to write about is where most people go wrong. If you are a small business owner who has dismissed PR as too expensive or too complicated, this episode will change that.

    About Mickie Kennedy

    Mickie Kennedy is the founder of eReleases, a press release distribution service he launched in 1998 after watching small businesses get priced out of PR agencies charging $20,000 minimums. eReleases gives small businesses and entrepreneurs access to the same national newswire infrastructure used by major corporations, at roughly a quarter of the cost. He has worked with more than 32,000 clients and distributes around 10,000 press releases per year. He teaches PR strategy through a free masterclass at ereleases.com/plan.

    Key Takeaways

    • Syndication links are not earned media. Getting your press release replicated on 200 subdomains means nothing if no journalist wrote an article about you. The only metric that matters is whether a human being covered your story.
    • AI is changing the value of earned media. Search engines and AI tools lean on credible industry publications as sources. One article in the right trade publication now carries more weight than it ever did.
    • 97% of press releases fail to generate coverage. The ones that do share common patterns: a story arc, stakes, a contrarian angle, or a data-backed finding from an original survey.
    • Do not let AI decide what to write about. Use AI to structure and write the press release once you have a strong strategic idea. The idea itself has to come from you.
    • Build press releases paragraph by paragraph with AI. Ask for structure first, then headline options, then opening paragraph variations. The whole process takes about 12 minutes and produces far better results than a single prompt.
    • Find an enemy or a blind spot. The carpet company that called out big box home improvement stores got picked up in every major flooring trade publication. Nobody had said it before. That is the opportunity.
    • Put the spotlight on a customer, not yourself. A story about a company that was losing money for three years and turned profitable using your software is more interesting than a feature list.
    • Surveys manufacture news in any industry. Partner with a smaller trade association, run a survey, find the most surprising result, and build the release around that finding.
    • The contrarian position is less crowded. Journalists outside of politics want balance. If everyone in your industry agrees on something, being the thoughtful voice of dissent gets you quoted every time the topic comes up.

    Timestamps

    [00:01] — Opening hook: the press release is not dead, but there is a catch when AI is involved.

    [01:30] — How PR and press releases have changed since the web arrived, and why syndication feeds created a false sense of results.

    [03:51] — Earned media vs. owned media, and why AI is pushing earned media back to the top of the priority stack.

    [06:15] — The waste management client who got one article and landed $30 to $40 million in contracts from Australia.

    [08:27] — How to find a newsworthy angle when you are not naturally in a newsworthy business.

    [10:13] — The carpet company in New Jersey that called out Home Depot and Lowe’s and got picked up everywhere.

    [12:05] — Why blasting a media database is killing your chances with journalists and what to do instead.

    [14:47] — How to use AI to write press releases the right way: structure first, headlines second, paragraphs third.

    [18:28] — Using AI for deep research and brainstorming contrarian ideas by industry.

    [19:09] — Why the contrarian position is strategically underused and how it gets you recurring media mentions.

    Memorable Quotes

    “When a journalist writes an article about you, it’s an implied endorsement. Someone has transformed the press release into a written article.”

    “You have to take what you want, and that’s the pill. Sometimes you’ve got to put it in cheese to get the journalist to swallow it.”

    “AI is very good at writing the press release. The ideas behind it — it’s not very good at that. It’ll make a press release like you see out there, and you’re like, this is as good as that one. Well, that one probably didn’t get any pickups either.”

    “The contrarian position is a much easier place because fewer people are competing for that spot.”


    Learn more at ereleases.com. Mickie’s free PR strategy masterclass is at ereleases.com/plan.

    John Jantsch (00:01.71)

    So what if the press release isn’t a relic of the pre-internet era, but actually one of the most underused tools a small business has right now, especially when AI can help write them, but there’s a catch. Hello and welcome to another episode of the Duct Tape Marketing Podcast. This is John Jantsch. My guest today is Mickie Kennedy. He’s the founder of eReleases, a press release distribution service started back in 1998.

    After watching small businesses get turned away from PR agencies, it charged a minimum of $20,000. He’s since distributed over 150 press releases, more than 30,000 customers. And today we’re going to talk about how to train AI to write press releases that journalists actually read and use. So Mickey, welcome to the show.

    Mickie Kennedy (00:49.141)

    Thanks for having me.

    John Jantsch (00:50.872)

    So I’ve been in this business over 30 years. And so certainly the press release and PR and media relations were a big component of marketing. Seems like when the web came along, they sort of lost a little bit of their use and usability. And I wonder how you’ve been in this game a long time as well. E-Release really came around.

    kind of when the web was just starting. how have you seen the practice of PR in general and certainly the PR or the press release tool changed dramatically over the last couple of decades?

    Mickie Kennedy (01:30.241)

    So I think the biggest change I’ve seen is the proliferation of noise in the PR space. There is a lot of, I guess you’d call them syndication feeds where for $49 or $119 your press release gets replicated on a bunch of websites, but it’s usually like a sub domain or a folder on the website. And if you go to the website and you do a search for your company, it won’t show up.

    John Jantsch (01:36.066)

    Yeah, sure.

    Mickie Kennedy (02:00.481)

    So, you know, humans aren’t actually seeing this and it’s more of just a, I don’t know, an ego lift. And it’s gotten to the point that, you know, people don’t recognize the opportunity of what a proper newswire is. In the US, it’s largely a duopoly between Businesswire owned by Berkshire Hathaway and PR Newswire. And PR Newswire is the oldest and largest. And they also charge, they both charge

    quite a bit being a duopoly, around $1,800 for a 600 WordPress release to go out nationally. That being said, all the releases that go out through e-releases go out nationally and it’s probably about 25 % the cost of that. The caveat is you have to be a small business or entrepreneur. Basically the type of customer that PR Newswire sells team has no interest in pursuing. And that’s sort of what I act as a co-op for small businesses and entrepreneurs. And we move about 30,

    Let’s see, right now we’re moving about 10,000 press releases a year. Altogether, we’ve worked with over 30, I think right now around 32, 33,000 clients that we’ve helped. And so we’re moving a lot of volume and as a result, we’re really helping people. But you know, there are people who have used the other services, then they’ll do a press release with us and they’ll actually say, we had less impact with you. And I’m like, well, I see you got no earned media.

    and you got no earned media with them. They’re like, no, we got picked up by 200 links. And I’m like, where? And they’re just the syndication links. And I’m like, nobody wrote an article about you. These are all the press release replicated on a bunch of syndication websites. And they, you know, it’s just hard to, I find education has become the thing now where we try to get people to understand the opportunity.

    John Jantsch (03:51.736)

    Well, let’s talk about that because in the old days, certainly the press release was a vehicle to get media coverage, even if you were just trying to get it in your town. Then when the web came along, it actually became as much or more of an SEO play than a PR play, right? Yeah, because unfortunately in the early days, those links buried 10 rows deep were getting picked up by the search engines.

    Mickie Kennedy (04:07.861)

    Yeah, people trying to game that.

    John Jantsch (04:18.19)

    Even though no people really saw them, they were getting indexed. And so they did actually have some value in that regard. But certainly the search engines now are onto the game and those days are certainly over. So talk a little bit about this idea of earned media versus owned media, because I think we’re actually back in a window of time when earned media is probably going to become more important than it maybe ever was or certainly

    Mickie Kennedy (04:21.909)

    But right now.

    John Jantsch (04:46.978)

    more so than it’s been in the last couple of decades.

    Mickie Kennedy (04:49.685)

    Right. I think with AI, people are looking for stuff and AI is leaning on credible sources. And believe me, when I tell you it’s not this subdomain on a website that no one knows, it’s, if you’re in the waste management space and you’ve been picked up in Waste News, which is the industry standard publication, and they’ve written about you doing something exciting.

    John Jantsch (05:03.459)

    Right.

    Mickie Kennedy (05:17.537)

    the AI as well as the search engines are going to know that that’s a very relevant publication. And as a result, you’re going to stand out. you know, that let’s just take that one as an example. I mentioned it because I had a client who did a press release about them where they build facilities for municipalities. And it’s everything nuts and bolts from waste as well as recycling. And, you know, a city orders it.

    And there’s nothing else. They handle everything. They work with the contractors and they build out a complete facility. very, you know, there’s nobody really doing that. And so, they sent that press release out. They got one article and waste news, magazine. It’s like the perfect magazine, but it was just one article. They were contacted by, a city in Australia and, within six months they were under contract to build two facilities in Australia.

    John Jantsch (06:06.136)

    Mm-hmm.

    Mickie Kennedy (06:15.297)

    And it was I think over 30 or 40 million dollars from one article and so And you know, they’ll continue to get leads and recognition for that and that’s what happens with our media I tell you you know you appearing on a website that no one’s looking at nothing is ever going to happen But when a journalist writes an article about you it’s like an implied endorsement You know, it’s someone has transformed the press release into a written article

    John Jantsch (06:18.83)

    Sure.

    Mickie Kennedy (06:42.977)

    You know, during the pandemic, we helped an initiative called the dining bond initiative to help restaurants that were closed during the pandemic. It was sort of like a volunteer effort. And if they you you nominated a favorite local restaurant, if they were able to contact them, you could give money that went directly to them back by dining bonds for like a gift certificate scenario. And it raised over $10 million in revenue, it got picked up in over 100 places. It got

    You name it Wall Street Journal picked it up New York Times lots of food publications and I saw over 80 daily newspapers who picked it up and so it did extremely well and again that would never happen on these syndication sites, know, these were all individual articles that people wrote about and I think that you know what people are missing is You know, what’s what’s the magic sauce and its strategy, you know in this case it was a lot of unknown

    John Jantsch (07:21.4)

    Yeah.

