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  • Star Wars Just Revealed the Origins of the Rebels’ Most Important Planet

    Star Wars Just Revealed the Origins of the Rebels’ Most Important Planet

    Yavin, a jungle moon orbiting the oil giant Yavin Prime, is a spoiler for the first three shows of Andor year 2. Yavin serves as the Rebel Alliance’s home base during the Galactic Civil War in Star Wars cannon. It occupies such a significant position in [ …]…]…]…]] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ] ]

    The first article Star Wars Only Revealed the Rebels ‘ Most Critical Planet appeared first on Den of Geek.

    Titanic is still a cause of development despite 113 times. Titanic: The Digital Resurrection, a pioneering specific from award-winning Atlantic Productions and National Geographic, shows how we can maintain the past while safeguarding the future. Previous dives to the wreck have provided glimpses into its dreadful story, but today technology unveils the whole picture.

    The unique, which is now streaming on Disney + and Hulu, uses unique access to cutting-edge underground monitoring and is the most appropriate digital baby of the Titanic previously created. It was created using more than two years of research, 715, 000 pictures, and 16 terabytes of data that were meticulously pieced together.

    cnx. cmd. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    However, this 90-minute special covers far more than just the Titanic. &nbsp,

    Parks Stephenson, a prominent Titanic analyst, hopes viewers will attend with the hopes that they will not only learn more about that fateful night in 1912, but also that they will also observe how we can continue to engage with history by using it as a means of education.

    According to Stephenson, “[ The 3D model ] serves as a baseline from which all future work is going to be done.” We must first understand the depths before charting in and utilizing it.

    The special follows a team of renowned historians, engineers, and forensic experts as they explore the twin, which was built by the deep-sea mapping firm Magellan. They include Stephenson, metallurgist Jennifer Hooper, and master mariner Captain Chris Hearn. &nbsp,

    In the virtual studio, Jennifer Hooper, Chris Hearn, and Parks Stephenson take a look at the digital twin of the Titanic. ( Credit: Atlantic Productions )

    The digital twin, projected on a massive, curved LED volume stage, captures the ship in breathtaking detail in the eyes of Stephenson, Hooper, and Hearn. The team can walk through the model and use the reconstruction to challenge long-held myths because the wreckage has been preserved exactly as it was in 2022.

    They examine the jagged break in the hull, which suggests that the ship wasn’t violently torn apart, shredding through first-class cabins where J. J. Astor and Benjamin Guggenheim might have sat. After impact, a single open valve in the boiler room confirms that the crew members stayed at their post, running the electricity and making distress calls. First Officer William Murdoch, who is accused of desertion, can be exonerated by the position of a lifeboat davit, which is frozen in mid-motion. &nbsp,

    These details, which were preserved on the ocean floor, are now accessible without having to walk near the wreckage. Digging or drilling through the seafloor can result in irreversible harm because it is not a renewable surface. Stephenson thinks that the use of technology like the digital twin can change the way we study the ocean without störring it.

    Stephenson has long been at the forefront of history and technology, serving as a naval analyst, historian, and maritime forensics expert. He later came to advise filmmakers, historians, and deep-sea expeditions after leaving the Navy, where he served as both a submariner and flight officer. He argues that ethical boundaries need to be established as the tools for underwater expeditions advance. &nbsp,

    According to Stephenson,” We need to know how to study the sea if we want to understand it.” And this technology will be the way forward for ocean exploration. We’re going to be able to bring it up and be able to study it in full detail because of not just shipwrecks, but also geological formations, which are basically the way things look down there.

    Stephenson serves as the nonprofit USS KIDD Veterans Museum, where he supports the preservation of the destroyer USS KIDD ( DD-661 ) from World War II. He inspires younger generations with the thrill of learning about a historical warship at the museum, while also imparting significant character lessons. &nbsp,

    There are many important lessons to be learned from the Titanic. One of the most egregious is the selflessness shown by many of the men on board, who gave up their chances of survival so that women and children could escape first. Stephenson hopes to impart the virtues of service, sacrifice, and citizenship to future generations through the nonprofit rather than just the ship itself. &nbsp,

    According to Stephenson,” There are elements from our history that we can use to educate the coming generations properly.” ” We won’t lose some of our best customs, and maybe we’ll get rid of some of our worst customs,” he said.

    As he retires, Stephenson’s work with the nonprofit will be his last. By conserving the KIDD, he hopes to use the important lessons of history to aid future generations. His career has a new meaning thanks to his involvement with young people and his care for a historical warship. &nbsp,

    ” As of right now, I am in charge of preserving a very tangible piece of our history,” Stephenson says. Being a steward of history, I finally feel that all of this has given me a real purpose in life.

    Den of Geek‘s first post Titanic Still Has Secrets, And A New Doc Has Bigger Answers Than You Might Expected.

  • Who Really Is Number One? – Star Trek First Officers, Ranked

    Who Really Is Number One? – Star Trek First Officers, Ranked

    ” Number One, you have the helm,” the saying goes. The fact that Captain Picard frequently uses those phrases in Star Trek: The Next Generation don’t undermine its significance. The second officer isn’t just the person who supports the skipper and takes over when necessary in the world of Star Trek. ]… ]

    The article Who Is Number One Actually? On Den of Geek, Star Trek First Soldiers, Ranked first appeared.

    Titanic continues to be a cause of development despite 113 times. Titanic: The Digital Resurrection, a pioneering specific from award-winning Atlantic Productions and National Geographic, shows how we can maintain the history and safeguard the future. However, recent investigations into the wreck have revealed glimpses into its dreadful story.

    The unique, which is now streaming on Disney + and Hulu, uses unique access to cutting-edge underground monitoring and is the most appropriate digital baby of the Titanic previously created. It was created using more than two years of research, 715, 000 pictures, and 16 terabytes of data that were meticulously pieced together.

    cnx. cmd. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    However, this 90-minute special covers far more than just the Titanic. &nbsp,

    Parks Stephenson, a prominent Titanic analyst, hopes viewers will attend with both an appreciation for that fateful night in 1912 and an appreciation of how we can continue to engage with history by using it as a means of education.

    According to Stephenson, “[ The 3D model ] serves as a baseline from which all future work will be conducted.” We must first grasp the depths before charting in and utilizing it.

    The special follows a team of renowned historians, engineers, and forensic experts as they explore the twin, which was built by the deep-sea mapping firm Magellan. They include Stephenson, metallurgist Jennifer Hooper, and master mariner Captain Chris Hearn. &nbsp,

    In the virtual studio, Jennifer Hooper, Chris Hearn, and Parks Stephenson take a look at the digital twin of the Titanic. ( Credit: Atlantic Productions )

    Stephenson, Hooper, and Hearn are all in awe of the digital twin, which is projected on a massive, curved LED volume stage, which captures the ship in breathtaking detail. The team can walk through the model and use the reconstruction to challenge long-held myths because the wreckage has been preserved exactly as it was in 2022.

    They examine the jagged break in the hull, which suggests that the ship wasn’t violently torn apart, shredding through first-class cabins where J. J. Astor and Benjamin Guggenheim might have sat. A single open valve in the boiler room indicates that crew members stayed at their posts after impact, allowing the electricity to flow and issue distress calls. First Officer William Murdoch, accused of desertion, is exonerated by the position of a lifeboat davit, which is frozen in mid-motion. &nbsp,

    These details, which were preserved on the ocean floor, are now accessible without having to walk near the wreckage. The seafloor is not a regenerative surface, and drilling through it can result in irreversible harm. Stephenson thinks that the use of technology like the digital twin can change the way we study the ocean without störring it.

    Stephenson has long been a pioneer in maritime forensics and history, serving as a naval analyst, historian, and maritime forensics expert. He left the Navy and became a submerged officer as well as a submariner after serving as a flight officer. He later became an advisor to filmmakers, historians, and deep-sea expeditions. He argues that as the tools for underwater expeditions advance, the need for ethical boundaries increases. &nbsp,

    According to Stephenson,” We need to know how to study the sea if we want to understand it.” Additionally, this technology will lead to ocean exploration in the future. We’re going to be able to bring it up and study it in full detail because of not just shipwrecks, but also geological formations, which are basically the way things look there.

    Stephenson serves as the nonprofit USS KIDD Veterans Museum, which preserves the destroyer USS KIDD ( DD-661 ) from World War II. He imparts significant character lessons to younger generations while also inspiring them with the excitement of learning about a historic warship. &nbsp,

    The Titanic teaches a lot of valuable lessons. Many of the men on board, who gave up their chances of survival so that women and children could escape first, are most eloquent in their selflessness. Stephenson hopes to impart the virtues of service, sacrifice, and citizenship to future generations through the nonprofit rather than just the ship itself. &nbsp,

    ” There are historical elements that can be used if we properly educate the next generations,” Stephenson says. ” We won’t lose some of our best customs, and maybe we’ll get rid of some of our worst customs,” he said.

    As he retires, Stephenson’s work with the nonprofit will be his last. By conserving the KIDD, he hopes to use the important lessons of history to help guide future generations. Working with young people and giving a beloved warship a new meaning has given his career a new lease of life. &nbsp,

    ” It’s my job to preserve our history now, and I’m in charge of it,” Stephenson says. Being a steward of history, I finally feel that all of this has given me a real purpose in life.

    The first post On Den of Geek was titled Titanic Still Has Secrets, And A New Doc Has Bigger Answers Than You Might Expect.

  • Beyond Meta and the A.I. Mining of Books: We Need New Copyright Laws

    Beyond Meta and the A.I. Mining of Books: We Need New Copyright Laws

    You’ll likely recognize the ominous FBI warnings at the start of movies that warned against piracy if you can remember the days of VHS tapes. Although a little overt, it often served as a steadfast warning: You own the audio, but you don’t own the information. These kinds of warnings still exist today with piracy [ …]]…

    Beyond Meta and the A. I. appeared. The second post on Den of Geek was titled Mining of Books: We Need New Copyright Laws.

    Titanic continues to be a cause of development despite 113 times. Titanic: The Digital Resurrection, a pioneering specific from award-winning Atlantic Productions and National Geographic, shows how we can maintain the history and safeguard the future. However, recent investigations into the wreck have revealed glimpses into its dreadful story.

    The unique, which is now streaming on Disney + and Hulu, uses exclusive entry to cutting-edge underwater searching and washes together with 16 terabytes of data to produce the most appropriate digital twin of the Titanic ever built. It was created using more than two years of research, 715, 000 pictures, and meticulously assembled data.

    cnx. command. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    However, this 90-minute particular covers so much more than just the Titanic. &nbsp,

    Parks Stephenson, a prominent Titanic scientist, hopes viewers will attend with both an appreciation for that fateful day in 1912 and an appreciation of how we can continue to engage with story by using it as a means of education.