    John Jantsch (07:27.566)

    100 %

    Mickie Kennedy (07:40.279)

    You know, we were sent home two weeks to flatten the curve and there was an uncertainty. And here was something that was potentially positive news, but it was also actionable. You know, we have, we are powerless, but we could give $50 to the favorite restaurant we go to for our anniversary every year and make sure we’re helping them in some small way. And I think that that’s

    John Jantsch (07:59.896)

    Well, that, I mean, I think that brings up a really good point because a lot of times when people think about promoting something, there is like, here’s my new product, you know, press release. and you know, that’s not very interesting, it’s interesting to that person, but maybe nobody else. So how do you find those? mean, you know, the pandemic was kind of an interesting opportunity, but in, in, in the real world, every day of small business, how do you find that thing that, that, that nobody’s covering or that

    Mickie Kennedy (08:11.329)

    No.

    John Jantsch (08:27.33)

    that’s really unique inside your industry instead of just self-promotion.

    Mickie Kennedy (08:31.798)

    you have to, you know, sort of put your thinking cap on. You have to play the contrarian. You have to look at different angles. Do you have to think and talk to people? Like if we were at a trade show or conference, what are the things you’d want to ask people right now? Have you noticed that this is happening with your company or is it just mine? Those are the things that are ripe for bringing out because often these are industry blind spots that the industry is not reporting on yet.

    but you’ve noticed this trend and now you’re looking for verification from someone else. And if you can get that verification, they’re like, yeah, I’m seeing that too. You can break that. And that puts you in control for getting that news out there. And I’ve had that work really well, especially for clients that traditionally aren’t very newsworthy. There was a local carpet company in New Jersey and talking to them during a brainstorm, we asked who their biggest enemy was and they says the big box home improvement stores.

    And not only are they our biggest enemy, they give consumers a really poor product and a poor experience. And this is why. And so we did a press release about that. And they got picked up in almost every floor trade publication. No one had discussed it ever before. And yet it was something that really excited everybody. And we continued to milk that cow for a few more weeks, talking about different ways of which this company

    know, targets and markets against the big box of improvement stores and brings home the value of why having seasoned people install your carpet rather than Home Depot going down a list of saying, here’s the list of people who have a certification for home improvement license in our state. And that’s the only qualification that Home Depot and Lowe’s uses. They,

    John Jantsch (10:13.944)

    That’s a pretty good, like if people are looking for a hook, like find an enemy, right, in the industry, like find a bad guy to kind of rail against. That’s a pretty proven practice, isn’t it?

    Mickie Kennedy (10:27.53)

    And also, think putting the spotlight on a customer, you talk about a new product or service, you get greedy, and you want to put the spotlight on you. But often you’re not the most interesting story. But if you had someone who beta tested your product or software, and they had an amazing outcome, sometimes putting the spotlight on them and saying, we have this new product or service, here’s a company that used it three years in, they lost money every year, looks like they’re going to be one of the casualties of these companies that

    John Jantsch (10:31.276)

    Yeah, yeah,

    John Jantsch (10:39.534)

    Right.

    Mickie Kennedy (10:57.164)

    fail in the first five years of business. And by using our software solution to write better invoices that are more profitable, they’re now projected to have their first profit ever. And then you have a quote by them. And it’s like that shows the stakes. And it makes it so much more intriguing and interesting for an audience. And a journalist is at the end of the day doesn’t care about

    John Jantsch (11:04.12)

    Mm-hmm.

    Mickie Kennedy (11:18.518)

    whether this is going to make a strong article for you, but is it going to make an intriguing and interesting article that their audience is going to want to listen to or read? And that’s the biggest metric. Sometimes I say, you have to take what you want, and that’s the pill. And sometimes you’ve got to put it in cheese to get the journalist to swallow it. And what is that magic thing that you’re going to do? And sometimes putting the spotlight on others, it’s really just creating a compelling story arc. Because naturally,

    John Jantsch (11:25.41)

    Right. Right. Right.

    Mickie Kennedy (11:47.863)

    Journalists like to write in a story arc. It’s something that we learn from children onward and having a product or service with a list of features doesn’t yield much of a story. So what are the things that you can do to make the stakes higher and to put more of that story arc in there?

    John Jantsch (12:05.102)

    So another sort of casualty of PR practice was the fact that we could hit a button and send out 20 million. I get pitches every single day. like, who on the planet thought this was relevant to my audience? And so how do you kind of balance that? I mean, in a perfect world, I wrote this press release for you, journalist, in this publication in this city. I mean, how do you balance that?

    with the fact that you’re probably gonna need to send a few out to get a hit.

    Mickie Kennedy (12:36.278)

    Yeah. So I think that it’s one of the cases where going over a newswire now is more important than ever. And it sucks that it’s in a duopoly environment because it’s expensive. But, you know, that being said, the newswire is very clean. And so if you go into your log in on PR newswire, you have an industry feed that you’ve signed up for, and you can actually tailor it to exclude, you know, press releases with certain keywords, make sure that you capture

    John Jantsch (13:02.53)

    Mm-hmm.

    Mickie Kennedy (13:05.89)

    and pin certain press releases that mentioned certain keywords that are really important to you. And so it’s the opposite of their inbox. know, media databases have become prolific over the last 20 years. And, you know, if you’re a golf club company who spent $10,000 for a yearly license, and you sent to 2400, you know, people who cover golf, and they all passed, you now start talking yourself into

    Well, know, bankers and financial people like to play golf. So let’s send it to financial analysts and reporters. And it’s like, they’ll never cover golf clubs. But you know, that’s happening in every industry. People are talking themselves because it costs nothing to just hit a few keys and blast to everybody. And so I find that with everybody, but perhaps local media, email has become a really difficult way to reach journalists. And I think that the newswire

    John Jantsch (13:46.35)

    Yep, right.

    Mickie Kennedy (14:00.382)

    is a better way to reach them. You just have to make sure that, you know, when you’re spending money to go over a newswire, even if it’s a reduced price with us, that you’re really playing with something that’s strategic and you’re not doing a press release that’s like, hey, we hired Judy as the new HR associate or something like that. It’s a meaningful press release. And so I tell people to really, you know, put a little bit of effort into the strategy behind the press release.

    John Jantsch (14:19.416)

    Right.

    Mickie Kennedy (14:28.515)

    you know, look for ways in which you can make a compelling story and help develop a story arc because almost anything that people do you can sort of play with it and elevate it and try to create nuances that brings out more of a story element.

    John Jantsch (14:47.534)

    So we mentioned AI and certainly, you know, if hitting the button to send has gotten easier, certainly writing the press release has gotten easier. In theory, you can do one prompt and tell it what your product is and what your company name is and voila, it’ll put it in a press release format even for you. How do you actually write, how do you actually use the AI tools to write better press releases, ones that are going to get picked up? mean, what does that look like in practice?

    Mickie Kennedy (15:15.267)

    So I never let AI decide what to write on. I tell people the metric is about 97 % of press releases that even go through the newswire where people paid $1,700 plus to go out naturally. They do not generate earned media. So what I tell people to do is focus on the 3 % of press releases that do get picked up because there’s patterns in there. The story arc is an important one.

    John Jantsch (15:40.706)

    Mm-hmm.

    Mickie Kennedy (15:43.172)

    you know, building in an industry survey or study, that’s something anyone can do. Nobody owns an industry, you can do the legwork, get a survey in your industry, partner with a smaller independent trade association, not the big one, they’ll often because it’s a smaller independent one, they don’t get a lot of love from the media. So they see it as a win win themselves. And I’d say more than two thirds of the time, they will cooperate with you to send that out to their members. And

    you know, focus not on all the questions, but what was the most, uh, the biggest surprise or aha of that, uh, survey that you did and then focus on that, uh, as the press release. then ask AI, Hey, I’ve got this idea for a press release. Here’s me. Here’s my company. Do not write the press release. Give me the structure of what you feel would be the perfect press release on this subject. It’ll probably write the press release anyways. And I go, okay.

    I see you wrote the press release. Now give me just the structure. And then finally it gives you the structure and say, okay, give me eight headline options for this press release. And then if I find one that I really like, I’ll get it. Otherwise we’ll refine one. It’s like number three comes closest, but I want to make sure that this is in there. And then I say, okay, now give me three opening paragraph options using this target headline. And it, this way takes longer. It might take.

    John Jantsch (17:07.822)

    Thanks

    Mickie Kennedy (17:08.355)

    I’ve the most has ever taken me to do a whole press release is 12 minutes. So you don’t get it in 30 seconds. But if you take it top down, paragraph by paragraph, and then focus like, hey, I’m the second paragraph, I want to make sure I have a quote. And I want to say something very powerfully, you know, make sure active verbs are used, and that really stands out. And, you know, if you’re comfortable,

    John Jantsch (17:11.923)

    Yeah.

    Mickie Kennedy (17:33.88)

    being a contrarian, you could even say you can make it a contrarian quote or something like that. like, let’s say you did a survey of graphic designers and 80 % believe that they’re gonna be replaced by AI in five years. could say, you could disagree with that and say, while this survey shows a lot of people are scared of the industry, I think this is a bit alarmist. And I do believe that those who don’t know how to start incorporating AI into their graphic tools toolbox,

    they’re going to be at a huge disadvantage in the coming years. And you know, that you’re not necessarily agreeing with what the survey said, but it makes you seem very thoughtful and rational. And, you know, those types of things. And then, you know, just going top down until you get what you will, you know, get it finished. AI is very good at writing the press release, but the ideas behind it, it’s not very good at it’ll, it’ll make a press release, like you see out there. And you’re like, this is as good as that one. Well, that one probably didn’t.

    John Jantsch (18:23.661)

    Yeah.

    John Jantsch (18:28.782)

    Well, it’s because it’s read all the bad press releases, right? That’s right. You know, one of the things I think people really under utilize is the deep research aspect of it. I mean, you can get to the point where you could go to just about any industry and ask it something like, what are generally accepted practices in this industry?

    Mickie Kennedy (18:31.734)

    Right. And it’s like, yeah, you’re right. It did as well as another bad press release that didn’t get any media pickups. So,

    John Jantsch (18:53.614)

    that nobody is questioning. mean, questions like that can all of a sudden really spark some things that will be polarizing, controversial potentially. And that’s really where the gems are, isn’t it?

    Mickie Kennedy (19:09.56)

    Yeah, absolutely. mean, the research capability of AI is so good. And a lot of people also don’t brainstorm with it. It’s like, hey, what are some contrarian ideas that we could use for my industry and just brainstorm them. And maybe it gives you five or six, and you’re sitting there saying, well, I would never feel comfortable saying that in my industry, but maybe number four.

    is one that I could get behind and I wouldn’t alienate my customer base. But being a contrarian is a really great way to stand out with the media because so many times everybody agrees in one direction. And as a result, stories get written that are one sided. And believe it or not, outside of politics, journalists like to be fair and balanced. So if you’re the only one raising your hand and saying, hey, electric cars are bad for the environment, they’re bad for right now,

    you know, taking a lithium battery fire and getting it under control often involves 12 fire trucks and 50,000 gallons of water and and it burns to X amount of degree. Plus, we don’t know what we’re gonna do with these batteries at the end of the life. Maybe we could hit pause for a few years until we figure some things out before we embrace electric cars so strongly. And that way you stand the likelihood of every time they discuss this subject, you get plugged in as that rational contrarian viewpoint.

    And that’s a much easier place because less people are competing for that spot.

    John Jantsch (20:40.75)

    Well, Mickey, I appreciate you taking a few moments to stop by the Duck Tape Marketing Podcast. Where would you invite people to learn more about e-releases and connect with you?

    Mickie Kennedy (20:49.902)

    So our website’s ereleases.com. I have a free masterclass where I teach people in less than an hour these strategic types of press releases that work, the 3 % of press releases that are actually working. And again, it’s completely free and it’s a great place for anybody to start. And that’s at ereleases.com slash plan, P-L-A-N. And again, it’s completely free and you can feel free to call or email my office or chat with us.

    You know, we work with people all the time on their first real PR campaign and we’re great at holding hands and sort of teaching people the way to do this. And I always tell people, this is something that anybody can do. You don’t need to hire a PR firm. This is something that you can do yourself. It just takes a little bit of thought and effort, but it’s a way in which I think a small business can sort of implement it and maybe do it quarterly or every other month, you know, find a cadence that works for you.

    John Jantsch (21:45.516)

    Well again, I appreciate you taking a few moments and maybe we’ll run into you one of these days out there on the road.

    Mickie Kennedy (21:50.735)

    Sounds good. Thank you.

    powered by

  • Write Press Releases That Generate Real Media

    Write Press Releases That Generate Real Media

    Write Press Releases That Generate Real Media written by John Jantsch read more at Duct Tape Marketing

    Catch the Full Episode: Overview Most small businesses have written off the press release as a relic. They should not have. In this episode, John Jantsch sits down with Mickie Kennedy, founder of eReleases, to make the case that earned media is more valuable now than it has been in decades — and that AI […]

    Write Press Releases That Generate Real Media written by John Jantsch read more at Duct Tape Marketing

    Catch the Full Episode:

    Overview

    Most small businesses have written off the press release as a relic. They should not have. In this episode, John Jantsch sits down with Mickie Kennedy, founder of eReleases, to make the case that earned media is more valuable now than it has been in decades — and that AI is changing how smart businesses write press releases, but not in the way most people think.

    Kennedy draws on over 25 years of press release distribution to explain why 97% of press releases fail to generate a single article, and what the other 3% have in common. The conversation covers story arc, the contrarian angle, using surveys to manufacture news, and why putting the spotlight on a customer often works better than talking about your own product.

    The AI component here is practical and specific. Kennedy walks through a paragraph-by-paragraph approach to using AI as a writing tool — not a strategy tool — and explains why letting AI decide what to write about is where most people go wrong. If you are a small business owner who has dismissed PR as too expensive or too complicated, this episode will change that.

    About Mickie Kennedy

    Mickie Kennedy is the founder of eReleases, a press release distribution service he launched in 1998 after watching small businesses get priced out of PR agencies charging $20,000 minimums. eReleases gives small businesses and entrepreneurs access to the same national newswire infrastructure used by major corporations, at roughly a quarter of the cost. He has worked with more than 32,000 clients and distributes around 10,000 press releases per year. He teaches PR strategy through a free masterclass at ereleases.com/plan.

    Key Takeaways

    • Syndication links are not earned media. Getting your press release replicated on 200 subdomains means nothing if no journalist wrote an article about you. The only metric that matters is whether a human being covered your story.
    • AI is changing the value of earned media. Search engines and AI tools lean on credible industry publications as sources. One article in the right trade publication now carries more weight than it ever did.
    • 97% of press releases fail to generate coverage. The ones that do share common patterns: a story arc, stakes, a contrarian angle, or a data-backed finding from an original survey.
    • Do not let AI decide what to write about. Use AI to structure and write the press release once you have a strong strategic idea. The idea itself has to come from you.
    • Build press releases paragraph by paragraph with AI. Ask for structure first, then headline options, then opening paragraph variations. The whole process takes about 12 minutes and produces far better results than a single prompt.
    • Find an enemy or a blind spot. The carpet company that called out big box home improvement stores got picked up in every major flooring trade publication. Nobody had said it before. That is the opportunity.
    • Put the spotlight on a customer, not yourself. A story about a company that was losing money for three years and turned profitable using your software is more interesting than a feature list.
    • Surveys manufacture news in any industry. Partner with a smaller trade association, run a survey, find the most surprising result, and build the release around that finding.
    • The contrarian position is less crowded. Journalists outside of politics want balance. If everyone in your industry agrees on something, being the thoughtful voice of dissent gets you quoted every time the topic comes up.

    Timestamps

    [00:01] — Opening hook: the press release is not dead, but there is a catch when AI is involved.

    [01:30] — How PR and press releases have changed since the web arrived, and why syndication feeds created a false sense of results.

    [03:51] — Earned media vs. owned media, and why AI is pushing earned media back to the top of the priority stack.

    [06:15] — The waste management client who got one article and landed $30 to $40 million in contracts from Australia.

    [08:27] — How to find a newsworthy angle when you are not naturally in a newsworthy business.

    [10:13] — The carpet company in New Jersey that called out Home Depot and Lowe’s and got picked up everywhere.

    [12:05] — Why blasting a media database is killing your chances with journalists and what to do instead.

    [14:47] — How to use AI to write press releases the right way: structure first, headlines second, paragraphs third.

    [18:28] — Using AI for deep research and brainstorming contrarian ideas by industry.

    [19:09] — Why the contrarian position is strategically underused and how it gets you recurring media mentions.

    Memorable Quotes

    “When a journalist writes an article about you, it’s an implied endorsement. Someone has transformed the press release into a written article.”

    “You have to take what you want, and that’s the pill. Sometimes you’ve got to put it in cheese to get the journalist to swallow it.”

    “AI is very good at writing the press release. The ideas behind it — it’s not very good at that. It’ll make a press release like you see out there, and you’re like, this is as good as that one. Well, that one probably didn’t get any pickups either.”

    “The contrarian position is a much easier place because fewer people are competing for that spot.”


    Learn more at ereleases.com. Mickie’s free PR strategy masterclass is at ereleases.com/plan.

    John Jantsch (00:01.71)

    So what if the press release isn’t a relic of the pre-internet era, but actually one of the most underused tools a small business has right now, especially when AI can help write them, but there’s a catch. Hello and welcome to another episode of the Duct Tape Marketing Podcast. This is John Jantsch. My guest today is Mickie Kennedy. He’s the founder of eReleases, a press release distribution service started back in 1998.

    After watching small businesses get turned away from PR agencies, it charged a minimum of $20,000. He’s since distributed over 150 press releases, more than 30,000 customers. And today we’re going to talk about how to train AI to write press releases that journalists actually read and use. So Mickey, welcome to the show.

    Mickie Kennedy (00:49.141)

    Thanks for having me.

    John Jantsch (00:50.872)

    So I’ve been in this business over 30 years. And so certainly the press release and PR and media relations were a big component of marketing. Seems like when the web came along, they sort of lost a little bit of their use and usability. And I wonder how you’ve been in this game a long time as well. E-Release really came around.

    kind of when the web was just starting. how have you seen the practice of PR in general and certainly the PR or the press release tool changed dramatically over the last couple of decades?

    Mickie Kennedy (01:30.241)

    So I think the biggest change I’ve seen is the proliferation of noise in the PR space. There is a lot of, I guess you’d call them syndication feeds where for $49 or $119 your press release gets replicated on a bunch of websites, but it’s usually like a sub domain or a folder on the website. And if you go to the website and you do a search for your company, it won’t show up.

    John Jantsch (01:36.066)

    Yeah, sure.

    Mickie Kennedy (02:00.481)

    So, you know, humans aren’t actually seeing this and it’s more of just a, I don’t know, an ego lift. And it’s gotten to the point that, you know, people don’t recognize the opportunity of what a proper newswire is. In the US, it’s largely a duopoly between Businesswire owned by Berkshire Hathaway and PR Newswire. And PR Newswire is the oldest and largest. And they also charge, they both charge

    quite a bit being a duopoly, around $1,800 for a 600 WordPress release to go out nationally. That being said, all the releases that go out through e-releases go out nationally and it’s probably about 25 % the cost of that. The caveat is you have to be a small business or entrepreneur. Basically the type of customer that PR Newswire sells team has no interest in pursuing. And that’s sort of what I act as a co-op for small businesses and entrepreneurs. And we move about 30,

    Let’s see, right now we’re moving about 10,000 press releases a year. Altogether, we’ve worked with over 30, I think right now around 32, 33,000 clients that we’ve helped. And so we’re moving a lot of volume and as a result, we’re really helping people. But you know, there are people who have used the other services, then they’ll do a press release with us and they’ll actually say, we had less impact with you. And I’m like, well, I see you got no earned media.

    and you got no earned media with them. They’re like, no, we got picked up by 200 links. And I’m like, where? And they’re just the syndication links. And I’m like, nobody wrote an article about you. These are all the press release replicated on a bunch of syndication websites. And they, you know, it’s just hard to, I find education has become the thing now where we try to get people to understand the opportunity.