    According to Stephenson, “[ The 3D model ] serves as a baseline from which all future work will be conducted.” We must first understand the deep before tracking in and utilizing it.

    The unique follows a group of renowned researchers, engineers, and forensic experts as they explore the baby, which was built by the deep-sea tracking firm Magellan. They include Stephenson, would Jennifer Hooper, and master sailor Captain Chris Hearn. &nbsp,

    In the online theater, Jennifer Hooper, Chris Hearn, and Parks Stephenson take a look at the digital twin of the Titanic. ( Credit: Atlantic Productions )

    Stephenson, Hooper, and Hearn are all in awe of the modern baby, which is projected on a large, curved LED volume stage, which captures the ship in amazing detail. The team can move through the design and use the reconstruction to task long-held myths because the wreckage has been preserved exactly as it was in 2022.

    They examine the jagged break in the deck, which suggests that the ship wasn’t fiercely torn off, shredding through first-class cottages where J. J. Astor and Benjamin Guggenheim might have sat. A second opened valves in the boiler room indicates that team members stayed at their article after impact, allowing the electricity to flow and issue distress calls. First Officer William Murdoch, accused of abandonment, is exonerated by the placement of a boat dote, which is frozen in mid-motion. &nbsp,

    These details, which were preserved on the sea floor, are now available without having to walk near the wreckage. The bottom is not a regenerative surface, and drilling through it can result in catastrophic harm. Stephenson thinks that the use of technology like the electric twin can completely transform how sea research is conducted without affecting it.

    Stephenson has long been a pioneer in sea forensics and history, serving as a marine analyst, historian, and maritime forensics expert. He later came to request directors, scholars, and deep-sea expeditions after leaving the Navy, where he served as both a diver and flight officer. He argues that ethical boundaries need to be established as the tools for underwater expeditions advance. &nbsp,

    According to Stephenson,” We need to know how to study the sea if we want to understand it.” And this technology will set the stage for ocean exploration in the future. We’re going to be able to bring it up and be able to study it in full detail because of not just shipwrecks, but also geological formations, which are basically the way things look there.

    Stephenson serves as the nonprofit USS KIDD Veterans Museum, which preserves the destroyer USS KIDD ( DD-661 ) from World War II. He inspires younger generations with the thrill of learning about a historical warship at the museum, while also imparting significant character lessons. &nbsp,

    There are many important lessons to be learned from the Titanic. One of the most egregious acts of selflessness is that many of the men on board gave up their chances of survival so that the women and children could escape first. Stephenson hopes to impart the virtues of service, sacrifice, and citizenship to future generations through the nonprofit rather than just the ship itself. &nbsp,

    ” There are historical elements that can be used if we properly educate the next generations,” Stephenson says. We won’t lose some of our best customs, but we might even get rid of some of our worst ones.

    As he retires, Stephenson’s work with the nonprofit will be his last one. By conserving the KIDD, he hopes to use the important lessons of history to help guide future generations. Working with young people and giving a beloved warship a new meaning has given his career a new lease of life. &nbsp,

    ” As of right now, I am in charge of preserving a very tangible piece of our history,” Stephenson says. Being a steward of history, I finally feel that all of this has given me a real purpose in life.

    The first post On Den of Geek was titled Titanic Still Has Secrets, And A New Doc Has Bigger Answers Than You Might Expect.

  • Star Wars: Andor – Who is Maya Pei and What is the Maya Pei Brigade?

    Star Wars: Andor – Who is Maya Pei and What is the Maya Pei Brigade?

    This article contains spoilers for shows 1 through 3 of Andor year 2. Another dissident mobile operating out of the cosmos, known as the Maya Pei Brigade, is introduced in the first three episodes of Andor year 2. When Cassian ( Diego Luna ) arrives to drop off the TIE Avenger, he notices a group of survivors who are stranded on Yavin 4.

    What is the Maya Pei Brigade and Who is Maya Pei in Star Wars: Andor? second appeared on Den of Geek.

    Titanic is still a cause of development despite 113 times. Titanic: The Digital Resurrection, a pioneering specific from award-winning Atlantic Productions and National Geographic, shows how we can maintain the past while safeguarding the future. Previous dives to the wreck have provided glimpses into its dreadful story, but today technology unveils the whole picture.

    The unique, which is now streaming on Disney + and Hulu, uses exclusive entry to cutting-edge underground searching and washes together with 16 terabytes of data to produce the most appropriate digital twin of the Titanic ever built. It was created using more than two years of research, 715, 000 pictures, and meticulously assembled data.

    cnx. command. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    However, this 90-minute unique covers so much more than just the Titanic. &nbsp,

    Parks Stephenson, a prominent Titanic analyst, hopes viewers will attend with the hopes that they will not only learn more about that terrible evening in 1912, but even that they will also see how we can continue to engage with history by using it as a means of education.

    According to Stephenson, “[ The 3D model ] serves as the foundation for all upcoming work.” We must first grasp the deep before tracking in and utilizing it.

    The unique follows a group of renowned researchers, engineers, and forensic experts as they explore the baby, which was built by the deep-sea tracking firm Magellan. They include Stephenson, would Jennifer Hooper, and master sailor Captain Chris Hearn. &nbsp,

    In the online theater, Jennifer Hooper, Chris Hearn, and Parks Stephenson take a look at the digital twin of the Titanic. ( Credit: Atlantic Productions )

    The modern baby, projected on a large, curved LED volume stage, renders the ship at full scale in exquisite detail, is the work of Stephenson, Hooper, and Rose. The team can move through the design and use the reconstruction to challenge long-held myths because the wreckage has been preserved exactly as it was in 2022.

    They examine the jagged break in the deck, which suggests that the ship wasn’t fiercely torn asunder, shredding through first-class cottages where J. J. Astor and Benjamin Guggenheim might have sat. A second open valves in the boiler room indicates that team members stayed at their posts after impact, allowing the electricity to flow and issue distress calls. First Officer William Murdoch, who is accused of abandonment, can be exonerated by the placement of a boat davit, which is frozen in mid-motion. &nbsp,

    These details, which were preserved on the sea ground, are now available without having to walk near the wreckage. The bottom is not a regenerative area, and drilling through it can result in catastrophic harm. Stephenson thinks that the use of technology like the digital twin is change the way we study the seas without störring it.

    Stephenson has long been at the vanguard of past and technology, having been a naval researcher, scholar, and coastal forensic professional. He left the Navy and became a submerged officer as well as a submariner after serving as a flight officer. He later became an advisor to filmmakers, historians, and deep-sea expeditions. He argues that as the tools for underwater expeditions advance, the need for ethical boundaries increases. &nbsp,

    ” We need to know how to study the sea properly if we’re going to understand it,” Stephenson says. And this technology will be the way forward for ocean exploration. We’re going to be able to bring it up and be able to study it in full detail because of not just shipwrecks, but also geological formations, which are basically the way things look there.

    Stephenson serves as the nonprofit USS KIDD Veterans Museum, where he supports the preservation of the destroyer USS KIDD ( DD-661 ) from World War II. He imparts significant lessons about character while also inspiring younger generations with the excitement of learning about a historic warship. &nbsp,

    The Titanic teaches a lot of valuable lessons. Many of the men on board, who gave up their chances of survival so that women and children could escape first, are most eloquent in their selflessness. Stephenson hopes to impart the virtues of service, sacrifice, and citizenship to future generations through the nonprofit rather than just the ship itself. &nbsp,

    ” There are historical elements that can be used if we properly educate the next generations,” Stephenson says. ” We won’t lose some of our best customs, and maybe we’ll get rid of some of our worst customs,” he said.

    Stephenson’s involvement with the organization will be his last assignment as he ages in retirement. By conserving the KIDD, he hopes to use the important lessons of history to help guide future generations. Working with young people and giving a beloved warship a new meaning has given his career a new lease of life. &nbsp,

    ” As of right now, I am in charge of preserving a very tangible piece of our history,” Stephenson says. Being a steward of history, I finally feel that all of this has given me a real purpose in life.

    The first post on Den of Geek was titled Titanic Still Has Secrets, And A New Doc Has Bigger Answers Than You Might Expect.

  • Captain America 4’s Carl Lumbly Discusses His Complicated Superhero History

    Captain America 4’s Carl Lumbly Discusses His Complicated Superhero History

    In Captain America: Brave New World, Sam Wilson and Joaquin Torres travel first to get some training. Joaquin sneers at the figuratively challenging but certainly older consultant chosen by Sam at first. Joaquin is overcome with question when Sam mentions the property’s title. After all, Isaiah Bradley is the person.

    Den of Geek‘s Carl Lumbly, Captain America 4, and his challenging warrior tale first surfaced.

    Despite being 113 periods, Titanic continues to be a source of development. The wreck’s terrible account has been revealed through the wreck, but Titanic: The Digital Resurrection, a pioneering certain from Atlantic Productions and National Geographic, demonstrates how we can preserve the history while safeguarding the prospect.

    The most appropriate digital twin of the Titanic always constructed is made possible by exclusive access to cutting-edge underwater looking and 16 terabytes of data are combined to create the special, which is now streaming on Disney + and Hulu. It was made with 715, 000 images, more than two years of research, and meticulous information collection.

    cnx. python. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    But, this 90-minute special includes a lot more than merely the Titanic. &amp, nbsp,

    Parks Stephenson, a scientist on the Titanic who lives there, expectations that viewers will enjoy the movie because they want to learn more about the events that took place on September 11, 1912.

    According to Stephenson, “[ The 3D model ] serves as a baseline from which all subsequent work is going to be done.” Before entering and using the darkness, we had first understand it.

    The special follows a group of distinguished scientists, engineers, and criminal specialists as they examine the baby, which was created by the deep-sea research company Magellan. They include Captain Chris Hearn, Jennifer Hooper, and Stephenson, a king soldier. &amp, nbsp,

    In the online factory, experts Jennifer Hooper, Chris Hearn, and Parks Stephenson take a look at the website child of the Titanic. ( Credit: Atlantic Productions )

    The contemporary child, which is projected on a massive, curvy LED volume level, captures the ship’s vision with exquisite details in Stephenson, Hooper, and Rose. Because the aircraft has been preserved precisely as it was in 2022, the team you proceed through the layout and use the restoration to refute long-held myths.