    John Jantsch (03:51.736)

    Well, let’s talk about that because in the old days, certainly the press release was a vehicle to get media coverage, even if you were just trying to get it in your town. Then when the web came along, it actually became as much or more of an SEO play than a PR play, right? Yeah, because unfortunately in the early days, those links buried 10 rows deep were getting picked up by the search engines.

    Mickie Kennedy (04:07.861)

    Yeah, people trying to game that.

    John Jantsch (04:18.19)

    Even though no people really saw them, they were getting indexed. And so they did actually have some value in that regard. But certainly the search engines now are onto the game and those days are certainly over. So talk a little bit about this idea of earned media versus owned media, because I think we’re actually back in a window of time when earned media is probably going to become more important than it maybe ever was or certainly

    Mickie Kennedy (04:21.909)

    But right now.

    John Jantsch (04:46.978)

    more so than it’s been in the last couple of decades.

    Mickie Kennedy (04:49.685)

    Right. I think with AI, people are looking for stuff and AI is leaning on credible sources. And believe me, when I tell you it’s not this subdomain on a website that no one knows, it’s, if you’re in the waste management space and you’ve been picked up in Waste News, which is the industry standard publication, and they’ve written about you doing something exciting.

    John Jantsch (05:03.459)

    Right.

    Mickie Kennedy (05:17.537)

    the AI as well as the search engines are going to know that that’s a very relevant publication. And as a result, you’re going to stand out. you know, that let’s just take that one as an example. I mentioned it because I had a client who did a press release about them where they build facilities for municipalities. And it’s everything nuts and bolts from waste as well as recycling. And, you know, a city orders it.

    And there’s nothing else. They handle everything. They work with the contractors and they build out a complete facility. very, you know, there’s nobody really doing that. And so, they sent that press release out. They got one article and waste news, magazine. It’s like the perfect magazine, but it was just one article. They were contacted by, a city in Australia and, within six months they were under contract to build two facilities in Australia.

    John Jantsch (06:06.136)

    Mm-hmm.

    Mickie Kennedy (06:15.297)

    And it was I think over 30 or 40 million dollars from one article and so And you know, they’ll continue to get leads and recognition for that and that’s what happens with our media I tell you you know you appearing on a website that no one’s looking at nothing is ever going to happen But when a journalist writes an article about you it’s like an implied endorsement You know, it’s someone has transformed the press release into a written article

    John Jantsch (06:18.83)

    Sure.

    Mickie Kennedy (06:42.977)

    You know, during the pandemic, we helped an initiative called the dining bond initiative to help restaurants that were closed during the pandemic. It was sort of like a volunteer effort. And if they you you nominated a favorite local restaurant, if they were able to contact them, you could give money that went directly to them back by dining bonds for like a gift certificate scenario. And it raised over $10 million in revenue, it got picked up in over 100 places. It got

    You name it Wall Street Journal picked it up New York Times lots of food publications and I saw over 80 daily newspapers who picked it up and so it did extremely well and again that would never happen on these syndication sites, know, these were all individual articles that people wrote about and I think that you know what people are missing is You know, what’s what’s the magic sauce and its strategy, you know in this case it was a lot of unknown

    John Jantsch (07:21.4)

    Yeah.

    John Jantsch (07:27.566)

    100 %

    Mickie Kennedy (07:40.279)

    You know, we were sent home two weeks to flatten the curve and there was an uncertainty. And here was something that was potentially positive news, but it was also actionable. You know, we have, we are powerless, but we could give $50 to the favorite restaurant we go to for our anniversary every year and make sure we’re helping them in some small way. And I think that that’s

    John Jantsch (07:59.896)

    Well, that, I mean, I think that brings up a really good point because a lot of times when people think about promoting something, there is like, here’s my new product, you know, press release. and you know, that’s not very interesting, it’s interesting to that person, but maybe nobody else. So how do you find those? mean, you know, the pandemic was kind of an interesting opportunity, but in, in, in the real world, every day of small business, how do you find that thing that, that, that nobody’s covering or that

    Mickie Kennedy (08:11.329)

    No.

    John Jantsch (08:27.33)

    that’s really unique inside your industry instead of just self-promotion.

    Mickie Kennedy (08:31.798)

    you have to, you know, sort of put your thinking cap on. You have to play the contrarian. You have to look at different angles. Do you have to think and talk to people? Like if we were at a trade show or conference, what are the things you’d want to ask people right now? Have you noticed that this is happening with your company or is it just mine? Those are the things that are ripe for bringing out because often these are industry blind spots that the industry is not reporting on yet.

    but you’ve noticed this trend and now you’re looking for verification from someone else. And if you can get that verification, they’re like, yeah, I’m seeing that too. You can break that. And that puts you in control for getting that news out there. And I’ve had that work really well, especially for clients that traditionally aren’t very newsworthy. There was a local carpet company in New Jersey and talking to them during a brainstorm, we asked who their biggest enemy was and they says the big box home improvement stores.

    And not only are they our biggest enemy, they give consumers a really poor product and a poor experience. And this is why. And so we did a press release about that. And they got picked up in almost every floor trade publication. No one had discussed it ever before. And yet it was something that really excited everybody. And we continued to milk that cow for a few more weeks, talking about different ways of which this company

    know, targets and markets against the big box of improvement stores and brings home the value of why having seasoned people install your carpet rather than Home Depot going down a list of saying, here’s the list of people who have a certification for home improvement license in our state. And that’s the only qualification that Home Depot and Lowe’s uses. They,

    John Jantsch (10:13.944)

    That’s a pretty good, like if people are looking for a hook, like find an enemy, right, in the industry, like find a bad guy to kind of rail against. That’s a pretty proven practice, isn’t it?

    Mickie Kennedy (10:27.53)

    And also, think putting the spotlight on a customer, you talk about a new product or service, you get greedy, and you want to put the spotlight on you. But often you’re not the most interesting story. But if you had someone who beta tested your product or software, and they had an amazing outcome, sometimes putting the spotlight on them and saying, we have this new product or service, here’s a company that used it three years in, they lost money every year, looks like they’re going to be one of the casualties of these companies that

    John Jantsch (10:31.276)

    Yeah, yeah,

    John Jantsch (10:39.534)

    Right.

    Mickie Kennedy (10:57.164)

    fail in the first five years of business. And by using our software solution to write better invoices that are more profitable, they’re now projected to have their first profit ever. And then you have a quote by them. And it’s like that shows the stakes. And it makes it so much more intriguing and interesting for an audience. And a journalist is at the end of the day doesn’t care about

    John Jantsch (11:04.12)

    Mm-hmm.

    Mickie Kennedy (11:18.518)

    whether this is going to make a strong article for you, but is it going to make an intriguing and interesting article that their audience is going to want to listen to or read? And that’s the biggest metric. Sometimes I say, you have to take what you want, and that’s the pill. And sometimes you’ve got to put it in cheese to get the journalist to swallow it. And what is that magic thing that you’re going to do? And sometimes putting the spotlight on others, it’s really just creating a compelling story arc. Because naturally,

    John Jantsch (11:25.41)

    Right. Right. Right.

    Mickie Kennedy (11:47.863)

    Journalists like to write in a story arc. It’s something that we learn from children onward and having a product or service with a list of features doesn’t yield much of a story. So what are the things that you can do to make the stakes higher and to put more of that story arc in there?

    John Jantsch (12:05.102)

    So another sort of casualty of PR practice was the fact that we could hit a button and send out 20 million. I get pitches every single day. like, who on the planet thought this was relevant to my audience? And so how do you kind of balance that? I mean, in a perfect world, I wrote this press release for you, journalist, in this publication in this city. I mean, how do you balance that?

    with the fact that you’re probably gonna need to send a few out to get a hit.

    Mickie Kennedy (12:36.278)

    Yeah. So I think that it’s one of the cases where going over a newswire now is more important than ever. And it sucks that it’s in a duopoly environment because it’s expensive. But, you know, that being said, the newswire is very clean. And so if you go into your log in on PR newswire, you have an industry feed that you’ve signed up for, and you can actually tailor it to exclude, you know, press releases with certain keywords, make sure that you capture

    John Jantsch (13:02.53)

    Mm-hmm.

    Mickie Kennedy (13:05.89)

    and pin certain press releases that mentioned certain keywords that are really important to you. And so it’s the opposite of their inbox. know, media databases have become prolific over the last 20 years. And, you know, if you’re a golf club company who spent $10,000 for a yearly license, and you sent to 2400, you know, people who cover golf, and they all passed, you now start talking yourself into

    Well, know, bankers and financial people like to play golf. So let’s send it to financial analysts and reporters. And it’s like, they’ll never cover golf clubs. But you know, that’s happening in every industry. People are talking themselves because it costs nothing to just hit a few keys and blast to everybody. And so I find that with everybody, but perhaps local media, email has become a really difficult way to reach journalists. And I think that the newswire

    John Jantsch (13:46.35)

    Yep, right.

    Mickie Kennedy (14:00.382)

    is a better way to reach them. You just have to make sure that, you know, when you’re spending money to go over a newswire, even if it’s a reduced price with us, that you’re really playing with something that’s strategic and you’re not doing a press release that’s like, hey, we hired Judy as the new HR associate or something like that. It’s a meaningful press release. And so I tell people to really, you know, put a little bit of effort into the strategy behind the press release.

    John Jantsch (14:19.416)

    Right.

    Mickie Kennedy (14:28.515)

    you know, look for ways in which you can make a compelling story and help develop a story arc because almost anything that people do you can sort of play with it and elevate it and try to create nuances that brings out more of a story element.

    John Jantsch (14:47.534)

    So we mentioned AI and certainly, you know, if hitting the button to send has gotten easier, certainly writing the press release has gotten easier. In theory, you can do one prompt and tell it what your product is and what your company name is and voila, it’ll put it in a press release format even for you. How do you actually write, how do you actually use the AI tools to write better press releases, ones that are going to get picked up? mean, what does that look like in practice?

    Mickie Kennedy (15:15.267)

    So I never let AI decide what to write on. I tell people the metric is about 97 % of press releases that even go through the newswire where people paid $1,700 plus to go out naturally. They do not generate earned media. So what I tell people to do is focus on the 3 % of press releases that do get picked up because there’s patterns in there. The story arc is an important one.

    John Jantsch (15:40.706)

    Mm-hmm.

    Mickie Kennedy (15:43.172)

    you know, building in an industry survey or study, that’s something anyone can do. Nobody owns an industry, you can do the legwork, get a survey in your industry, partner with a smaller independent trade association, not the big one, they’ll often because it’s a smaller independent one, they don’t get a lot of love from the media. So they see it as a win win themselves. And I’d say more than two thirds of the time, they will cooperate with you to send that out to their members. And

    you know, focus not on all the questions, but what was the most, uh, the biggest surprise or aha of that, uh, survey that you did and then focus on that, uh, as the press release. then ask AI, Hey, I’ve got this idea for a press release. Here’s me. Here’s my company. Do not write the press release. Give me the structure of what you feel would be the perfect press release on this subject. It’ll probably write the press release anyways. And I go, okay.

    I see you wrote the press release. Now give me just the structure. And then finally it gives you the structure and say, okay, give me eight headline options for this press release. And then if I find one that I really like, I’ll get it. Otherwise we’ll refine one. It’s like number three comes closest, but I want to make sure that this is in there. And then I say, okay, now give me three opening paragraph options using this target headline. And it, this way takes longer. It might take.

    John Jantsch (17:07.822)

    Thanks

    Mickie Kennedy (17:08.355)

    I’ve the most has ever taken me to do a whole press release is 12 minutes. So you don’t get it in 30 seconds. But if you take it top down, paragraph by paragraph, and then focus like, hey, I’m the second paragraph, I want to make sure I have a quote. And I want to say something very powerfully, you know, make sure active verbs are used, and that really stands out. And, you know, if you’re comfortable,

    John Jantsch (17:11.923)

    Yeah.

    Mickie Kennedy (17:33.88)

    being a contrarian, you could even say you can make it a contrarian quote or something like that. like, let’s say you did a survey of graphic designers and 80 % believe that they’re gonna be replaced by AI in five years. could say, you could disagree with that and say, while this survey shows a lot of people are scared of the industry, I think this is a bit alarmist. And I do believe that those who don’t know how to start incorporating AI into their graphic tools toolbox,

    they’re going to be at a huge disadvantage in the coming years. And you know, that you’re not necessarily agreeing with what the survey said, but it makes you seem very thoughtful and rational. And, you know, those types of things. And then, you know, just going top down until you get what you will, you know, get it finished. AI is very good at writing the press release, but the ideas behind it, it’s not very good at it’ll, it’ll make a press release, like you see out there. And you’re like, this is as good as that one. Well, that one probably didn’t.

    John Jantsch (18:23.661)

    Yeah.

    John Jantsch (18:28.782)

    Well, it’s because it’s read all the bad press releases, right? That’s right. You know, one of the things I think people really under utilize is the deep research aspect of it. I mean, you can get to the point where you could go to just about any industry and ask it something like, what are generally accepted practices in this industry?

    Mickie Kennedy (18:31.734)

    Right. And it’s like, yeah, you’re right. It did as well as another bad press release that didn’t get any media pickups. So,

    John Jantsch (18:53.614)

    that nobody is questioning. mean, questions like that can all of a sudden really spark some things that will be polarizing, controversial potentially. And that’s really where the gems are, isn’t it?

    Mickie Kennedy (19:09.56)

    Yeah, absolutely. mean, the research capability of AI is so good. And a lot of people also don’t brainstorm with it. It’s like, hey, what are some contrarian ideas that we could use for my industry and just brainstorm them. And maybe it gives you five or six, and you’re sitting there saying, well, I would never feel comfortable saying that in my industry, but maybe number four.

    is one that I could get behind and I wouldn’t alienate my customer base. But being a contrarian is a really great way to stand out with the media because so many times everybody agrees in one direction. And as a result, stories get written that are one sided. And believe it or not, outside of politics, journalists like to be fair and balanced. So if you’re the only one raising your hand and saying, hey, electric cars are bad for the environment, they’re bad for right now,

    you know, taking a lithium battery fire and getting it under control often involves 12 fire trucks and 50,000 gallons of water and and it burns to X amount of degree. Plus, we don’t know what we’re gonna do with these batteries at the end of the life. Maybe we could hit pause for a few years until we figure some things out before we embrace electric cars so strongly. And that way you stand the likelihood of every time they discuss this subject, you get plugged in as that rational contrarian viewpoint.

    And that’s a much easier place because less people are competing for that spot.

    John Jantsch (20:40.75)

    Well, Mickey, I appreciate you taking a few moments to stop by the Duck Tape Marketing Podcast. Where would you invite people to learn more about e-releases and connect with you?

    Mickie Kennedy (20:49.902)

    So our website’s ereleases.com. I have a free masterclass where I teach people in less than an hour these strategic types of press releases that work, the 3 % of press releases that are actually working. And again, it’s completely free and it’s a great place for anybody to start. And that’s at ereleases.com slash plan, P-L-A-N. And again, it’s completely free and you can feel free to call or email my office or chat with us.

    You know, we work with people all the time on their first real PR campaign and we’re great at holding hands and sort of teaching people the way to do this. And I always tell people, this is something that anybody can do. You don’t need to hire a PR firm. This is something that you can do yourself. It just takes a little bit of thought and effort, but it’s a way in which I think a small business can sort of implement it and maybe do it quarterly or every other month, you know, find a cadence that works for you.

    John Jantsch (21:45.516)

    Well again, I appreciate you taking a few moments and maybe we’ll run into you one of these days out there on the road.

    Mickie Kennedy (21:50.735)

    Sounds good. Thank you.

    powered by

  • ’80s Cartoon Intros Everyone Remembers Better Than the Show

    ’80s Cartoon Intros Everyone Remembers Better Than the Show

    The 1980s were a golden age for animated television, especially when it came to unforgettable opening sequences. Long before binge-watching or streaming, a show’s intro had to grab attention instantly, and many of them succeeded through catchy theme songs and striking visuals.

    In quite a few cases, those openings became more iconic than the episodes themselves. Backed by rock-inspired tracks or bold narration, these intros left a lasting impression that still resonates decades later. Most of these shows faded from memory, but their memorable openings remained, living on through nostalgia, reruns, and countless revisits online.

    The post ’80s Cartoon Intros Everyone Remembers Better Than the Show appeared first on Den of Geek.

    If you’ve spent any time at all on the internet, you’ve probably seen the most infamous moment from the 1997 bomb, Mortal Kombat: Annihilation. A woman in purple strides onto the screen to take her place between two ninjas standing in fight positions. When a young lady below says, “Mother… you’re alive,” the camera cuts to a close up on the purple person. “Too bad YOU… will DIE!” she declares with an ostentatious point.

    That bit of dialogue occurs just four minutes into the film, and for nearly 30 years, it solidified fans’s opinion that Annihilation represented a serious step-down in quality from its 1995 predecessor, directed by Paul W. S. Anderson. Yet, when revisited three decades later, just as the latest big-budget and very respectful Mortal Kombat II is about to hit theaters, anyone watching the scene has to ask: What, exactly, would be the realistic way for a benevolent queen of a perfect realm, now corrupted by the magic of a pan-universal conqueror, to tell her daughter that she lives and now plans to conquer our realm, with the help of a four-armed lady and some centaur/dragon guy?

    cnx.cmd.push(function() {
    cnx({
    playerId: “106e33c0-3911-473c-b599-b1426db57530”,

    }).render(“0270c398a82f44f49c23c16122516796”);
    });

    Without question, Mortal Kombat: Annihilation is goofy, plotted with indifference, and filled with effects that looked cheap in 1997 (despite having a $30 million budget, higher than the first film’s $20 million). But now that we have two respectful and impressive Hollywood films to look at, Annihilation can remind us that maybe there’s something deeply silly about the franchise that gave the world Noob Saibot.

    A Test of Might

    Directed by John R. Leonetti, from a script credited to Brent V. Friedman and Bryce Zabel, Mortal Kombat: Annihilation begins right where the previous film ended: the victory of the Earthrealm heroes gathered by the thunder god Raiden—Liu Kang, Sonya Blade, and Johnny Cage—over the sorceror Shang Tsung in the Mortal Kombat tournament meant nothing. Shao Kahn (Brian Thompson), emperor of the Outworld still plans to invade Earthrealm, with the help of his generals: Queen Sindel (Musetta Vander), Sheeva (Marjean Holden), Smoke (Ridley Tsui), Ermac (John Medlen), and Motaro (Deron McBee).

    Despite the strict continuity in plot, the end of Mortal Kombat and the start of Annihilation look very different. Robin Shou and Talisa Soto still play Liu Kang and Kitana, but James Remar is Raiden instead of Christopher Lambert, Sandra Hess has replaced Bridget Wilson as Sonya, and Chris Conrad takes Linden Ashby’s place as Johnny Cage, at least for the five minutes he’s on screen, before Shao Khan snaps his neck. Later, Red Williams joins the cast as Sonya’s partner Jax, replacing Gregory Williams, who portrayed the character in a brief cameo in the first movie.

    It’s not really the cast changes that mark a difference between the two films. The original has all of the features that people love/hate in Anderson’s later movies, manifested in a goofy performance by Lambert and some shoddy plotting. The second film has all those problems, only more so. Characters such as Sub-Zero and Scorpion pop in and then disappear from the story, Thompson, who has an otherworldly presence in The X-Files and Cobra, feels like a regular dude than a great conqueror, and a giant CGI-monster fight in the climax is both nonsensical and ugly. B-movie king Remar seems half-asleep while delivering his lines, and Williams is asked to do little more than shout slang as Jax.