    They examine the sharp crack in the balcony, which suggests that the ship wasn’t utterly torn apart and shredding through first-class cabins where J. J. Astor and Benjamin Guggenheim may include sat. A second, open doorway in the boiler room after the incident confirms that the team members continued to work at their posts, running the energy, and making stress calls. First Officer William Murdoch, who is accused of abandoning the boat, is cleared by the position of a frozen boat dote in mid-motion. &amp, nbsp,

    Information that were preserved on the ocean floor are now accessible without having to move close to the disaster. The middle is not a renewable ground, and digging or drilling through it can cause irreparable harm. Stephenson believes that using technology like the electronic baby can completely transform the way water research is conducted without having an impact on it.

    As a sea scholar, scholar, and sea criminal professional, Stephenson has long been at the forefront of history and techniques. After serving as a vacation commander, he left the Navy and went on to become a covered national as well as a diver. Eventually, he served as a consultant to artists, historians, and deep-sea excursions. He contends that interpersonal boundaries must be established as the equipment for the advancement of sea expeditions. &amp, nbsp,

    If we want to know the sea, Stephenson says,” we need to know how to analyze it effectively.” And this will be the best course of action for ocean research. Because of not just catastrophe, but also geographical rocks, which are basically the way things look that, we’re going to be able to bring it up and examine it thoroughly.

    The destroyer USS KIDD ( DD-661 ) from World War II is preserved by Stephenson as the nonprofit USS KIDD Veterans Museum. Younger generations are taught important figure lessons while also being inspired by the thrill of learning about a traditional warship. &amp, nbsp,

    There are some lessons to be drawn from the Titanic. Many of the men on board gave up their chances of survival in one of the most egregious acts of generosity so that the women and children could leave first. Instead of just the dispatch itself, Stephenson hopes to use the volunteer to teach the virtues of support, devotion, and membership to upcoming generations. &amp, nbsp,

    There are elements from our past that we can use to properly inform the upcoming generations, says Stephenson. Some of our best customs were retained, but we may have even lost some of them.

    Stephenson’s last interaction with the volunteer will be as he retires. By conserving the KIDD, he intends to use the significant historical lessons to inform the upcoming years. His career has a new lease of life thanks to his involvement with young people and the addition of a new meaning to his beloved ship. &amp, nbsp,

    Stephenson says,” It’s my job now to keep our story going, and I’m in charge of it.” Being a servant of story, I thought all of this led me to something that, in my opinion, has finally given me a true purpose in life.

    Titanic, Den of Geek‘s first post, also contains tricks, and a new doctor has more complex solutions than you might think.

  • Titanic Still Has Secrets, And A New Doc Has Bigger Answers Than You Might Expect

    Titanic Still Has Secrets, And A New Doc Has Bigger Answers Than You Might Expect

    Titanic continues to be a cause of development despite 113 times. The wreck’s horrible story has been glimpsed through the wreck, but a groundbreaking specific from Atlantic Productions and National Geographic, Titanic: The Digital Resurrection, shows how we can protect the past while safeguarding the future. ]… ]

    The first article on Den of Geek was titled Titanic Also Has Tricks, And A New Doc Has Bigger Solutions Than You Might Hope.

    Titanic is still a cause of development despite 113 times. The wreck’s horrible story has been glimpsed through the wreck, but a groundbreaking specific from Atlantic Productions and National Geographic, Titanic: The Digital Resurrection, shows how we can protect the past while safeguarding the future.

    The unique, which is now streaming on Disney + and Hulu, uses unique access to cutting-edge underground monitoring and was created using the most appropriate digital baby of the Titanic ever built, which was assembled from 16 terabytes of data carefully pieced together over the course of more than two years of research.

    cnx. command. push ( function ( ) {cnx ( {playerId:” 106e33c0-3911-473c-b599-b1426db57530″, }). render ( “0270c398a82f44f49c23c16122516796” ), }),

    However, this 90-minute unique covers so much more than just the Titanic. &nbsp,

    Parks Stephenson, a prominent Titanic researcher, hopes viewers will attend with both an appreciation for that fateful day in 1912 and an appreciation of how we can continue to engage with background by using it as a means of education.

    According to Stephenson, “[ The 3D model ] serves as a baseline from which all future work is going to be done.” Before we chart in and take advantage of it, we must first understand the deep.

    The unique follows a group of renowned researchers, engineers, and forensic experts as they explore the baby, which was built by the deep-sea tracking firm Magellan. They include Stephenson, would Jennifer Hooper, and master sailor Captain Chris Hearn. &nbsp,

    In the online theater, Jennifer Hooper, Chris Hearn, and Parks Stephenson take a look at the digital twin of the Titanic. ( Credit: Atlantic Productions )

    The modern baby, projected on a large, curved LED volume stage, renders the ship at full scale in exquisite detail, is the work of Stephenson, Hooper, and Rose. The team can move through the design and use the reconstruction to task long-held myths because the wreckage has been preserved exactly as it was in 2022.

    They examine the ship’s sharp crack, which suggests that it wasn’t split completely in two; instead, it was fiercely torn off, shredding through first-class houses where J. J. Astor and Benjamin Guggenheim might have sat. A second opened valves in the boiler room indicates that team members stayed at their posts after impact, allowing the electricity to flow and issue distress calls. First Officer William Murdoch, who is accused of abandonment, can be exonerated by the placement of a boat davit, which is frozen in mid-motion. &nbsp,

    Without having to walk near the catastrophe, those details that were preserved on the sea floor are now available. Digging or drilling through the bottom can result in irreversible harm because it is not a green area. Without affecting it, Stephenson thinks that lake science may be radically altered by the digital twin.

    Stephenson has long been at the vanguard of history and systems, serving as a marine researcher, scholar, and maritime forensic professional. He later left the Navy and became a subordinator and flight officer before consulting filmmakers, historians, and deep-sea expeditions. He argues that ethical boundaries need to be established as the tools for underwater expeditions advance. &nbsp,

    According to Stephenson,” We need to know how to study the sea if we want to understand it.” And this technology will set the stage for ocean exploration in the future. We’re going to be able to bring it up and be able to study it in full detail because of not just shipwrecks, but also geological formations, which are basically the way things look there.

    Stephenson serves as the nonprofit USS KIDD Veterans Museum, which preserves the destroyer USS KIDD ( DD-661 ) from World War II. He inspires younger generations with the thrill of learning about a historical warship at the museum, while also imparting significant character lessons. &nbsp,

    There are many important lessons to be learned from the Titanic. Many of the men on board, who gave up their chances of survival so that women and children could escape first, are most eloquent in their selflessness. Stephenson hopes to impart the virtues of service, sacrifice, and citizenship to future generations through the nonprofit rather than just the ship itself. &nbsp,

    ” There are historical elements that can be used if we properly educate the next generations,” Stephenson says. We won’t lose some of our best customs, but we might even get rid of some of our worst ones.

    As he retires, Stephenson’s work with the nonprofit will be his last. By conserving the KIDD, he hopes to use the important lessons of history to aid future generations. Working with young people and giving a beloved warship a new meaning has given his career a new lease of life. &nbsp,

    ” As of right now, I am in charge of preserving a very tangible piece of our history,” Stephenson says. ” All of this led me to something that, in my opinion, has finally given me a real purpose in life, being a steward of history.”

    The first article on Den of Geek was titled Titanic Also Has Tricks, And A New Doc Has Bigger Solutions Than You Might Hope.

  • Beware the Cut ‘n’ Paste Persona

    Beware the Cut ‘n’ Paste Persona

    This Person Does Not Exist is a website that uses a machine learning algorithm to create individual eyes. It takes actual photos and recombines them into false people faces. We just squirted past a LinkedIn post that claimed this site might be helpful “if you are developing a image and looking for a photo.”

    We agree: the computer-generated heads could be a great fit for personas—but not for the purpose you might think. Ironically, the website highlights the core issue of this very common design method: the person ( a ) does not exist. Personas are deliberately created, just like in the photos. Knowledge is taken out of natural environment and recombined into an isolated preview that’s detached from reality.

    However, it’s odd that manufacturers use personalities to guide their style in the real world.

    Personas: A action up

    Most manufacturers have created, used, or come across personalities at least once in their profession. The Interaction Design Foundation defines profile as “fictional characters that you create based upon your research in order to represent the various consumer types that might use your company, product, page, or brand,” according to their article” Personas- A Simple Introduction.” In their most complete expression, personas typically consist of a name, profile picture, quotes, demographics, goals, needs, behavior in relation to a certain service/product, emotions, and motivations ( for example, see Creative Companion’s Persona Core Poster ). According to design firm Designit, the goal of personas is to “make the research relateable, ]and ] easy to communicate, digest, reference, and apply to product and service development.”

    The decontextualization of personalities

    Personas are common because they make “dry” research information more realistic, more people. However, this approach places a cap on the study’s data research, making it impossible for the investigated users to be excluded from their particular contexts. As a result, personalities don’t describe important factors that make you realize their decision-making method or allow you to connect to users ‘ thoughts and behavior, they lack stories. You are aware of the persona’s actions, but you lack the history knowledge to understand why. You end up with images of people that are really less people.

    This “decontextualization” we see in identities happens in four way, which we’ll discuss below.

    People are assumed to be dynamic, according to people.

    Although many companies still try to box in their employees and customers with outdated personality tests ( referring to you, Myers-Briggs ), here’s a painfully obvious truth: people are not a fixed set of features. You think, act, and think differently in various circumstances. You appear distinct to different people, you may act pleasant to some, tough to others. And you change your mind all the time about choices you’ve taken.

    Modern psychology agree that while people typically act in accordance with specific patterns, how they act and make decisions is influenced by a combination of both their environment and background. The context—the atmosphere, the effect of other people, your feelings, the whole story that led up to a situation—determines the kind of person you are in each particular time.

    Personalities do not account for this variation in their attempt to improve reality; instead, they present a consumer as a predetermined set of features. Like personality tests, personas seize people away from real existence. Even worse, individuals are reduced to a brand and categorized as” that kind of guy” with no means to practice their inherent flexibility. This behavior defies stereotypes, diminishes variety, and doesn’t indicate reality.

    Personas rely on people, not the environment

    In the real world, you’re creating content for a situation, no an entity. Each individual lives in a community, a group, an habitat, where there are environmental, social, and cultural factors you need to consider. A pattern is not meant for a single customer. Instead, you create a pattern for one or more specific situations where a certain product might be used by a large number of people. Personas, but, show the customer alone rather than explain how the consumer relates to the environment.

    Would you choose the exact course of action repeatedly? Maybe you’re a dedicated vegan but also decide to buy some meats when your family are coming across. As they depend on various situations and characteristics, your decisions—and behavior, thoughts, and comments —are no absolute but extremely contextual. Because it doesn’t identify the grounds of your decisions, the image that “represents” you doesn’t take into account this interdependence. It doesn’t provide a explanation of why you act the way you do. People practice the well-known attribution error, which states that they too often attribute others ‘ behavior to their personalities and not to the circumstances.

    As mentioned by the Interaction Design Foundation, identities are often placed in a situation that’s a” specific environment with a problem they want to or have to solve “—does that mean environment actually is considered? Unfortunately, what often happens is that you take a fictional character and based on that fiction determine how this character might deal with a certain situation. How could you possibly understand how someone you want to represent behave in new circumstances if you hadn’t even fully investigated and understood the current context of the people you want to represent?

    Personas are meaningless averages

    A persona is depicted as a specific person in Shlomo Goltz’s introduction to Smashing Magazine, according to Shlomo Goltz’s introduction article. It is instead made up of observations from numerous people. A well-known critique to this aspect of personas is that the average person does not exist, as per the famous example of the USA Air Force designing planes based on the average of 140 of their pilots ‘ physical dimensions and not a single pilot actually fitting within that average seat.

    The same limitation applies to mental aspects of people. Have you ever heard a famous person say something like,” They took what I said out of context!” They used my words, but I didn’t mean it like that”. Although the celebrity’s statement was literally reported, the reporter failed to explain the context of the statement and to explain the non-verbal expressions. As a result, the intended meaning was lost. You do the same when you create personas: you collect somebody’s statement ( or goal, or need, or emotion ), of which the meaning can only be understood if you provide its own specific context, yet report it as an isolated finding.

    However, personas go one step further, combining a decontextualized finding with another decontextualized finding from another. The resulting set of findings often does not make sense: it’s unclear, or even contrasting, because it lacks the underlying reasons on why and how that finding has arisen. It lacks any significance. And the persona doesn’t give you the full background of the person ( s ) to uncover this meaning: you would need to dive into the raw data for each single persona item to find it. What, then, is the usefulness of the persona?

    The validity of personas is deceiving.

    To a certain extent, designers realize that a persona is a lifeless average. Designers invent and add “relatable” details to personas to make them resemble real people in order to overcome this. Nothing captures the absurdity of this better than a sentence by the Interaction Design Foundation:” Add a few fictional personal details to make the persona a realistic character”. In other words, you add non-realism in an attempt to create more realism. Wouldn’t it be much more responsible to emphasize that John is only an abstraction if you purposefully conceal the fact that” John Doe” is an abstract representation of research findings? If something is artificial, let’s present it as such.

    After accepting that people’s personalities are fixed, ignored the importance of their environment, and hidden meaning by joining isolated, non-generalizable findings, designers create new context to create ( their own ) meaning. In doing so, as with everything they create, they introduce a host of biases. As phrased by Designit, as designers we can” contextualize]the persona ] based on our reality and experience. We make connections that are well-known to us. This practice reinforces stereotypes, doesn’t reflect real-world diversity, and gets further away from people’s actual reality with every detail added.

    To conduct effective design research, we must report the actual situation and make it relatable for our audience, so that everyone can use their own empathy and develop their own interpretation and emotional response.

    Dynamic Selves: The alternative to personas

    If we shouldn’t use personas, what should we do instead?

    Designit suggests using mindsets rather than personas. Each Mindset is a” spectrum of attitudes and emotional responses that different people have within the same context or life experience”. It challenges designers to avoid getting fixated on just one person’s way of being. Unfortunately, while being a step in the right direction, this proposal doesn’t take into account that people are part of an environment that determines their personality, their behavior, and, yes, their mindset. Therefore, Mindsets are also not absolute but change in regard to the situation. What determines a certain Mindset, remains to be seen.

    Another alternative comes from Margaret P., author of the article” Kill Your Personas“, who has argued for replacing personas with persona spectrums that consist of a range of user abilities. For instance, a visual impairment could be permanent ( blindness ), temporary ( recovery from eye surgery ), or situational (screen glare ). Persona spectrums are highly useful for more inclusive and context-based design, as they’re based on the understanding that the context is the pattern, not the personality. Their limitation, however, is that they have a very functional take on users that misses the relatability of a real person taken from within a spectrum.

    We want to change the traditional design process to be context-based by creating an alternative to personas. Contexts are generalizable and have patterns that we can identify, just like we tried to do previously with people. How do we find these patterns, then? How do we ensure truly context-based design?

    Understand real individuals in multiple contexts

    Nothing about reality can be more relatable and inspiring. Therefore, we have to understand real individuals in their multi-faceted contexts, and use this understanding to fuel our design. This approach is known as Dynamic Selves.

    Let’s take a look at what the approach looks like, based on an example of how one of us applied it in a recent project that researched habits of Italians around energy consumption. We drafted a design research plan aimed at investigating people’s attitudes toward energy consumption and sustainable behavior, with a focus on smart thermostats.

    1. Choose the right sample

    When we contest personas, we are frequently met with the words” Where are you going to find a single person that encapsulates all the information from one of these advanced personas ]””? The answer is simple: you don’t have to. You don’t need to have information about many people for your insights to be deep and meaningful.

    In qualitative research, accuracy comes from accurate sampling rather than quantity. You select the people that best represent the “population” you’re designing for. You can infer how the rest of the population thinks and acts if this sample is chosen wisely and you have a deep understanding of the sampled people. There’s no need to study seven Susans and five Yuriys, one of each will do.

    Similarly, you don’t need to understand Susan in fifteen different contexts. You have understood Susan’s plan of action once you have seen her in a few different settings. Not Susan as an atomic being but Susan in relation to the surrounding environment: how she might act, feel, and think in different situations.

    It becomes clear why each person should be portrayed as an individual because each already represents an abstraction of a larger group of people in similar circumstances because each person is representative of a portion of the total population you’re researching. You don’t want abstractions of abstractions! These selected people need to be understood and shown in their full expression, remaining in their microcosmos—and if you want to identify patterns you can focus on identifying patterns in contexts.

    However, the question persists: how do you choose a representative sample? First of all, you have to consider what’s the target audience of the product or service you are designing: it might be useful to look at the company’s goals and strategy, the current customer base, and/or a possible future target audience.

    We were creating an application for those who already have smart thermostats in our example project. In the future, everyone could have a smart thermostat in their house. Right now, though, only early adopters own one. We had to understand the causes behind these early adopters in order to build a significant sample. We therefore recruited by asking people why they had a smart thermostat and how they got it. There were those who had made the decision to purchase it, those who had been influenced by others to do so, and those who had located it in their homes. So we selected representatives of these three situations, from different age groups and geographical locations, with an equal balance of tech savvy and non-tech savvy participants.

    2. Conduct your research

    After having chosen and recruited your sample, conduct your research using ethnographic methodologies. Your qualitative data will be enriched with examples and anecdotes thanks to this. In our example project, given COVID-19 restrictions, we converted an in-house ethnographic research effort into remote family interviews, conducted from home and accompanied by diary studies.

    To gain an in-depth understanding of attitudes and decision-making trade-offs, the research focus was not limited to the interviewee alone but deliberately included the whole family. Each interviewee would provide a story that would later become much more interesting and precise with the additions made by their spouses, partners, kids, or occasionally even pets. We also focused on the relationships with other meaningful people ( such as colleagues or distant family ) and all the behaviors that resulted from those relationships. This extensive field of study gave us the ability to create a vivid mental image of dynamic situations involving multiple actors.

    It’s essential that the scope of the research remains broad enough to be able to include all possible actors. Therefore, it normally works best to define broad research areas with macro questions. Follow-up questions will be written down in a way that is best suited for an interview, and they should be conducted in a semi-structured manner. This open-minded “plan to be surprised” will yield the most insightful findings. One of our participants responded,” My wife has not installed the thermostat’s app; she uses WhatsApp instead,” when we asked how his family controlled the house temperature. If she wants to turn on the heater and she is not home, she will text me. I am her thermostat”.

    3. Analysis: Create the Dynamic Selves

    You begin to represent each individual with several Dynamic Selves, each” Self” representing one of the circumstances you have examined throughout the research analysis. The core of each Dynamic Self is a quote, which comes supported by a photo and a few relevant demographics that illustrate the wider context. The research findings themselves will show which demographics are relevant to show. In our case, the important demographics were family type, number and type of houses owned, economic status, and technological maturity because our research focused on families and their way of life to understand their needs for thermal regulation. ( We also included the individual’s name and age, but they’re optional—we included them to ease the stakeholders ‘ transition from personas and be able to connect multiple actions and contexts to the same person ).

    Interviews must be video-recorded in order to capture precise quotes, and notes must be as much as possible taken verbatim. This is essential to the truthfulness of the several Selves of each participant. In the case of real-life ethnographic research, photos of the context and anonymized actors are essential to build realistic Selves. As long as these photos are realistic and depict meaningful actions that you associate with your participants, they should be taken directly from field research, but an evocative and representative image can also work. For example, one of our interviewees told us about his mountain home where he used to spend every weekend with his family. We depicted him hiking with his young daughter as a result.

    At the end of the research analysis, we displayed all of the Selves ‘” cards” on a single canvas, categorized by activities. Each card displayed a situation, represented by a quote and a unique photo. All participants had several cards about themselves.

    4. Identify potential design challenges

    Once you have collected all main quotes from the interview transcripts and diaries, and laid them all down as Self cards, you will see patterns emerge. These patterns will highlight the opportunity areas for new product creation, new functionalities, and new services—for new design.

    A particularly intriguing finding was made in our example project regarding the concept of humidity. We realized that people don’t know what humidity is and why it is important to monitor it for health: an environment that’s too dry or too wet can cause respiratory problems or worsen existing ones. This made clear that our client had a significant opportunity to train users about the concept and work as a health advisor.

    Benefits of Dynamic Selves

    When you use the Dynamic Selves approach in your research, you start to notice unique social relations, peculiar situations real people face and the actions that follow, and that people are surrounded by changing environments. One of the participants in our thermostat project, Davide, is described as a boyfriend, dog lover, and tech nut.

    Davide is an individual we might have once reduced to a persona called “tech enthusiast”. However, there are also those who are wealthy or poor, who are tech enthusiasts and have families or are single. Their motivations and priorities when deciding to purchase a new thermostat can be opposite according to these different frames.

    Once you have understood Davide in multiple situations, and for each situation have understood in sufficient depth the underlying reasons for his behavior, you’re able to generalize how he would act in another situation. You can infer what he would think and do in the circumstances ( or scenarios ) you design for using your understanding of him.

    The Dynamic Selves approach aims to dismiss the conflicted dual purpose of personas—to summarize and empathize at the same time—by separating your research summary from the people you’re seeking to empathize with. This is crucial because scale affects how we feel about people and how difficult it is to feel empathy for others. We feel the strongest empathy for individuals we can personally relate to.