    Not Flawless, Still a Victory

    Yet, the corniness of Annihilation matches the corniness that’s always been present in the games, even when it was freaking out parents and legislators in the mid-’90s. The spine-ripping always has more Looney Tunes to it than Faces of Death, and no series that includes babalities and “Toasty!” can have too many pretensions. Nor can a series that built half of its roster out of palette swaps complain about any filmmaker’s frugality.

    If Annihilation treated those strange aspects to Mortal Kombat with derision, then it would deserve the fan’s ire. But instead, the movie seems to lean into the silly parts of the games. We see this with the introduction of new characters Nightwolf (Litefoot) and Baraka (Dennis Keiffer). Neither character arrives with the best effects, as Nightwolf transforms from a wolf to a person with all the prestige of an Animorphs cover and Baraka’s giant head and flailing arms make him look more like a confused high school magic than a blade demon. But look at how unabashedly Keiffer throws himself into playing Baraka, or how Litefoot delivers the clunker “Cool, huh? It’s my animality.” with conviction. These guys are clearly having fun.

    One gets the same feeling watching the pay off of the animality plot, when Lui Kang becomes a dragon and Shao Kahn becomes a gorgon thing. It looks horrible, and the mechanics of the fight make no sense, especially when Lui Kang’s dragon—a famously flying creature with giant wings—gets scared about falling off a cliff. At the same time, you have to respect the filmmakers for trying to do a big kaiju battle at the climax of their movie, even if it looks janky.

    In fact, all the clunky visuals now come off as charming instead of irritating. The shots of Jax punching toward the camera aren’t as cool as a middle-distance shot of him actual grappling with a monster, but they have their charm. The endless shots of ninjas twirling through the sky recall a ’90s screensaver, in a way that feels nostalgic now.

    Even the infamous introduction of Sindel ages better because of the silly visuals. Her line delivery is ridiculous, but actor Musetta Vander puts everything into it. And all the actors around her are just as over-the-top, standing there with the dukes up and making mean, growly faces… just like the models in the games’ character selection screens.

    Friendship!

    To be clear, this isn’t to say that Mortal Kombat: Annihilation is good, nor does it mean that all of the flaws have become charming. For as much as their co-stars pour themselves into their roles, Remar and Reiner Schöne, who plays Elder God Shinnok, don’t quite have the same gusto. Nor can anyone claim that the martial arts action is as clean and propulsive as the first film.

    But we still have that first film to provide the cleaner martial arts action. Moreover, we’ll soon have two classy, expensive, and mostly respectful (give or take a Cole Young) Hollywood takes on the franchise.

    With those other entries in place, Annihilation can now be praised for retaining the series’ silly, janky, and altogether embarrassing side. When examined from that perspective, Mortal Kombat: Annihilation is not too bad at all.

    Mortal Kombat II will get over to theaters on May 8, 2026.

    The post Mortal Kombat: Annihilation’s Goofiness Has Aged Perfectly appeared first on Den of Geek.

  • The Devil Wears Prada 2 Box Office Reminds Blockbusters Need Not Lean on Young Male-Skewing Action

    The Devil Wears Prada 2 Box Office Reminds Blockbusters Need Not Lean on Young Male-Skewing Action

    There are a few ways one might look at this past weekend’s chic box office win for The Devil Wears Prada 2. As an observer who never gilds the lily, one can imagine Meryl Streep’s Ms. Priestly coolly stating, “A legacy sequel hitting big? In May? Groundbreaking.” Yet we, and probably most of the industry, […]

    The post The Devil Wears Prada 2 Box Office Reminds Blockbusters Need Not Lean on Young Male-Skewing Action appeared first on Den of Geek.

    If you’ve spent any time at all on the internet, you’ve probably seen the most infamous moment from the 1997 bomb, Mortal Kombat: Annihilation. A woman in purple strides onto the screen to take her place between two ninjas standing in fight positions. When a young lady below says, “Mother… you’re alive,” the camera cuts to a close up on the purple person. “Too bad YOU… will DIE!” she declares with an ostentatious point.

    That bit of dialogue occurs just four minutes into the film, and for nearly 30 years, it solidified fans’s opinion that Annihilation represented a serious step-down in quality from its 1995 predecessor, directed by Paul W. S. Anderson. Yet, when revisited three decades later, just as the latest big-budget and very respectful Mortal Kombat II is about to hit theaters, anyone watching the scene has to ask: What, exactly, would be the realistic way for a benevolent queen of a perfect realm, now corrupted by the magic of a pan-universal conqueror, to tell her daughter that she lives and now plans to conquer our realm, with the help of a four-armed lady and some centaur/dragon guy?

    cnx.cmd.push(function() {
    cnx({
    playerId: “106e33c0-3911-473c-b599-b1426db57530”,

    }).render(“0270c398a82f44f49c23c16122516796”);
    });

    Without question, Mortal Kombat: Annihilation is goofy, plotted with indifference, and filled with effects that looked cheap in 1997 (despite having a $30 million budget, higher than the first film’s $20 million). But now that we have two respectful and impressive Hollywood films to look at, Annihilation can remind us that maybe there’s something deeply silly about the franchise that gave the world Noob Saibot.

    A Test of Might

    Directed by John R. Leonetti, from a script credited to Brent V. Friedman and Bryce Zabel, Mortal Kombat: Annihilation begins right where the previous film ended: the victory of the Earthrealm heroes gathered by the thunder god Raiden—Liu Kang, Sonya Blade, and Johnny Cage—over the sorceror Shang Tsung in the Mortal Kombat tournament meant nothing. Shao Kahn (Brian Thompson), emperor of the Outworld still plans to invade Earthrealm, with the help of his generals: Queen Sindel (Musetta Vander), Sheeva (Marjean Holden), Smoke (Ridley Tsui), Ermac (John Medlen), and Motaro (Deron McBee).

    Despite the strict continuity in plot, the end of Mortal Kombat and the start of Annihilation look very different. Robin Shou and Talisa Soto still play Liu Kang and Kitana, but James Remar is Raiden instead of Christopher Lambert, Sandra Hess has replaced Bridget Wilson as Sonya, and Chris Conrad takes Linden Ashby’s place as Johnny Cage, at least for the five minutes he’s on screen, before Shao Khan snaps his neck. Later, Red Williams joins the cast as Sonya’s partner Jax, replacing Gregory Williams, who portrayed the character in a brief cameo in the first movie.

    It’s not really the cast changes that mark a difference between the two films. The original has all of the features that people love/hate in Anderson’s later movies, manifested in a goofy performance by Lambert and some shoddy plotting. The second film has all those problems, only more so. Characters such as Sub-Zero and Scorpion pop in and then disappear from the story, Thompson, who has an otherworldly presence in The X-Files and Cobra, feels like a regular dude than a great conqueror, and a giant CGI-monster fight in the climax is both nonsensical and ugly. B-movie king Remar seems half-asleep while delivering his lines, and Williams is asked to do little more than shout slang as Jax.

    Not Flawless, Still a Victory

    Yet, the corniness of Annihilation matches the corniness that’s always been present in the games, even when it was freaking out parents and legislators in the mid-’90s. The spine-ripping always has more Looney Tunes to it than Faces of Death, and no series that includes babalities and “Toasty!” can have too many pretensions. Nor can a series that built half of its roster out of palette swaps complain about any filmmaker’s frugality.

    If Annihilation treated those strange aspects to Mortal Kombat with derision, then it would deserve the fan’s ire. But instead, the movie seems to lean into the silly parts of the games. We see this with the introduction of new characters Nightwolf (Litefoot) and Baraka (Dennis Keiffer). Neither character arrives with the best effects, as Nightwolf transforms from a wolf to a person with all the prestige of an Animorphs cover and Baraka’s giant head and flailing arms make him look more like a confused high school magic than a blade demon. But look at how unabashedly Keiffer throws himself into playing Baraka, or how Litefoot delivers the clunker “Cool, huh? It’s my animality.” with conviction. These guys are clearly having fun.

    One gets the same feeling watching the pay off of the animality plot, when Lui Kang becomes a dragon and Shao Kahn becomes a gorgon thing. It looks horrible, and the mechanics of the fight make no sense, especially when Lui Kang’s dragon—a famously flying creature with giant wings—gets scared about falling off a cliff. At the same time, you have to respect the filmmakers for trying to do a big kaiju battle at the climax of their movie, even if it looks janky.

    In fact, all the clunky visuals now come off as charming instead of irritating. The shots of Jax punching toward the camera aren’t as cool as a middle-distance shot of him actual grappling with a monster, but they have their charm. The endless shots of ninjas twirling through the sky recall a ’90s screensaver, in a way that feels nostalgic now.

    Even the infamous introduction of Sindel ages better because of the silly visuals. Her line delivery is ridiculous, but actor Musetta Vander puts everything into it. And all the actors around her are just as over-the-top, standing there with the dukes up and making mean, growly faces… just like the models in the games’ character selection screens.

    Friendship!

    To be clear, this isn’t to say that Mortal Kombat: Annihilation is good, nor does it mean that all of the flaws have become charming. For as much as their co-stars pour themselves into their roles, Remar and Reiner Schöne, who plays Elder God Shinnok, don’t quite have the same gusto. Nor can anyone claim that the martial arts action is as clean and propulsive as the first film.

    But we still have that first film to provide the cleaner martial arts action. Moreover, we’ll soon have two classy, expensive, and mostly respectful (give or take a Cole Young) Hollywood takes on the franchise.

    With those other entries in place, Annihilation can now be praised for retaining the series’ silly, janky, and altogether embarrassing side. When examined from that perspective, Mortal Kombat: Annihilation is not too bad at all.

    Mortal Kombat II will get over to theaters on May 8, 2026.

    The post Mortal Kombat: Annihilation’s Goofiness Has Aged Perfectly appeared first on Den of Geek.

  • 15 People Share the ’90s Show They’re Convinced Only They Remember

    15 People Share the ’90s Show They’re Convinced Only They Remember

    The 1990s produced an endless stream of television, from massive global hits to smaller shows that quietly disappeared after a short run. Some series stayed in syndication for years, while others seemed to vanish the moment they ended. Yet certain forgotten titles live on in memory, remembered vividly by the people who watched them at just the right time. Here are fifteen people sharing the ’90s show they’re convinced only they remember.