    If you take a real person as inspiration for your design, you no longer need to create an artificial character. No more creating new plot devices to “realize” the character, no more implausible bias. It’s simply how this person is in real life. We all know that these characters don’t really exist, so in our experience personas quickly turn into nothing more than a name in our priority guides and prototype screens.

    Another powerful benefit of the Dynamic Selves approach is that it raises the stakes of your work: if you mess up your design, someone real, a person you and the team know and have met, is going to feel the consequences. It might stop you from taking shortcuts and will remind you to conduct daily checks on your designs.

    Finally, real people in their specific contexts provide a better foundation for anecdotal storytelling and are thus more persuasive. Documentation of real research is essential in achieving this result. The circumstances of your design proposals resound in your mind when you encounter Alessandra. Noise, bad ergonomics, lack of light, you name it. If we go for this functionality, I’m afraid we’re going to add complexity to her life”.

    Conclusion

    In their article on Mindsets, Designit mentioned that “design thinking tools provide a shortcut to deal with reality’s complexities, but this process of simplification can occasionally flatten out people’s lives into a few general characteristics.” Unfortunately, personas have been culprits in a crime of oversimplification. They fail to account for the complexity of the decision-making processes of our users and don’t take into account the contexts that humans are immersed in.

    Design needs simplification but not generalization. You have to look at the research elements that stand out: the sentences that captured your attention, the images that struck you, the sounds that linger. Avoid using those and use them to describe the person in all of their contexts. Both insights and people come with a context, they cannot be cut from that context because it would remove meaning.

    It’s high time for design to break away from fiction and use reality as our guide and inspiration, in all of its messy, surprising, and unquantifiable beauty.

  • That’s Not My Burnout

    That’s Not My Burnout

    Are you like me when I read about people who fade away as they age and who don’t have any sense of connection? Do you feel like your feelings are invisible to the earth because you’re experiencing burnout different? Our main comes through more when stress starts to press down on us. Beautiful, quiet souls get softer and dissipate into that remote and distracted fatigue we’ve all read about. But some of us, those with fires constantly burning on the sides of our key, getting hotter. I have hearth in my brain. When I face fatigue I twice over, triple down, burning hotter and hotter to try to best the issue. I don’t fade; I’m suffocated by a passionate fatigue.

    But what on earth is a passionate burnout?

    Imagine a person determined to do it all. She is homeschooling two wonderful children while her father, who works remotely, is furthermore working remotely. She has a demanding customer fill at work—all of whom she loves. She wakes up early to get some movement in ( or frequently catch up on work ), prepares dinner while the kids are having breakfast, and works while positioning herself near the end of her “fourth grade” to watch as she balances clients, tasks, and budgets. Sound like a bit? Yet with a supportive group both at home and at work, it is.

    Sounds like this person needs self-care and has too much on her disk. But no, she doesn’t have occasion for that. She begins to feel as though she’s dropping pellets. No accomplishing enough. There’s not enough of her to be here and that, she is trying to divide her head in two all the time, all day, every day. She begins to question herself. And as those thoughts creep in more and more, her domestic tale becomes more and more important.

    She immediately KNOWS what she must would! She may DO MORE.

    This is a painful and dangerous period. Know the reasons. Because when she doesn’t end that new purpose, that storyline will get worse. She immediately starts failing. She isn’t doing much. SHE is not enough. She’ll discover more she may do because she might neglect, or perhaps her home. She doesn’t nap as much, proceed because much, all in the attempts to do more. Trying to prove herself to herself, but not succeeding in any endeavor. Always feeling “enough”.

    But, yeah, that’s what zealous burnout looks like for me. It develops gradually over the course of several weeks and months rather than immediately as a big movement. My burning out process looks like speeding up, hardly a man losing focus. I move up and up and up, and therefore I simply quit.

    I am the one who was

    It’s interesting the things that shape us. Through the camera of my own childhood, I witnessed the battles, sacrifices, and concerns of someone who had to make it all work without having much. I was happy that my mom was so competent and my dad sympathetic, I never went without and also got an extra here or there.

    Growing up, I didn’t feel shame when my mom gave me food postcards; in fact, I would have likely sparked debates about the subject, orally eviscerating anyone who dared to criticize the disabled person who was attempting to ensure all of our needs were met with so little. As a child, I watched the way the worry of not making those ends meet impacted persons I love. As the non-disabled people in my home, I did take on many of the real things because I was” the one who was” make our lives a little easier. I soon realized that putting more of myself into it was linked to fears or doubt; I am the one who does. I learned first that when something frightens me, I can double down and work harder to make it better. I am capable of taking on the issue. When individuals have seen this in me as an adult, I’ve been told I seem courageous, but make no mistake, I’m not. If I seem courageous, it’s because this conduct was forged from other people’s worries.

    And here I am, surrounded by enormous tasks ahead of me, assuming that I am the one who is and therefore should, more than 30 years later, also feeling the urge to aimlessly drive myself forward. I find myself driven to prove that I can make things happen if I work longer hours, take on more responsibility, and do more.

    I don’t see people who struggle financially as failures because I have seen how strong that tide can be; it pulls you along the way. I truly get that I have been privileged to be able to avoid many of the challenges that were present in my youth. That said, I am still” the one who can” who feels she should, so if I were faced with not having enough to make ends meet for my own family, I would see myself as having failed. Despite my best efforts and education, the majority of this is due to good fortune. I will, however, allow myself the arrogance of saying I have been careful with my choices to have encouraged that luck. My sense of identity comes from the notion that I am” the one who can” and feel compelled to accomplish the most. I can choose to stop, and with some quite literal cold water splashed in my face, I’ve made the choice to before. But that choosing to stop is not my go-to, I move forward, driven by a fear that is so a part of me that I barely notice it’s there until I’m feeling utterly worn away.

    Why the long history, then? You see, burnout is a fickle thing. Over the years, I’ve read and heard a lot about burnout. Burnout is real. Especially now, with COVID, many of us are balancing more than we ever have before—all at once! It’s challenging, and so many amazing professionals are affected by the avoidance, the shutting down, and the procrastination. There are important articles that relate to what I imagine must be the majority of people out there, but not me. That’s not how I look at burnout.

    The dangerous invisibility of zealous burnout

    A lot of work environments see the extra hours, extra effort, and overall focused commitment as an asset ( and sometimes that’s all it is ). They see someone attempting to overcome obstacles, not a person who is ensnared in fear. Many well-meaning organizations have safeguards in place to protect their teams from burnout. However, in situations like this, those alarms don’t always go off, and some organization members are surprised and depressed when the inevitable stop occurs. And sometimes maybe even betrayed.

    Parents—more so mothers, statistically speaking—are praised as being so on top of it all when they can work, be involved in the after-school activities, practice self-care in the form of diet and exercise, and still meet friends for coffee or wine. Many of us watched endless streaming COVID episodes to see how challenging the female protagonist is, but she is strong, funny, and capable of doing it. It’s a “very special episode” when she breaks down, cries in the bathroom, woefully admits she needs help, and just stops for a bit. Truth be told, countless people are hidden in tears or doom-scrolling to escape. We know that the media is a lie to amuse us, but often the perception that it’s what we should strive for has penetrated much of society.

    Women and burnout

    I adore men. And though I don’t love every man ( heads up, I don’t love every woman or nonbinary person either ), I think there is a beautiful spectrum of individuals who represent that particular binary gender.

    Despite this, women are still more likely than their male counterparts to burn out, especially in these COVID stressful times. Mothers in the workplace feel the pressure to do all the “mom” things while giving 110 %. Mothers not in the workplace feel they need to do more to” justify” their lack of traditional employment. Women who are not mothers frequently feel the need to work even more because they aren’t under that much pressure at home. It’s vicious and systemic and so a part of our culture that we’re often not even aware of the enormity of the pressures we put on ourselves and each other.

    And there are costs that go beyond happiness. Harvard Health Publishing released a study a decade ago that “uncovered strong links between women’s job stress and cardiovascular disease”. The CDC noted,” Heart disease is the leading cause of death for women in the United States, killing 299, 578 women in 2017—or about 1 in every 5 female deaths”.

    According to what I’ve read, this connection between work stress and health is more dangerous for women than it is for their non-female counterparts.

    But what if your burnout isn’t like that either?

    That might not be you either. After all, each of us is so different and how we respond to stressors is too. It’s part of what makes us human. Don’t put too much emphasis on how burnout manifests; rather, learn to recognize it in yourself. Here are a few questions I sometimes ask friends if I am concerned about them.

    Are you content? This simple question should be the first thing you ask yourself. Chances are, even if you’re burning out doing all the things you love, as you approach burnout you’ll just stop taking as much joy from it all.

    Do you feel like you have the authority to decline? I have observed in myself and others that when someone is burning out, they no longer feel they can say no to things. Even those who don’t” speed up” feel pressured to say yes to not let the people around them be disappointed.

    What are three things you’ve done for yourself? Another observance is that we all tend to stop doing things for ourselves. anything from avoiding conversations with friends to skipping showers and eating poorly. These can be red flags.

    Are you using justifications? Many of us try to disregard feelings of burnout. Over and over I have heard,” It’s just crunch time”,” As soon as I do this one thing, it will all be better”, and” Well I should be able to handle this, so I’ll figure it out”. And it might actually be crunch time, a single objective, and/or a set of skills you need to master. That happens—life happens. BE CRUD if this doesn’t stop. If you’ve worked more 50-hour weeks since January than not, maybe it’s not crunch time—maybe it’s a bad situation that you’re burning out from.

    Do you have a plan to stop feeling this way? If something has an exit route with a pause button if it is truly temporary and you do need to simply push through, it does.
    defined end.

    Take the time to listen to yourself as you would a friend. Be honest, allow yourself to be uncomfortable, and break the thought cycles that prevent you from healing.

    So now what?

    Although what I just described is a different path to burnout, it is still burnout. There are well-established approaches to working through burnout:

    • Get enough sleep.
    • Eat healthy.
    • Work out.
    • Leave the house.
    • Take a break.
    • Practice self-care in general.

    Those are hard for me because they feel like more tasks. If I’m in the burnout cycle, doing any of the above for me feels like a waste. Why would I take care of myself when I’m dropping all those other balls, according to the narrative? People need me, right?

    Your inner voice might already be pretty bad if you’re deeply in the cycle. If you need to, tell yourself you need to take care of the person your people depend on. If your roles are pushing you toward burnout, use them to help make healing easier by justifying the time spent working on you.

    I have come up with a few things that I do when I start to feel like I’m going into a zealous burnout to help remind myself of the airline attendant advice to put the mask on yourself first.

    Cook an elaborate meal for someone!

    Okay, since I’m a “food-focused” person, cooking for someone always comes naturally to my mind. There are countless tales in my home of someone walking into the kitchen and turning right around and walking out when they noticed I was” chopping angrily”. But it’s more than that, and you should give it a try. Seriously. It’s the perfect go-to if you don’t feel worthy of taking time for yourself—do it for someone else. Because the majority of us work in a digital world, cooking can pique all of your senses and make you immerse in the moment in all your ways of seeing the world. It can break you out of your head and help you gain a better perspective. In my house, I’ve been known to pick a place on the map and cook food that comes from wherever that is ( thank you, Pinterest ). Because it’s not what I was raised making, I enjoy making Indian food because the smells are warm and the bread only needs a small amount of kneading to keep my hands busy. And in the end, we all win!

    Vent like a sniveling jerk.

    Be careful with this one!

    I have been making an effort to practice more gratitude over the past few years, and I recognize the true benefits of that. Having said that, sometimes you just need to let it all out, even the ugly ones. Hell, I’m a big fan of not sugarcoating our lives, and that sometimes means that to get past the big pile of poop, you’re gonna wanna complain about it a bit.

    When that is required, approach a trusted friend and express your concerns verbally. You need to trust this friend not to judge, to see your pain, and, most importantly, to tell you to remove your cranium from your own rectal cavity. Seriously, it’s about getting a reality check here! One of the things I admire most about my husband is how he can simplify things down to their simplest bits, despite often after the fact. ” We’re spending our lives together, of course you’re going to disappoint me from time to time, so get over it” has been his way of speaking his dedication, love, and acceptance of me—and I could not be more grateful. Of course, it also required that I take my head out of that rectal cavity. So, again, usually those moments are appreciated in hindsight.

    Pick up a book!

    There are many books out there that are more like people sharing their stories and how they’ve come to find greater balance than they are self-help. Maybe you’ll find something that speaks to you. Among the titles that have stood out to me are:

    • Thrive by Arianna Huffington
    • Tools of Titans by Tim Ferriss
    • Girl, Stop Apologizing by Rachel Hollis
    • Dare to Lead by Brené Brown

    Or, another method I enjoy using is to read or listen to a book that is NOTHING to do with my work-life balance. I’ve read the following books and found they helped balance me out because my mind was pondering their interesting topics instead of running in circles:

    • The Drunken Botanist by Amy Stewart
    • Darin Olien’s Superlife
    • A Brief History of Everyone Who Ever Lived by Adam Rutherford
    • Toby Hemenway’s Gaia’s Garden is available.

    If you’re not into reading, pick up a topic on YouTube or choose a podcast to subscribe to. I’ve watched countless permaculture and gardening topics in addition to how to raise chickens and ducks. For the record, I don’t currently have a particularly large food garden or raise any kind of livestock. I just find the topic interesting, and it has nothing to do with any aspect of my life that needs anything from me.

    Give yourself a break.

    You are never going to be perfect—hell, it would be boring if you were. It’s OK to be broken and flawed. Being tired, depressed, and worried is human nature. It’s OK to not do it all. You can’t be brave without being imperfect, which is terrifying.

    This last one is the most important: allow yourself permission to NOT do it all. You never promised to be everything to everyone at all times. We have greater power than the repressed fears that motivate us.

    This is hard. It’s challenging for me. It’s what’s driven me to write this—that it’s OK to stop. It’s OK that your unhealthy habit that might even benefit those around you needs to end. You can continue to succeed in life.

    I recently read that we are all writing our eulogy in how we live. What will your professional accomplishments say, knowing that yours won’t be mentioned in that speech? What do you want it to say?

    Look, I get that none of these ideas will “fix it”, and that’s not their purpose. None of us has complete control over our surroundings, but only how we react to them. These suggestions are to help stop the spiral effect so that you are empowered to address the underlying issues and choose your response. They are things that most of the time work for me. Maybe they’ll work for you.

    Does this sound familiar?

    If this sounds familiar, you’re not just going to know about it. Don’t let your negative self-talk tell you that you “even burn out wrong”. It is not improper. Even if rooted in fear like my own drivers, I believe that this need to do more comes from a place of love, determination, motivation, and other wonderful attributes that make you the amazing person you are. We’re going to be OK, ya know. The lives that come before us might never have the same meaning as the one we’re striving for, which is acceptable because the only way to judge is in the mirror when we stop and look around.

    Do you remember that Winnie the Pooh sketch that had Pooh eat so much at Rabbit’s house that his buttocks couldn’t fit through the door? It came as no surprise when Rabbit abruptly declared that this was unacceptable because I already associate a lot with him. But do you recall what happened next? He put a shelf across poor Pooh’s ankles and decorations on his back, and made the best of the big butt in his kitchen.

    We are resourceful and aware that we can push ourselves when necessary, even when we are exhausted or have a ton of clutter in our room. None of us has to be afraid, as we can manage any obstacle put in front of us. And maybe that means we need to redefine success in order to make room for comfort for being uncomfortable human, but that doesn’t really sound that bad either.

    So, wherever you are right now, please breathe. Do what you need to do to get out of your head. Give thanks and take precaution.

  • Asynchronous Design Critique: Giving Feedback

    Asynchronous Design Critique: Giving Feedback

    One of the most successful soft knowledge we have at our disposal is the ability to work together to improve our patterns while developing our own abilities and opinions, in whatever form it takes, and whatever it may be called.

    Feedback is also one of the most underestimated equipment, and generally by assuming that we’re now great at it, we settle, forgetting that it’s a skill that can be trained, grown, and improved. Bad feedback can lead to conflict on projects, lower confidence, and long-term, undermine trust and teamwork. Quality comments can be a revolutionary force.

    Practicing our knowledge is absolutely a good way to enhance, but the learning gets yet faster when it’s paired with a good base that programs and focuses the exercise. What are some fundamental components of providing effective opinions? And how can comments be adjusted for isolated and distributed job settings?

    A long history of sequential feedback can be found online: code was written and discussed on mailing lists before becoming an open source standard. Currently, engineers engage on pull calls, developers post in their favourite design tools, project managers and sprint masters exchange ideas on tickets, and so on.

    Design analysis is often the label used for a type of input that’s provided to make our job better, jointly. It generally shares many of the concepts with suggestions, but it also has some differences.

    The material

    The content of the feedback is the bedrock of every effective analysis, so where do we need to begin? There are many versions that you can use to design your information. The one that I personally like best—because it’s obvious and actionable—is this one from Lara Hogan.

    This formula is typically used to provide feedback to people, but it also fits really well in a design criticism because it finally addresses one of the main inquiries that we work on: What? Where? Why? How? Imagine that you’re giving some comments about some pattern function that spans several screens, like an onboard movement: there are some pages shown, a stream blueprint, and an outline of the decisions made. You notice a flaw in the situation. If you keep the three elements of the equation in mind, you’ll have a mental model that can help you be more precise and effective.

    Here is a comment that could be included in some feedback, and it might appear reasonable at first glance because it appears to partially fulfill the requirements. But does it?

    Not sure about the buttons ‘ styles and hierarchy—it feels off. Can you alter them?

    Observation for design feedback doesn’t just mean pointing out which part of the interface your feedback refers to, but it also refers to offering a perspective that’s as specific as possible. Do you offer the user’s viewpoint? Your expert perspective? A business perspective? From the perspective of the project manager? A first-time user’s perspective?

    I anticipate one to go forward and the other to go back when I see these two buttons.

    Impact is about the why. Just pointing out a UI element might sometimes be enough if the issue may be obvious, but more often than not, you should add an explanation of what you’re pointing out.

    I anticipate one to go forward and the other to go back when I see these two buttons. But this is the only screen where this happens, as before we just used a single button and an “×” to close. This seems to be breaking the consistency in the flow.

    The question approach is meant to provide open guidance by eliciting the critical thinking in the designer receiving the feedback. Notably, in Lara’s equation she provides a second approach: request, which instead provides guidance toward a specific solution. While that’s a viable option for feedback in general, in my experience, going back to the question approach typically leads to the best solutions because designers are generally more at ease in being given an open space to explore.

    The difference between the two can be exemplified with, for the question approach:

    I anticipate one to go forward and the other to go back when I see these two buttons. But this is the only screen where this happens, as before we just used a single button and an “×” to close. This seems to be breaking the consistency in the flow. Would it make sense to unify them?

    Or, for the request approach:

    I anticipate one to go forward and the other to go back when I see these two buttons. But this is the only screen where this happens, as before we just used a single button and an “×” to close. This seems to be breaking the consistency in the flow. Let’s make sure that all screens have the same pair of forward and back buttons.

    At this point in some situations, it might be useful to integrate with an extra why: why you consider the given suggestion to be better.

    I anticipate one to go forward and the other to go back when I see these two buttons. But this is the only screen where this happens, as before we just used a single button and an “×” to close. This seems to be breaking the consistency in the flow. Let’s make sure that all screens have the same two forward and back buttons so that users don’t get confused.

    Choosing the question approach or the request approach can also at times be a matter of personal preference. I did rounds of anonymous feedback and reviewed feedback with other people before putting a lot of effort into improving it a while ago. After a few rounds of this work and a year later, I got a positive response: my feedback came across as effective and grounded. Until I changed teams. Surprise surprise, one particular person gave me a lot of negative feedback. The reason is that I had previously tried not to be prescriptive in my advice—because the people who I was previously working with preferred the open-ended question format over the request style of suggestions. However, there was a member of this other team who preferred specific guidance. So I adapted my feedback for them to include requests.

    One comment that I heard come up a few times is that this kind of feedback is quite long, and it doesn’t seem very efficient. Yes, but also no. Let’s explore both sides.

    No, this kind of feedback is actually effective because the length is a byproduct of clarity, and giving this kind of feedback can provide precisely enough information for a sound fix. Also if we zoom out, it can reduce future back-and-forth conversations and misunderstandings, improving the overall efficiency and effectiveness of collaboration beyond the single comment. Imagine that in the example above the feedback were instead just,” Let’s make sure that all screens have the same two forward and back buttons”. Since the designer receiving this feedback wouldn’t have much to go by, they might just make the change. In later iterations, the interface might change or they might introduce new features—and maybe that change might not make sense anymore. The designer might assume that the change is about consistency without the explanation, but what if it wasn’t? So there could now be an underlying concern that changing the buttons would be perceived as a regression.

    Yes, this style of feedback is not always efficient because the points in some comments don’t always need to be exhaustive, sometimes because certain changes may be obvious (” The font used doesn’t follow our guidelines” ) and sometimes because the team may have a lot of internal knowledge such that some of the whys may be implied.

    Therefore, the equation above is intended to serve as a mnemonic to reflect and enhance the practice rather than a strict template for feedback. Even after years of active work on my critiques, I still from time to time go back to this formula and reflect on whether what I just wrote is effective.