    The post 15 People Share the ’90s Show They’re Convinced Only They Remember appeared first on Den of Geek.

    If you’ve spent any time at all on the internet, you’ve probably seen the most infamous moment from the 1997 bomb, Mortal Kombat: Annihilation. A woman in purple strides onto the screen to take her place between two ninjas standing in fight positions. When a young lady below says, “Mother… you’re alive,” the camera cuts to a close up on the purple person. “Too bad YOU… will DIE!” she declares with an ostentatious point.

    That bit of dialogue occurs just four minutes into the film, and for nearly 30 years, it solidified fans’s opinion that Annihilation represented a serious step-down in quality from its 1995 predecessor, directed by Paul W. S. Anderson. Yet, when revisited three decades later, just as the latest big-budget and very respectful Mortal Kombat II is about to hit theaters, anyone watching the scene has to ask: What, exactly, would be the realistic way for a benevolent queen of a perfect realm, now corrupted by the magic of a pan-universal conqueror, to tell her daughter that she lives and now plans to conquer our realm, with the help of a four-armed lady and some centaur/dragon guy?

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    Without question, Mortal Kombat: Annihilation is goofy, plotted with indifference, and filled with effects that looked cheap in 1997 (despite having a $30 million budget, higher than the first film’s $20 million). But now that we have two respectful and impressive Hollywood films to look at, Annihilation can remind us that maybe there’s something deeply silly about the franchise that gave the world Noob Saibot.

    A Test of Might

    Directed by John R. Leonetti, from a script credited to Brent V. Friedman and Bryce Zabel, Mortal Kombat: Annihilation begins right where the previous film ended: the victory of the Earthrealm heroes gathered by the thunder god Raiden—Liu Kang, Sonya Blade, and Johnny Cage—over the sorceror Shang Tsung in the Mortal Kombat tournament meant nothing. Shao Kahn (Brian Thompson), emperor of the Outworld still plans to invade Earthrealm, with the help of his generals: Queen Sindel (Musetta Vander), Sheeva (Marjean Holden), Smoke (Ridley Tsui), Ermac (John Medlen), and Motaro (Deron McBee).

    Despite the strict continuity in plot, the end of Mortal Kombat and the start of Annihilation look very different. Robin Shou and Talisa Soto still play Liu Kang and Kitana, but James Remar is Raiden instead of Christopher Lambert, Sandra Hess has replaced Bridget Wilson as Sonya, and Chris Conrad takes Linden Ashby’s place as Johnny Cage, at least for the five minutes he’s on screen, before Shao Khan snaps his neck. Later, Red Williams joins the cast as Sonya’s partner Jax, replacing Gregory Williams, who portrayed the character in a brief cameo in the first movie.

    It’s not really the cast changes that mark a difference between the two films. The original has all of the features that people love/hate in Anderson’s later movies, manifested in a goofy performance by Lambert and some shoddy plotting. The second film has all those problems, only more so. Characters such as Sub-Zero and Scorpion pop in and then disappear from the story, Thompson, who has an otherworldly presence in The X-Files and Cobra, feels like a regular dude than a great conqueror, and a giant CGI-monster fight in the climax is both nonsensical and ugly. B-movie king Remar seems half-asleep while delivering his lines, and Williams is asked to do little more than shout slang as Jax.

    Not Flawless, Still a Victory

    Yet, the corniness of Annihilation matches the corniness that’s always been present in the games, even when it was freaking out parents and legislators in the mid-’90s. The spine-ripping always has more Looney Tunes to it than Faces of Death, and no series that includes babalities and “Toasty!” can have too many pretensions. Nor can a series that built half of its roster out of palette swaps complain about any filmmaker’s frugality.

    If Annihilation treated those strange aspects to Mortal Kombat with derision, then it would deserve the fan’s ire. But instead, the movie seems to lean into the silly parts of the games. We see this with the introduction of new characters Nightwolf (Litefoot) and Baraka (Dennis Keiffer). Neither character arrives with the best effects, as Nightwolf transforms from a wolf to a person with all the prestige of an Animorphs cover and Baraka’s giant head and flailing arms make him look more like a confused high school magic than a blade demon. But look at how unabashedly Keiffer throws himself into playing Baraka, or how Litefoot delivers the clunker “Cool, huh? It’s my animality.” with conviction. These guys are clearly having fun.

    One gets the same feeling watching the pay off of the animality plot, when Lui Kang becomes a dragon and Shao Kahn becomes a gorgon thing. It looks horrible, and the mechanics of the fight make no sense, especially when Lui Kang’s dragon—a famously flying creature with giant wings—gets scared about falling off a cliff. At the same time, you have to respect the filmmakers for trying to do a big kaiju battle at the climax of their movie, even if it looks janky.

    In fact, all the clunky visuals now come off as charming instead of irritating. The shots of Jax punching toward the camera aren’t as cool as a middle-distance shot of him actual grappling with a monster, but they have their charm. The endless shots of ninjas twirling through the sky recall a ’90s screensaver, in a way that feels nostalgic now.

    Even the infamous introduction of Sindel ages better because of the silly visuals. Her line delivery is ridiculous, but actor Musetta Vander puts everything into it. And all the actors around her are just as over-the-top, standing there with the dukes up and making mean, growly faces… just like the models in the games’ character selection screens.

    Friendship!

    To be clear, this isn’t to say that Mortal Kombat: Annihilation is good, nor does it mean that all of the flaws have become charming. For as much as their co-stars pour themselves into their roles, Remar and Reiner Schöne, who plays Elder God Shinnok, don’t quite have the same gusto. Nor can anyone claim that the martial arts action is as clean and propulsive as the first film.

    But we still have that first film to provide the cleaner martial arts action. Moreover, we’ll soon have two classy, expensive, and mostly respectful (give or take a Cole Young) Hollywood takes on the franchise.

    With those other entries in place, Annihilation can now be praised for retaining the series’ silly, janky, and altogether embarrassing side. When examined from that perspective, Mortal Kombat: Annihilation is not too bad at all.

    Mortal Kombat II will get over to theaters on May 8, 2026.

    The post Mortal Kombat: Annihilation’s Goofiness Has Aged Perfectly appeared first on Den of Geek.

  • The 15 Most Bizarre ’70s and ’80s TV Spin-Offs

    The 15 Most Bizarre ’70s and ’80s TV Spin-Offs

    Television in the 1970s and 1980s was full of experimentation, especially when it came to spin-offs. Networks were eager to extend popular shows, sometimes in ways that felt natural, but often in ways that were surprisingly strange.

    Characters were transplanted into entirely new settings, tones shifted dramatically, and familiar concepts were stretched to their limits. The result was a wave of spin-offs that ranged from slightly inspired to outright baffling. Yes, some found modest success, but most others quickly faded. These entries highlight some of the most unusual examples, where the connection to the original show seems anecdotal at best.

    The post The 15 Most Bizarre ’70s and ’80s TV Spin-Offs appeared first on Den of Geek.

    If you’ve spent any time at all on the internet, you’ve probably seen the most infamous moment from the 1997 bomb, Mortal Kombat: Annihilation. A woman in purple strides onto the screen to take her place between two ninjas standing in fight positions. When a young lady below says, “Mother… you’re alive,” the camera cuts to a close up on the purple person. “Too bad YOU… will DIE!” she declares with an ostentatious point.

    That bit of dialogue occurs just four minutes into the film, and for nearly 30 years, it solidified fans’s opinion that Annihilation represented a serious step-down in quality from its 1995 predecessor, directed by Paul W. S. Anderson. Yet, when revisited three decades later, just as the latest big-budget and very respectful Mortal Kombat II is about to hit theaters, anyone watching the scene has to ask: What, exactly, would be the realistic way for a benevolent queen of a perfect realm, now corrupted by the magic of a pan-universal conqueror, to tell her daughter that she lives and now plans to conquer our realm, with the help of a four-armed lady and some centaur/dragon guy?

    cnx.cmd.push(function() {
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    playerId: “106e33c0-3911-473c-b599-b1426db57530”,

    }).render(“0270c398a82f44f49c23c16122516796”);
    });

    Without question, Mortal Kombat: Annihilation is goofy, plotted with indifference, and filled with effects that looked cheap in 1997 (despite having a $30 million budget, higher than the first film’s $20 million). But now that we have two respectful and impressive Hollywood films to look at, Annihilation can remind us that maybe there’s something deeply silly about the franchise that gave the world Noob Saibot.

    A Test of Might

    Directed by John R. Leonetti, from a script credited to Brent V. Friedman and Bryce Zabel, Mortal Kombat: Annihilation begins right where the previous film ended: the victory of the Earthrealm heroes gathered by the thunder god Raiden—Liu Kang, Sonya Blade, and Johnny Cage—over the sorceror Shang Tsung in the Mortal Kombat tournament meant nothing. Shao Kahn (Brian Thompson), emperor of the Outworld still plans to invade Earthrealm, with the help of his generals: Queen Sindel (Musetta Vander), Sheeva (Marjean Holden), Smoke (Ridley Tsui), Ermac (John Medlen), and Motaro (Deron McBee).

    Despite the strict continuity in plot, the end of Mortal Kombat and the start of Annihilation look very different. Robin Shou and Talisa Soto still play Liu Kang and Kitana, but James Remar is Raiden instead of Christopher Lambert, Sandra Hess has replaced Bridget Wilson as Sonya, and Chris Conrad takes Linden Ashby’s place as Johnny Cage, at least for the five minutes he’s on screen, before Shao Khan snaps his neck. Later, Red Williams joins the cast as Sonya’s partner Jax, replacing Gregory Williams, who portrayed the character in a brief cameo in the first movie.

    It’s not really the cast changes that mark a difference between the two films. The original has all of the features that people love/hate in Anderson’s later movies, manifested in a goofy performance by Lambert and some shoddy plotting. The second film has all those problems, only more so. Characters such as Sub-Zero and Scorpion pop in and then disappear from the story, Thompson, who has an otherworldly presence in The X-Files and Cobra, feels like a regular dude than a great conqueror, and a giant CGI-monster fight in the climax is both nonsensical and ugly. B-movie king Remar seems half-asleep while delivering his lines, and Williams is asked to do little more than shout slang as Jax.

    Not Flawless, Still a Victory

    Yet, the corniness of Annihilation matches the corniness that’s always been present in the games, even when it was freaking out parents and legislators in the mid-’90s. The spine-ripping always has more Looney Tunes to it than Faces of Death, and no series that includes babalities and “Toasty!” can have too many pretensions. Nor can a series that built half of its roster out of palette swaps complain about any filmmaker’s frugality.

    If Annihilation treated those strange aspects to Mortal Kombat with derision, then it would deserve the fan’s ire. But instead, the movie seems to lean into the silly parts of the games. We see this with the introduction of new characters Nightwolf (Litefoot) and Baraka (Dennis Keiffer). Neither character arrives with the best effects, as Nightwolf transforms from a wolf to a person with all the prestige of an Animorphs cover and Baraka’s giant head and flailing arms make him look more like a confused high school magic than a blade demon. But look at how unabashedly Keiffer throws himself into playing Baraka, or how Litefoot delivers the clunker “Cool, huh? It’s my animality.” with conviction. These guys are clearly having fun.

    One gets the same feeling watching the pay off of the animality plot, when Lui Kang becomes a dragon and Shao Kahn becomes a gorgon thing. It looks horrible, and the mechanics of the fight make no sense, especially when Lui Kang’s dragon—a famously flying creature with giant wings—gets scared about falling off a cliff. At the same time, you have to respect the filmmakers for trying to do a big kaiju battle at the climax of their movie, even if it looks janky.

    In fact, all the clunky visuals now come off as charming instead of irritating. The shots of Jax punching toward the camera aren’t as cool as a middle-distance shot of him actual grappling with a monster, but they have their charm. The endless shots of ninjas twirling through the sky recall a ’90s screensaver, in a way that feels nostalgic now.

    Even the infamous introduction of Sindel ages better because of the silly visuals. Her line delivery is ridiculous, but actor Musetta Vander puts everything into it. And all the actors around her are just as over-the-top, standing there with the dukes up and making mean, growly faces… just like the models in the games’ character selection screens.

    Friendship!

    To be clear, this isn’t to say that Mortal Kombat: Annihilation is good, nor does it mean that all of the flaws have become charming. For as much as their co-stars pour themselves into their roles, Remar and Reiner Schöne, who plays Elder God Shinnok, don’t quite have the same gusto. Nor can anyone claim that the martial arts action is as clean and propulsive as the first film.

    But we still have that first film to provide the cleaner martial arts action. Moreover, we’ll soon have two classy, expensive, and mostly respectful (give or take a Cole Young) Hollywood takes on the franchise.

    With those other entries in place, Annihilation can now be praised for retaining the series’ silly, janky, and altogether embarrassing side. When examined from that perspective, Mortal Kombat: Annihilation is not too bad at all.

    Mortal Kombat II will get over to theaters on May 8, 2026.

    The post Mortal Kombat: Annihilation’s Goofiness Has Aged Perfectly appeared first on Den of Geek.

  • Marvel’s Oddest Show Is Staying That Way in Season 2

    Marvel’s Oddest Show Is Staying That Way in Season 2

    After garnering positive reviews and having cracked the Nielsen Streaming Originals chart using a binge release model, something that Daredevil: Born Again hasn’t managed in either of its much-hyped weekly rollout seasons, Wonder Man will be coming back to Disney+ for a second batch of episodes in the future. Marvel doesn’t renew its live-action Disney+ […]

    The post Marvel’s Oddest Show Is Staying That Way in Season 2 appeared first on Den of Geek.

    If you’ve spent any time at all on the internet, you’ve probably seen the most infamous moment from the 1997 bomb, Mortal Kombat: Annihilation. A woman in purple strides onto the screen to take her place between two ninjas standing in fight positions. When a young lady below says, “Mother… you’re alive,” the camera cuts to a close up on the purple person. “Too bad YOU… will DIE!” she declares with an ostentatious point.

    That bit of dialogue occurs just four minutes into the film, and for nearly 30 years, it solidified fans’s opinion that Annihilation represented a serious step-down in quality from its 1995 predecessor, directed by Paul W. S. Anderson. Yet, when revisited three decades later, just as the latest big-budget and very respectful Mortal Kombat II is about to hit theaters, anyone watching the scene has to ask: What, exactly, would be the realistic way for a benevolent queen of a perfect realm, now corrupted by the magic of a pan-universal conqueror, to tell her daughter that she lives and now plans to conquer our realm, with the help of a four-armed lady and some centaur/dragon guy?

    cnx.cmd.push(function() {
    cnx({
    playerId: “106e33c0-3911-473c-b599-b1426db57530”,

    }).render(“0270c398a82f44f49c23c16122516796”);
    });

    Without question, Mortal Kombat: Annihilation is goofy, plotted with indifference, and filled with effects that looked cheap in 1997 (despite having a $30 million budget, higher than the first film’s $20 million). But now that we have two respectful and impressive Hollywood films to look at, Annihilation can remind us that maybe there’s something deeply silly about the franchise that gave the world Noob Saibot.

    A Test of Might

    Directed by John R. Leonetti, from a script credited to Brent V. Friedman and Bryce Zabel, Mortal Kombat: Annihilation begins right where the previous film ended: the victory of the Earthrealm heroes gathered by the thunder god Raiden—Liu Kang, Sonya Blade, and Johnny Cage—over the sorceror Shang Tsung in the Mortal Kombat tournament meant nothing. Shao Kahn (Brian Thompson), emperor of the Outworld still plans to invade Earthrealm, with the help of his generals: Queen Sindel (Musetta Vander), Sheeva (Marjean Holden), Smoke (Ridley Tsui), Ermac (John Medlen), and Motaro (Deron McBee).

    Despite the strict continuity in plot, the end of Mortal Kombat and the start of Annihilation look very different. Robin Shou and Talisa Soto still play Liu Kang and Kitana, but James Remar is Raiden instead of Christopher Lambert, Sandra Hess has replaced Bridget Wilson as Sonya, and Chris Conrad takes Linden Ashby’s place as Johnny Cage, at least for the five minutes he’s on screen, before Shao Khan snaps his neck. Later, Red Williams joins the cast as Sonya’s partner Jax, replacing Gregory Williams, who portrayed the character in a brief cameo in the first movie.

    It’s not really the cast changes that mark a difference between the two films. The original has all of the features that people love/hate in Anderson’s later movies, manifested in a goofy performance by Lambert and some shoddy plotting. The second film has all those problems, only more so. Characters such as Sub-Zero and Scorpion pop in and then disappear from the story, Thompson, who has an otherworldly presence in The X-Files and Cobra, feels like a regular dude than a great conqueror, and a giant CGI-monster fight in the climax is both nonsensical and ugly. B-movie king Remar seems half-asleep while delivering his lines, and Williams is asked to do little more than shout slang as Jax.

    Not Flawless, Still a Victory

    Yet, the corniness of Annihilation matches the corniness that’s always been present in the games, even when it was freaking out parents and legislators in the mid-’90s. The spine-ripping always has more Looney Tunes to it than Faces of Death, and no series that includes babalities and “Toasty!” can have too many pretensions. Nor can a series that built half of its roster out of palette swaps complain about any filmmaker’s frugality.

    If Annihilation treated those strange aspects to Mortal Kombat with derision, then it would deserve the fan’s ire. But instead, the movie seems to lean into the silly parts of the games. We see this with the introduction of new characters Nightwolf (Litefoot) and Baraka (Dennis Keiffer). Neither character arrives with the best effects, as Nightwolf transforms from a wolf to a person with all the prestige of an Animorphs cover and Baraka’s giant head and flailing arms make him look more like a confused high school magic than a blade demon. But look at how unabashedly Keiffer throws himself into playing Baraka, or how Litefoot delivers the clunker “Cool, huh? It’s my animality.” with conviction. These guys are clearly having fun.

    One gets the same feeling watching the pay off of the animality plot, when Lui Kang becomes a dragon and Shao Kahn becomes a gorgon thing. It looks horrible, and the mechanics of the fight make no sense, especially when Lui Kang’s dragon—a famously flying creature with giant wings—gets scared about falling off a cliff. At the same time, you have to respect the filmmakers for trying to do a big kaiju battle at the climax of their movie, even if it looks janky.

    In fact, all the clunky visuals now come off as charming instead of irritating. The shots of Jax punching toward the camera aren’t as cool as a middle-distance shot of him actual grappling with a monster, but they have their charm. The endless shots of ninjas twirling through the sky recall a ’90s screensaver, in a way that feels nostalgic now.

    Even the infamous introduction of Sindel ages better because of the silly visuals. Her line delivery is ridiculous, but actor Musetta Vander puts everything into it. And all the actors around her are just as over-the-top, standing there with the dukes up and making mean, growly faces… just like the models in the games’ character selection screens.

    Friendship!

    To be clear, this isn’t to say that Mortal Kombat: Annihilation is good, nor does it mean that all of the flaws have become charming. For as much as their co-stars pour themselves into their roles, Remar and Reiner Schöne, who plays Elder God Shinnok, don’t quite have the same gusto. Nor can anyone claim that the martial arts action is as clean and propulsive as the first film.

    But we still have that first film to provide the cleaner martial arts action. Moreover, we’ll soon have two classy, expensive, and mostly respectful (give or take a Cole Young) Hollywood takes on the franchise.

    With those other entries in place, Annihilation can now be praised for retaining the series’ silly, janky, and altogether embarrassing side. When examined from that perspective, Mortal Kombat: Annihilation is not too bad at all.

    Mortal Kombat II will get over to theaters on May 8, 2026.

    The post Mortal Kombat: Annihilation’s Goofiness Has Aged Perfectly appeared first on Den of Geek.