    The atmosphere

    Well-grounded content is the foundation of feedback, but that’s not really enough. The soft skills of the person who’s providing the critique can multiply the likelihood that the feedback will be well received and understood. It has been demonstrated that only positive feedback can lead to sustained change in people. It can be determined by tone alone whether content is rejected or welcomed.

    Since our goal is to be understood and to have a positive working environment, tone is essential to work on. I’ve tried to summarize the necessary soft skills over the years using a formula that resembles the one for content: the receptivity equation.

    Respectful feedback comes across as grounded, solid, and constructive. It’s the kind of feedback that, whether it’s positive or negative, is perceived as useful and fair.

    The term “timing” describes the moment when the feedback occurs. To-the-point feedback doesn’t have much hope of being well received if it’s given at the wrong time. When a new feature’s entire high-level information architecture is about to go live, it might still be relevant if the questioning raises a significant blocker that no one saw, but those concerns are much more likely to have to wait for a later revision. So in general, attune your feedback to the stage of the project. Early iteration? Iteration later? Polishing work in progress? Each of these has unique needs. The right timing will make it more likely that your feedback will be well received.

    Attitude is the equivalent of intent, and in the context of person-to-person feedback, it can be referred to as radical candor. That entails checking whether what we have in mind will actually help the person and improve the overall project before writing. This might be a hard reflection at times because maybe we don’t want to admit that we don’t really appreciate that person. Hopefully that’s not the case, but it can happen, which is fine. Acknowledging and owning that can help you make up for that: how would I write if I really cared about them? How can I avoid being passive aggressive? How can I be more helpful?

    Form is relevant especially in a diverse and cross-cultural work environments because having great content, perfect timing, and the right attitude might not come across if the way that we write creates misunderstandings. There could be many reasons for this, including the fact that occasionally certain words may cause specific reactions, that nonnative speakers may not be able to comprehend all thenuances of some sentences, that our brains may be different and that our world may be perceived differently; hence, neurodiversity must be taken into account. Whatever the reason, it’s important to review not just what we write but how.

    A few years back, I was asking for some feedback on how I give feedback. I was given some sound advice, but I also got a surprise comment. They pointed out that when I wrote” Oh, ]… ]”, I made them feel stupid. That wasn’t my intention at all! I felt really bad, and I just realized that I provided feedback to them for months, and every time I might have made them feel stupid. I was horrified … but also thankful. I quickly changed the way I typed “oh” into my list of replaced words (your choice between aText, TextExpander, or others ), so that it was instantly deleted when I typed “oh.”

    Something to highlight because it’s quite frequent—especially in teams that have a strong group spirit—is that people tend to beat around the bush. A positive attitude doesn’t necessarily mean giving in to criticism; it just means that you give it in a respectful and constructive manner, whether it be in the form of criticism or criticism. The nicest thing that you can do for someone is to help them grow.

    We have a great advantage in giving feedback in written form: it can be reviewed by another person who isn’t directly involved, which can help to reduce or remove any bias that might be there. When I shared a comment and asked someone I trusted,” How does this sound,”” How can I do it better,” or even” How would you have written it,” I discovered that the best, most insightful moments for me occurred when I saw the two versions side by side.

    The format

    Asynchronous feedback also has a significant inherent benefit: we can devote more time to making sure that the suggestions ‘ clarity of communication and actionability meet two main objectives.

    Let’s imagine that someone shared a design iteration for a project. You are reviewing it and leaving a comment. There are many ways to accomplish this, and context is of course important, but let’s try to think about some things that might be worthwhile to take into account.

    In terms of clarity, start by grounding the critique that you’re about to give by providing context. This includes specifically describing where you’re coming from: do you have a thorough understanding of the project, or is this your first encounter with it? Are you coming from a high-level perspective, or are you figuring out the details? Are there regressions? Which user’s point of view do you consider when providing feedback? Is the design iteration at a point where it would be okay to ship this, or are there major things that need to be addressed first?

    Even if you’re giving feedback to a team that already has some background information on the project, providing context is helpful. And context is absolutely essential when giving cross-team feedback. If I were to review a design that might be indirectly related to my work, and if I had no knowledge about how the project arrived at that point, I would say so, highlighting my take as external.

    We frequently concentrate on the negatives and attempt to list every possible improvement. That’s of course important, but it’s just as important—if not more—to focus on the positives, especially if you saw progress from the previous iteration. Although this may seem superfluous, it’s important to keep in mind that design is a field with hundreds of possible solutions for each problem. So pointing out that the design solution that was chosen is good and explaining why it’s good has two major benefits: it confirms that the approach taken was solid, and it helps to ground your negative feedback. In the longer term, sharing positive feedback can help prevent regressions on things that are going well because those things will have been highlighted as important. Positive feedback can also help, as an added bonus, prevent impostor syndrome.

    There’s one powerful approach that combines both context and a focus on the positives: frame how the design is better than the status quo ( compared to a previous iteration, competitors, or benchmarks ) and why, and then on that foundation, you can add what could be improved. There is a significant difference between a critique of a design that is already in good shape and one that isn’t quite there yet.

    Another way that you can improve your feedback is to depersonalize the feedback: the comments should always be about the work, never about the person who made it. It’s” This button isn’t well aligned” versus” You haven’t aligned this button well”. This can be changed in your writing very quickly by reviewing it just before sending.

    In terms of actionability, one of the best approaches to help the designer who’s reading through your feedback is to split it into bullet points or paragraphs, which are easier to review and analyze one by one. You might also think about breaking up the feedback into sections or even across multiple comments if it is longer. Of course, adding screenshots or signifying markers of the specific part of the interface you’re referring to can also be especially useful.

    One approach that I’ve personally used effectively in some contexts is to enhance the bullet points with four markers using emojis. A red square indicates that it is something I consider blocking, a yellow diamond indicates that it should be changed, and a green circle indicates that it is fully confirmed. I also use a blue spiral � � for either something that I’m not sure about, an exploration, an open alternative, or just a note. However, I’d only use this strategy on teams where I’ve already established a high level of trust because it might turn out to be quite demoralizing if I deliver a lot of red squares, and I’d have to reframe how I’d communicate that.

    Let’s see how this would work by reusing the example that we used earlier as the first bullet point in this list:

    • 🔶 Navigation—I anticipate one to go forward and the other to go back when I see these two buttons. But this is the only screen where this happens, as before we just used a single button and an “×” to close. This seems to be breaking the consistency in the flow. Let’s make sure that all screens have the same two forward and back buttons so that users don’t get confused.
    • � � Overall— I think the page is solid, and this is good enough to be our release candidate for a version 1.0.
    • � � Metrics—Good improvement in the buttons on the metrics area, the improved contrast and new focus style make them more accessible.
    • Button Style: Using the green accent in this context, which conveys that it is a positive action because green is typically seen as a confirmation color. Do we need to explore a different color?
    • Given the number of items on the page and the overall page hierarchy, it seems to me that the tiles should use Subtitle 2 instead of Subtitle 1. This will keep the visual hierarchy more consistent.
    • � � Background—Using a light texture works well, but I wonder whether it adds too much noise in this kind of page. What is the purpose of using that?

    What about giving feedback directly in Figma or another design tool that allows in-place feedback? These are generally difficult to use because they conceal discussions and are harder to follow, but in the right setting, they can be very effective. Just make sure that each of the comments is separate so that it’s easier to match each discussion to a single task, similar to the idea of splitting mentioned above.

    One final note: say the obvious. We don’t say something because we sometimes think it’s obvious that something is either good or wrong. Or sometimes we might have a doubt that we don’t express because the question might sound stupid. Say it, that’s fine. You might have to reword it a little bit to make the reader feel more comfortable, but don’t hold it back. Good feedback is transparent, even when it may be obvious.

    Another benefit of asynchronous feedback is that written feedback automatically monitors decisions. Especially in large projects,” Why did we do this”? there’s nothing better than open, transparent discussions that can be reviewed at any time, and this could be a question that arises from time to time. For this reason, I recommend using software that saves these discussions, without hiding them once they are resolved.

    Content, tone, and format. Although each of these subjects offers a useful model, focusing on eight areas, including observation, impact, question, timing, attitude, form, clarity, and actionability, is a lot of work at once. One effective approach is to take them one by one: first identify the area that you lack the most (either from your perspective or from feedback from others ) and start there. Then the third, the third, and so on. At first you’ll have to put in extra time for every piece of feedback that you give, but after a while, it’ll become second nature, and your impact on the work will multiply.

    Thanks to Brie Anne Demkiw and Mike Shelton for reviewing the first draft of this article.

  • Asynchronous Design Critique: Getting Feedback

    Asynchronous Design Critique: Getting Feedback

    ” Any feedback?” is perhaps one of the worst ways to ask for opinions. It’s obscure and unreliable, and it doesn’t give a clear picture of what we’re looking for. Getting good opinions starts sooner than we might hope: it starts with the demand.

    Starting the process of receiving feedback with a question may seem counterintuitive, but it makes sense if we consider that receiving feedback can be seen as a form of pattern research. In the same way that we wouldn’t perform any studies without the correct questions to get the insight that we need, the best way to ask for feedback is also to build strong issues.

    Design analysis is not a one-time procedure. Sure, any great comments process continues until the project is finished, but this is especially true for layout because architecture work continues iteration after iteration, from a high level to the finest details. Each stage requires its unique set of questions.

    And suddenly, as with any great research, we need to review what we got up, get to the base of its perspectives, and take activity. Iteration, evaluation, and problem. This look at each of those.

    The query

    Being available to input is important, but we need to be specific about what we’re looking for. Any comments,” What do you think,” or” I’d love to hear your mind” at the conclusion of a presentation are likely to garner a lot of different ideas, or worse, to make everyone follow the lead of the first speaker. And next… we get frustrated because vague issues like those can change a high-level moves review into folks rather commenting on the borders of buttons. Which theme may be significant, so it might be difficult to get the team to choose the one you wanted to concentrate on.

    But how do we get into this scenario? A number of elements are involved. One is that we don’t often consider asking as a part of the input approach. Another is how healthy it is to leave the question open and assume that everyone else will agree. Another is that in nonprofessional debate, there’s usually no need to be that exact. In summary, we tend to undervalue the value of the issues, and we don’t work to improve them.

    The work of asking good questions guidelines and focuses the criticism. It’s even a form of acceptance because it specifies what kind of comments you’d like to receive and how you’re open to them. It puts people in the right emotional position, especially in situations when they weren’t expecting to provide feedback.

    There isn’t a second best way to ask for opinions. It simply needs to be certain, and sensitivity can take several shapes. The one of stage over level is a design for design criticism that I’ve found to be particularly helpful in my coaching.

    Stage” refers to each of the actions of the process—in our event, the design process. The type of input changes as the consumer research moves forward to the final design. But within a single stage, one might also examine whether some assumptions are correct and whether there’s been a suitable language of the amassed comments into updated designs as the job has evolved. The layers of user experience could serve as a starting point for potential questions. What do you want to know: Project objectives? user requirements? Functionality? Content? Interaction design? Information architecture UI design? design of navigation Visual design? Branding?

    Here’re a few example questions that are precise and to the point that refer to different layers:

    • Functionality: Is it desirable to automate account creation?
    • Interaction design: Take a look through the updated flow and let me know whether you see any steps or error states that I might’ve missed.
    • Information architecture: On this page, we have two competing pieces of information. Is the structure effective in communicating them both?
    • User interface design: What do you think about the error counter at the top of the page, which makes sure you see the next error even if it is outside the viewport?
    • Navigation design: From research, we identified these second-level navigation items, but once you’re on the page, the list feels too long and hard to navigate. Do you have any suggestions for how to handle this?
    • Visual design: Are the sticky notifications in the bottom-right corner visible enough?

    How much of a presentation’s depth would be on the other axis of specificity. For example, we might have introduced a new end-to-end flow, but there was a specific view that you found particularly challenging and you’d like a detailed review of that. This can be especially helpful from one iteration to the next when it’s crucial to highlight the areas that have changed.

    There are other things that we can consider when we want to achieve more specific—and more effective—questions.

    A quick fix is to get rid of the generic qualifiers from questions like “good”, “well,” “nice,” “bad,” “okay,” and” cool.” For example, asking,” When the block opens and the buttons appear, is this interaction good”? is it possible to look specific, but you can spot the “good” qualifier and make the question” When the block opens and the buttons appear, is it clear what the next action is” look like?

    Sometimes we actually do want broad feedback. That’s uncommon, but it can occur. In that sense, you might still make it explicit that you’re looking for a wide range of opinions, whether at a high level or with details. Or perhaps just say,” At first glance, what do you think”? so that it’s clear that what you’re asking is open ended but focused on someone’s impression after their first five seconds of looking at it.

    Sometimes the project is particularly broad, and some areas may have already been thoroughly explored. In these situations, it might be useful to explicitly say that some parts are already locked in and aren’t open to feedback. Although it’s not something I’d recommend in general, I’ve found it helpful in avoiding getting back into rabbit holes like those that could lead to further refinement but aren’t currently what matters most.

    Asking specific questions can completely change the quality of the feedback that you receive. People with less refined criticism will now be able to provide more actionable feedback, and even expert designers will appreciate the clarity and effectiveness gained from concentrating solely on what’s needed. It can save a lot of time and frustration.

    The iteration

    Design iterations are probably the most visible part of the design work, and they provide a natural checkpoint for feedback. Many design tools have inline commenting, but many of them only display changes as a single fluid stream in the same file. In addition, these kinds of design tools automatically update shared UI components, make conversations disappear and require designs to always display the most recent version, unless these would-be useful features were manually disabled. The implied goal that these design tools seem to have is to arrive at just one final copy with all discussions closed, probably because they inherited patterns from how written documents are collaboratively edited. That approach to design critiques is probably not the best approach, but some teams might benefit from it even if I don’t want to be too prescriptive.

    The asynchronous design-critique approach that I find most effective is to create explicit checkpoints for discussion. I’m going to use the term iteration post for this. It refers to a write-up or presentation of the design iteration followed by a discussion thread of some kind. This can be used on any platform that can accommodate this structure. By the way, when I refer to a “write-up or presentation“, I’m including video recordings or other media too: as long as it’s asynchronous, it works.

    There are many benefits to using iteration posts:

    • It creates a rhythm in the design work so that the designer can review feedback from each iteration and prepare for the next.
    • It makes decisions accessible for upcoming review, and conversed conversations are also always available.
    • It creates a record of how the design changed over time.
    • Depending on the tool, it might also make it simpler to collect and act on feedback.

    These posts of course don’t mean that no other feedback approach should be used, just that iteration posts could be the primary rhythm for a remote design team to use. From there, there can be additional feedback techniques ( such as live critique, pair designing, or inline comments ).

    I don’t think there’s a standard format for iteration posts. However, there are a few high-level elements that make sense to include as a baseline:

    1. The goal
    2. The layout
    3. The list of changes
    4. The querys

    Each project is likely to have a goal, and hopefully it’s something that’s already been summarized in a single sentence somewhere else, such as the client brief, the product manager’s outline, or the project owner’s request. Therefore, I would repeat this in every iteration post, literally copy and pasting it. The idea is to provide context and to repeat what’s essential to make each iteration post complete so that there’s no need to find information spread across multiple posts. The most recent iteration post will have everything I need if I want to know about the most recent design.

    This copy-and-paste part introduces another relevant concept: alignment comes from repetition. Therefore, repeating information in posts is actually very effective at ensuring that everyone is on the same page.

    The design is then the actual series of information-architecture outlines, diagrams, flows, maps, wireframes, screens, visuals, and any other kind of design work that’s been done. It’s any design artifact, in essence. For the final stages of work, I prefer the term blueprint to emphasize that I’ll be showing full flows instead of individual screens to make it easier to understand the bigger picture.

    Because it makes it easier to refer to the objects, it might also be helpful to have clear names on them. Write the post in a way that helps people understand the work. It’s not much different from creating a strong live presentation.

    For an efficient discussion, you should also include a bullet list of the changes from the previous iteration to let people focus on what’s new, which can be especially useful for larger pieces of work where keeping track, iteration after iteration, could become a challenge.

    Finally, as mentioned earlier, a list of the questions must be included in order to help you guide the design critique. Doing this as a numbered list can also help make it easier to refer to each question by its number.

    Not every iteration is the same. Earlier iterations don’t need to be as tightly focused—they can be more exploratory and experimental, maybe even breaking some of the design-language guidelines to see what’s possible. Then, later, the iterations begin coming to a decision and improving it until the feature development is complete.

    I want to highlight that even if these iteration posts are written and conceived as checkpoints, by no means do they need to be exhaustive. A post might be a draft, just a concept to start a discussion, or it might be a cumulative list of all the features that have been added over the course of each iteration until the full picture is achieved.

    Over time, I also started using specific labels for incremental iterations: i1, i2, i3, and so on. Although this may seem like a minor labeling tip, it can be useful in many ways:

    • Unique—It’s a clear unique marker. One can quickly say,” This was discussed in i4″ with each project, and everyone knows where to go to review things.
    • Unassuming—It works like versions ( such as v1, v2, and v3 ) but in contrast, versions create the impression of something that’s big, exhaustive, and complete. Attempts must be exploratory, incomplete, or partial.
    • Future proof—It resolves the “final” naming problem that you can run into with versions. No more files with the title “final final complete no-really-its-done” Within each project, the largest number always represents the latest iteration.

    The wording release candidate (RC ) could be used to describe a design as complete enough to be worked on, even if there might be some bits that still need more attention and in turn, more iterations would be required, such as” with i8 we reached RC” or “i12 is an RC” to indicate when it is finished.

    The review

    What typically occurs during a design critique is an open discussion that can be very productive between two people. This approach is particularly effective during live, synchronous feedback. However, when we work asynchronously, using a different approach is more effective: we can adopt a user-research mindset. Written feedback from teammates, stakeholders, or others can be treated as if it were the result of user interviews and surveys, and we can analyze it accordingly.

    Asynchronous feedback is particularly effective because of this shift, especially around these friction points:

    1. It removes the pressure to reply to everyone.
    2. It lessens the annoyance of snoop-by comments.
    3. It lessens our personal stake.

    The first friction is being forced to respond to every comment. Sometimes we write the iteration post, and we get replies from our team. It’s simple, straightforward, and doesn’t cause any issues. But other times, some solutions might require more in-depth discussions, and the amount of replies can quickly increase, which can create a tension between trying to be a good team player by replying to everyone and doing the next design iteration. If the respondent is a stakeholder or a person directly involved in the project, this might be especially true. We need to accept that this pressure is absolutely normal, and it’s human nature to try to accommodate people who we care about. Responding to all comments at times can be effective, but when we consider a design critique more like user research, we realize that we don’t need to respond to every comment, and there are alternatives in asynchronous spaces:

      One is to let the next iteration speak for itself. The response is received when the design changes and a follow-up iteration is made. You might tag all the people who were involved in the previous discussion, but even that’s a choice, not a requirement.
    • Another tactic is to formally acknowledge each comment in a brief response, such as” Understood. Thank you”,” Good points— I’ll review”, or” Thanks. These will be included in the upcoming iteration. In some cases, this could also be just a single top-level comment along the lines of” Thanks for all the feedback everyone—the next iteration is coming soon”!
    • One more thing is to quickly summarize the comments before proceeding. Depending on your workflow, this can be particularly useful as it can provide a simplified checklist that you can then use for the next iteration.

    The swoop-by comment, which is the kind of feedback that comes from a member of the project or team who might not be aware of the context, restrictions, decisions, or requirements —or of the discussions from earlier iterations. On their side, there’s something that one can hope that they might learn: they could start to acknowledge that they’re doing this and they could be more conscious in outlining where they’re coming from. Swoop-by comments frequently prompt the simple thought,” We’ve already discussed this,” and it can be frustrating to have to keep coming back and forth.

    Let’s begin by acknowledging again that there’s no need to reply to every comment. However, if responding to a previously litigated point is useful, a brief response with a link to the previous discussion for additional information is typically sufficient. Remember, alignment comes from repetition, so it’s okay to repeat things sometimes!

    Swoop-by commenting has two benefits: first, they might point out something that isn’t clear, and second, they might serve as a reference point for someone who is first viewing the design. Sure, you’ll still be frustrated, but that might at least help in dealing with it.

    The personal stake we might have in relation to the design could be the third friction point, which might cause us to feel defensive if the review turned out to be more of a discussion. Treating feedback as user research helps us create a healthy distance between the people giving us feedback and our ego ( because yes, even if we don’t want to admit it, it’s there ). And in the end, presenting everything in aggregated form helps us to prioritize our work more.

    Always remember that while you need to listen to stakeholders, project owners, and specific advice, you don’t have to accept every piece of feedback. You must examine it and come to a decision that can be justified, but sometimes “no” is the best choice.

    As the designer leading the project, you’re in charge of that decision. In the end, everyone has their area of specialization, and the designer is the one with the most background and knowledge to make the right choice. And by listening to the feedback that you’ve received, you’re making sure that it’s also the best and most balanced decision.

    Thanks to Mike Shelton and Brie Anne Demkiw for their contributions to the initial draft of this article.